• Title/Summary/Keyword: 3차원 모델 검색

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Performance Tests of 3D Data Models for Laser Radar Simulation (레이저레이더 시뮬레이션을 위한 3차원 데이터 모델의 성능 테스트)

  • Kim, Geun-Han;Kim, Hye-Young;Jun, Chul-Min
    • Journal of Korean Society for Geospatial Information Science
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    • v.17 no.3
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    • pp.97-107
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    • 2009
  • Experiments using real guided weapons for the development of the LADAR(Laser radar) are not practical. Therefore, we need computing environment that can simulate the 3D detections by LADAR. Such simulations require dealing with large sized data representing buildings and terrain over large area. And they also need the information of 3D target objects, for example, material and echo rate of building walls. However, currently used 3D models are mostly focused on visualization maintained as file-based formats and do not contain such semantic information. In this study, as a solution to these problems, a method to use a spatial DBMS and a 3D model suitable for LADAR simulation is suggested. The 3D models found in previous studies are developed to serve different purposes, thus, it is not easy to choose one among them which is optimized for LADAR simulation. In this study, 4 representative 3D models are first defined, each of which are tested for different performance scenarios. As a result, one model, "Body-Face", is selected as being the most suitable model for the simulation. Using this model, a test simulation is carried out.

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한국인 인체영상 정보시스템의 구축

  • Park, Jong-Seung;Park, Hyeong-Seon;Im, In-Seong;Kim, Myeong-Ho
    • Journal of Scientific & Technological Knowledge Infrastructure
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    • s.5
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    • pp.31-40
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    • 2001
  • 한국인의 인체 절단면 영상으로부터 인체의 3차원 데이터를 생성하였다. 다양한 종류의 3차원 렌더링 영상을 제작하고 이를 기반으로 하는 웹 기반정보시스템을 구축하였다. 인체 영상 정보시스템은 크게 렌더링에 필요한2차원 데이터를 생성하는 단계, 3차원 렌더링 데이터를 생성하는 단계, 영상을 데이터베이스화하고 이를 서비스하기 위한 시스템 구현 단계의 세 부분으로 나눌수 있다. 렌더링을 위한 2차원 영상처리는 절단면 영상의 분할과 정렬을 포함한다. 분할은 절단면 영상에 보여지는 인체의 부위를 구분하도록 하는 절차이고, 정렬은 왜곡된 영상 위치를 바로잡기 위한 절차이다. 3차원 렌더링은 절단면 영상들로부터 3차원 모델의 뷰를 생성하는 절차이다. 병렬처리를 통한 광선 추적 볼륨 렌더링 기법을 사용하여 잘라보기 및 돌려보기 렌더링 뷰를 생성한다. 각 절단면 영상 및 렌더링 영상은 인체영상 브라우저 및 검색기가 접근할 수 있도록 웹 시스템에 로드 하였다. 브라우저는 인체의 위치를 시각적으로 탐색 할 수 있도록 구현되었다. 각 단계별 기술적인 내용을 소개한다.

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Categorization of Aspect view direction for 3D object′s Pose Estimation (3차원 물체의 자세정보 추출을 위한 측면 측정방향군의 범주화)

  • 이재영
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.04b
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    • pp.508-510
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    • 2001
  • 3차원 물체의 인식과 공간 정보를 추출해 내는 것이 물체인식의 주요 목적이다. 본 논문에서는 평면의 표면을 갖는 기하학적 물체들을 인식하는데 인공신경망이 적용 가능함이 조사되었다. 물체인식을 위한 모델들은 CAD모델들로부터 자동적으로 추출되며, 획득된 물체의 영상과 일치하는 물체의 국면(aspect)과의 매칭은 조건만족 인경신경망을 이용하여 매칭-오차를 최소화시키는 방법을 처리되었다. 인식된 물체의 국면이 어느 방향에서 획득되었는지에 대한 정보(Aspect's view direction)는 검색된 가시 평면들의 분포로부터 추출됨을 ART와 같은 인공신경망을 이용하여 실시간으로 복원할 수 있음을 보였다. 대표적이 측정방향과 이 측정방향으로부터의 편차들을 한 범주에 넣고 학습을 통해 정확한 측정방향 정보들을 구하며, 획득된 3차원 물체의 영상들에 따라 자동적으로 측정방향범주 들이 추가되도록 한다.

