• Title/Summary/Keyword: 3D 게임

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The Effects of Game-Based Weight Bearing Balance Training on Phase Sit to Stand to Sit and Functional Standing Performance Stroke Patients (게임기반 체중지지 균형훈련이 뇌졸중 환자의 단계별 일어서고 앉기 동작과 기능적 일어서기 수행력에 미치는 효과)

  • Yang, Daejung;Uhm, Yohan
    • Journal of The Korean Society of Integrative Medicine
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    • v.5 no.4
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    • pp.21-30
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    • 2017
  • Purpose : This research intends to identify the effects of game-based weight bearing exercises on balance, muscular activation, sit to stand to sit motions of stroke patients. Method : 30 patients who were diagnosed as hemiplegia by stroke less in than a year were sampled and they were classified into two group, one of which was game-based weight bearing balance exercise group, and the other was functional weight bearing exercise group. 15 people were randomly selected for each group. Each exercise was coordinated by this research for 8 weeks, 5 days a week. 3D motion analyzer was used to measure the sit to stand to sit motions and a stopwatch was used to measure the time for stand-up motions for 5 times. Result : In terms of analyzing sit to stand to sit motions by phases, game-based weight bearing balance exercise group showed significant reduction compared to functional weight-bearing exercise group in phase I, II, III, IV and total time. In terms of functional stand-up performance analysis, game-based weight bearing balance exercise group showed significant reduction compared to functional weight-bearing exercise group in 5 times stand-up examination. Conclusion : It was verified that game-based weight bearing balance exercise had positive impact on function recovery of stroke patients by enhancing sit to stand to sit capabilities. It is considered that game-based exercise was an effective intermediary for functional improvement of stroke patients, while also inducing consistent and voluntary participation by causing interest and motivation.

An Approximation Technique for Real-time Rendering of Phong Reflection Model with Image-based Lighting (영상 기반 조명을 적용한 퐁 반사 모델의 실시간 렌더링을위한 근사 기법)

  • Jeong, Taehong;Shin, Hyun Joon
    • Journal of the Korea Computer Graphics Society
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    • v.20 no.1
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    • pp.13-19
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    • 2014
  • In this paper, we introduce a real-time method to render a 3D scene using image-based lighting. Previous approaches for image-based lighting focused on diffuse reflection and mirror-like specular reflection. In this paper, we provide a simple preprocessing approach to efficiently approximate Phong reflection model, which has been used for computer graphics applications for several decades. For diffuse reflection, we generate a texture map for diffuse reflection by integrating the source image in preprocessing step, similarly to the previous approaches. We adopt the similar idea to produce a set of specular reflection maps for various material shininess. By doing this, we can render a dynamic scene without high computational complexity or numerous texture map access.

The Measurement of Flight Data of Golfball with High-Speed Multi-Exposure Image (고속 다중 노출 영상을 이용한 골프공의 비행 요소 측정)

  • Kim, Ki-Hyun;Park, Hyun-Woo;Ju, Woo-Suk;Lee, Dong-Hoon;Yun, Tae-Soo
    • Journal of Korea Multimedia Society
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    • v.12 no.5
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    • pp.699-707
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    • 2009
  • Recently, while 3D sports game increases, the research that it recognizes the operation of the real user actively progresses. Most of all, the research about the golf is active. In this paper, the camera acquiring in a high-speed multi-exposure image measures the flight data of the golf ball through the image processing. While photographing, the high-speed camera, using this system, exposes an image at regular intervals. And line scan camera checks whether the golf ball passed or not. After the location information of the calculated golf ball calculates a speed and a direction by using the physical formula, it applies the golf simulation. After, this system is possible the measurement of the physical element of the spherical object.

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Linear Precoding Technique for AF MIMO Relay Systems (증폭 후 재전송 MIMO 중계 시스템을 위한 선형 전처리 기법)

  • Yoo, Byung-Wook;Lee, Kyu-Ha;Lee, Chung-Yong
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.47 no.3
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    • pp.16-21
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    • 2010
  • In this paper, the linear source and relay precoders are designed for AF MIMO relay systems. In order to minimize mean squared error (MSE) of received symbol vector, the source and relay precoders are proposed, and MMSE receiver which is suitable to those precoders is utilized at the destination node. As the optimal precoders for source and relay nodes are not represented in closed form and induced by iterative method, we suggest a simple precoder design scheme. Simulation results show that the performance of the proposed precoding scheme is comparable with that of optimal scheme and outperforms other relay precoding schemes. Moreover, in high SNR region, it is revealed that SNR between source and relay node is more influential than SNR between relay and destination node in terms of bit error rate.

