• Title/Summary/Keyword: 3-D Stereoscopic

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High efficient vision system for volumetric display (입체영상 디스플레이를 위한 고효율 비젼 시스템)

  • Kim, Sang Hyun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.10
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    • pp.5130-5133
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    • 2013
  • Volumetric display has many applications recently in education, 3D movie, medical images but these applications have several problems that need to be overcome. Volumetric display may process a amount of visual data and design the high efficient vision system for realtime display. The stereo data for volumetric display estimated the disparity vectors from the stereoscopic sequences has been transmitted the disparity vectors, motion vectors and residual images with the reference images, and the stereoscopic sequences have been reconstructed at the receiver for 3D display. Central issue for efficient 3D display lies in selecting an appropriate stereo matching with robust vision system. In this paper, high efficient vision system is proposed for efficient stereo image matching and the experimental results represent high efficiency for proposed 3D display system.

A full-color anaglyph three-dimensional display system using active color filter glasses

  • Kim, Jong-Hyun;Kim, Young-Hoon;Hong, Ji-Soo;Park, Gil-Bae;Hong, Kee-Hoon;Min, Sung-Wook;Lee, Byoung-Ho
    • Journal of Information Display
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    • v.12 no.1
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    • pp.37-41
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    • 2011
  • Presented herein is a novel stereoscopic three-dimensional (3D) display system with active color filter glasses. This system provides full-color 3D images by applying the time-multiplexing technique on the original anaglyph method. By switching between the opposite anaglyph statuses, a full-color anaglyph is presented. A liquid crystal panel from a 3D monitor serves as an active color filter operating at 120 Hz. A display panel and a color filter are connected to one graphic card as a dual-link system, for synchronization. To test the quality of this system, a left/right-eye image separation test and an experiment with stereoscopic images were carried out. Although there was some crosstalk and blur, the system, as expected, provided full-color 3D display. This system overcomes a monochromatic 3D image, which is the major weakness of the original anaglyph system.

Quality Verification of Fixed and Mobile Hybrid 3DTV Services via a Subjective Test of Mixed-resolution Stereoscopic Videos (혼합 해상도 양안식 영상에 대한 주관적 화질평가를 통한 고정 및 이동 융합형 3DTV 서비스의 품질 검증)

  • Lee, Jooyoung;Kim, Sung-Hoon;Jeong, Seyoon;Choi, Jin Soo;Kang, Dong-Wook;Jung, Kyeong-Hoon;Kim, Jinwoong
    • Journal of Broadcast Engineering
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    • v.19 no.2
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    • pp.148-157
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    • 2014
  • Various techniques have been developed for efficient compression of stereoscopic 3D videos. Mixed-resolution based approach is one representative bit-rate saving method based on the characteristics of human visual system that the mixed-resolution stereoscopic videos are perceived close to the higher resolution. However, when the difference between the left and right image resolutions is bigger than a certain threshold level, it causes the perceived quality degradation of the 3D images. Subsequently, several researches tried to find the correlation between the difference in resolution and the level of the perceived quality degradation, but they conducted the experiments just considering the difference in resolution without considering the viewing distances, so thereby different results were retrieved from test to test. In this work, we calculated the optimal viewing distance based on the human visual system, and conducted the subjective tests with the calculated viewing distance. With the results, we demonstrate that the fixed and mobile hybrid 3DTV, which is based on mixed-resolution stereoscopic images, can provide the high quality 3D services.

A Correction of Color Temperature and Consistency for 3D Stereoscopic Images (3D 입체영상을 위한 색온도와 색 일치 보정)

  • Kim, Jeong-Yeop;Kim, Sang-Hyun
    • The KIPS Transactions:PartB
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    • v.18B no.3
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    • pp.139-146
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    • 2011
  • The color correction is the important process of influencing on the picture quality of the 3D stereoscopic images. Existing colorcorrecting methods handle the processing intensifying a correspondence among a left and right image using a histogram based on any one side. In case of color correction based on a histogram, it is difficult to correct tone of image, because the color temperature is not converted enough. And in this paper, the color temperature correction and color consistency correction is proposed without using histogram. The proposed color correction method by color temperature gives 3 in CIE-${\Delta}E$ for each pixel on the images captured with same illuminants and the conventional gives similar results. For color consistency, the proposed gives 9 in CIE-${\Delta}E$ on the images captured with different illuminants while the conventional gives 18. The proposed method shows better results than the conventional in color consistency processing.

Picture Quality Compensation for PDP-TV in Shutter-Glass type 3D Image (셔터 글래스 방식 3D 영상에서의 PDP-TV 화질 보상)

  • Choi, Seog-Gweon;Lee, In-Soo;Kim, Kwang-Tae
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.2
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    • pp.133-140
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    • 2014
  • 3D stereoscopic display is becoming increasingly common. Most stereoscopic displays still require the viewers to wear 3D glasses to watch 3D contents. As it is widely known, especially in shutter glass method, 3D glasses normally cause to reduce the perceived colorfulness and sharpness considerably as well as brightness. In this paper, we have estimated and analyzed the degradation of perceptual brightness in 3D images viewed through the shutter glasses by using CIECAM02 model. This study focuses on loss of colorfulness and sharpness when PDP-TV is watched at 3D mode in shutter-glass type 3D-TV. We analyze perceptual colorfulness and sharpness of 3D display with glasses and propose a method to compensate 3D colorfulness and sharpness for the best 3D experience.