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An Analysis of 3-D Object Characteristics Using Locally Linear Embedding (시점별 형상의 지역적 선형 사상을 통한 3차원 물체의 특성 분석)

  • Lee, Soo-Chahn;Yun, Il-Dong
    • Journal of Broadcast Engineering
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    • v.14 no.1
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    • pp.81-84
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    • 2009
  • This paper explores the possibility of describing objects from the change in the shape according to the change in viewpoint. Specifically, we sample the shapes from various viewpoints of a 3-D model, and apply dimension reduction by locally linear embedding. A low dimensional distribution of points are constructed, and characteristics of the object are described from this distribution. Also, we propose two 3-D retrieval methods by applying the iterative closest point algorithm, and by applying Fourier transform and measuring similarity by modified Housdorff distance, and present experimental results. The proposed method shows that the change of shape according to the change in viewpoint can describe the characteristics of an object.

Prediction of Protein-Protein Interaction Sites Based on 3D Surface Patches Using SVM (SVM 모델을 이용한 3차원 패치 기반 단백질 상호작용 사이트 예측기법)

  • Park, Sung-Hee;Hansen, Bjorn
    • The KIPS Transactions:PartD
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    • v.19D no.1
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    • pp.21-28
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    • 2012
  • Predication of protein interaction sites for monomer structures can reduce the search space for protein docking and has been regarded as very significant for predicting unknown functions of proteins from their interacting proteins whose functions are known. In the other hand, the prediction of interaction sites has been limited in crystallizing weakly interacting complexes which are transient and do not form the complexes stable enough for obtaining experimental structures by crystallization or even NMR for the most important protein-protein interactions. This work reports the calculation of 3D surface patches of complex structures and their properties and a machine learning approach to build a predictive model for the 3D surface patches in interaction and non-interaction sites using support vector machine. To overcome classification problems for class imbalanced data, we employed an under-sampling technique. 9 properties of the patches were calculated from amino acid compositions and secondary structure elements. With 10 fold cross validation, the predictive model built from SVM achieved an accuracy of 92.7% for classification of 3D patches in interaction and non-interaction sites from 147 complexes.

Development of Java/VRML-based 3D GIS's Framework and Its Prototype Model (Java/VRML기반 3차원 GIS의 기본 구조와 프로토타입 모델 개발)

  • Kim, Kyong-Ho;Lee, Ki-Won;Lee, Jong-Hun
    • Journal of Korean Society for Geospatial Information Science
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    • v.6 no.1 s.11
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    • pp.11-17
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    • 1998
  • Recently, 3D GIS based on 3D geo-processing methodology and Internet environment are emerging issues in GIS fields. To design and implement 3D GIS, the strategic linkage of Java and VRML is first regarded: 3D feature format definition in the passion of conventional GIS including aspatial attributes, 3B feature indexing, 3D analytical operators such as selection, buffering, and Near, Metric operation such as distance measurement and statistical description, and 3D visualization. In 3D feature format definition, the following aspects are implemented: spatial information for 3D primitives extended from 2D primitives, multimedia data, object texture or color of VRML specification. DXF-format GIS layers with additional attributes are converted to 3D feature format and imported into this system. While, 3D analytical operators are realized in the form of 3D buffering with respect to user-defined point, line, polygon, and 3D objects, and 3D Near functions; furthermore, 'Lantern operator' is newly introduced in this 3D GIS. Because this system is implemented by Java applet, any client with Java-enable browser including VRML browser plug-in can utilize the new style of 3D GIS function in the virtual space. Conclusively, we present prototype of WWW-based 3D GIS, and this approach will be contribute to development of core modules on the stage of concept establishment and of real application model in future.