Status and Improvement Plan of Career Development of Researchers at Government Research Institutes of Science and Technology (과학기술 출연(연) 연구자의 경력개발 현황과 개선방안)

  • Hong, Seong-Min;Cho, Hyun-Sook
    • Journal of Labour Economics
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    • v.43 no.3
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    • pp.101-121
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    • 2020
  • The purpose of this study, reflecting the characteristics of recent R&D activities, where knowledge convergence and exchange and the growth of researchers are becoming more important, is to promote the growth of outstanding researchers by establishing a support system for researcher career development (intensifying expertise) and career fluidity (change in core research topics). Using the results of a survey of 548 researchers from government-funded research institutes, this study analyze environmental factors of research that promotes career development suitable for the growth of researchers after quantitatively verifying the effects of career development and career mobility on research outcomes. As a result of the analysis, it is more desirable to strengthen career liquidity after stable career development, but the human resources and career development support systems of research institutes are insufficient. Therefore, in this study, policy measures to support researcher career development and liquidity were proposed in four stages.

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The Study on Elongation and Torque Measurement in Large Bolt by using Ultrasonic Technology (초음파를 이용한 대형볼트 신장량 및 체결력 측정연구)

  • Ahn, Y.S.;Gil, D.S.;Park, S.G.
    • Journal of Power System Engineering
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    • v.13 no.3
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    • pp.40-46
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    • 2009
  • This study on the bolt elongation and torque measuring method by ultrasonic nod-destructive method. In the past, The dial gage was used for the elongation measurement of gas turbine bolts. The purpose of this study is to improve the traditional bolt elongation measurement method. The old method using dial gage measures the elongation of the gas turbine bolt. If the length differences among the loading bolts are within the required range, The loading torques of bolts consider as acceptable. But this method can not give the information about torque differences among the loading bolts. It could bring out vibration of turbine due to loading torque differences among the bolts. So the elongation and torque must be measured simultaneously. The new technology using ultrasonic non-destructive method can give the information about bolt elongation and torque. The ultrasonic method basically measures the speed in the bolt material for the calculation the bolt elongation. But the ultrasonic speed varies according to temperature and loading torque of bolts. So the factors of temperature and loading power were investigated and reflected to the calculation of bolt elongation and torque. The results of this study shows the big difference among the bolts torque in the old method and the torque differences among the bolts can be adjusted by reflecting the result of this study. And this torque adjusting method can decrease gas turbine vibration problem due to torque difference among the bolts. So this paper shows ultrasonic method is better than old method for the measurement of bolt elongation and torque.

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Experimental Research of ZrO2/BCP/PCL Scaffold with Complex Pore Pattern for Bone Tissue Regeneration (골 조직 재생을 위한 복합 공극 패턴을 가진 ZrO2/BCP/PCL 인공지지체의 실험적 평가)

  • Sa, Min-Woo;Shim, Hae-Ri;Kim, Jong Young
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.39 no.11
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    • pp.1153-1159
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    • 2015
  • Recently, synthetic biopolymers and bioceramics such as poly (${\varepsilon}$-caprolactone)(PCL), hydroxyapatite, tricalcium phosphate, biphasic calcium phosphate(BCP), and zirconia have been used as substrates to generate various tissues or organs in tissue engineering. Thus, the purpose of this study was the characterization of $ZrO_2$/BCP/PCL(ZBP) scaffold for bone tissue regeneration. Based on the result of single-line test, blended 3D ZBP scaffolds with fully interconnected pores and new complex pore pattern of $45^{\circ}+135^{\circ}$-type and staggered-type were successfully fabricated using a polymer deposition system. Furthermore, the effect of ZBP scaffold on mechanical property was analyzed. In addition, in vitro cell interaction of ZBP scaffold on MG63 cells was evaluated using a cell counting kit-8(CCK-8) assay.

