• 제목/요약/키워드: 3-dimensional figure

검색결과 113건 처리시간 0.025초

국내 시판 Facial Mask Sheet의 제품 분석 -치수 적합성을 중심으로- (Analysis of Facial Mask Sheet Products in Domestic Market -For Better Size Suitability-)

  • 문지현;전은경
    • 한국의류학회지
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    • 제44권6호
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    • pp.1163-1177
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    • 2020
  • The purpose of this study is to figure out the information needed to improve the shape and size suitability of face-applied mask sheets. The study analyzed the shape of the mask sheet from the scanned images of 50 products of 37 domestic brands. In addition, each measurement of 42 mask sheets were compared and analyzed multilaterally with the 3D measurement dimensions of the faces of men and women in their 20s from the 6th SizeKorea data. Analysis on the shapes of mask sheets indicated that domestic commercial mask sheets are mainly made of single or dual sheets, with slits for enhancing fitness to the three-dimensional face. In the dimensional analysis of Korean men, women and mask sheets, most of the lengths of the mask sheets were significantly larger or smaller than the actual faces of men and women. The horizontal length and vertical length of the forehead above the eyes are significantly shorter, thereby requiring adjustments in the dimensions of this area. In order to improve the size suitability of the mask, it is necessary to adjust the dimensions of the problem area according to the research results as well as diversify the dimensions considering the target layer.

국내 20대 여성의 허리와 허벅지 형태에 따른 하반신 체형 분류 (Lower Body Types Classification according to Waist and Thigh Shapes in Korean Woman in Their 20s)

  • 신가영;도월희
    • 한국의류산업학회지
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    • 제22권4호
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    • pp.495-503
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    • 2020
  • This study classified lower body shape according to thigh and waist shape to improve the fit of skinny blue jeans in adult women in their 20s. We analyzed the three-dimensional automatic measurement data, three-dimensional indirect measurement data, and index data using the three-dimensional female (20-29 years old) body scan data provided by Size Korea (6th Korean Human Dimensional Survey Project). Factor analysis was performed to classify body type. We selected and analyzed 34 items related to thigh shape based on index items, angle items, and protrusion amount items from 99 items; consequently, seven factors were extracted and 82.39% of the total variance was explained. Cluster analysis according to factor analysis classified it into 4 types, and a post-test Duncan test was conducted to classify thigh features according to classified types. As a result, the characteristics of lower body shape according to the thigh types of women in their 20s are as follows. Lower Body Type 1 is shape with a more prominent belly and less prominent thighs. Lower Body Type 2 is a slender body figure with larger hips. Lower Body Type 3 has more prominent thighs compared to the waist and belly. Lower Body Type 4 has both a prominent belly and prominent thighs.

한반도 3차원 지중응력의 분포와 이를 고려한 터널해석에 대한 연구 (Three Dimensional In-situ Stress Distribution in the Southern Korean Peninsula and Its Application in Tunnel Analysis)

  • 김동갑;박종관
    • 한국지반공학회논문집
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    • 제18권2호
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    • pp.65-74
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    • 2002
  • 지중응력의 측정은 터널 및 지하구조물의 변위와 응력분포를 예측하는데 중요하다. 본 연구에서는 남부 한반도 지역의 지중응력 분포를 음력해방법과 수압파쇄법으로 측정된 새로운 380개의 자료를 통하여 재평가와 이를 고려한 삼차원 터널해석을 실시하였다. 지중응력분포의 결과에 의하면 변성암과 화강암지역의 수평응력분포는 퇴적암과 화산암의 분포에 비하여 불규칙한 경향을 보이고 있다. 화산암 지역에서는 수직응력에 대한 수평음력의 비(측압계수, K)는 150m 깊이 이상 심도에서 1보다 작다. 또한, 국내에서는 처음으로 측정된 지중응력에 대한 삼차원 방향과 크기를 동시에 그림으로 나타내었다. 삼차원 터널 해석에 의하면, 터널 주변의 변위에 대한 방향과 크기는 최대수평음력과 최소수평응력의 차이에 의하여 주로 영향을 받고 있다.

