• Title/Summary/Keyword: 핑거프린트

Search Result 91, Processing Time 0.026 seconds

Automatic Music Summarization Method by using the Bit Error Rate of the Audio Fingerprint and a System thereof (오디오 핑거프린트의 비트에러율을 이용한 자동 음악 요약 기법 및 시스템)

  • Kim, Minseong;Park, Mansoo;Kim, Hoirin
    • Journal of Korea Multimedia Society
    • /
    • v.16 no.4
    • /
    • pp.453-463
    • /
    • 2013
  • In this paper, we present an effective method and a system for the music summarization which automatically extract the chorus portion of a piece of music. A music summary technology is very useful for browsing a song or generating a sample music for an online music service. To develop the solution, conventional automatic music summarization methods use a 2-dimensional similarity matrix, statistical models, or clustering techniques. But our proposed method extracts the music summary by calculating BER(Bit Error Rate) between audio fingerprint blocks which are extracted from a song. But we could directly use an enormous audio fingerprint database which was already saved for a music retrieval solution. This shows the possibility of developing a various of new algorithms and solutions using the audio fingerprint database. In addition, experiments show that the proposed method captures the chorus of a song more effectively than a conventional method.

Wi-Fi Fingerprint Location Estimation System Based on Reliability (신뢰도 기반 Wi-Fi 핑거프린트 위치 추정 시스템)

  • Son, Sanghyun;Park, Youngjoon;Kim, Beomjun;Baek, Yunju
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.38C no.6
    • /
    • pp.531-539
    • /
    • 2013
  • Fingerprinting technique uses the radio signal strength measured reference locations is typically used, although there are many Wi-Fi based location tracking techniques. However, it needs numerous reference locations for precision and accuracy. This paper the analyzes problems of previous techniques and proposes a fingerprinting system using reliability based on a signal strength map. The system collects the signal strength data from a number of reference locations designated by the developer. And then it generates path-loss models to one of the access points for each reference location. These models calculate the predicted signal strength and reliability for a lattice. To evaluate proposed method and system performance, We perform experiments in a $20m{\times}22m$ real indoor environment installed access points. According to the result, the proposed system reduced distance error than RADAR. Comparing the existing system, it reduced about 1.74m.

Audio Fingerprint Extraction Method Using Multi-Level Quantization Scheme (다중 레벨 양자화 기법을 적용한 오디오 핑거프린트 추출 방법)

  • Song Won-Sik;Park Man-Soo;Kim Hoi-Rin
    • The Journal of the Acoustical Society of Korea
    • /
    • v.25 no.4
    • /
    • pp.151-158
    • /
    • 2006
  • In this paper, we proposed a new audio fingerprint extraction method, based on Philips' music retrieval algorithm, which uses the energy difference of neighboring filter-bank and probabilistic characteristics of music. Since Philips method uses too many filter-banks in limited frequency band, it may cause audio fingerprints to be highly sensitive to additive noises and to have too high correlation between neighboring bands. The proposed method improves robustness to noises by reducing the number of filter-banks while it maintains the discriminative power by representing the energy difference of bands with 2 bits where the quantization levels are determined by probabilistic characteristics. The correlation which exists among 4 different levels in 2 bits is not only utilized in similarity measurement. but also in efficient reduction of searching area. Experiments show that the proposed method is not only more robust to various environmental noises (street, department, car, office, and restaurant), but also takes less time for database search than Philips in the case where music is highly degraded.

A Comparative Study on WPS_WS and Traditional Wireless Positioning Systems (WPS_WS기법과 전통적 무선 측위 시스템과의 비교 연구)

  • Lee, Hyoun-Sup;Kim, Jin-Deog
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2011.05a
    • /
    • pp.239-241
    • /
    • 2011
  • Recently, studies on the indoor positioning system in application of wireless AP have been actively going on. The indoor wireless positioning system can be classified into several types according to the positioning techniques. Among them, the fingerprint technique is a technique that establishes the radio map by collecting MAC information of AP and RSSI (Received Signal Strength Indication) before executing positioning and then determines the position in comparison with the information of AP collected during the course of positioning. In the traditional fingerprint techniques, they control and manage by installing APs that are utilized for positioning. However, in case of specific indoors, the management can be done by installing a small number of APs but, in case of wide outdoors, it's practically impossible to install and manage equipments for positioning. In order to solve such problem, there is an improved fingerprint technique that utilizes the APs that are already scattered around. This technique will allow positioning without additional cost, but even the improved fingerprint positioning technique may incur dropped accuracy as well due to wide fluctuation of the AP information. In this paper, the traditional fingerprint technique and the improved fingerprint technique are explained in comparison, and we will compares difference in performance with the proposed WPS_WS (Wi-Fi Positioning System_Weak Signal) technique.

  • PDF

FingerPrint building method using Splite-tree based on Indoor Environment (실내 환경에서 WLAN 기반의 Splite-tree를 이용한 가상의 핑거 프린트 구축 기법)

  • Shin, Soong-Sun;Kim, Gyoung-Bae;Bae, Hae-Young
    • Journal of the Korea Society of Computer and Information
    • /
    • v.17 no.6
    • /
    • pp.173-182
    • /
    • 2012
  • A recent advance in smart phones is increasing utilization of location information. Existing positioning system was using GPS location for positioning. However, the GPS cannot be used indoors, if GPS location has an incorrectly problem. In order to solve indoor positioning problems of indoor location-based positioning techniques have been investigated. There are a variety of techniques based on indoor positioning techniques like as RFID, UWB, WLAN, etc. But WLAN location positioning techniques take advantage the bond in real life. WLAN indoor positioning techniques have a two kind of method that is centroid and fingerprint method. Among them, the fingerprint technique is commonly used because of the high accuracy. In order to use fingerprinting techniques make a WLAN signal map building that is need to lot of resource. In this paper, we try to solve this problem in an Indoor environment for WLAN-based fingerprint of a virtual building technique, which is proposed. Proposed technique is classified Cell environment in existed Indoor environment, all of fingerprint points are shown virtual grid map in each Cell. Its method can make fingerprint grid map very quickly using estimate virtual signal value. Also built signal value can take different value depending of the real estimate value. To solve this problem using a calibration technique for the Splite-tree is proposed. Through calibration technique that improves the accuracy for short period of time. It also is improved overall accuracy using predicted value of around position in cell.

