• Title/Summary/Keyword: 한글 교육

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Evaluation on the Implementation of Girl Friendly Science Activity (여학생 친화적 과학활동 프로그램의 운영 평가)

  • Jhun, Young-Seok;Shin, Young-Joon
    • Journal of The Korean Association For Science Education
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    • v.24 no.3
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    • pp.442-458
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    • 2004
  • This study was conducted to develop a plan for a large-scale implementation of the Girl Friendly Science Program based on the results of analysis and investigation of its current pilot implementation, Girl Friendly Science Program materials, which was first developed in 1999 with the support from Ministry of Gender Equality, consist of 1) five theme-based units that are specifically targeted individual students' unique ability, aptitude, and career choice, and 2) differentiated learning materials for 7th through 10th grade female students. All the materials are available at the homepage (http://tes.or.kr/gfsp.cgi) of 'Teachers for Exciting Science(the organization of science teachers in Seoul area)'. Since the materials are well organized by topic and grade level and presented in both Korean word process document and html format, anyone can easily access to the materials for their own instructional use. Ever since its launch the number of visitors to the homepage has been constantly increasing. The evaluation results of the current pilot implementation of the materials that targeted individual students' ability and aptitude showed that it scored high in terms of its alignment to the original purpose, content, level, and effectiveness to implement in classrooms. However, its evaluation scores were low in terms of the convenience for teachers to guide the materials, and its organization and operation. The results also showed a significant change in students' perception of science, and students' positive experiences of science through various interdisciplinary activities. On the other hand, the evaluation of students' experiences with the materials showed that students' assessment about an activity was largely depending on a success or failure of their experiences. Overall, students' evaluation of activities scores were low for simple activities such as cutting off or pasting papers. According to students' achievement test results, differences between pre and post test scores in the Affective Domain was statistically significant (p<0.05), but not in Inquiry Domain. Based on teachers observations, numerous schools where have run this program reported that students' abilities to cooperate, discuss, observe and reason with evidences were improved. In order to implement this program in a larger scale, it is critical to have a strong support of teachers and induce them to change their teaching strategy through building a community of teachers and developing ongoing teacher professional development programs. Finally, there still remain strong needs to develop more programs, and actively discover and train more domestic woman scientists and engineers and collaborate with them to develop more educational materials for girls in all ages.

A study on the search and selection processes of targets presented on the CRT display (컴퓨터 모니터에 제시된 표적의 탐색과 선택과정에 관한 연구)

  • 이재식;신현정;도경수
    • Korean Journal of Cognitive Science
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    • v.11 no.2
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    • pp.37-51
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    • 2000
  • The present study compared computer users target-selection response patterns when the targets were varied in terms of their relative location and distance from the current position of the cursor. In Experiment 1, where the mouse was used as an input device, the effects of different directions and distances of simple target(small rectangle) on target-selection response were investigated. The results of Experiment 1 can be summarized as follows: (1) Overshooting was more frequent than either undershooting or correct movement and (2) this tendency was more prominent when the targets were presented in the oblique direction or in farther location from the current cursor position. (3) Although the overshooting and undershooting were more frequent in the oblique direction, the degree of deviation was larger in horizontal and vertical direction. (4) Time spent in moving the mouse rather than that spent in planning, calibrating or clicking was found to be the most critical factor in determining total response time. In Experiment 2, effects of the font size and line-height of the target on target-selection response were compared with regard to two types of input devices(keyboard vs. mouse). The results are as follows: (1) Mouse generally yielded shorter target-selection time than keyboard. but this tendency was reversed when the targets were presented in horizontal and vertical directions. (2) In general, target-selection time was the longest in the condition of font size of 10 and line-height of 100%, and the shortest in the condition of font size of 12 and line-height of 150%. (3) When keyboard was used as the input device, target-selection time was shortest in the 150% line-height condition, whereas in the mouse condition, target-selection time tended to be increased as the line-height increased. which resulted in the significant interaction effect between input device and line-height. Finally, several issues relating to human-computer interaction were discussed based on the results of the present study.

