• Title/Summary/Keyword: 행동자 모델

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Human Gender Recognition Using Neural Network Ensembles (신경망 앙상블을 이용한 인간 성별 인식)

  • Ryu, Jung-Won;Cho, Sung-Bae
    • Proceedings of the Korea Information Processing Society Conference
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    • 2001.10a
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    • pp.555-558
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    • 2001
  • 본 논문에서는 인간 행동의 성별 인식문제를 해결하기 위해 여러 개의 전문가(expert) 신경망의 앙상블로 이루어진 결합 신경망 분류기를 제안한다. 하나는 여러 개의 modular 다층퍼셉트론을 계층형으로 결합한 모텔이고, 다른 하나는 modular 다층퍼셉트론들의 출력값을 의사결정트리로 결합하는 모델이다. 데이터 베이스는 남녀 각 13 명의 데이터로 이루어져 있고, 문 두드리기, 손 흔들기, 물건 들어올리기의 세 가지 동작을, 보통 상태 혹은 화난 상태하에서 10 회씩 반복 수행하여 저장하였다. 행위자의 움직임은 몸에 부착된 6 개의 적외선 센서를 사용하여 기록 되었으며, 2 차원 혹은 3 차원 속도 및 좌표가 그 특징값으로 사용되었다. 앙상블 분류기의 성능을 비교하기 위하여 단일 다층퍼셉트론, 의사결정트리, 자기구성지도 및 support vector machine 을 사용한 실험 결과를 보였다. 실험 결과, 신경망 앙상블 모델이 다른 전통적인 분류기 및 사람에 비하여 훨씬 우수한 성능을 보였음을 알 수 있었다.

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Modeling Twitter Follower's Behavior Analysis (트위터에서 팔로워의 행태분석 모델)

  • Jeong, Kwang-Yong;Seol, Jae-Wook;Lee, Kyung-Soon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2012.11a
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    • pp.604-607
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    • 2012
  • 소셜 네트워크 서비스의 하나인 트위터는 팔로우를 통하여 사용자 간의 관계를 맺을 수 있다. 트위터 사용자들은 다양한 팔로워들이 존재한다. 이 팔로워들은 사용자에 대한 호감을 가지고 팔로우 하거나, 맹목적으로 추종하거나, 부정적인 의견을 지니고 사용자의 행동과 글을 관찰하기 위해 팔로우할 수도 있다. 본 논문에서 사용자에게 팔로워들이 어떠한 목적으로 그 사용자를 팔로워의 행태를 분석하는 모델을 제안한다. 대상사용자의 영향력 있는 팔로워를 추출하고, 팔로워의 리트윗 정보, 프로파일, 최신 트윗의 감정분석을 통해 지지자, 중립, 비지지자로 분류한다. 제안 방법의 유효성을 검증하기 위해 트윗 데이터에서 정치인과 언론인 5 명의 팔로워들 중 무작위로 3 만명을 추출하여 실험하였다. 실험 결과 영향력 있는 사용자 추출을 통한 지지 팔로워 추출이 효과적임을 알 수 있다.

Interweaving Method Between Requirements and Architecture For Self-Adaptive System (자가 적응 시스템의 개발을 위한 요구사항과 아키텍처의 인터위빙 방법)

  • Woo, Inhee;Lee, Seok-Won
    • Journal of KIISE:Software and Applications
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    • v.41 no.7
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    • pp.457-468
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    • 2014
  • Recently, several approaches are proposed to support developing Self-Adaptive System. However, they do not provide the way to accept interaction between requirements and architecture. It makes difficult to judge the impact of changing requirements, handle quickly, and understand adaptation process for stakeholder. To overcome above problems, this paper suggests the interweaving method for providing traceability based on the relationship between requirements and architecture. This traceability allows tracing the impact of changing requirements, and it provides the rationale of architectural decision for advanced degree of understanding. Example shows the usefulness through developing process and changing process on Smart Grid domain.