Application of ALF for Stereoscopic Video Coding (스테레오스코픽 비디오 부호화를 위한 적응루프필터 적용기법)

  • Lee, Byung-Tak;Kim, Jae-Gon;Lee, BongHo;Yun, Kugjin;Cheong, Won-Sik;Hur, Namho
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2011.07a
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    • pp.378-380
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    • 2011
  • 스테레오스코픽(stereoscopic) 3D 비디오 서비스는 기존 2D 와의 호환성을 유지하면서 새로운 3D 비디오 서비스를 제공할 수 있는 것으로, 전송 대역이 제한된 지상파 방송에서 높은 부호화 효율을 갖는 스테레오스코픽 비디오 코덱이 요구된다. 따라서 3D 를 위한 부가영상의 부호화를 위해 H.264/AVC 등을 고려하고 있으며, 또한 부가영상을 비실시간으로 전송하는 비실시간(Non-Real Time: NRT) 3D 서비스도 고려되고 있다. 본 논문에서는 NRT 3D 서비스를 위한 스테레오스코픽 비디오 부호화에 있어서, HEVC 에서 고려중인 적응루프필터(ALF: Adaptive Loop Filter)를 전/후처리 필터로 적용하는 기법을 제시한다. 특히, 부가영상의 후처리에 ALF 를 적용하기 위하여 부호화 과정에 결정되는 CU(Coding Unit) 구조를 이용하는 HEVC 와 달리 H.264/MVC 로 부호화한 부가영상의 매크로블록(MB) 부호화 모드를 이용한 ALF 적용 기법을 제안한다. 부가영상 부호화에 있어서 전처리 및 후처리 과정으로 ALF 를 적용함으로써 최대 약 20.5%의 부가영상의 부호화 성능 향상을 확인하였다.

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Generation of Stereoscopic Image from 2D Image based on Saliency and Edge Modeling (관심맵과 에지 모델링을 이용한 2D 영상의 3D 변환)

  • Kim, Manbae
    • Journal of Broadcast Engineering
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    • v.20 no.3
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    • pp.368-378
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    • 2015
  • 3D conversion technology has been studied over past decades and integrated to commercial 3D displays and 3DTVs. The 3D conversion plays an important role in the augmented functionality of three-dimensional television (3DTV), because it can easily provide 3D contents. Generally, depth cues extracted from a static image is used for generating a depth map followed by DIBR (Depth Image Based Rendering) rendering for producing a stereoscopic image. However except some particular images, the existence of depth cues is rare so that the consistent quality of a depth map cannot be accordingly guaranteed. Therefore, it is imperative to make a 3D conversion method that produces satisfactory and consistent 3D for diverse video contents. From this viewpoint, this paper proposes a novel method with applicability to general types of image. For this, saliency as well as edge is utilized. To generate a depth map, geometric perspective, affinity model and binomic filter are used. In the experiments, the proposed method was performed on 24 video clips with a variety of contents. From a subjective test for 3D perception and visual fatigue, satisfactory and comfortable viewing of 3D contents was validated.

A New Depth and Disparity Visualization Algorithm for Stereoscopic Camera Rig

  • Ramesh, Rohit;Shin, Heung-Sub;Jeong, Shin-Il;Chung, Wan-Young
    • Journal of information and communication convergence engineering
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    • v.8 no.6
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    • pp.645-650
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    • 2010
  • In this paper, we present the effect of binocular cues which plays crucial role for the visualization of a stereoscopic or 3D image. This study is useful in extracting depth and disparity information by image processing technique. A linear relation between the object distance and the image distance is presented to discuss the cause of cybersickness. In the experimental results, three dimensional view of the depth map between the 2D images is shown. A median filter is used to reduce the noises available in the disparity map image. After the median filter, two filter algorithms such as 'Gabor' filter and 'Canny' filter are tested for disparity visualization between two images. The 'Gabor' filter is to estimate the disparity by texture extraction and discrimination methods of the two images, and the 'Canny' filter is used to visualize the disparity by edge detection of the two color images obtained from stereoscopic cameras. The 'Canny' filter is better choice for estimating the disparity rather than the 'Gabor' filter because the 'Canny' filter is much more efficient than 'Gabor' filter in terms of detecting the edges. 'Canny' filter changes the color images directly into color edges without converting them into the grayscale. As a result, more clear edges of the stereo images as compared to the edge detection by 'Gabor' filter can be obtained. Since the main goal of the research is to estimate the horizontal disparity of all possible regions or edges of the images, thus the 'Canny' filter is proposed for decipherable visualization of the disparity.

Integrated Color Matching in Stereoscopic Image by Combining Local and Global Color Compensation (지역과 전역적인 색보정을 결합한 스테레오 영상에서의 색 일치)

  • Shu, Ran;Ha, Ho-Gun;Kim, Dae-Chul;Ha, Yeong-Ho
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.12
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    • pp.168-175
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    • 2013
  • Color consistency in stereoscopic contents is important for 3D display systems. Even with a stereo camera of the same model and with the same hardware settings, complex color discrepancies occur when acquiring high quality stereo images. In this paper, we propose an integrated color matching method that use cumulative histogram in global matching and estimated 3D-distance for the stage of local matching. The distance between the current pixel and the target local region is computed using depth information and the spatial distance in the 2D image plane. The 3D-distance is then used to determine the similarity between the current pixel and the target local region. The overall algorithm is described as follow; First, the cumulative histogram matching is introduced for reducing global color discrepancies. Then, the proposed local color matching is established for reducing local discrepancies. Finally, a weight-based combination of global and local matching is computed. Experimental results show the proposed algorithm has improved global and local error correction performance for stereoscopic contents with respect to other approaches.