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Pain Assessment in Nonverbal Older Adults with Dementia (언어적 의사소통이 어려운 치매환자에서의 통증 사정)

  • Kim, Hyun Sook;Yu, Su Jeong
    • Journal of Hospice and Palliative Care
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    • v.16 no.3
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    • pp.145-154
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    • 2013
  • This study was performed to evaluate the existing pain assessment methods including the tools developed for use with nonverbal older adults with dementia, and to suggest recommendations to clinicians based on the evaluations. Computerized literature searches published after year 2000 using databases - Google scholar, RISS, KoreaMed, Medline, ScienceDirect, CINAHL - were done. Searching keywords were 'pain', 'pain assessment', and 'cognitive impairment/dementia'. The pain assessments for non-communicative dementia patients who are unable to self-report their pains are often made using the assessment tools relying on the observation of behavioral indicators or alternatively the strategy of surrogate reporting. While several tools in English version and only one in Korean are suggested for the pain assessments based on the observation of behavioral indicators, none are commonly used. In this review, we selectively evaluated those tools known to show relatively higher degree of validity and reliability for nonverbal older adults with dementia, namely, CNPI, DOLOPLUS 2, PACSLAC, PAINAD, and DS-DAT. It is hoped that the present review of selected tools for assessing pain in those vulnerable population and the general recommendations given be useful for clinicians in their palliative care practice. And future studies should focus on enriching the validation of the useful tools used to observe the nonverbal patient's behavioral indicators for pain in Korean.

Analysis of Research Trends Related to Start-Up Using Text Mining (텍스트마이닝을 이용한 창업 관련 연구 동향 분석)

  • Han, Sung-Soo;Yang, Dong-Woo
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.12 no.5
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    • pp.1-12
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    • 2017
  • The purpose of this study is to investigate the trends of the start-up research in Korea. To accomplish this, meta-analysis was carried out using text mining methodology by dividing the entrepreneur-related master's and doctoral theses registered in RISS into the first term of entrepreneurship research by 2009 and the second term of entrepreneurship research from 2010. As a result of this study, it can be seen from the three different analysis that the entrepreneurship education and government policy and support are the subject of continuous research topics in the whole period and that the researches on small business start-ups have been studied continuously and conducted more in the second half. In addition, empirical analysis is strengthened in the latter stage of entrepreneurial research. The TF-IDF analysis reveals that many researches on veterans have been carried out in the field of entrepreneurship research, and in the latter period, it was found that many studies related to the elderly were conducted with cultural contents and aging society. In addition, research on brand-related research has been carried out throughout the entire period, and research on venture-related research, characteristics of entrepreneurs, entrepreneurship motivation and start-up strategy have been conducted a lot and female entrepreneurship was also studied. In the latter period, we have emphasized entrepreneurial achievements and found that research on start-ups such as industry-academia cooperation, start-up investment, and social enterprise diversified. This study is meaningful to apply the method which is becoming a recent issue such as text mining and topic analysis to the meta-analysis related to start-up. Future research will need to be undertaken on a variety of more detailed topics related to entrepreneurship.

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Related Factors with Decreased Visual Acuity of Elementary School Students (초등학생의 시력저하 관련요인)