A Study on XR Handball Sports for Individuals with Developmental Disabilities

  • Byong-Kwon Lee;Sang-Hwa Lee
    • Journal of the Korea Society of Computer and Information
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    • v.29 no.6
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    • pp.31-38
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    • 2024
  • This study proposes a novel approach to enhancing the social inclusion and participation of individuals with developmental disabilities. Utilizing cutting-edge virtual reality (VR) technology, we designed and developed a metaverse simulator that enables individuals with developmental disabilities to safely and conveniently experience indoor handicapped handball sports. This simulator provides an environment where individuals with disabilities can experience and practice handball matches. For the modeling and animation of handball players, we employed advanced modeling and motion capture technologies to accurately replicate the movements required in handball matches. Additionally, we ported various training programs, including basic drills, penalty throws, and target games, onto XR (Extended Reality) devices. Through this research, we have explored the development of immersive assistive tools that enable individuals with developmental disabilities to more easily participate in activities that may be challenging in real-life scenarios. This is anticipated to broaden the scope of social participation for individuals with developmental disabilities and enhance their overall quality of life.

Transcriptional Regulation of the Murine Dopamine Receptor Regulating Factor (DRRF) Gene (생쥐 도파민 수용쳬 조절인자 (DRRF) 유전자의 전사조절)

  • Kim Ok Soo;Lee Young-Choon;Lee Sang-Hyeon
    • Journal of Life Science
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    • v.15 no.1 s.68
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    • pp.55-60
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    • 2005
  • The murine dopamine receptor regulating factor (DRRF) gene is transcribed from a TATA-less promoter that has several putative Sp1 binding sites. The present investigation identifies functional transcription factors that modulate the expression of this gene, In the $D_2-expressing$ NB41A3 cells, Spl potently activates transcription from the DRRF promoter in pCAT-DRRF-1153/+17, but DRRF effectively inhibits it. Deletion of the 31 bp fragment between -1153 and -1122 decreased transcription down to about $60\%$. This fragment contains a functional API binding site. In addition, deletion of the 129 bp region between -901 and -772 further decreased transcription. The latter region has a functional AP2 binding site. Using a DRRF_AP1 (bases -1153 to -1121) probe, a specific retarded band was observed, and the unlabeled AP1 consensus competitor could effectively compete away this retarded band. In addition, using a DRRF_AP2 (bases -873 to -846), a specific retarded band was observed, and the unlabeled AP2 consensus competitor could effectively compete away this retarded band. The present observations suggest that Spl and DRRF regulate the DRRF promoter and that both API and AP2 also modulate this gene.

Solid-Phase Refolding of Poly-Lysine fusion Protein of hEGF and Angiogenin (Poly-lysine이 연결된 hEGF와 angiogenin의 융합단백질의 고체상 재접힘)

  • Park, Sang-Joong;Ryu, Kang;Suh, Chang-Woo;Chai, Young-Gyu;Kwon, Oh-Byung;Park, Seung-Kook;Lee, Eun-Kyu
    • KSBB Journal
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    • v.17 no.2
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    • pp.153-157
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    • 2002
  • A fusion protein, consisting of a human epidermal growth factor as the recognition domain and human angiogenin as the toxin domain, can be used as a targeted therapeutic against breast cancer cells among others. The fusion protein was expressed as an inclusion body in recombinant E. coli, yet when the conventional solution-phase refolding process was used the refolding yield was very low due to severe aggregation, probably because of the opposite surface charge resulting from the vastly different pl values of each domain. Accordingly the solid-phase refolding process, which exploits the ionic interactions between a solid matrix and the protein, was tried, however the ionic binding yield was also very low regardless of the resins and pH conditions used. Therefore, to provide a higher affinity toward the solid matrix, six Iysine residues were tagged to the N-terminus of the hEGF domain. When cation exchange resins, such as heparin- or CM-Sepharose, were used as the matrix, the adsorption capacity increased 2.5~3-fold and the subsequent refolding yield increased nearly 15-fold compared to the conventional process. A similat result was also obtained when an Ni-NTA metal affinity resin was used.