• Title/Summary/Keyword: 프로덕트모델

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An Automatic Business Process Model Generation Tool Using Business Process Family Models (비즈니스 프로세스 패밀리 모델을 이용한 비즈니스 프로세스 모델 자동 생성 도구)

  • Hong, Min-Woo;Moon, Mi-Kyeong;Yeom, Keun-Hyuk
    • Journal of KIISE:Software and Applications
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    • v.35 no.8
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    • pp.479-492
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    • 2008
  • Nowadays, lots of requirements are changed quickly and variously. So, we need the ability to support the change of business process which is the asset of a company. To support this ability, the core asset that supports analyzing and describing about changes of business process should be exist from generating phase of a business process model. And a business process model that is satisfied the changed requirements should be automatically generated using core assets. In this paper, we present a business process family model (BPFM) which represents the commonalities and the variabilities of a set of business processes, we propose the automated tool using variabilities of BPFM and decision-making information for generation of business process model that is satisfied the changed requirements.

A Method for Deriving an Optimal Product Feature Configuration Considering Feature Interaction (상호작용을 고려한 최적의 제품휘처형상 도출 방법)

  • Lee, Kwanwoo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.2
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    • pp.115-120
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    • 2014
  • Many product line engineering methods use the feature model to structure commonality and variability among products in terms of features and to derive a product feature configuration, which is the set of features required for the development of a product. Features to be selected during product derivation are mainly determined based on the quality attributes required for a product. Most methods published so far derived an optimal product feature configuration through linear co-relationship between features and quality attributes. However, the co-relationship between features and quality attributes can be formulated as a non-linear function because of feature interactions. This paper proposes a method that derives an optimal product feature configuration considering feature interactions. Four product line cases are used to validate the proposed methods.

A Study on the Development of a Product Model-based Information Framework for AEC Products (AEC 시설물의 프로덕트 모델기반 정보공유 기술 개발에 관한 연구)

  • Kang, B.C.;Choi, S.R.;Kim, I.H.;Kim, H.D.;Kim, M.H.;Won, J.S.;Kwon, J.M.
    • Korean Journal of Computational Design and Engineering
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    • v.11 no.4
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    • pp.256-264
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    • 2006
  • Currently, it is necessary to share and exchange drawing information between 2D and 3D data in AEC(Architecture, Engineering & Construction) fields. The authors suggest an information model framework to express IFC(Industry Foundation Classes)-based drawing of 3D AEC products as 2D drawing. In this study, 1) an information framework has been developed to enable sharing and exchange of AEC product model by adding various information factors, 2) standardized APIs and an IFC2DBrowser are developed.

Feature-Based Situation Modeling Technique for Adaptive Software Architecture (적응형 소프트웨어 아키텍처를 위한 휘쳐 기반의 상황 모델링 기법)

  • Seo, Man-Soo;Park, Soo-Yong;Cho, Hun
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.10b
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    • pp.244-246
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    • 2003
  • 우리의 일상생활에서 차지하고 있는 소프트웨어의 비중은 점점 더 커져가고 있으며, 그만큼 소프트웨어의 오류가 우리에게 미치는 영향도 커지고 있다. 또한, 현대의 소프트웨어는 더 복잡해지고 높은 안정성이 필요하게 되므로 기존 소프트웨어와는 다른 새로운 패러다임의 소프트웨어가 필요하다. 적응형 소프트웨어는 소프트웨어 스스로가 자신의 기능을 추론하고 오류가 발생하면 이에 적절하게 대처할 수 있는 새로운 소프트웨어 패러다임이다. 적응형 소프트웨어를 개발하려면 소프트웨어가 적응해야 하는 상황을 모델링 하는 기술이 필요하다. 본 논문에서는 프로덕트 라인 개발 방법에서 사용하는 휘쳐 모델을 사용해 적응형 소프트웨어의 상황을 모델링 하는 기법을 제안한다.

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Variability Dependency Analysis for Generating Business Process Models based on Variability Decisions (가변성 결정기반 BPM 생성을 위한 가변성 의존관계 분석)

  • Moon, Mi-Kyeong
    • The KIPS Transactions:PartD
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    • v.16D no.5
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    • pp.791-800
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    • 2009
  • Recently, the business process family model (BPFM), which is new approachfor assuring businessflexibility and enhancing reuse in application development with service oriented architecture (SOA), was proposed. The BPFM is a model which can explicitly represent the variabilities in business process family by using the variability analysis method of software product line. Many business process models (BPM) can be generated automatically through decision and pruning processes from BPFM. At this time, the variabilities tend to have inclusive or exclusive dependencies between them. This affects the decision and pruning processes. So far, little attention has been given to the binding information of variability dependency in the BPFM. In this paper, we propose an approach for analyzing various types of dependency relationships between variabilities and representing the variability and their relationships as a dependency analysis model. Additionally, a method which can trace the variabilities affected by a decision on the dependency analysis model is presented. The case study shows that the proposed approach helps to reduce the number of variability decision and to solve a disagreement of functions in BPM produced by incorrectly deciding the variability.

