• Title/Summary/Keyword: 3-D display system

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3D Interaction Technique on Stereo Display System

  • Kwon, Yong-Moo;Ki, Jeong-Seok;Jeon, Kyeong-Won;Kim, Sung-Kyu
    • 한국정보디스플레이학회:학술대회논문집
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    • 2007.08b
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    • pp.1235-1238
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    • 2007
  • There are several researches on 2D gaze tracking techniques to the 2D screen for the Human-Computer Interaction. However, the researches for the gaze-based interaction to the stereo images or 3D contents are not reported. This paper presents a gaze-based 3D interaction technique on autostereoscopic display system.

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A GPU based Rendering Method for Multiple-view Autostereoscopic Display (무안경식 다시점 입체 디스플레이를 위한 GPU기반 렌더링 기법)

  • Ahn, Jong-Gil;Kim, Jin-Wook
    • Journal of the HCI Society of Korea
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    • v.4 no.2
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    • pp.9-16
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    • 2009
  • 3D stereo display systems gain more interests recently. Multiple-view autostereoscopic display system enables observers to watch stereo image from multiple viewpoints not wearing specific devices such as shutter glasses or HMD. Therefore, the Multiple-view autostereoscopic display is being spotlighted in the field of virtual reality, mobile, 3D TV and so on. However, one of the critical disadvantages of the system is that observer can enjoy the system only in a small designated area where the system is designed to work properly. This research provides an effective way of GPU based rendering technique to present seamless 3D stereo experiences from an arbitrary observer's view position.

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Wavefront 3D Reconstruction and Measurement for Natural 3D Display System

  • Matoba, Osamu;Nitta, Kouichi;Awatsuji, Yasuhiro
    • 한국정보디스플레이학회:학술대회논문집
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    • 2008.10a
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    • pp.935-938
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    • 2008
  • Three-dimensional (3D) display systems based on wavefront reconstruction are presented. To obtain the wavefront of 3D objects, we present holographic recording using temporally or spatially phase-shifting interferometer. In the 3D display systems, phase-only reconstruction using a spatial light modulator and an approach to increase the reconstructed power are presented.

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System development of fatigue-less HMD system 3DDAC(3D Display with Accommodative Compensation): System implementation of Mk.4 in light-weight HMD

  • Toshiaki-SUGIHARA;Tsutomu-MIYASATO
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1998.06b
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    • pp.51-54
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    • 1998
  • This paper describes the development of the 3DDAC mk.4 system, which is a brand new implementation on the research program. The 3DDAC is a fatigue-less stereoscopic display system that is provided with a compensating function of accommodation for binocular disparity 3D image representation. The mk.4 system also features a light-weight HMD style.

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Cockpit Display using 3D Geographic Information (3차원 지형정보를 활용한 조종석 디스플레이)

  • Kim, In-Joong;Hwang, Ho-Yon;Park, Sung-Su
    • Journal of the Korean Society for Aviation and Aeronautics
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    • v.19 no.3
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    • pp.16-24
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    • 2011
  • In this research, a cockpit display system using 3 dimensional geographic information was developed. A coordinate transformation method from WGS84 to TM was first studied. Octree data structure was used for efficient 2D and 3D graphic display. Also, a 3D graphic engine was developed for fast display with large amount of geographic data which can be practically used in aircraft onboard computer having low performance. This 3D engine contains additional function such as geographic and object information loading, many kinds of camera mode, aircraft position and rotation control function, character strip display. In the future research, actual GPS signal should be used and additional information that can help pilot's decision should be display.

Wheel Screen Type Lamina 3D Display System with Enhanced Resolution

  • Baek, Hogil;Kim, Hyunho;Park, Sungwoong;Choi, Hee-Jin;Min, Sung-Wook
    • Current Optics and Photonics
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    • v.5 no.1
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    • pp.23-31
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    • 2021
  • We propose a wheel screen type Lamina 3D display, which realizes a 3D image that can satisfy the accommodation cue by projecting volumetric images encoded by varying polarization states to a multilayered screen. The proposed system is composed of two parts: an encoding part that converts depth information to states of polarization and a decoding part that projects depth images to the corresponded diffusing layer. Though the basic principle of Lamina displays has already been verified by previous studies, those schemes suffered from a bottleneck of inferior resolution of the 3D image due to the blurring on the surfaces of diffusing layers in the stacked volume. In this paper, we propose a new structure to implement the decoding part by adopting a form of the wheel screen. Experimental verification is also provided to support the proposed principle.

Double-Layer 3D Rear Projection Display System using Scattering Polarizer Film (후면투사 방식의 이중스크린 3D 프로젝션 디스플레이)

  • Kim, Tae-Ho;Seo, Jong-Wook
    • Korean Journal of Optics and Photonics
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    • v.18 no.6
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    • pp.421-425
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    • 2007
  • A new 3D rear projection display system using double-layer polarization-selective screen systems, one stacked in front of the other, has been developed. The front and rear screens are made of scattering polarizer films, and they either diffuse-scatter or transmit the incident light depending on the polarization state of the light. The near and for images are projected onto the front and rear screens, respectively, using light waves with mutually orthogonal polarization states. The new display system produces clear high-resolution images, which are visible over a wide range of viewing angle. It was found that the impression of depth is pronounced and eyestrain is only comparable to that by 2D display systems.

3D Integral Imaging Display using Axially Recorded Multiple Images

  • Cho, Myungjin;Shin, Donghak
    • Journal of the Optical Society of Korea
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    • v.17 no.5
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    • pp.410-414
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    • 2013
  • In this paper, we propose a 3D display method combining a pickup process using axially recorded multiple images and an integral imaging display process. First, we extract the color and depth information of 3D objects for displaying 3D images from axially recorded multiple 2D images. Next, using the extracted depth map and color images, elemental images are computationally synthesized based on a ray mapping model between 3D space and an elemental image plane. Finally, we display 3D images optically by an integral imaging system with a lenslet array. To show the usefulness of the proposed system, we carry out optical experiments for 3D objects and present the experimental results.

3D/2D convertible color display based on modified integral imaging

  • Kim, Yun-Hee;Cho, Seong-Woo;Lee, Byoung-Ho
    • 한국정보디스플레이학회:학술대회논문집
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    • 2006.08a
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    • pp.1318-1321
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    • 2006
  • We describe the 3D/2D convertible color display based on modified integral imaging. In the proposed method a color liquid crystal display panel is used as a transmission-type display panel and enables a color 3D/2D convertible display system. The principle of the proposed method will be explained and methods to overcome the color dispersion problem will be discussed also.

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Three-Dimensional Television using Optical Scanning Holography

  • Poon, Ting-Chung
    • Journal of Information Display
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    • v.3 no.3
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    • pp.12-16
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    • 2002
  • We first review a real-time three-dimensional (3-D) holographic recording technique called optical scanning holography (OSH) and discuss holographic reconstruction using spatial light modulators (SLMs). We then present how the overall system can be used for 3-D holographic television (TV) display with a wide-angle view of a 3-D image, and address some of the issues encountered. Finally, we suggest some techniques to alleviate the issues encountered in such a 3-D holographic TV system.