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Graph Topology Design for Generating Building Database and Implementation of Pattern Matching (건물 데이터베이스 구축을 위한 그래프 토폴로지 설계 및 패턴매칭 구현)

  • Choi, Hyo-Seok;Yom, Jae-Hong;Lee, Dong-Cheon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.31 no.5
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    • pp.411-419
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    • 2013
  • Research on developing algorithms for building modeling such as extracting outlines of the buildings and segmenting patches of the roofs using aerial images or LiDAR data are active. However, utilizing information from the building model is not well implemented yet. This study aims to propose a scheme for search identical or similar shape of buildings by utilizing graph topology pattern matching under the assumptions: (1) Buildings were modeled beforehand using imagery or LiDAR data, or (2) 3D building data from digital maps are available. Side walls, segmented roofs and footprints were represented as nodes, and relationships among the nodes were defined using graph topology. Topology graph database was generated and pattern matching was performed with buildings of various shapes. The results show that efficiency of the proposed method in terms of reliability of matching and database structure. In addition, flexibility in the search was achieved by altering conditions for the pattern matching. Furthermore, topology graph representation could be used as scale and rotation invariant shape descriptor.

Building Concept Networks using a Wikipedia-based 3-dimensional Text Representation Model (위키피디아 기반의 3차원 텍스트 표현모델을 이용한 개념망 구축 기법)

  • Hong, Ki-Joo;Kim, Han-Joon;Lee, Seung-Yeon
    • KIISE Transactions on Computing Practices
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    • v.21 no.9
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    • pp.596-603
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    • 2015
  • A concept network is an essential knowledge base for semantic search engines, personalized search systems, recommendation systems, and text mining. Recently, studies of extending concept representation using external ontology have been frequently conducted. We thus propose a new way of building 3-dimensional text model-based concept networks using the world knowledge-level Wikipedia ontology. In fact, it is desirable that 'concepts' derived from text documents are defined according to the theoretical framework of formal concept analysis, since relationships among concepts generally change over time. In this paper, concept networks hidden in a given document collection are extracted more reasonably by representing a concept as a term-by-document matrix.

Color Component Analysis For Image Retrieval (이미지 검색을 위한 색상 성분 분석)

  • Choi, Young-Kwan;Choi, Chul;Park, Jang-Chun
    • The KIPS Transactions:PartB
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    • v.11B no.4
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    • pp.403-410
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    • 2004
  • Recently, studies of image analysis, as the preprocessing stage for medical image analysis or image retrieval, are actively carried out. This paper intends to propose a way of utilizing color components for image retrieval. For image retrieval, it is based on color components, and for analysis of color, CLCM (Color Level Co-occurrence Matrix) and statistical techniques are used. CLCM proposed in this paper is to project color components on 3D space through geometric rotate transform and then, to interpret distribution that is made from the spatial relationship. CLCM is 2D histogram that is made in color model, which is created through geometric rotate transform of a color model. In order to analyze it, a statistical technique is used. Like CLCM, GLCM (Gray Level Co-occurrence Matrix)[1] and Invariant Moment [2,3] use 2D distribution chart, which use basic statistical techniques in order to interpret 2D data. However, even though GLCM and Invariant Moment are optimized in each domain, it is impossible to perfectly interpret irregular data available on the spatial coordinates. That is, GLCM and Invariant Moment use only the basic statistical techniques so reliability of the extracted features is low. In order to interpret the spatial relationship and weight of data, this study has used Principal Component Analysis [4,5] that is used in multivariate statistics. In order to increase accuracy of data, it has proposed a way to project color components on 3D space, to rotate it and then, to extract features of data from all angles.

Complex Color Model for Efficient Representation of Color-Shape in Content-based Image Retrieval (내용 기반 이미지 검색에서 효율적인 색상-모양 표현을 위한 복소 색상 모델)

  • Choi, Min-Seok
    • Journal of Digital Convergence
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    • v.15 no.4
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    • pp.267-273
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    • 2017
  • With the development of various devices and communication technologies, the production and distribution of various multimedia contents are increasing exponentially. In order to retrieve multimedia data such as images and videos, an approach different from conventional text-based retrieval is needed. Color and shape are key features used in content-based image retrieval, which quantifies and analyzes various physical features of images and compares them to search for similar images. Color and shape have been used as independent features, but the two features are closely related in terms of cognition. In this paper, a method of describing the spatial distribution of color using a complex color model that projects three-dimensional color information onto two-dimensional complex form is proposed. Experimental results show that the proposed method can efficiently represent the shape of spatial distribution of colors by frequency transforming the complex image and reconstructing it with only a few coefficients in the low frequency.