• Title/Summary/Keyword: 3차원항해시스템

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A Study on Developing the Rudder Roll Control System of a Vessel in Irregular Waves (조타에 의한 선박의 횡요 감소시스템의 개발에 관한 연구)

  • Lee Seung-Keon;Hwang Sung- Jun;Kang Dong-Hoon
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2005.10a
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    • pp.55-61
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    • 2005
  • A rudder roll control system is developed and analyzed to control yawing and rolling motion of ship in irregular waves. The 4-DOF maneuvering equations of motion are derived to carry out the simulation of the motion of a ship and the wave forces are considered as the external forces of a ship in the simulation. The wave forces in the time domain analysis are generated from the frequency transfer function calculated by 3-D source distribution method. The rudder roll control system is developed by linear combination of PD rudder controllers of yawing and rolling motion Rudder rate speed and Schilling rudder are considered to increase roll reduction efficiency.

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Numerical Analysis on the Pressure Distributions around a Circular Cylinder by Control Rods (제어봉에 의한 원형실린더 주위의 압력분포에 관한 수치해석)

  • Gim, Ok-Sok;Lee, Gyoung-Woo;Cho, Dae-Hwan
    • Journal of Navigation and Port Research
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    • v.31 no.6
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    • pp.485-490
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    • 2007
  • The purpose in having a control rod on a buoy system is to control the motion of it. The system may be composed entirely of a single circular cylinder and a long mooring anchor cable. A control rod has one function to perform in meeting its purpose, and that is to develop a control force in consequence of its orientation and movement relative to the water. The forces and moments generated as a result of the effects of mutual interference. then determine the stability characteristics of the body. In this paper, the study of control-rod-attached buoy's 2-dimensional section was accomplished. model tests and numerical simulations had been carried out with different diameters of control rods. and varying the Reynolds number $Re=5,000{\sim}25,000$ based on the cylinder diameter(D=50mm) to predict the performance of the body and the 2 frame particle tracking method Iud been used to obtain the velocity distribution in the flow field. 50mm circular cylinder Iud been used during the whole experiments and measured results had been compared with each other.

Generation Method of Expression Space for Realtime Facial Expression Control of 3D Avatar (3차원 아바타의 실시간 얼굴표정제어를 위한 표정공간의 생성방법)

  • Kim Sung-Ho
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.06a
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    • pp.109-111
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    • 2006
  • 본 논문은 애니메이터로 하여금 얼굴 표정들의 공간으로부터 일련의 표정을 선택하게 함으로써 3차원 아바타의 표정을 실시간적으로 제어할 수 있도록 하기 위한 표정공간의 생성방법에 관하여 기술한다. 본 시스템에서는 약 2400여개의 얼굴 표정 프레임을 이용하여 표정공간을 구성하였다. 본 기법에서는 한 표정을 표시하는 상태표현으로 얼굴특징 점들 간의 상호거리를 표시하는 거리행렬을 사용한다. 이 거리행렬의 집합을 표정공간으로 한다. 그러나 이 표정공간은 한 표정이 다른 표정까지 이동할 때 두 표정간의 직선경로를 통해 이동할 수 있는 그런 공간이 아니다. 본 기법에서는 한 표정에서 다른 표정까지 거쳐 갈 수 있는 경로를 캡쳐된 표정 데이터로부터 근사적으로 유추한다. 우선, 각 표정상태를 표현하는 거리행렬간의 거리가 일정 값 이하인 경우 두 표정을 인접해 있다고 간주한다. 임의의 두 표정 상태가 일련의 인접표정들의 집합으로 연결되어 있으면 두 표정간에 경로가 존재한다고 간주한다. 한 표정에서 다른 표정으로 변화할 때 두 표정간의 최단경로를 통해 이동한다고 가정한다. 두 표정간의 최단거리를 구하기 위해 다이내믹 프로그래밍 기법을 이용한다. 이 거리행렬의 집합인 표정공간은 다차원 공간이다. 3차원 아바타의 얼굴 표정 제어는 애니메이터들이 표정공간을 항해할 때 실시간적으로 수행된다. 이를 도와주기 위해 표정공간을 차원 스케일링 기법을 이용하여 2차원 공간으로 가시화하였고, 애니메이터들로 하여금 본 시스템을 사용하여 실시간 표정 제어를 수행하게 했는데, 본 논문은 그 결과를 평가한다.참여하는 빈들 간의 관계를 분석하여 워크플로우에 대한 성능 측정이 가능하도록 한다. 또한 제안된 메트릭을 통하여 EJB 어플리케이션의 성능 향상을 도모할 수 있도록 한다.로 표면 위로 자라났고, 부종은 창상 밑 조직까지 감소하였으며, 육아조직은 교원질 섬유로 대체되었다. 창상 유발 21일 후, 다른 창상에 비해, HG 처치창은 유의적으로 창상 표면이 거의 재생성 상피로 덮였으며, 육아조직은 창상 유발 14일 후와 비교해서 유의적으로 교원질 섬유로 대체되었다. 위의 모든 결과에서 보듯이, 개에서 전층피부 창상의 처치 시 HG의 사용은 HC와 생리 식염수에 비해 창상치유 복구기의 치유 속도를 촉진하는 것으로 사료된다.시범학교의 자녀를 들 부모들은 환경관련문제에 대한 의식 및 환경관련 제품에 대한 구매행동의 변화가 두드러지게 나타났다.EX>$d^{2+}$ + SA처리구는 두 화합물의 이중 효과에 의해 전반적인 생리 활성을 억제하여, 결국에는 식물의 고사를 유도하는 것으로 사료된다.목에 대한 보안'이 가장 중요한 것으로 나타났다. 본 연구에서는 솔루션 선정요인에 관한 중요도를 e-마켓플레이스의 유형과 산업 별로 평가해보았는데, 여기에서 밝혀진 중요도를 통해 e 마켓플레이스를 구축하고 자 하는 기업은 솔루션을 자체 개발하거나 구입할 때 올바른 의사결정을 할 수 있다. 그리고 솔루션을 제공하려는 기업측면에서는 e-마켓플레이스를 구축하고자 하는 기업에게 유형과 산업별로 적절한 솔루션을 제공할 수 있다.순환이 뇌대사 및 수술 후 신경학적 결과에 보다 유익한 효과를 제공해 줄 수 있음

