• 제목/요약/키워드: 1D Simulation

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전력소자 응용을 위한 4H-SiC MESFET 대신호 모텔링 (4H-SiC MESFET Large Signal modeling for Power device application)

  • 이수웅;송남진;범진욱;안철
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2001년도 하계종합학술대회 논문집(2)
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    • pp.229-232
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    • 2001
  • Modified Materka-Kacprzak 대신호 MESFET(Metal Semiconductor Field Effect Transistor) model을 사용하여 4H-SiC MESFET의 대신호 모델링을 수행하였다. Silvaco사의 소자 시뮬레이터인 ATLAS를 사용하여 4H-SiC MESFET 소자 시뮬레이션을 수행하고, 이 절과를 modified Materka 대신호 모델을 사용하여 모델링 하였다. 시뮬레이션 및 모델링 결과는 -8V의 pinch off 전압과 V/sub GS=0V, V/sub DS=25V에서 I/sub DSS=270㎃/㎜, G/sub m=45㎳/㎜를 얻을 수 있었고, 진력 특성 시뮬레이션을 통해 2㎓, V/sub GS=-4V, V/sub DS=25V에서 1()dB의 Gain과 34dBm(1dB compression point)의 출력전력, 7.6W/㎜의 전력밀도, 37%의 PAE(power added efficiency)를 얻을 수 있었다.

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Mandibular Reconstruction with Free Fibular Flap and Dental Implant after Ablative Oral Cancer Surgery Using 3D RP Model: A Case Report

  • Kim, Duck-Hoon;Cha, Hyun-Suk;Ahn, Kang-Min
    • Journal of International Society for Simulation Surgery
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    • 제1권2호
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    • pp.90-94
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    • 2014
  • Reconstruction of the mandible after ablative oral cancer surgery requires esthetic and functional rehabilitation. Restoring facial symmetry and dentition need accurate preoperative surgical planning and meticulous surgical technique. Free fibular flap is most useful tools to reconstruct mandible because of its adequate length and height, simultaneous harvest of soft and hard tissues and placing dental implants. In this case report, recurred squamous cell carcinoma in the right mandible had been resected and free fibular flap was utilized for mandible reconstruction using 3D rapid prototype. Simulation surgery before dental implant placement has been performed for esthetic and functional prosthodontics.

Resampling Technique for Simulation Output Analysis

  • Kim, Yun-Bae
    • 한국시뮬레이션학회논문지
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    • 제1권1호
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    • pp.31-36
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    • 1992
  • To estimate the probability of long delay in a queuing system using discrete-event simulation is studied. We contrast the coverage, half-width, and stability of confidence intervals constructed using two methods: batch means and new resampling technique; binary bootstrap. The binary bootstrap is an extension of the conventional bootstrap that resamples runs rather than data values. Empirical comparisons using known results for the M/M/1 and D/M/10 queues show the binary bootstrap superior to batch means for this problem.

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Unilateral intraoral vertical ramus osteotomy based on preoperative three-dimensional simulation surgery in a patient with facial asymmetry

  • Lee, Jae-Won;Kim, Moon-Key;Kang, Sang-Hoon
    • Journal of the Korean Association of Oral and Maxillofacial Surgeons
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    • 제40권1호
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    • pp.32-36
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    • 2014
  • Preoperative surgical simulation in orthognathic surgery has progressed in recent years; the movement of the mandible can be anticipated through three-dimensional (3D) simulation surgery before the actual procedure. In this case report, the mandible was moved to the intended postoperative occlusion through preoperative surgical 3D simulation. Right-side condylar movement change was very slight in the surgical simulation, suggesting the possibility of mandibular surgery that included only left-side ramal osteotomy. This case report describes a patient with a mild asymmetric facial profile in which the mandibular menton had been deviated to the right and the lips canted down to the left. Before surgery, three-dimensional surgical simulation was used to evaluate and confirm a position for the condyle as well as the symmetrical postoperative state of the face. Facial asymmetry was resolved with minimal surgical treatment through unilateral intraoral vertical ramus osteotomy on the left side of the mandible. It would be a valuable complement for the reduction of the surgical treatment if one could decide with good predictability when an isolated intraoral vertical ramus osteotomy can be done without a compensatory osteotomy on the contralateral side.

작업장의 공학적 개선을 위한 시뮬레이션 프로그램 활용 (A simulation program practical use for an engineering improvement of the work-place)

  • 양홍석;이강복;윤의식;강경식
    • 대한안전경영과학회:학술대회논문집
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    • 대한안전경영과학회 2005년도 춘계학술대회
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    • pp.273-278
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    • 2005
  • Prescribed according to the occupational safety and health low noise measurement method was changed to personal sampling in the method to measure an area noise. Such method had the limit which did not evaluated characteristic of sound of occurrence and the place of origin. This study was performed to establish an engineering remedy of the work-place noise. The subject was a vibration control process of the place of business in Pusan. A simulation program applied for an engineering improvement of the work-place noise. The results were as follows: 1. An noise occurrence level of the work-place before improvement was $88^{\sim}97dB(A)$, We applied an improvement method to be established and were expected to $80^{\sim}119dB(A)$. 2. The level of the noise-distribution to appear in the place of origin of the work-place before improvement was $90^{\sim}93dB(A)$ but, We executed the simulation after applied an engineering remedy and predicted $80^{\sim}85dB(A)$. A result of the simulation blue part was changed mostly into the dark blue color. The results suggest that simulation program establishes an engineering remedy and is useful to the case to apply.

