• Title/Summary/Keyword: 학습 경험

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Workplace Learning as a Broadcasting Job Training for the College Students (방송 실무교육으로서의 일터학습 사례 연구)

  • Oh, Meeyoung
    • The Journal of the Korea Contents Association
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    • v.12 no.12
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    • pp.823-833
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    • 2012
  • Workplace learning is actually vastly underutilized as of yet even though it is necessary preparation course for the skilled broadcasting people. This paper pays attentions to the workplace learning that carried out by the college students as a class activity to find the way to get a desirable result for the job training. Data obtained from the focus group discussion comprised of 14 college students majoring broadcasting. Based on the results of the discussion, it finds that students faced detailed broadcasting environments let them adjust to and realize the position and role of contents providers who are struggling to survive competitive period. The students experienced informal learning reached to the tacit knowledge - including interview skill, camera and editing details, news framing, and interpersonal relationships - through a various routes such as mistakes, feedbacks, competitions and imitations while they practiced in the workplace. From these findings, this paper can conclude that the lecturers who are leading job training courses need to be concerned and utilize workplace learning actively.

A convergence study on the experience of applying the self-directed practice reciprocal peer tutoring: Focusing on medication nursing of fundamental core nursing skills (자율실습에서의 상호동료 교수법 적용경험에 대한 융합적 연구: 핵심기본간호술 투약간호를 중심으로)

  • Kim, Kyung Hwa;Lim, Jong Mi;Jang, Yang Min
    • Journal of the Korea Convergence Society
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    • v.12 no.9
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    • pp.229-238
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    • 2021
  • The purpose of this study is to understand in-depth the effect of self-directed practice in for core fundamental nursing skills applying reciprocal peer tutoring on the learning of nursing college students. The study participants were 15 students in the 4th grade of the department of nursing, and data were collected through in-depth interviews. The results of analysis resulted in four themes: 'motivation of learning', 'self-directed learning', 'improving achievement', and 'insufficient learning requirements'. The core fundamental nursing skills applying reciprocal peer tutoring has a positive experience of inducing motivation of learning for participants through a comfortable environment and improving self-confidence, and gaining opportunities to lead prior learning and learn in the learner's language. However, there have been experiences where additional knowledge expansion is difficult and feelings of insecurity is felt due to insufficient learning requirements. Therefore, when applying the reciprocal peer tutoring method to self-directed practice, it is considered to be effective if the professor applies a method that can sufficiently satisfy the learner's learning needs.

A Case Study on the Learner's Engaged Learning Experience in Kinect Game Based Learning (Kinect 게임 활용 수업에서 학습자의 참여적 학습 경험에 대한 사례 연구)

  • Ryoo, EunJin;Kang, Myunghee;Park, Juyeon
    • Journal of The Korean Association of Information Education
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    • v.23 no.4
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    • pp.363-374
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    • 2019
  • Recently, there is an increasing interest in game based learning as a teaching method for digital native learners. This study set kinect game contributes to engaged learning as the competition and cooperation play (achievement goals, interaction), the digital game play (multisensory stimulation, fantasy and curiosity, chance, accurate feedback, control), and the body movement play (embodied cognition, presence). After performing classes using the motion recognition game developed for the elementary school history class, this study conducted semi structured interviews based on engaged learning elements of kinect game based learning for students who were successfully participating in learning. In the result, each element appeared to a successful learner. Based on these results, this study hopes to assist researchers as a basic evidence to introduce kinect game-based learning for engaged learning.

