• 제목/요약/키워드: 3차원 얼굴모델

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Teeth Image Recognition Using Hidden Markov Model (HMM을 이용한 치열 영상인식)

  • Kim, Dong-Ju;Yoon, Jun-Ho;Cheon, Byeong-Geun;Lee, Hyon-Gu;Hong, Kwang-Seok
    • Proceedings of the Korea Institute of Convergence Signal Processing
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    • 2006.06a
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    • pp.29-32
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    • 2006
  • 본 논문에서는 기존의 생체인식에서 사용하지 않았던 방법으로 개인의 치열 영상을 이용하는 생체 인식 방법을 제안한다. 제안한 치열 인식 시스템은 데이터의 중복성 제거와 관측벡터의 차원 감소를 위하여 2D-DCT를 특징 파라미터로 사용하고, 음성인식 및 얼굴인식 분야에서 사용하는 EHMM 기술을 사용한다. EHMM은 3개의 super-state로 구성되며 각각의 super-state는 3개, 5개, 3개의 상태를 갖는 1D-HMM으로 구성된다. 치열인증 시스템의 성능 평가는 모델 훈련에 사용하지 않은 치열 영상으로 인식 실험하여 평가한다. 치열인식 실험에는 남자 10명과 여자 10명에 대하여 각각 10개의 이미지로 구성된 총 200개의 치열 영상을 사용한다. 치열인식 실험에서 제안한 치열인식 시스템의 인식률은 98.5%를 보였고, 참고문헌 [4]의 EHMM을 사용한 얼굴인식 시스템이 갖는 98%와 대등한 성능을 나타내는 것을 확인하였다.

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Estimation of a Driver's Physical Condition Using Real-time Vision System (실시간 비전 시스템을 이용한 운전자 신체적 상태 추정)

  • Kim, Jong-Il;Ahn, Hyun-Sik;Jeong, Gu-Min;Moon, Chan-Woo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.9 no.5
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    • pp.213-224
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    • 2009
  • This paper presents a new algorithm for estimating a driver's physical condition using real-time vision system and performs experimentation for real facial image data. The system relies on a face recognition to robustly track the center points and sizes of person's two pupils, and two side edge points of the mouth. The face recognition constitutes the color statistics by YUV color space together with geometrical model of a typical face. The system can classify the rotation in all viewing directions, to detect eye/mouth occlusion, eye blinking and eye closure, and to recover the three dimensional gaze of the eyes. These are utilized to determine the carelessness and drowsiness of the driver. Finally, experimental results have demonstrated the validity and the applicability of the proposed method for the estimation of a driver's physical condition.

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Virtual Make-up System Using Light and Normal Map Approximation (조명 및 법선벡터 지도 추정을 이용한 사실적인 가상 화장 시스템)

  • Yang, Myung Hyun;Shin, Hyun Joon
    • Journal of the Korea Computer Graphics Society
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    • v.21 no.3
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    • pp.55-61
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    • 2015
  • In this paper, we introduce a method to synthesize realistic make-up effects on input images efficiently. In particular, we focus on shading on the make-up effects due to the lighting and face curvature. By doing this, we can synthesize a wider range of effects realistically than the previous methods. To do this, the information about lighting information together with the normal vectors on all pixels over the face region in the input image. Since the previous methods that compute lighting information and normal vectors require relatively heavy computation cost, we introduce an approach to approximate lighting information using cascade pose regression process and normal vectors by transforming, rendering, and warping a standard 3D face model. The proposed method consumes much less computation time than the previous methods. In our experiment, we show the proposed approximation technique can produce naturally looking virtual make-up effects.

Design of Optimized RBFNNs based on Night Vision Face Recognition Simulator Using the 2D2 PCA Algorithm ((2D)2 PCA알고리즘을 이용한 최적 RBFNNs 기반 나이트비전 얼굴인식 시뮬레이터 설계)

  • Jang, Byoung-Hee;Kim, Hyun-Ki;Oh, Sung-Kwun
    • Journal of the Korean Institute of Intelligent Systems
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    • v.24 no.1
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    • pp.1-6
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    • 2014
  • In this study, we propose optimized RBFNNs based on night vision face recognition simulator with the aid of $(2D)^2$ PCA algorithm. It is difficult to obtain the night image for performing face recognition due to low brightness in case of image acquired through CCD camera at night. For this reason, a night vision camera is used to get images at night. Ada-Boost algorithm is also used for the detection of face images on both face and non-face image area. And the minimization of distortion phenomenon of the images is carried out by using the histogram equalization. These high-dimensional images are reduced to low-dimensional images by using $(2D)^2$ PCA algorithm. Face recognition is performed through polynomial-based RBFNNs classifier, and the essential design parameters of the classifiers are optimized by means of Differential Evolution(DE). The performance evaluation of the optimized RBFNNs based on $(2D)^2$ PCA is carried out with the aid of night vision face recognition system and IC&CI Lab data.

Development of Tongue Diagnosis System Using ASM and SVM (ASM과 SVM을 이용한 설진 시스템 개발)

  • Park, Jin-Woong;Kang, Sun-Kyung;Kim, Young-Un;Jung, Sung-Tae
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.4
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    • pp.45-55
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    • 2013
  • In this study, we propose a tongue diagnosis system which detects the tongue from face image and divides the tongue area into six areas, and finally generates tongue fur ratio of each area. To detect the tongue area from face image, we use ASM as one of the active shape models. Detected tongue area is divided into six areas and the distribution of tongue coating of six areas is examined by SVM. For SVM, we use a 3-dimensional vector calculated by PCA from a 12-dimensional vector consisting of RGB, HSV, Lab, and Luv. As a result, we stably detected the tongue area using ASM. Furthermore, we recognized that PCA and SVM helped to raise the ratio of tongue coating detection.

