• Title/Summary/Keyword: 프로젝트 컴퍼니

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Global Project Finance Trends and Commercial Risk Analysis (글로벌 프로젝트 파이낸스 최근 동향 및 상업위험 분석)

  • Kim, Sang Man
    • THE INTERNATIONAL COMMERCE & LAW REVIEW
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    • v.61
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    • pp.273-302
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    • 2014
  • Project finance ("PF") is a method of raising long-term debt financing based on lending against the cash flow generated by the project alone. Project finance is a nonrecourse or limited recourse financing structure against the sponsors(or the investors). The debt terms in a project finance are not based on the creditor's credit support or on the value of the assets of the project. Lenders rely on the future cash flow to be generated by the project for debt repayment and interest, rather than the value of the project or the credit ratings of the sponsors. The non-recourse or limited recourse financing usually prompt potential project finance lenders to assess carefully all possible risks that might arise in a project to ensure that those risks are mitigated and controlled. In this respect, project finance is a opposite financing method of corporate finance. Project finance has rapidly grown over the last 20 years due to the worldwide process of privatization of public sector and development of natural resources. Global project finance volume reached the record USD 406.5 billion in 2011. In 2012, however, Global project finance volume dropped 6% to USD 382.3 billion. Infrastructure overtook Energy to lead all sectors with USD 113.6 billion. It is generally recognized that there are more and higher risks in project finance compared with corporate finance. Project finance is exposed to commercial risks as well as political risks. The main commercial risks are completion risks, environmental risks, operating risks, input supply risks, revenue risks, etc, and the main political risks are currency convertibility and transfer risks, expropriation risks, war and civil disturbance risks, risks of breach of government concession agreement, etc. Completion risks include permits risks, risks relating to the EPC Contractor, construction cost overrun, delay in completion, inadequate performance on completion, etc.

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QA Process of the Game Development Projects at the College (대학의 게임개발 프로젝트의 QA 절차)

  • Hwang, Su-Jin;Bang, Seo-Hee;Kang, Myung-Ju;Park, Chan-Il;Oh, Hyoun-Ju;Kim, Sang-Jung;Lee, Jong-Won
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2014.07a
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    • pp.493-494
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    • 2014
  • 본 논문에서는 2014년도 청강문화산업대학교 게임전공에서 진행된 졸업 작품의 QA 절차에 대해 서술 되어 있다. 졸업 작품이 기획될 때부터 기획서나 관련 문서들을 분석하여 QA가 어떻게 진행되었는지에 대한 내용과 QA를 진행한 결과에 대한 분석이 포함되어있다. QA가 진행된 게임은 Unity 3D 엔진으로 개발된 '안드로메다'팀의 1Hour 과 야근컴퍼니'팀의 Epi&Sode, '개미즈'팀의 DeadLine 이며 QA에 사용된 기법은 '체크리스트(check lists)라는 기법을 이용하였다.

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