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Toward Measuring Presence of Navigation in Virtual environment (가상환경 항해 활동의 현실감 평가를 위한 실증적 연구)

  • 김현정;서형준;고희동;최윤철;김진우
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 1999.03a
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    • pp.29-34
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    • 1999
  • 본 논문은 가상현실기술을 이용한 감성측정평가 시뮬레이터 구축의 일환으로 개발한 3차원 시청각 환경 제시기를 대상으로 가상환경의 현실감 정도를 평가하여, 최적의 현실감을 제공함과 동시에 사용자들의 Performance를 효율적으로 지원할 수 있는 디자인 요소들을 제시하고자 하는데 목적이 있다. 이를 위하여 두가지 세부 연구가 실시되었으며, 첫 번째 실증적 연구에서는 여러 가지 방법론을 통해 가상환경과 실제환경에서의 현실감을 비교하였으며 두 번째 연구에서는 첫 번째 실험을 보강하여 앞의 연구결과에서 현실감에 중요하다고 추정된 디자인 요소들을 추출, 주요 디자인 요소들과 현실감 간의 인과관계를 규명함과 동시에 각 과업에 따른 성과에 미친 영향 정도를 분석하고자 하였다. 본 논문의 의의로는 감성측정 평가를 위해 구축된 가상환경의 현실감 수준을 평가하여, 최적의 현실감 및 사용자의 용이성을 지원할 수 있도록 가상환경 시스템의 보완 및 발전과 본격적인 감성공학 분야의 활용을 위한 지침을 마련하는데 있다.

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240 channel Marine Seismic Data Acquisition by Tamhae II (탐해2호의 240채널 해양탄성파 탐사자료취득)

  • Park Keun-Pil;Lee Ho-Young;Koo Nam-Hyung;Kim Kyeong-O;Kang Moo-Hee;Jang Seong-Hyung;Kim Young-Gun
    • Geophysics and Geophysical Exploration
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    • v.2 no.2
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    • pp.77-85
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    • 1999
  • The 3-D seismic research vessel, Tamhae II, was built to raise up the probability of the hydrocarbon discovery in the Korean continental shelf and the first test survey was completed in the East Sea. During the survey, the 240 channel 2-D marine seismic data were acquired by the Korean flag vessel for the first time. Tamhae II has been equipped with source, receiver, recording equipment, and navigation equipment as well as an onboard processing system. The source is composed of four subarrays and each subarray has six airguns. Total airgun volume is 4578 $in^3$. The receiver consists of two sets of 3 km long 240 channel streamer. In the first survey, the successful acquisition of 2-D seismic data was accomplished. From the result of the data processing, we confirmed that the high quality seismic data were acquired. For the high quality data acquisition, technology of survey design and planning, operation of vessel and equipments and systematic quality control should be developed.

