• 제목/요약/키워드: 2D/3D display

검색결과 710건 처리시간 0.037초

시차장벽식 무안경 다시점 입체디스플레이 시스템에서 수평방향의 시점 수 저하 없이 깊이방향의 자유도를 증가시키기 위한 혁신적 방법 (Innovative Method to Expand a Degree of Freedom of Observation in the Depth Direction without Losses of the Horizontal Number of Views in Autostereoscopic Multi-Views 3D Display System)

  • 이광훈;박민철
    • 한국통신학회논문지
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    • 제38C권10호
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    • pp.903-910
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    • 2013
  • 무안경방식 스테레오스코픽 3D 디스플레이 시스템은 수평, 깊이방향에 대한 관찰자유도가 안경방식에 비해 매우 좁다. 본 논문에서는 분할된 3중의 기울어진 시차장벽(TS-SPB)을 사용하여 무안경방식에서 수평방향의 시점수를 유지하면서도 깊이방향의 시역폭을 증가시키는 혁신적인 방법을 제안한다. 본 논의의 당위성은 실제와 유사한 환경에서의 전산모사를 통하여 검증되었다. 결과적으로 색분산이 없는 수평방향의 가용 최대 시점수는 $2^n$이며, 깊이방향의 시역폭은 단일 시차장벽(SPB)의 경우와 비교하여 3.36배 증가하였다.

Framework for Reconstructing 2D Data Imported from Mobile Devices into 3D Models

  • Shin, WooSung;Min, JaeEun;Han, WooRi;Kim, YoungSeop
    • 반도체디스플레이기술학회지
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    • 제20권4호
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    • pp.6-9
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    • 2021
  • The 3D industry is drawing attention for its applications in various markets, including architecture, media, VR/AR, metaverse, imperial broadcast, and etc.. The current feature of the architecture we are introducing is to make 3D models more easily created and modified than conventional ones. Existing methods for generating 3D models mainly obtain values using specialized equipment such as RGB-D cameras and Lidar cameras, through which 3D models are constructed and used. This requires the purchase of equipment and allows the generated 3D model to be verified by the computer. However, our framework allows users to collect data in an easier and cheaper manner using cell phone cameras instead of specialized equipment, and uses 2D data to proceed with 3D modeling on the server and output it to cell phone application screens. This gives users a more accessible environment. In addition, in the 3D modeling process, object classification is attempted through deep learning without user intervention, and mesh and texture suitable for the object can be applied to obtain a lively 3D model. It also allows users to modify mesh and texture through requests, allowing them to obtain sophisticated 3D models.

디스플레이 상관 색온도에 따른 색 보정 매트릭스를 이용한 3D 영상 재생 (3D Image Representation Using Color Correction Matrix According to the CCT of a Display)

  • 송인호;권혁주;김태규;이성학
    • 한국멀티미디어학회논문지
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    • 제22권1호
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    • pp.55-61
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    • 2019
  • Almost all 3D displays have a brightness reduction in the 3D mode comparing to the 2D mode. When the brightness is reduced, one of the color attributes, the colorfulness, is decreased. In this case, the viewer feels that the image quality is deteriorated. In this paper, we proposed a method to compensate for the degradation of colorfulness due to brightness reduction in 3D mode for high quality 3D image viewing using the CIECAM02 model and the color correction matrix. As a result of applying the proposed method, we can confirm that the colorfulness is improved in 3D mode.

2차원 형상 제시를 위한 SMA에 기반한 와이어프레임 구조의 개발 (Development of SMA-based Wireframe Structure for 2D Shape Display)

  • 추용주;송재복
    • 한국정밀공학회지
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    • 제25권5호
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    • pp.82-88
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    • 2008
  • This paper proposes a novel method of 2 dimensional shape display. Shape displays allow us to feel tile actual volume of the object, unlike conventional 2D visual displays of 3D objects. The proposed method employs a wireframe structure to present 2D or 3D objects. The wireframe is composed of small units driven by shape memory alloy (SMA) actuators. The drive unit is analogous to the agonist-antagonist system of animal musculoskeletal systems, where the SMA actuators serve as agonist and antagonist muscles. The force in the SMA actuator is controlled by electrical current. The drive unit is equipped with the locking mechanism so that it can sustain the external force exerted by the user as well as the own weight of the wireframe structure. By controlling the current into the SMA actuator and locking mechanism, we can control the angle of the drive unit. A chain of drive units enables presentation of 2 dimensional objects. 3 dimensional presentations are possible by collecting the chains of drive units.

