• Title/Summary/Keyword: 2D-LiDAR

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Simulation of Debris Flow Deposit in Mt. Umyeon

  • Won, Sangyeon;Kim, Gihong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.33 no.6
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    • pp.507-516
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    • 2015
  • Debris flow is a representative natural disaster in Korea and occurs frequently every year. Recently, it has caused considerable damage to property and considerable loss of life in both mountainous and urban regions. Therefore, It is necessary to estimate the scope of damage for a large area in order to predict the debris flow. A response model such as the random walk model(RWM) can be used as a useful tool instead of a physics-based numerical model. RWM is a probability model that simplifies both debris flows and sedimentation characteristics as a factor of slopes for a subjective site and represents a relatively simple calculation method compared to other debris flow behavior calculation models. Although RWM can be used to analyzing and predicting the scope of damage caused by a debris flow, input variables for terrain conditions are yet to be determined. In this study, optimal input variables were estimated using DEM generated from the Aerial Photograph and LiDAR data of Mt. Umyeon, Seoul, where a large-scale debris flow occurred in 2011. Further, the deposition volume resulting from the debris flow was predicted using the input variables for a specific area in which the deposition volume could not be calculated because of work restoration and the passage of time even though a debris flow occurred there. The accuracy of the model was verified by comparing the result of predicting the deposition volume in the debris flow with the result obtained from a debris flow behavior analysis model, Debris 2D.

Graph Topology Design for Generating Building Database and Implementation of Pattern Matching (건물 데이터베이스 구축을 위한 그래프 토폴로지 설계 및 패턴매칭 구현)

  • Choi, Hyo-Seok;Yom, Jae-Hong;Lee, Dong-Cheon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.31 no.5
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    • pp.411-419
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    • 2013
  • Research on developing algorithms for building modeling such as extracting outlines of the buildings and segmenting patches of the roofs using aerial images or LiDAR data are active. However, utilizing information from the building model is not well implemented yet. This study aims to propose a scheme for search identical or similar shape of buildings by utilizing graph topology pattern matching under the assumptions: (1) Buildings were modeled beforehand using imagery or LiDAR data, or (2) 3D building data from digital maps are available. Side walls, segmented roofs and footprints were represented as nodes, and relationships among the nodes were defined using graph topology. Topology graph database was generated and pattern matching was performed with buildings of various shapes. The results show that efficiency of the proposed method in terms of reliability of matching and database structure. In addition, flexibility in the search was achieved by altering conditions for the pattern matching. Furthermore, topology graph representation could be used as scale and rotation invariant shape descriptor.

Estimation of the Reach-average Velocity of Mountain Streams Using Dye Tracing (염료추적자법을 이용한 산지하천의 구간 평균 유속 추정)

  • Tae-Hyun Kim;Jeman Lee;Chulwon Lee;Sangjun Im
    • Journal of Korean Society of Forest Science
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    • v.112 no.3
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    • pp.374-381
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    • 2023
  • The travel time of flash floods along mountain streams is mainly governed by reach-average velocity, rather than by the point velocity of the locations of interest. Reach-average velocity is influenced by various factors such as stream geometry, streambed materials, and the hydraulic roughness of streams. In this study, the reach-average velocity in mountain streams was measured for storm periods using rhodamine dye tracing. The point cloud data obtained from a LiDAR survey was used to extract the average hydraulic roughness height, such as Ra, Rmax, and Rz. The size distribution of the streambed materials (D50, D84) was also considered in the estimation of the roughness height. The field experiments revealed that the reach-average velocities had a significant relationship with flow discharges (v = 0.5499Q0.6165 ), with an R2 value of 0.77. The root mean square error in the roughness height of the Ra-based estimation (0.45) was lower than those of the other estimations (0.47-1.04). Among the parameters for roughness height estimation, the Ra -based roughness height was the most reliable and suitable for developing the reach-average velocity equation for estimating the travel time of flood waves in mountain streams.