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Facial Expression Control of 3D Avatar using Motion Data (모션 데이터를 이용한 3차원 아바타 얼굴 표정 제어)

  • Kim Sung-Ho;Jung Moon-Ryul
    • The KIPS Transactions:PartA
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    • v.11A no.5
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    • pp.383-390
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    • 2004
  • This paper propose a method that controls facial expression of 3D avatar by having the user select a sequence of facial expressions in the space of facial expressions. And we setup its system. The space of expression is created from about 2400 frames consist of motion captured data of facial expressions. To represent the state of each expression, we use the distance matrix that represents the distances between pairs of feature points on the face. The set of distance matrices is used as the space of expressions. But this space is not such a space where one state can go to another state via the straight trajectory between them. We derive trajectories between two states from the captured set of expressions in an approximate manner. First, two states are regarded adjacent if the distance between their distance matrices is below a given threshold. Any two states are considered to have a trajectory between them If there is a sequence of adjacent states between them. It is assumed . that one states goes to another state via the shortest trajectory between them. The shortest trajectories are found by dynamic programming. The space of facial expressions, as the set of distance matrices, is multidimensional. Facial expression of 3D avatar Is controled in real time as the user navigates the space. To help this process, we visualized the space of expressions in 2D space by using the multidimensional scaling(MDS). To see how effective this system is, we had users control facial expressions of 3D avatar by using the system. As a result of that, users estimate that system is very useful to control facial expression of 3D avatar in real-time.

Automatic Detection and Analysis of Rip Currents at Haeundae Beach using X-band Marine Radar (항해용 X-band 레이다를 이용한 해운대해수욕장 이안류 자동탐지 및 특성 분석)

  • Oh, Chanyeong;Ahn, Kyungmo;Cheon, Se-Hyeon
    • Journal of Korean Society of Coastal and Ocean Engineers
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    • v.31 no.6
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    • pp.485-492
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    • 2019
  • The observation system has been developed to investigate the rip currents at Haeundae beach using X-band marine radar. X-band radar system can observe shape, size, and velocity of rip currents, which is difficult to obtain through field observation by conventional device. Algorithms which automatically detect locations, shapes, and magnitudes of rip currents were developed using time averaged X-band radar sea clutter images. X-band sea clutter images are transformed through 3D FFT into 2D wave number spectrum and frequency spectrum. Rip current velocities were estimated using differences in wave-number spectra and wave frequency spectra due to Doppler shift. The algorithm was verified by drift experiments. At Haeundae beach, the radar system exactly located the rip currents and found to be sustained for 1-2 days at fixed locations.

Study on the Contact Response analysis Technique of Marine Slender Structure (수중세장체의 접촉응답해석 기법에 관한 연구)

  • Kim, Hyung-Woo;Hong, Sup;Choi, Jong-Su;Yeu, Tae-Kyeong
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • v.1
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    • pp.211-216
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    • 2006
  • Dynamic analysis of a marine slender structure is often involved with contacts among bodies or between bodies and seafloor. This paper presents an efficient and general contact search algorithm for dynamics in the context of the compliance contact model. A global detecting method that a bounding box is divided into several pieces in global coordinate system is presented in this paper. The method has an advantage that the number of contacting searching can be smaller than other methods for a system. The developed an efficient contact search algorithm is applied to the simulation program of 3D nonlinear dynamics of slender structure. Some examples are presented to show the validity of the proposed method.

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A Study on the Contact Response Analysis Technique for Marine Slender Structure (수중세장체의 접촉응답해석 기법에 관한 연구)

  • Hong, Sup;Choi, Jong-Su;Yeu, Tae-Kyeong;Kim, Hyung-Woo
    • Journal of Navigation and Port Research
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    • v.31 no.1 s.117
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    • pp.15-20
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    • 2007
  • Dynamic analysis of a marine slender structure is often involved with contacts among bodies or between bodies and seafloor. This paper presents an efficient and general contact search algorithm for dynamics in the context of the compliance contact model. A global detecting method that a bounding box is divided into several pieces in global coordinate system is presented in this paper. The method has an advantage that the number of contacting searching am be smaller than other methods for a system. The developed an efficient contact search algorithm is applied to the simulation program of 3D nonlinear dynamics of slender structure. Some examples are presented to show the validity of the proposed method.

On the Flow Characteristics around a Circular Cylinder according as the Water Depth from the Free Surface (자유수면에 인접한 원형실린더형 몰수체 주위의 유동특성에 관한 연구)

  • Gim, Ok-Sok;Shon, Chang-Bae;Lee, Gyoung-Woo
    • Journal of Navigation and Port Research
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    • v.34 no.5
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    • pp.331-336
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    • 2010
  • The free surface influenced the wake behind a circular cylinder and its effects were investigated experimentally in a circulating water channel with the variation of water depth. Instantaneous velocity fields were measured in this paper. The measured results has been compared with each other to investigate the flow characteristics of the circular cylinder's 2-dimensional section at $Re=1.0{\times}10^3$ using 2-frame grey level cross correlation PIV method. The flow around the circular cylinder with free surface affected the wake structure. Especially, in case of d=1.0D, the boundary layer was measured in the whole area. The separation point and boundary layer of the circular cylinder could be controlled by the water depth.