다중조사 복셀 매트릭스 스캐닝법을 이용한 이광자 중합에 의한 마이크로 3차원 곡면형상 제작 (Fabrication of Three-Dimensional Curved Microstructures by Two-Photon Polymerization Employing Multi-Exposure Voxel Matrix Scanning Method)

  • 임태우;박상후;양동열;공홍진;이광섭
    • 폴리머
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    • 제29권4호
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    • pp.418-421
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    • 2005
  • 본 연구에서는 나노/마이크로 소자 및 MEMS 제작에 활용가능하고 또한 수십 마이크로미터 크기의 3차원 곡면을 가진 형상을 제작하기 유리한 이광자 광중합을 이용한 다중조사 복셀 매트릭스 스캐닝법(multi-exposure voxel matrix scanning method)에 의한 나노 복화공정을 개발하였다. 이 공정을 통하여는 높이에 따라 14가지의 색을 가진 등고선으로 표현된 3차원 자유곡면 형상을 적층방식이 아닌 단일 층으로 3차원으로 제작할 수 있다. 여기서 수광각도가 1.25인 집광렌즈를 사용하여 레이저의 조사시간에 따라 1.2 um에서 6.4 um까지 변하는 복셀의 높이 차이를 이용하여 3차원 곡면 제작이 가능하다. 본 연구의 유용성을 검토하기 위하여 몇 가지 3차원 곡면형상을 초미세 입체 패터닝 공정에서 사용하는 일반적인 적층방식을 사용하지 않고 단층으로 제작하여 시간을 단축하였다.

주관적인 3차원 피로감 측정 방법에 대한 휴먼팩터 연구 (Human Factor Research on the Measurement of Subjective Three Dimensional Fatigue)

  • 이형철
    • 방송공학회논문지
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    • 제15권5호
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    • pp.607-616
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    • 2010
  • 현재까지 제안된 3차원 시각피로 측정 방법은 측정의 타당도가 결여되어 있고 시각피로의 복합적인 특성을 제대로 파악해 내지 못 하는 단점이 있다. 본 연구의 목적은 3차원 시각피로의 구성요인을 분석하고 안정적으로 타당하게 주관적인 시각피로를 측정하는 방법을 제안하는 것이다. 연구결과는 다음과 같이 요약된다. 첫째, 시각피로가 네 개의 독립적인 하위요인(시각적 스트레스, 안구 통증, 신체 통증, 상 흐림 요인)으로 구성되어 있음을 규명하였고, 둘째, 네 개의 요인으로 구성되어 있는 3차원 시각피로를 측정할 수 있는 29개의 문항을 개발하였으며, 셋째, 시각피로에 영향을 미칠 것으로 기대되는 시청시간과 양안시차의 조작이 개발된 측정 방법을 이용하여 측정된 시각피로에 실제로 영향을 미침을 확인하였다. 이와 같은 결과는 본 연구에서 제안하는 시각피로 측정 방법이 3차원 시각피로를 타당하게 측정함을 시사한다.

3D Scanner를 이용한 인체계측방법 및 플레어스커트의 착의형태평가방법에 관한 연구 (A Study on the Feasibility of the 3D Scanning Method of Body Measurement and Wearing Evaluation)

  • 김혜경;석은영;서추연
    • 한국의류학회지
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    • 제24권6호
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    • pp.895-906
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    • 2000
  • The study planned to testify the accuracy of the 3D scanner through analyzing the human body measurement method and the evaluation of flare skirt with 3D scanner. The results obtained from this study were as follows; First, the results of measurement for the dress form and human body by 3D scanner were more accurate than one or two dimensional measurement method. Second, from the results of the scan for the flare skirts as worn the human body, we could obtain very accurate horizontal section map. Third, in the clothing ergonomics viewpoint, the accuracy of the 3D scanner was very excellent and its utility was higher than that of the moir photography method. Therefore, the 3D scanner is very useful for the human body measurement and the wearing evaluation. In a nutshell, this study illustrates that we have to develop a program of automatic human body measurement system which will enhance the application of the 3D scanner.

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일정온도로 가열되는 원통 형상 슬러지 박막의 건조에 대한 3차원 해석 (Three-Dimensional Analysis on Drying Process of a Cylindrical Thin Film Layer of Sludge under Uniform Heating)

  • 이공훈;김욱중
    • 대한설비공학회:학술대회논문집
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    • 대한설비공학회 2009년도 하계학술발표대회 논문집
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    • pp.1326-1331
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    • 2009
  • Drying process in the cylindrical thin film layer of sludge with the thickness less than a few millimeters has been investigated. Thin film drying is specially designed and used to dry the viscous materials like sewage sludge. The thin film layer of sludge is dried on the metallic cylindrical surface through which thermal energy is supplied to the layer during drying. The wall temperature is assumed to be constant during drying in the present study for the simplification. In order to solve the equations, the mass transfer rate on the drying surface should be determined. The mass flux of evaporated water vapor on the surface is estimated with the formulation given in the literature. The effect of some physical parameters on drying has been examined to figure out the drying characteristics of the sludge layer.