Spudsville: Designing a Minecraft Game for learning teaching English as a Second Language (스퍼드빌: 제2언어로서의 영어학습을 위한 마인크래프트 게임 설계)

  • Baek, Youngkyun;Kim, Jeongkyoum;Sam, Eisenberg
    • Journal of Convergence for Information Technology
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    • v.12 no.4
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    • pp.143-157
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    • 2022
  • The aim of this study is to design Spudsville, an immersive game environment in Minecraft that can effectively help learners acquire the English language. To create a successful learning experience using Minecraft, the researchers adopted the Agile Model and the Design Thinking approach. The researchers first conducted an analysis through an extensive literature review in order to assess the learners' needs. Afterwards, they designed and developed a Minecraft world based on the data collected during the analysis phase. The researchers learned that implementing constructivist and behaviorist approaches has benefits, even though applying a cognitivist-learning model to Spudsville could have provided the researchers with more insight on how learner processes information. Making these adjustments could improve Spudsville's effectiveness and could potentially help the ways in which gamified learning aids with language acquisition.

An Efficient Searching of Vulnerabilities Based on a DNS System Model using Ptolemy (톨레미를 이용한 DNS 시스템 모델 기반의 효율적 취약성 탐지)

  • Shin, Seung-Hun;Park, Seung-Kyu;Jung, Ki-Hyun
    • The KIPS Transactions:PartD
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    • v.16D no.6
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    • pp.921-926
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    • 2009
  • Vulnerabilities in software can result in many social and economic problems once it has already been deployed and put to use. Thus, the vulnerabilities should be seriously taken into consideration from the beginning step of software development. A modeling and simulation method for software can be adopted as a testing tool for establishing vulnerability inspection strategies. For verification of usability of this strategy, in this paper, we modeled the behavior of a DNS system using Ptolemy and the simulation was performed. The result shows that a well-known vulnerability of DNS server could be effectively found, which confirms that the modeling and simulation can be used for vulnerability testing.

The Economic Analysis of Notional and Global Interest Politics for International Environmental Standards

  • Hwang, Uk
    • Journal of Environmental Policy
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    • v.6 no.4
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    • pp.103-127
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    • 2007
  • This study presents the political economics models to explore the political landscape of special interest groups influencing the government's decision making process for implementing international environmental standard. Starting with the popular menu-auction types of lobbying frameworks in the literature, the study extends its scope of research to multi-principal and multi-agency based international interest group politics and its hybrid case in order to bring the interaction of the relevant interest politics to the fore. Within a specific factor model of international trade between 2 small open economies, we compare the political equilibrium environmental standards in different institutional frameworks which can be feasible in the sense of recently growing role of environmental interest group. Although the conventional finding suggests that cooperative bargaining between the two countries can attain the globally optimal level of the standard, the paper rather explains that the cooperation between the national interest groups and the hybrid case also generate the stricter standard then national interest politics usually do.

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Simulation of Evacuation Dynamics of Three Types of Pedestrians with Morality (도덕성을 가지는 세 종류의 보행자에 대한 긴급대피 동역학 시뮬레이션)

  • Lee, Sang-Hee
    • Journal of the Korea Society for Simulation
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    • v.20 no.1
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    • pp.79-85
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    • 2011
  • The problem of evacuating pedestrians from a room or channel under panic conditions is of obvious importance in daily life. In recent years, several computer models have been developed to simulate pedestrian dynamics. Understanding evacuation dynamics can allow for the design of more comfortable and safe pedestrian facilities. However, these models do not take into account the type and state of mind of pedestrians. They deal with pedestrians as particles and the state of mind as a social force, which is represented by conservative and long-range interactions between individuals. In this study, I used the lattice model proposed in my previous study to explore the evacuation behavior of pedestrians with morality. In this model, three types of pedestrians are considered: adults, children, and injured people. Collisions between adults and children result in injured people. When the number of injured people continuously in contact with each other reaches a given value k, the injured people are removed from the lattice space. This situation is the same as that in which pedestrians start stepping over injured people. This behavior was interpreted as the morality of pedestrians. Simulations showed that the evacuation showed down and eventually became jammed owing to the injured people acting as "obstacles" in relation to the morality k.