Mega Irises: Per-Pixel Projection Illumination Compensation for the moving participant in projector-based visual system (Mega Irises: 프로젝터 기반의 영상 시스템상에서 이동하는 체험자를 위한 화소 단위의 스크린 투사 밝기 보정)

  • Jin, Jong-Wook;Wohn, Kwang-Yun
    • Journal of the Korea Computer Graphics Society
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    • v.17 no.4
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    • pp.31-40
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    • 2011
  • Projector-based visual systems are widely used for VR and experience display applications. But the illumination irregularity on the screen surface due to the screen material and its light reflection properties sometimes deteriorates the user experience. This phenomenon is particularly troublesome when the participants of the head tracking VR system such as CAVE or the motion generation experience system continually move around the system. One of reason to illumination irregularity is projector-screen specular reflection component to participant's eye's position and it's analysis needs high computation complexity. Similar to calculate specular lighting term using GPU's programmable shader, Our research adjusts every pixel's brightness in runtime with given 3D screen space model to reduce illumination irregularity. For doing that, Angle-based brightness compensate function are considered for specific screen installation and modified it for GPU-friendly compute and access. Two aspects are implemented, One is function access transformation from angular form to product and the other is piecewise linear interpolate approximation.

Analysis of Sound Attenuation by Chambers in Duct Systems by the Finite Element Method (유한요소법에 의한 소음기의 감음특성해석)

  • 최석주
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 1991.04a
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    • pp.23-27
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    • 1991
  • 각종 홀 (음악홀, 극장, 사무실건물)의 공조 덕트계에는 미로형소음챔버가 설 치되는 경우가 많다. 이러한 소음장치를 건물내부에 설치하는 경우에는 건물 설계단계에서부터 소음챔버로 인한 감음양(투과손실 : Transmission Loss)의 예측계산이 중요하다. 그렇지만, 일반적인 소음장치는 그 형상이나 내표면의 흡음조건이 아주 복잡하기 때문에, 현단계에서는 간단한 이론만으로 투과손 실예측이 거의 불가능하다. 지금까지 이 문제에 대해서 유한요소법(Finite Element Method : FEM)을 이용해 검토한 예가 종종 소개되었으나, 대부분 소음챔버의 입구와 출구에서의 임의의 점에 대한 음압비를 투과손실로서 구 하고 있다. 그러나, 소음기자체의 실질적인 투과손실특성을 알기 위해서는 소음기의 입력 파워에 대한 출력파워의 비로서 구하지 않으면 안된다. 따라 서, 본 연구에서는 유한요소법에 의한 복소음향인텐시티(Complex sound intensity)의 수치계산법을 각종소음기 (팽창형, 미로형)의 투과손실해석에 적 용하기 위하여 이론적인 면에서 고찰했으며, 프로그램도 개발하여 모델해석 에 적용하였다. 또한, 위에서 언급된 수치해석법의 타당성의 검증을 위하여, 측정에 의한 투과손실예측방법으로서 크로스스펙트럼(Cross Spectrum)법에 의한 음향인텐시티계측법의 이용에 대해서 이론적으로 고찰했으며, 그 이론 을 기초로 한 축척 모형실험을 병행하였다.

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A Study on Product Identity of Nokia design (노키아의 프로덕트 아이덴티티에 관한 연구)

  • Lee, Sang-Hwa
    • Archives of design research
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    • v.19 no.5 s.67
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    • pp.65-74
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    • 2006
  • As the world approaches to a keen competition for design, corporations began to be interested in CI (Corporate Identity), PI (Product Identity) as a way of enhancing the valve of corporation that has competitive power. PI (Product Identity) leads communication to an affirmative direction that is formed when the consumer uses products and feels the image of corporation. It is said to be important that it is part of synthetic and systematic strategy of corporation to gain an advantage over competitor in the market place with an unified corporate image. Even though mobile phones are sensitively changed according to a trend and public fancy, PI (Product Identity) of mobile phones is also important. The study purports to ascertain the propensity of Nokia's PI (Product Identity) and to analyze their unique PI.

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A Study in the Design Process management (디자인 프로세스 매니지먼트에 관한 연구)

  • 홍정표
    • Archives of design research
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    • v.20
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    • pp.243-250
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    • 1997
  • In these day, design process has not only visual and industrial departments but also there is an important part which is marketing. Elements of design process are not in accordance with the product and the circumstance of a company but a fundamental role of process is conformed. Moreover, design process is applied in accordance with the character of product and company. In this study, it is based on the concept of home appliances and also can be used in practical work so that there is four stages which are suggested to use for design process. These are planning & visual expression, idea development & expression, presentation & decision and check & control. As a way of development for the management in the design process, firstly, it has to be expressed the identity and the originality of a product, goods and a design strategy. Secondly, product directors should participate in the whole activities of a company, the planning of sales and the process of a design. Thirdly, designers should develop a new communication way so that the manager can be understand easily for a presentation. Finally. it should be systematized to improve the efficiency of design process by introducing various technical management.

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A Numerical Study on Hydrodynamic Interactions between Dynamic Positioning Thrusters (동적위치제어용 스러스터 사이의 유체역학적 상호작용에 대한 수치해석 연구)

  • Jin, Doo Hwa;Lee, Sang Wook
    • Transactions of the Korean Society of Mechanical Engineers B
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    • v.41 no.6
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    • pp.373-380
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    • 2017
  • In this study, we conducted computational fluid dynamics (CFD) simulations for the unsteady hydrodynamic interaction of multiple thrusters by solving Reynolds averaged Navier-Stokes equations. A commercial CFD software, STAR-CCM+ was used for all simulations by employing a ducted thruster model with combination of a propeller and No. 19a duct. A sliding mesh technique was used to treat dynamic motion of propeller rotation and non-conformal hexahedral grid system was considered. Four different combinations in tilting and azimuth angles of the thrusters were considered to investigate the effects on the propulsion performance. We could find that thruster-hull and thruster-thruster interactions has significant effect on propulsion performance and further study will be required for the optimal configurations with the best tilting and relative azimuth angle between thrusters.