Flood Simulation of Upriver District Considering an Influence of Backwater

  • Um, Dae Yong;Song, Yong Hyun
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.30 no.6_2
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    • pp.631-642
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    • 2012
  • This study aims to predict inundation and flood-stricken areas more accurately by simulating flood damage caused by reversible flow of rain water in the upper water system through precise 3D terrain model and backwater output. For the upstream of the South Han-River, precise 3D terrain model was established by using aerial LiDAR data and backwater by area was output by applying the storm events of 2002 including the history of flood damage. The 3D flood simulation was also performed by using GIS Tool and for occurrence of related rainfall events, inundation events of the upriver region of water system was analyzed. In addition, the results of flood simulation using backwater were verified by making the inundation damage map for the relevant area and comparing it with flood simulation's results. When comparing with the results of the flood simulation applying uniformly the gauging station's water surface elevation used for the existing flood simulation, it is found that the results of the flood simulation using backwater are close to the actual inundation damage status. Accordingly, the causes of flood occurred in downstream of water system and upstream that has different topographic characteristics could be investigated and applying the simulation with backwater is proved more proper in order to procure accuracy of the flood simulation for the upriver region.

Characteristics Analysis of Burned tree by Terrestrial LiDAR in Forest Fired Area of Pinus densiflora (지상라이다를 활용한 소나무 산불피해지의 임목 피해특성 분석)

  • Kang, Jin-Taek;Ko, Chi-Ung;Yim, Jong-Su;Lee, Sun-Jeoung;Moon, Ga-Hyun;Lee, Seung-Hyun
    • Korean Journal of Remote Sensing
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    • v.36 no.6_1
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    • pp.1291-1302
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    • 2020
  • To verify the field-effectiveness of Terrestrial Laser Scanner (TLS), a terrestrial LiDAR was deployed to examine the damage properties of woods in forest fire area, then the data was compared with the results surveyed by a forestry expert. Four sample plots (30 m × 50 m, 0.15 ha) were set from the foot to the top of the mountain, and DBH, height, clear length, burned height, and crown length were investigated. Next, TLS collected information on damage characteristics found in the sample plots. This information was then compared with that amassed by the expert. The expert and the TLS survey results showed 30.8 cm and 29.9 cm for DBH, 15.8 m and 17.5 m for tree height, 8.4 m and 8.4 m for clear length, 4.0 m, 3.5 m for burned height, and 7.4 cm and 9.1 cm for crown length. With the exceptions of height and clear length, no notable discrepancy was observed between two methods. H/D ratio, CL/H ratio, and BH/CL ratio, all of which contribute to stability and decay rate of the stand, from the two methods were also compared. The human survey rated each ratio (H/D, CL/H, BH/CL in order) 51.3%, 47.1%, and 53.6%, while the TLS presented the results of 58.8%, 52.0%, and 38.7%.

Real-Time Terrain Visualization with Hierarchical Structure (실시간 시각화를 위한 계층 구조 구축 기법 개발)

  • Park, Chan Su;Suh, Yong Cheol
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.29 no.2D
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    • pp.311-318
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    • 2009
  • Interactive terrain visualization is an important research area with applications in GIS, games, virtual reality, scientific visualization and flight simulators, besides having military use. This is a complex and challenging problem considering that some applications require precise visualizations of huge data sets at real-time rates. In general, the size of data sets makes rendering at real-time difficult since the terrain data cannot fit entirely in memory. In this paper, we suggest the effective Real-time LOD(level-of-detail) algorithm for displaying the huge terrain data and processing mass geometry. We used a hierarchy structure with $4{\times}4$ and $2{\times}2$ tiles for real-time rendering of mass volume DEM which acquired from Digital map, LiDAR, DTM and DSM. Moreover, texture mapping is performed to visualize realistically while displaying height data of normalized Giga Byte level with user oriented terrain information and creating hill shade map using height data to hierarchy tile structure of file type. Large volume of terrain data was transformed to LOD data for real time visualization. This paper show the new LOD algorithm for seamless visualization, high quality, minimize the data loss and maximize the frame speed.