  • Mun, Kyeoung-Ae;Lee, Moo-Sik;Na, Baeg-Ju;Lee, Jin-Yong;Hong, Jee-Young;Bae, Seok-Hwan;Yoo, Se-Jong
    • Proceedings of the KAIS Fall Conference
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    • 2010.11b
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    • pp.677-680
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    • 2010
  • 본 연구는 경기도 구리시의 2개 초등학교 5, 6학년 학생을 대상으로 시력 저하 실태 및 그와 관련된 요인들을 알아보고 시력 저하 예방교육의 기초자료로 활용하고자 시도 된 연구이다. 자료의 수집은 2009년 11월 1일부터 12월 10일까지 초등학교 5학년, 6학년 학생 793명(남 417명, 여 376명)이었고 2009학년도의 시력검사자료 분석과 문헌 및 기존의 조사도구를 토대로 개발한 자가 보고식 설문지를 이용하여 조사하였다. 자료 분석은 SPSS WIN 12.0(한글판)프로그램을 이용하여 빈도, 백분율, $x^2$-test 및 로지스틱 회귀분석의 통계적 방법으로 분석하였다. 시력저하에 유의한 영향요인으로 좌측시력을 종속변수로 한 경우 중 일반특성에 따른 변수인 부모 및 형제와 자매가 안경 및 렌즈 착용하는 경우, 경제적으로 어려울수록 시력 저하 자가 많았고, 환경특성에 따른 변수인 거실 및 방안밝기가 어두울수록, 컴퓨터 사용 시 실내밝기가 어두울수록, TV의 눈높이 및 컴퓨터 모니터의 눈높이가 높을수록 시력 저하 자가 많았다. 우측시력을 종속변수로 한 경우 중 일반특성에 따른 변수인 부모가 안경 및 렌즈를 착용할수록, 형제 와 자매가 안경 및 렌즈를 착용할수록, 경제적으로 어려울수록 시력 저하 자가 많았고, 환경특성에 따른 변수인 거실 및 방안밝기가 어두울수록, 컴퓨터 사용 시 실내밝기가 어두울수록, TV의 눈높이 및 컴퓨터 모니터의 눈높이가 높을수록 시력 저하 자가 많았다. 안경 및 렌즈를 종속변수로 한 경우 중 일반특성에 따른 변수인 부모 및 형제와 자매가 안경 및 렌즈를 착용할수록, 경제적으로 어려울수록 시력 저하 자가 많았으며, 환경특성에 따른 변수인 거실 및 방안밝기의 실내밝기가 어두울수록, TV의 눈높이 및 컴퓨터 모니터의 눈높이가 높을수록 시력 저하 자가 많았다. 눈 건강상태를 종속변수로 한 경우 중 일반특성에 따른 변수인 경제적으로 어려울수록 시력 저하 자가 많았고, 건강행동특성에 따른 변수인 주관적인 건강상태가 나쁠수록, 눈 피로감이 있을수록 시력 저하 자가 많았으며 환경특성에 따른 변수인 거실 및 방안밝기의 실내 밝기가 어두울수록 시력 저하 자가 많았다. 시력저하관련 요인을 연구한 결과 학생들의 시력 저하 자가 매년 증가하고 있다는 것을 알 수 있었고, 유전적 요인에 의한 시력저하는 개인의 노력에 의하여 사전예방이 어렵지만 환경적 요인에 의한 시력저하는 노력과 관심으로 사전예방이 가능하므로 학생들의 시력건강증진을 위하여 학부모와 학교 및 전문 의료기관이 서로 연계적인 협조 하에 학생들 개개인에 맞는 효율적인 시력증진관리프로그램 개발하는 것이 필요하고, 현행학교시력검사의 정확성을 기하기 위하여 표준화된 시력검사 지침을 개발하여 사용할 필요가 있으며, 지역 및 환경적 배경이 다르다 보니 연구결과가 다르게 나타나는 경우가 있는데 객관적인 결과를 도출하기 위하여 여러 지역의 학생을 대상으로 다양하고 체계적인 연구를 해야 할 필요성이 있다고 생각한다.

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Relationship between Internet Game Addiction, Self Control and Impulsiveness in Elementary School Students (초등학생(初等學生)의 인터넷 게임중독(中毒)과 자아통제(自我統制), 충동성(衝動性)과의 관계(關係))