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소음작업장 개선효과 예측을 위한 시뮬레이션 프로그램 활용 (A simulation program practical use to forecast the improvement effectiveness of the work place noise)

  • 양홍석;이강복;윤의식;강경식
    • 대한안전경영과학회지
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    • 제7권2호
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    • pp.57-64
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    • 2005
  • Prescribed according to the occupational safety and health low noise measurement method was changed to personal sampling in the method to measure an area noise. Such method had the limit which did not evaluated characteristic of sound of occurrence and the place of origin. This study was peformed to establish an engineering remedy of the work-place noise. The subject was a vibration control process of the place of business in Pusan. A simulation program applied for an engineering improvement of the work-place noise. The results were as follows: 1. An noise occurrence level of the work-place before improvement was $88^{\sim}97dB(A)$, We applied an improvement method to be established and were expected to $80^{\sim}l19dB(A)$, 2. The level of the noise-distribution to appear in the place of origin of the work-place before improvement was $90^{\sim}93dB(A)$ but, We executed the simulation after applied an engineering remedy and predicted $80^{\sim}85dB(A)$. A result of the simulation blue part was changed mostly into the dark blue color. The results suggest that simulation program establishes an engineering remedy and is useful to the case to apply.

톨루엔 혼합에 따른 대향류 확산화염 내 매연 생성에 대한 수치적 연구 (Numerical Study on Soot Formation in Opposed-flow Nonpremixed Flame by Mixing Toluene)

  • 최재혁;윤석훈;윤두호
    • 해양환경안전학회지
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    • 제18권2호
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    • pp.139-144
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    • 2012
  • 매연 생성에 대하여 톨루엔의 영향을 알아보기 위하여 순수에틸렌 대향류 확산화염에 톨루엔을 소량 혼합하여 수치해석을 수행하였다. 톨루엔($C_7H_8$)의 혼합 비율은 3%, 5%, 10%, 및 20%로 하였다. 계산에는 CHEMKIN III 기반의 Senkin 코드와 oppdif 코드를 이용하여 0-D 계산과 1-D 계산을 수행하였다. 0-D의 Senkin 계산에서는 톨루엔의 혼합율이 증가할수록 메틸라디칼의 농도는 증가하고 이에 따른 벤젠의 농도도 증가하였다. 이는 순수 에틸렌 화염에 톨루엔을 혼합할 경우 더 많은 매연이 생성될 것이라는 걸 의미한다. oppdif 코드에 의한 1-D 계산에서는 10% 톨루엔 반응식으로부터는 H 라디칼의 생성율이 결정적인 역할을 한다는 것을 알 수 있었다. 위 결과들로부터 확산화염 내 매연 생성에 있어 메틸라디칼, 벤젠과 H 라디칼이 중요한 역할을 한다는 것을 알 수 있었다.

비선형 채널 환경에서 CEFSK 시스템의 성능 (Performance of CEFSK Systems in Nonlinear Channel Environments)

  • 이기훈;최병우;신관호;서종수
    • 한국통신학회논문지
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    • 제38A권1호
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    • pp.79-87
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    • 2013
  • 전력 및 대역폭 제한적 디지털통신 시스템을 위한 새로운 변조 기술인 상관부호화 FSK (CEFSK) 시스템의 성능을 단일 및 다중 반송파 비선형 채널 환경에서 분석하였다. CEFSK는 심볼간 간섭이 없으며 인접하는 두 심볼간의 진폭과 위상 사이에 상관관계를 유지함으로써 부드럽고 연속적인 위상천이와 함께 적은 포락선 변동을 갖는 출력신호를 생성한다. 따라서 CEFSK 시스템은 기존의 GFSK와 비교하여 비선형 왜곡에 대한 인접심볼간섭(ISI)과 혼변조(IM)에 의한 영향을 적게 받는다. 본 논문에서는 AWGN과 ISI 그리고 IM 성분을 갖는 비선형 증폭 채널 환경에서 CEFSK 시스템의 성능을 전산모의실험을 통해서 분석하였다. 단일채널에 대한 실험에서는 고출력증폭기의 입력 차단 (IBO)가 -1.0dB와 -3.0dB일 때, 단일 비트 차동검파 (1DD) CEFSK가 $BER=1{\times}10^{-4}$을 유지하기 위해서 1DD-GFSK 보다 1.2dB와 0.8dB 우수하고 다중채널의 경우에서는 IBO의 값과 무관하게 약 1.1dB 우수하였다.

Interaction Metaphors for Modeling Virtual Hair using Haptic Interfaces

  • Bonanni, Ugo;Kmoch, Petr;Magnenat-Thalmann, Nadia
    • International Journal of CAD/CAM
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    • 제9권1호
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    • pp.93-102
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    • 2010
  • Shaping realistic hairstyles for digital characters is a difficult, long and tedious task. The lack of appropriate interaction metaphors enabling efficient and simple, yet accurate hair modeling further aggravates the situation. This paper presents 3D interaction metaphors for modeling virtual hair using haptic interfaces. We discuss user tasks, ergonomic aspects, as well as haptics-based styling and fine-tuning tools on an experimental prototype. In order to achieve faster haptic rates with respect to the hair simulation and obtain a transparent rendering, we adapt our simulation models to comply with the specific requirements of haptic hairstyling actions and decouple the simulation of the hair strand dynamics from the haptic rendering while relying on the same physiochemical hair constants. Besides the direct use of the discussed interaction metaphors in the 3D modeling area, the presented results have further application potential in hair modeling facilities for the entertainment industry and the cosmetic sciences.