The Meaning for Marriage Migrant Women to have College Experience (결혼이주여성의 전문대학 학습경험 의미)

  • Baek, Eun-Sook;Han, Sang-Kil
    • The Journal of the Korea Contents Association
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    • v.17 no.4
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    • pp.179-199
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    • 2017
  • This research was conducted in a phenomenological method to explore what the meaning for marriage migrant women to have college experience is. In other words, It is to find out what the motivation for them to enroll the college is and what the experience of studying in college implies. Also, figuring out how the expectation for life after the college experience is built up structurally is the purpose of the research. To ensure the qualitative warranty of the research, the participants are selected by "Sampling and Data Collection Strategy" suggested by Miles & Huberman (1994); and those selected participants are six marriage migrant women in urban-rural area with 10~18 years of residence period. The information for this research had been collected by in-depth and additional interviews along with observation towards these six participants. The result is the following. First, the motivation for them to enroll the college is; to realize of one's dream, to have confident parental model, to pursuit stabilized domestic economy, to have a professional occupation, and to make it as a mean of searching one's career path. Second, the experience of studying in college implies; enhancing communication ability, establishing self-image in the family and its relationship, having confident in raising children, enhancing healthy living of family, enhancing human relations, and lifelong learning person through set of learning. Third, the structure of how it build the future life is; having independent life pursuing stable living economically, living as a confident Korean by pursuing the value of learning and having a life of human being.

Effect of Role Rotation Experience on Learning Flow, Self Leadership and Debriefing Satisfaction of Nursing Students in Simulation Learning (시뮬레이션학습에서 역할교대 경험이 간호대학생의 학습몰입, 셀프리더십 및 디브리핑 만족도에 미치는 효과)

  • Seo, Ji-Yeong;Choi, Eun-Hee;Lee, Kyung-Eun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.7
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    • pp.423-430
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    • 2017
  • This study examined the effects of role rotation experience on learning flow, self leadership and debriefing satisfaction in nursing students. A non-equivalence control group quasi-experimental study was used and included as participants 203 junior nursing students at Y University. The experimental group (n=103) participated in the teaching class using a role rotation experience, while the control group (n=100) received conventional practice education. The outcome measurements were learning flow, self leadership, and debriefing satisfaction. The collected data were analyzed using a chi-test, and at-test using the SPSS WIN 21.0 program. The total score of learning flow and self leadership were similar in the two groups. On the other hand, in the case of the debriefing satisfaction (t=-2.70, p=.008), the experimental group ($4.24{\pm}0.51$) was remarkably higher than the control group ($4.03{\pm}0.60$). Although the changes regarding the learning flow and self leadership could not be identified, the debriefing satisfaction had been affected by the practice education using the role rotation experience. Therefore, to identify the effects of simulation education for further details, more research with diversified subjects and varied durations is needed.

Development of Teaching-Learning Materials and Analysis of Learning Experience Based on Design Thinking in Home Economics Curriculum: Focused on the Units of Sustainable Consumption (디자인씽킹을 적용한 가정과 교수·학습자료 개발 및 학습 경험 분석: 지속가능한 소비 단원을 중심으로)

  • Yuk, Kyung Min
    • Journal of Korean Home Economics Education Association
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    • v.32 no.1
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    • pp.145-165
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    • 2020
  • This study developed teaching-learning materials for 10 class periods that applies design thinking process for the units of 'sustainable consumption' of home economic subject, and examined the learning experience of students in the class. After the classes, reflection journals and in-depth interviews from 276 male and female students in ten classes were analyzed. The main results are as follows: The five steps of the design thinking process of the Stanford University d-School were applied to develop teaching-learning materials for the 'Sustainable Consumption Practice Book Creation Project'. Students' positive learning experience was evidenced through sustainable consumption classes that applied design thinking. The students were able to reflect through the experience of sympathizing with the real problem, and experienced an improvement in problem-solving ability through the process of idea construction and prototyping. Students expressed difficulties in reaching consensus among the members, and in devising ideas and implementing prototypes. Based on the learning experience of students this study, it is suggested that home economic teachers further develop and implement classes of various topics to which design thinking process is applied. A future study may need to verify the effectiveness of home economic classes to which design thinking is applied.