Contribution of color to perception of 2D and 3D motion

  • Shioiri, Satoshi
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2009년도 9th International Meeting on Information Display
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    • pp.1152-1153
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    • 2009
  • Although motion impression is weak with isoluminant color stimuli, it has been shown that color signals influence motion perception. We discuss similarities and differences between color motion and luminance motion, focusing on temporal characteristics of the perception of the 2D and 3D motion.

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Fabrication of Lateral and Stacked Color Patterns through Selective Wettability for Display Applications

  • Hong, Jong-Ho;Na, Jun-Hee;Li, Hongmei;Lee, Sin-Doo
    • Journal of Information Display
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    • 제11권4호
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    • pp.140-143
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    • 2010
  • A simple and versatile method of fabricating color patterns in two-dimension (2D) and three-dimension (3D) was developed using the selective-wettability approach. Red, green, and blue color elements are sequentially formed on a single substrate in a pattern-by-pattern and/or pattern-on-pattern fashion, through a simple coating process. Either 2D or 3D structures in an array format are produced by controlling the thickness of the hydrophobic layer (HL) coating a substrate within the framework of wetting transition. Moreover, it was demonstrated that the stacked geometry of two successive patterns can be easily tailored for various types of color arrays, with the pattern fidelity of a few tens of nanometers in terms of only a parameter of the HL thickness.

Digital Holographic Display System with Large Screen Based on Viewing Window Movement for 3D Video Service

  • Park, Minsik;Chae, Byung Gyu;Kim, Hyun-Eui;Hahn, Joonku;Kim, Hwi;Park, Cheong Hee;Moon, Kyungae;Kim, Jinwoong
    • ETRI Journal
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    • 제36권2호
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    • pp.232-241
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    • 2014
  • A holographic display system with a 22-inch LCD panel is developed to provide a wide viewing angle and large holographic 3D image. It is realized by steering a narrow viewing window resulting from a very large pixel pitch compared to the wave length of the laser light. Point light sources and a lens array make it possible to arbitrarily control the position of the viewing window for a moving observer. The holographic display provides both eyes of the observer with a holographic 3D image using two vertically placed LCD panels and a beam splitter to support the holographic stereogram.

Measurement and Analysis of Arousal While Experiencing Light-Field Display Device

  • Choi, Hyun-Jun;Kim, Noo-Ree;Park, Hyun-Rin
    • Journal of information and communication convergence engineering
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    • 제18권3호
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    • pp.188-193
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    • 2020
  • In this paper, we examine whether the 3D image experience through a light-field display device showed the difference in the arousal of the user compared with the 2D image experience. For our experiment, the Looking GlassTM (LG) was used as a lightfield display device that provided 3D images, and 2D images were provided by digital and printed images. The subject's facial behavior during each media experience was recorded for analysis and the degree of arousal was measured by FaceReaderTM. As a result, the first image presented in the first order among the three kinds of images showed that there was a statistical difference in the degree of arousal between the three media. However, no significant differences were found between the three media in the other images. This may be because the arousal did not increase from the experience of the second image through the LG, owing to habituation. In conclusion, the 3D imaging experience may appear in the beginning, but does not continue.

특허분석을 이용한 기술전략수립 (Technology Strategy based on Patent analysis)

  • 김종찬;이준혁;박상성;장동식
    • 한국지능시스템학회논문지
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    • 제26권2호
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    • pp.141-146
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    • 2016
  • 3D TV의 보급으로 인해 무안경식 3차원 디스플레이 기술에 대한 중요성이 강조되고 있고 현재 무안경식 3차원 디스플레이 기술은 특정한 기술이 주도하고 있지 않기 때문에 차별화된 고유한 기술을 개발하고 확보함으로써 경쟁력을 확보할 수 있다. 본 논문에서는 무안경식 3차원 디스플레이 기술에 대한 기술경영전략, 즉 R&D 방향을 제시하기 위해 특허 분석을 실시하였다. 특허 출원 동향과 특허지수를 이용한 기업-기술 매트릭스 분석을 통해 효과적인 R&D를 위한 유망 기술 분야를 도출하고 유망 기술 분야에서 중요하고 구체적인 R&D 방향을 제시해 줄 수 있는 핵심 특허를 도출한다. 마지막으로 핵심 특허를 인용한 특허들을 시간의 흐름에 따라 나열한 기술 발전도를 통해 최종적으로 R&D 방향을 제시한다.