  • Woo, Joung-Ryae;Hong, Jee-Young;Lee, Moo-Sik;Na, Baeg-Ju;Lee, Jin-Yong;Hwang, Ji-Hye
    • Proceedings of the KAIS Fall Conference
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    • 2010.11b
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    • pp.751-754
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    • 2010
  • 본 연구는 초등학교 5, 6학년 학생들을 대상으로 인터넷 게임중독과 자아통제, 충동성과의 관계를 파악하여 올바른 인터넷 사용 문화를 장려하고, 과도한 인터넷 사용 방지교육을 위한 기초자료를 제공하고자 시도되었다. 자료는 2009년 11월 9일에서 11월 30일까지 익산시내 3개 초등학교를 임의로 선정하여 5, 6학년 학생 927명을 대상으로 조사하였다. 자료 분석은 SPSS WIN(12.0 한글판) 프로그램을 이용하여 카이제곱검정, t-검정, 일원배치 분산분석, 다중회귀분석의 통계적 방법을 이용하였다. 본 연구의 결과로는 대상자의 인터넷 게임중독 정도는 '정상' 483명(54.3%), '중독초기' 363명(40.8%), '중독중증' 43명(4.8%)으로 나타났다. 일반적 특성에 따른 인터넷 게임중독 정도를 분석한 결과 성별(p<0.01)이 유의한 차이가 있었으며 컴퓨터 사용 특성에 따른 인터넷 게임중독 정도는 이용장소(p<0.05), 주요활동(p<0.01), 평일 이용시간(p<0.01), 주말 이용시간(p<0.01)이 유의한 차이가 있었다. 또한, 인터넷 게임중독과 자아통제와의 관계를 분석한 결과 인터넷 게임중독 경향이 높을수록 자아통제 점수가 낮으며, 자아통제 점수가 높을수록 인터넷 게임중독 경향이 낮은 것으로 조사되었으며(p<0.01) 인터넷 게임중독과 충동성과의 관계를 분석한 결과 인터넷 게임중독 경향이 높을수록 충동성 점수가 높은 것으로 조사 되었는데, 이는 충동성 점수가 낮을수록 인터넷 게임중독 경향이 낮음을 의미한다(p<0.01). 자아통제와 충동성과의 관계를 분석한 결과 자아통제가 낮을수록 충동성이 높으며, 자아통제가 높을수록 충동성이 낮은 것으로 나타나서 자아통제와 충동성은 서로 반대 개념인 것을 알 수 있었으며(p<0.01) 인터넷 게임중독과 자아통제, 충동성과의 다중회귀분석 결과 유의한 영향을 주는 변수는 성별(p<0.01), 학교성적(p<0.01), 주요활동(p<0.01), 평일 이용시간(p<0.01), 주말 이용시간(p<0.01), 자아통제(p<0.01), 충동성(p<0.01)이었다. 여학생보다 남학생이, 학교성적이 높을수록, 주요활동이 비학습관련인 경우, 평일 이용시간이 1시간이상 이용할수록, 주말 이용시간이 2시간이상 많이 이용할수록, 자아통제가 낮을수록, 충동성이 높을수록, 인터넷 게임중독 경향이 높은 것으로 나타났다. 이상의 결과를 종합해 보면, 인터넷 게임중독 경향이 높을수록 자아통제 정도가 낮게, 충동성 정도는 높게 나타나고, 인터넷 게임중독 경향이 낮을수록 자아통제 정도가 높게, 충동성 정도는 낮게 나타나는 것을 알 수 있다. 또한 자아통제와 충동성은 상반된 개념으로 자아통제 정도가 높을수록 충동성은 낮아지고 자아통제 정도가 낮을수록 충동성이 높아짐을 알 수 있다.

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Analysis on Sentence Error Types of Mathematical Problem Posing of Pre-Service Elementary Teachers (초등학교 예비교사들의 수학적 '문제 만들기'에 나타나는 문장의 오류 유형 분석)

  • Huh, Nan;Shin, Hocheol
    • Journal of the Korean School Mathematics Society
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    • v.16 no.4
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    • pp.797-820
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    • 2013
  • This study intended on analyzing the error patterns of mathematic problem posing sentences by the 100 elementary pre-teachers and discussing about the solutions. The results showed that the problem posing sentences have five error patterns: phonological error patterns, word error patterns, sentence error patterns, meaning error patterns, and notation error patterns. Divided into fourteen specific error patterns, they are as in the following. 1) Phonological error patterns are consisted of the 'ㄹ' addition error pattern and the abbreviated word error pattern. 2) Words error patterns are divided with the inappropriate usage of word error pattern and the inadequate abbreviation error pattern, which are formulized four subgroups such as the case maker, ending of the word, inappropriate usage of word, and inadequate abbreviation of article or word error pattern in detail. 3) Sentence error patterns are assumed four kinds of forms: the reference, ellipsis of sentence component, word order, and incomplete sentence error pattern. 4) Meaning error patterns are composed the logical contradiction and the ambiguous meaning. 5) Notation error patterns are formed four patterns as the spacing, punctuation, orthography of Hangul, and spelling rules of foreign words in Korean. Furthermore, the solutions for these error patterns were discussed: First, it has to be perceived the differences between spoken and written language. Second, it has to be rejected the spoken expressions in written contexts. Third, it should be focused on the learning of the basic sentence patterns during the class. Forth, it is suggested that the word meaning should have the logical development perception based on what it means. Finally, it is proposed that the system of spelling of Korean has to be learned. In addition to these suggestions, a new understanding is necessary regarding writing education for college students.