Evaluation of Applicability for 3D Scanning of Abandoned or Flooded Mine Sites Using Unmanned Mobility (무인 이동체를 이용한 폐광산 갱도 및 수몰 갱도의 3차원 형상화 위한 적용성 평가)

  • Soolo Kim;Gwan-in Bak;Sang-Wook Kim;Seung-han Baek
    • Tunnel and Underground Space
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    • v.34 no.1
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    • pp.1-14
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    • 2024
  • An image-reconstruction technology, involving the deployment of an unmanned mobility equipped with high-speed LiDAR (Light Detection And Ranging) has been proposed to reconstruct the shape of abandoned mine. Unmanned mobility operation is remarkably useful in abandoned mines fraught with operational difficulties including, but not limited to, obstacles, sludge, underwater and narrow tunnel with the diameter of 1.5 m or more. For cases of real abandoned mines, quadruped robots, quadcopter drones and underwater drones are respectively deployed on land, air, and water-filled sites. In addition to the advantage of scanning the abandoned mines with 2D solid-state lidar sensors, rotation of radiation at an inclination angle offers an increased efficiency for simultaneous reconstruction of mineshaft shapes and detecting obstacles. Sensor and robot posture were used for computing rotation matrices that helped compute geographical coordinates of the solid-state lidar data. Next, the quadruped robot scanned the actual site to reconstruct tunnel shape. Lastly, the optimal elements necessary to increase utility in actual fields were found and proposed.

Semantic SLAM & Navigation Based on Sensor Fusion (센서융합 기반 의미론적 SLAM 및 내비게이션)

  • Gihyeon Lee;Seung-hyun Ahn;Suhyeon Sin;Hyesun Ryu;Yuna Hong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2023.11a
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    • pp.848-849
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    • 2023
  • 본 논문은 로봇의 실내 환경에서의 자율성을 높이기 위한 SLAM과 내비게이션 방법을 제시한다. 2D LiDAR와 카메라를 이용하여 위치를 인식하고 사람과 장애물을 의미론적으로 검출하며, ICP와 RTAB-map, YOLOv3를 통합하여 Semantic Map을 생성하고 실내 환경에서 자율성을 유지한다. 이 연구를 통해 로봇이 복잡한 환경에서도 높은 수준의 자율성을 유지할 수 있는지 확인하고자 한다.

Application of 3D Chain Code for Object Recognition and Analysis (객체인식과 분석을 위한 3D 체인코드의 적용)

  • Park, So-Young;Lee, Dong-Cheon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.29 no.5
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    • pp.459-469
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    • 2011
  • There are various factors for determining object shape, such as size, slope and its direction, curvature, length, surface, angles between lines or planes, distribution of the model key points, and so on. Most of the object description and recognition methods are for the 2D space not for the 3D object space where the objects actually exist. In this study, 3D chain code operator, which is basically extension of 2D chain code, was proposed for object description and analysis in 3D space. Results show that the sequence of the 3D chain codes could be basis of a top-down approach for object recognition and modeling. In addition, the proposed method could be applicable to segment point cloud data such as LiDAR data.

Reliable Autonomous Reconnaissance System for a Tracked Robot in Multi-floor Indoor Environments with Stairs (다층 실내 환경에서 계단 극복이 가능한 궤도형 로봇의 신뢰성 있는 자율 주행 정찰 시스템)

  • Juhyeong Roh;Boseong Kim;Dokyeong Kim;Jihyeok Kim;D. Hyunchul Shim
    • The Journal of Korea Robotics Society
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    • v.19 no.2
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    • pp.149-158
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    • 2024
  • This paper presents a robust autonomous navigation and reconnaissance system for tracked robots, designed to handle complex multi-floor indoor environments with stairs. We introduce a localization algorithm that adjusts scan matching parameters to robustly estimate positions and create maps in environments with scarce features, such as narrow rooms and staircases. Our system also features a path planning algorithm that calculates distance costs from surrounding obstacles, integrated with a specialized PID controller tuned to the robot's differential kinematics for collision-free navigation in confined spaces. The perception module leverages multi-image fusion and camera-LiDAR fusion to accurately detect and map the 3D positions of objects around the robot in real time. Through practical tests in real settings, we have verified that our system performs reliably. Based on this reliability, we expect that our research team's autonomous reconnaissance system will be practically utilized in actual disaster situations and environments that are difficult for humans to access, thereby making a significant contribution.