A Study on way to Promote Learners' Participation in Real-Time Distance Education (실시간 원격교육에서 학습자의 학습 참여 촉진을 위한 방안 모색)

  • Suh, Soonshik
    • Journal of Creative Information Culture
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    • v.6 no.3
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    • pp.149-158
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    • 2020
  • Corona19 has experienced radical changes in teaching methods in primary and secondary schools and higher education institutions, and the Ministry of Education has continued various attempts and support to ensure the quality of teaching and to promote learning participation in distance education. In this study, the support policy of the Ministry of Education for the post-Corona era was reviewed, and the professors' experiences in remote education were investigated and analyzed through intensive interviews. As a way to utilize programs to support participation in learning in real-time distance education, first, consideration of the proper period of concentration of learning by learners, second, coping with unexpected problems during learning activities, and using small meeting rooms and chatting as a collaboration tool were presented.

A Qualitative Study Focusing on the Learning Experience of Graduate Students with Master's Degree in Educational School Librarianship (사서교육전공 석사과정 졸업생의 학습경험에 대한 질적 연구)

  • Lim, Seong-Kwan
    • Journal of the Korean Society for Library and Information Science
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    • v.55 no.2
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    • pp.201-225
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    • 2021
  • The purpose of this study is to explore the meaning and essence of the learning experiences of K University students majoring in educational school librarianship. In order to achieve the purpose of the research, an open-ended question-based focus group interview was conducted for 12 major students who had graduated from K University's master's degree course within two years. By analyzing the contents of the answers, 9 themes, 35 categories, and 104 concepts were derived from the learning experience in the master's course. Looking at the main analysis results for each area, the motive for entering the master's course was to acquire a librarian teacher qualification, which is a condition in applying for the employment examination. The Satisfaction with the learning experience was an average of 7.66 out of 10 points. In addition, the most dissatisfied parts during the master's course was the contents of the subjects and classes that were not helpful in the operation of the school library and the employment examination for librarian teachers, therefore the response was that improvement is necessary for the future development of the librarian master's degree curriculum.

수학과 특기 ${\cdot}$ 적성교육 교수-학습자료 개발

  • Hwang, Hong-Taek;Kim, Heon-Nam
    • Communications of Mathematical Education
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    • v.13 no.1
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    • pp.317-335
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    • 2002
  • 수학학습은 교과 수업시간을 통해서 뿐만 아니라, 자연과 문화 속에 내재된 수학적 원리와 법칙은 관찰이나 탐구를 통하여 습득하거나, 일상생활의 활동과 놀이를 통하여 수학적 개념 및 결과와 관련된 심상이 형성될 수도 있다. 따라서, 계획적으로 잘 구성된 놀이활동을 통하여 수학에 대한 흥미와 호기심을 유발하고, 사고의 유연성과 직관력을 경험하게 함으로써 교육현장에서 교사와 학습자간에 원활한 의사소통이 가능한 학습효과를 기대할 수 있다. 이와 관련하여 본 연구에서는 놀이 활동을 통하여 수학적 경험을 가능하게 하는 활동유형을 탐색하고, 수학의 본질이 잘 고려된 특기 ${\cdot}$ 적성교육 교수-학습 자료 개발 및 이를 활용한 교수-학습 모형을 제시하고자 한다.

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Jigsaw Cooperative Learning Experiences of Nursing Students in Medical Terminology Classes (의학용어 수업에 참여한 간호대학생의 직소 협동학습 경험)

  • Lee, Yunju;Yang, Jeongha
    • Journal of Industrial Convergence
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    • v.17 no.4
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    • pp.103-115
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    • 2019
  • Background: This study was conducted to identify the experiences of nursing students students who participated in jigsaw cooperative learning in medical terminology classes. Methods: Data were collected through in-depth individual interviews and analyzed using the Colaizzi phenomenological analysis methodology. Results: Six categories emerged through experiences of jigsaw cooperative learning of nursing students. The specific categories are 'two contrasting emotions that exist under consciousness', 'progression towards self-directed learning', 'resurrection of community spirit', 'facing the growing self', 'realistic limits', and 'co-operation that has risen above consciousness'. Conclusion: Jigsaw cooperative learning enhances nursing students' self-directed learning and community consciousness. It is a very useful teaching and learning method that encourages growth through community spirit and cooperation. In the future, we propose a study using jigsaw-cooperative learning in various classes.