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Recognition of Toilet Terms and Pictograms by Elders Living in Seoul and Incheon (경인지역 노인의 화장실 용어와 그림문자 인식)

  • Lee, kyung Hee;Kim, Jung Hee;Sohn, Young Ae
    • 한국노년학
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    • v.28 no.4
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    • pp.1113-1128
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    • 2008
  • Purpose: The aim of the present study was to investigate toilet terms and pictograms recognized by elders living in Seoul and Incheon. Method: Data were collected from 308 elders by individual interviews using questionnaires. Result: As for the name of places for elimination, those elders responded Hwajangsil 88.3%, followed by Byeonso 49.3% and Dwitgan 44.4%. Most elders preferred Hwajangsil as the term indicating the place for elimination. The mean age of the group preferred Bunso was significantly higher than that of the group preferred Hwajangsil, whereas educational level was higher in the latter group. Of the 256 respondents, 55% preferred the pictogram of international toilet sign, while 34.8% preferred the pictogram of toilet stool. Those with no formal education tended to prefer the pictogram of toilet stool. Conclusion: The term Hwajangsil is suggested for indicating toilet for elders in general. Other terms familiar with residents need to be investigated in the facilities for elders and those terms should be used in combination with Hwajangsil. English toilet signs alone are not recommended for elders. Simple pictograms of toilet stool is suggested for elders with low educational level. Toilet signs for elders need to include both terms and pictograms.

The Development of Stuttering Therapy Device and Clinical Application Cases Using Breathing Control Prolonged Speech Method (호흡 조절식 연장기법을 이용한 말더듬치료 장치개발 및 적용사례 연구)

  • Rhee, Kun Min;Kwon, Sang Nam;Jung, Hyo Jae
    • 재활복지
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    • v.15 no.2
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    • pp.147-173
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    • 2011
  • The purpose of this study was to develop a stuttering therapy device to aid in stutter therapy. The research method used for this study was as follows: First, the stuttering therapy device based on analysis of the prolonged speech method used at home and abroad was designed to achieve the goal of research. Second, the stuttering therapy device was to be developed to maintain a vocalization state, to use bio-feedback visualization, to have enough inspiration, to use Korean language in this device, and to use transfer and maintenance training in daily life. Third, the stuttering therapy device effectiveness was to be verified through use in clinical cases. The results of subjects receiving speech therapy and using the breathing control prolonged speech device and SI(stuttering Interview) evaluation programs for 3 months were as follows: For subject A, the stuttered word rate was reduced from 3.20 SW/M to 0.5 SW/M. For subject B, the stuttered word rate was reduced from 1.90 SW/M to 0.75 SW/M. For subject C, the stuttered word rate was reduced from 3.37 SW/M to 0.34 SW/M. For Subject D, the stuttered word rate was reduced from 0.51 SW/M to 0 SW/M. Follow-up evaluations verified the effectiveness of how the stuttering therapy device can reduce subjects' SW/M.

Development and Evaluation of the Home Economics-Relevant Korean Culture Experience Program for Adolescents with Multicultural Backgrounds - for the Improvement of Self-Identity and Social Adaptation - (가정교과가 연계된 다문화가정 청소년의 한국문화 체험 프로그램의 개발과 평가 - 자아정체감 및 사회적응력 향상을 위하여 -)

  • Lee, Shin Sook;Kim, So Ra
    • Journal of Korean Home Economics Education Association
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    • v.25 no.4
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    • pp.63-77
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    • 2013
  • The purpose of this study is to develop the home economics-relevant program on Korean traditional culture for adolescents from multicultural families for them for experience it directly, set up ego-identity and improve social adaptability. Further, we checked the effectiveness and efficiency of the developed program. First we developed the program composed of a total of 12 sessions based on experiencing Korean culture. It consists of largely 5 madang(parts) centered on themes such as Eowool madang, Hangeul madang, Play madang, Cooking madang and hostory madang. We ran the developed program for 3 months targeting a total of 18 persons composed of the adolescents from multicultural families and their mothers residing in S city of eastern area of Jeonnam province. We measured the participants' ego-identity, social adaptibility and participation satisfaction to examine the effectiveness of the program. The results of pre-test, post-test and satisfaction which are evaluation instruments used in this program are as follows. First, it appeared that the self-identity of the adolescent of multicultural families inceased by 0.30 from average score of 3.03 before the participation in the program to 3.33 after the participation. Social adaptability increased by 0.30 from average 3.11 before the participation to 3.41 after the participation. Second, in the program participation satisfaction, it appeared that first the middle satisfaction marked average 3.30 which exceeded median value at 3.00, meaning a little high satisfaction, whereas the final satisfaction had an averagescore of 4.03, which means a big satisfaction concerning the program participation. The results indicated that the home economics-relevant program was effective in improving the ego-identity and social adaptability of adolescents from multicultural families and supporting a role of as a member of Korean family.

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