Exploring the Stability of Predator-Prey Ecosystem in Response to Initial Population Density (초기 개체군 밀도가 포식자-피식자 생태계 안정성에 미치는 영향)

  • Cho, Jung-Hee;Lee, Sang-Hee
    • Journal of the Korea Society for Simulation
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    • v.22 no.3
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    • pp.1-6
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    • 2013
  • The ecosystem is the complex system consisting of various biotic and abiotic factors and the factors interact with each other in the hierarchical predator-prey relationship. Since the competitive relation spatiotemporally occurs, the initial state of population density and species distribution are likely to play an important role in the stability of the ecosystem. In the present study, we constructed a lattice model to simulate the three-trophic ecosystem (predatorprey- plant) and using the model, explored how the ecosystem stability is affected by the initial density. The size of lattice space was $L{\times}L$, (L=100) with periodic boundary condition. The initial density of the plant was arbitrarily set as the value of 0.2. The simulation result showed that predator and prey coexist when the density of predator is less than or equal to 0.4 and the density of prey is less than or equal to 0.5. On the other hand, when the predator density is more than or equal to 0.5 and the density of prey is more than or equal to 0.6, both of predator and prey were extinct. In addition, we found that the strong nonlinearity in the interaction between species was observed in the border area between the coexistence and extinction in the species density space.

Determinants of Actual Purchase on m-commerce Sites vs. Determinants of Satisfaction with m-commerce Sites (스마트폰을 활용한 모바일 커머스에서의 실제 구매행동과 만족도의 결정변수 비교)

  • Yang, Su Jin;Lee, Yun Jung
    • The Journal of the Korea Contents Association
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    • v.16 no.6
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    • pp.236-247
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    • 2016
  • Considering the prevalent use of mobile devices and the mobile Internet in Korea, there should be open doors for retailers to a different type of distribution if they could find out what makes consumers satisfied with m-commerce sites as well as what makes consumers purchase from m-commerce sites. Therefore, we explored: 1) the antecedents of satisfaction with m-commerce sites and 2) the determinants of purchasers vs. browsers of m-commerce. As possible antecedents of the two dependent variables, the following were utilized in the current study: the Technology Acceptance Model (TAM), perceived shopping values, and interactivity. According to the results of this study, these variables related to the performance of mobile commerce sites (Perceived ease of use, Perceived usefulness, Synchronicity, Richness of content, and Contextual services) significantly affected satisfaction with m-commerce sites. On the other hand, the most important discriminator of an m-commerce purchaser vs. a browser was human-oriented interactivity, especially interpersonal communication among users. With the help of information technology.

A Review of Person-centered Care in Nursing Homes (노인요양시설의 인간 중심 케어 (Person-centered care)에 대한 연구)

  • Yoon, Ju Young;Roberts, Tonya;Bowers, Barbara J.;Lee, Ji Yun
    • 한국노년학
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    • v.32 no.3
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    • pp.729-745
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    • 2012
  • The purpose of this study is to review person-centered care models and the scientific evidence for the impact of person-centered care in U.S. nursing homes, and to analyze the applicability of person-centered care for Korean long-term care system. The most commonly recognized person-centered care models were Eden Alternative, Green House, and Wellspring model. The core components of the three models were autonomy, close relationships, homelike environment, and staff empowerment. Thirty eight empirical studies including 10 model testing studies and 28 studies to examine the impact of person-centered care interventions indicated generally positive outcomes in terms of residents, family, and staff/organization level. The authors analyzed the current situation in the Korean long-term care system with respect to the specific core constructs of person-centered care, and proposed applicable models and practical suggestions in consideration of Korean context. Lastly, future considerations regarding policy and research were discussed.