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Real variance estimation in iDTMC-based depletion analysis

  • Inyup Kim;Yonghee Kim
    • Nuclear Engineering and Technology
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    • 제55권11호
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    • pp.4228-4237
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    • 2023
  • The Improved Deterministic Truncation of Monte Carlo (iDTMC) is a powerful acceleration and variance reduction scheme in the Monte Carlo analysis. The concept of the iDTMC method and correlated sampling-based real variance estimation are briefly introduced. Moreover, the application of the iterative scheme to the correlated sampling is discussed. The iDTMC method is utilized in a 3-dimensional small modular reactor (SMR) model problem. The real variances of burnup-dependent criticality and power distribution are evaluated and compared with the ones obtained from 30 independent iDTMC calculations. The impact of the inactive cycles on the correlated sampling is also evaluated to investigate the consistency of the correlated sample scheme. In addition, numerical performances and sensitivity analysis on the real variance estimation are performed in view of the figure of merit of the iDTMC method. The numerical results show that the correlated sampling accurately estimates the real variances with high computational efficiencies.

상황, 의복단서 및 관찰자의 연령이 남자 의복착용자의 인상에 미치는 영향 (The Effect of Contexts, Clothing Cues and Perceiver's Age on Male Impressions.)

  • 남미우;강혜원
    • 한국의류학회지
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    • 제18권3호
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    • pp.311-326
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    • 1994
  • The purpose of this study was to identify 1) the effect of two contexts (job interview, Informal outing) and clothing cues (type, style, color) on male impresssions 2) the effect of perceiver's age on male impressions created by the clothing cues and contexts. The subjects consisted of 256 male undergraduate students and 256 middle-aged men. The experimental materials developed for this study were a set of stimuli and response scales. The stimuli were 8 color photographs of drawings of a male figure in clothing which were manipulated in two levels, each of three clothing cues including type, style and color. The experimental design was full factorial design of $(2^4contex^2{\times}clothing type^2{times}clthing color^2$. Each of the 16 sub-samples includes 16 subjects from the two perceiver group. Questionnaires used to measure perceivers responses to the stimuli were 7-point semantic differential scales composed of 37 bipolar adjectives representing personal traits. The data was processed by factor analysis, ANOVA, multiple classification analysis, Duncan's multiple range test. The major findings drawn from this study were as follows: 1. Three factors emerged to account for the dimensional structure of the impressions of the male figure in clothing in two social situations. These factors involved evaluation, activity and uniqueness. 2. The contexts, clothing types and clothing styles had significant effects on evaluation, activity and uniqueness. The clothing styles had a considerable effect on both evaluation and uniqueness while the clothing types affected activity. The clothing color had least effect on the impression and had only moderate effect on evaluation. 3. Perceiver's age influenced impressions formed by the social contexts and clothing cues. Male college students were least affected by contexts and clothing cues, while middle-aged men wert affected most.

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디지털기반 3D 게임캐릭터애니메이션 제작에 있어서 모션캡쳐 활용에 관한 연구 (A Study about a Production of A Game Character Animation Using a Combining with a Motion-capture System)

  • 유석호;경병표;김태열
    • 한국콘텐츠학회논문지
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    • 제5권5호
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    • pp.115-123
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    • 2005
  • 21세기 가장 비약적으로 발전한 산업이 바로 게임산업일 것이다. 이것은 20세기의 축적된 기술과 컴퓨터라는 하드웨어의 발전이 가져온 결과일 것이다. 컴퓨터 그래픽스와 하드웨어 기술의 발전은 게임에 있어서 더욱 현실적 표현이 가능하게 되었다. 게임에서의 현실적인 표현은 배경뿐만 아니라 3D 게임캐릭터의 움직임에도 영향을 가져다주었다 캐릭터의 애니메이션은 예전 애니메이터의 숙련도에 영향을 받았지만 그에 따른 부자연스러운 동작과 긴 제작시간이 문제였다. 이에 현재 가장 많이 사용하고 있는 애니메이션 기법인 Key-Frame방식과 Motion-Capture방식을 비교하여 보고 현재 3D 게임캐릭터애니메이션에 어느 기법이 더 효과적이고 최적의 방법인지 알아보고자 한다.

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