Viewpoint interpolation of face images using an ellipsoid model (타원체 MODEL을 사용한 얼굴 영상의 시점합성에 관한 연구)

  • Yoon, Na-Ree;Lee, Byung-Uk
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.6C
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    • pp.572-578
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    • 2007
  • To establish eye contact in video teleconferencing, it is necessary to synthesize a front view image by viewpoint interpolation. We can find the viewing direction of a user, and interpolate an image seen from that viewpoint, which will result in a face image observed from the front. There are two categories of previous research: image based method and model based method. The former is simple to calculate, however, it shows limited performance for complex objects. And the latter is robust to noise while it is computationally expensive. We propose to approximate face images as ellipses and match them to build an ellipsoid and then synthesize a new image from a given virtual camera position. We show that it is simple and robust from various experiments.

Driver Assistance System for Integration Interpretation of Driver's Gaze and Selective Attention Model (운전자 시선 및 선택적 주의 집중 모델 통합 해석을 통한 운전자 보조 시스템)

  • Kim, Jihun;Jo, Hyunrae;Jang, Giljin;Lee, Minho
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.16 no.3
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    • pp.115-122
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    • 2016
  • This paper proposes a system to detect driver's cognitive state by internal and external information of vehicle. The proposed system can measure driver's eye gaze. This is done by concept of information delivery and mutual information measure. For this study, we set up two web-cameras at vehicles to obtain visual information of the driver and front of the vehicle. We propose Gestalt principle based selective attention model to define information quantity of road scene. The saliency map based on gestalt principle is prominently represented by stimulus such as traffic signals. The proposed system assumes driver's cognitive resource allocation on the front scene by gaze analysis and head pose direction information. Then we use several feature algorithms for detecting driver's characteristics in real time. Modified census transform (MCT) based Adaboost is used to detect driver's face and its component whereas POSIT algorithms are used for eye detection and 3D head pose estimation. Experimental results show that the proposed system works well in real environment and confirm its usability.

Fixed-Point Modeling and Performance Analysis of a SIFT Keypoints Localization Algorithm for SoC Hardware Design (SoC 하드웨어 설계를 위한 SIFT 특징점 위치 결정 알고리즘의 고정 소수점 모델링 및 성능 분석)

  • Park, Chan-Ill;Lee, Su-Hyun;Jeong, Yong-Jin
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.45 no.6
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    • pp.49-59
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    • 2008
  • SIFT(Scale Invariant Feature Transform) is an algorithm to extract vectors at pixels around keypoints, in which the pixel colors are very different from neighbors, such as vortices and edges of an object. The SIFT algorithm is being actively researched for various image processing applications including 3-D image constructions, and its most computation-intensive stage is a keypoint localization. In this paper, we develope a fixed-point model of the keypoint localization and propose its efficient hardware architecture for embedded applications. The bit-length of key variables are determined based on two performance measures: localization accuracy and error rate. Comparing with the original algorithm (implemented in Matlab), the accuracy and error rate of the proposed fixed point model are 93.57% and 2.72% respectively. In addition, we found that most of missing keypoints appeared at the edges of an object which are not very important in the case of keypoints matching. We estimate that the hardware implementation will give processing speed of $10{\sim}15\;frame/sec$, while its fixed point implementation on Pentium Core2Duo (2.13 GHz) and ARM9 (400 MHz) takes 10 seconds and one hour each to process a frame.

Development of Facial Animation Generator on CGS System (CGS 시스템의 페이셜 애니메이션 발상단계 개발)

  • Cho, Dong-Min
    • Journal of Korea Multimedia Society
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    • v.14 no.6
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    • pp.813-823
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    • 2011
  • This study is to suggest the facial animation methodology for that 3D character animators can use CGS system effectively during on their stage which they create ideas and use repeating a process of facial animation, it has suggested the CGS(Character Generation System) that is a creative idea generation methodology identified and complemented the problem of the existing computerized idea generation, in addition, this research being extended on the article vol.13, no.7, "CGS System based on Three-Dimensional Character Modeling II (Part2: About Digital Process)," on Korea Multimedia Society in July 2010 issue, Through the preceding study on 3D character facial expression according to character's feelings as an anatomical structure and the case study on character expressions of theatrical animation, this study is expected to have effectives as one method for maximization of facial animation and idea generation ability.

A Study On Three-dimensional Optimized Face Recognition Model : Comparative Studies and Analysis of Model Architectures (3차원 얼굴인식 모델에 관한 연구: 모델 구조 비교연구 및 해석)

  • Park, Chan-Jun;Oh, Sung-Kwun;Kim, Jin-Yul
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.64 no.6
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    • pp.900-911
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    • 2015
  • In this paper, 3D face recognition model is designed by using Polynomial based RBFNN(Radial Basis Function Neural Network) and PNN(Polynomial Neural Network). Also recognition rate is performed by this model. In existing 2D face recognition model, the degradation of recognition rate may occur in external environments such as face features using a brightness of the video. So 3D face recognition is performed by using 3D scanner for improving disadvantage of 2D face recognition. In the preprocessing part, obtained 3D face images for the variation of each pose are changed as front image by using pose compensation. The depth data of face image shape is extracted by using Multiple point signature. And whole area of face depth information is obtained by using the tip of a nose as a reference point. Parameter optimization is carried out with the aid of both ABC(Artificial Bee Colony) and PSO(Particle Swarm Optimization) for effective training and recognition. Experimental data for face recognition is built up by the face images of students and researchers in IC&CI Lab of Suwon University. By using the images of 3D face extracted in IC&CI Lab. the performance of 3D face recognition is evaluated and compared according to two types of models as well as point signature method based on two kinds of depth data information.