SmartLink TV: Content Scene-based $2^{nd}$ Screen Service Platform (스마트링크 TV: 콘텐츠 장면기반 $2^{nd}$ 스크린 서비스 플랫폼)

  • Choi, Daehoon;Lee, Jaeho;Park, Sungchoon;Lee, Dongjune
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2013.06a
    • /
    • pp.193-195
    • /
    • 2013
  • 오디오 핑거프린트는 콘텐츠의 오디오 신호의 특색을 요약한 서명(signature)으로 2nd 스크린 서비스의 기반 기술로 주목 받고 있다. 이를 이용한 오디오 핑거프린트 시스템은 콘텐츠의 오디오를 인식하고 해당 콘텐츠와 연관된 메타 데이터를 2nd 디바이스와 웹을 통해 연결시키는 기능을 제공한다. 스마트링크 TV 는 이러한 오디오 핑거프린트를 이용한 KBS 의 콘텐츠 장면(scene) 기반 2nd 스크린 서비스 플랫폼이다. 본 논문에서는 한국의 방송환경에 적용된 스마트링크 TV 의 전반적인 플랫폼 구조와 활용방법에 대해 살펴본다.

  • PDF

Fingerprinting Scheme for Comics Recognition System (만화 도서 식별 시스템을 위한 핑거프린트 기법)

  • Oh, Taegeun;Choi, Nakyeon;Lee, Sang-Hoon;Lee, Sanghoon;Kang, Hogab
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2013.11a
    • /
    • pp.52-53
    • /
    • 2013
  • 최근, 합법적 또는 비합법적 경로를 통한 만화 도서의 유통이 확산되고 있다. 만화 저작권자들의 권리를 보호하기 위해, 유통되는 만화 도서를 식별하는 기술은 매우 중요하다. 하지만, 만화 식별기술은 이제 연구가 시작되는 단계이며, 상업적인 활용을 위해서는 정확도 및 신속성 측면에서 많은 개선이 필요하다. 본 고에서는, 만화 도서의 콘텐츠 특성 기반의 핑거프린트 추출 기법을 제안하고, 만화 식별 시스템에 적용함으로써 제안하는 핑거프린트 추출 기법의 성능을 검증하였다.

  • PDF

A Collusion-secure Fingerprinting Scheme for Three-dimensional Mesh Models (삼차원 메쉬 모델에 적용한 공모방지 핑거프린팅 기법)

  • Hur, Yung;Jeon, Jeong-Hee;Ho, Yo-Sung
    • Journal of the Institute of Electronics Engineers of Korea CI
    • /
    • v.41 no.4
    • /
    • pp.113-123
    • /
    • 2004
  • This paper presents a new collusion-secure fingerprinting scheme to embed fingerprints into three-dimensional(3-D) mesh models efficiently. In the proposed scheme, we make the same number of fingerprints as the number of customers based on the finite projective geometry, partition a 3-D mesh model related to the number of bits assigned to each fingerprint and then embed a watermark representing copyright information into each submesh to be marked. Considering imperceptibility and robustness of the watermarking algorithm we embed the watermark signal into mid-frequency DCT coefficients obtained by transforming vertex coordinates in the triangle strips which are generated from the submeshes to be marked. Experimental results show that our scheme is robust to additive random noises, MPEG-4 SNHC 3-D mesh coding, geometrical transformations, and fingerprint attacks by two traitors' collusion. In addition, we can reduce the number of bits assigned to each fingerprint significantly.

Assessment of MSS Mechanism for Efficient WPS (효율적인 WPS를 위한 MSS기법의 평가)

  • Yi, Hyoun-Sup;Kim, Jin-Deog
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2010.10a
    • /
    • pp.122-124
    • /
    • 2010
  • WPS(Wifi Positioning System) is a location determination technique that utilizes AP information scattered all over the real world. In general, the finger print technique is used for location calculations in WPS. However the finger print technique is a location determination technique that utilizes average values and has problems in the accuracy of the location determination. It also shows low performance of the system due to arithmetic operations. In this paper, the MSS(Max Signal Strength) method is proposed to resolve the existing problems in the finger print technique. The proposed method can reduce the operation time and improve the accuracy of the system under the same conditions. Test environments of the system is presented and the performance of the system is analyzed to verify the methods.

  • PDF

Robust Audio Fingerprinting Using Compressed-Domain Features (압축 도메인 특징을 이용한 강인한 오디오 핑거프린팅)

  • Seo, Jin-Soo;Lee, Seung-Jae
    • The Journal of the Acoustical Society of Korea
    • /
    • v.28 no.4
    • /
    • pp.375-382
    • /
    • 2009
  • This paper proposes a new audio fingerprinting method based on compressed-domain features. By basing on the compressed domain, the computational efficiency of the proposed method can be greatly enhanced. Especially we deal with MDCT domain, which is widely employed in audio compression, and extract three kinds of subband features; energy, centroid, and flatness. By taking signs after differentially filtering each feature, binary audio fingerprints are obtained. The identification performance of the three kinds of fingerprints are experimentally compared. Among the considered compressed-domain subband features, the subband energy showed the best performance for fingerprinting.