• Title/Summary/Keyword: 프로그래밍 방법

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A Study of Evacuation Route Guidance System using Location-based Information (위치기반 정보를 활용한 비상대피경로 안내 지원시스템 개발)

  • Kim, Ho-Kyeong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.9
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    • pp.18-23
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    • 2017
  • The shipyard quay process struggles to control workers and maintain a secure working environment because of the presence of at least 1,000 people. Therefore, safety accidents such as an explosion or a fire are likely to occur. With the recent increase in safety accidents at shipyards, the requirements for safety and process monitoring have been strengthened. Major shipyards are conducting researchto monitor the process in real time and to detect the work environment for safety. In this paper, we propose a safe and accurate evacuation route based on the information of the dangerous area and the user's location based on a mobile application to reduce the casualty accidents in the presence of many personnel in a concentrated area. To do this, we analyze the trend of the fire escape system on the ground building, compare various algorithms for escape route calculation, select appropriate algorithms for this study, and perform programming. A basic experiment was conducted to confirm the results. The proposed method is expected to be used in large ship construction sites, passenger ships and large public facilities to reduce accidents in the case of a safety accident.

Distributed Coordination of Project Schedule Changes: An Agent-Based Compensatory Negotiation Approach (건설공사 공정변경의 분산조정 : 에이전트기반의 보상협의 방식)

  • Kim Kee-Soo
    • Korean Journal of Construction Engineering and Management
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    • v.4 no.2 s.14
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    • pp.74-81
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    • 2003
  • In the construction industry, projects are becoming increasingly large and complex, involving multiple subcontractors. Traditional centralized coordination techniques used by the general contractors become less effective as subcontractors perform most wok and provide their own resources. When subcontractors cannot provide enough resources, they hinder their own performance as well as that of other subconractors and ultimately the entire project Thus, construction projects need a new distributed coordination approach wherein all of the concerned subcontractors can reschedule a project dynamically. To enable the distributed coordination framework of project schedule changes, the author developed an agent-based compensatory negotiation methodology, which allows intelligent software agents to simulate negotiations on behalf of their human subcontractors. In addition to this theoretical work, 1 designed and implemented a prototype to demonstrate the effectiveness of the framework. Thus, this research formalizes the necessary steps that would help construction project participants to increase the efficiency of their resource use, which in turn will enhance successful completions of whole projects.

Preprocessing of Transmitted Spectrum Data for Development of a Robust Non-destructive Sugar Prediction Model of Intact Fruits (과실의 비파괴 당도 예측 모델의 성능향상을 위한 투과스펙트럼의 전처리)

  • Noh, Sang-Ha;Ryu, Dong-Soo
    • Journal of the Korean Society for Nondestructive Testing
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    • v.22 no.4
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    • pp.361-368
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    • 2002
  • The aim of this study was to investigate the effect of preprocessing the transmitted energy spectrum data on development of a robust model to predict the sugar content in intact apples. The spectrum data were measured from 120 Fuji apple samples conveying at the speed of 2 apples per second. Computer algorithms of preprocessing methods such as MSC, SNV, first derivative, OSC and their combinations were developed and applied to the raw spectrum data set. The results indicated that correlation coefficients between the transmitted energy values at each wavelength and sugar contents of apples were significantly improved by the preprocessing of MSC and SNV in particular as compared with those of no-preprocessing. SEPs of the prediction models showed great difference depending on the preprocessing method of the raw spectrum data, the largest of 1.265%brix and the smallest of 0.507% brix. Such a result means that an appropriate preprocessing method corresponding to the characteristics of the spectrum data set should be found or developed for minimizing the prediction errors. It was observed that MSC and SNV are closely related to prediction accuracy, OSC is to number of PLS factors and the first derivative resulted in decrease of the prediction accuracy. A robust calibration model could be d3eveloped by the combined preprocessing of MSC and OSC, which showed that SEP=0.507%brix, bias=0.0327 and R2=0.8823.

Decision Supprot System fr Arrival/Departure of Ships in Port by using Enhanced Genetic Programming (개선된 유전적 프로그래밍 기법을 이용한 선박 입출항 의사결정 지원 시스템)

  • Lee, Kyung-Ho;Yeun, Yun-Seog;Rhee, Wook
    • Journal of Intelligence and Information Systems
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    • v.7 no.2
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    • pp.117-127
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    • 2001
  • The Main object of this research is directed to LG Oil company harbor in kwangyang-hang, where various ships ranging from 300 ton to 48000ton DWT use seven berths in the harbor. This harbor suffered from inefficient and unsafe management procedures since it is difficult to set guidelines for arrival and departure of ships according to the weather conditions and the current guidelines dose not offer clear basis of its implications. Therefore, it has long been suggested that these guidelines should be improved. This paper proposes a decision-support system, which can quantitatively decide the possibility of entry or departure on a harbor by analyzing the weather conditions (wind, current, and wave) and taking account of factors such as harbor characteristics, ship characteristics, weight condition, and operator characteristics. This system has been verified using 5$_{th}$ and 7$_{th}$ berth in Kwangyang-hang harbor. Machine learning technique using genetic programming(GP) is introduced to the system to quantitatively decide and produce results about the possibility of entry or arrival, and weighted linear associative memory (WLAM) method is also used to reduce the amount of calculation the GP has to perform. Group of additive genetic programming trees (GAGPT) is also used to improve learning performance by making it easy to find global optimum.mum.

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Simulation of Scooped Swing in High Bar Using Lagrange's Method : A Case Study (라그랑지 방법을 이용할 철봉 몸굽혀 휘돌기 동작의 시뮬레이션)

  • Hah, Chong-Ku
    • The Journal of the Korea Contents Association
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    • v.7 no.4
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    • pp.234-240
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    • 2007
  • The purpose of this paper was to architecture optimal model of the scooped swing in high bar. The scooped swing was modeled to the double pendulum and was simulated with the Lagrange's equation of motion. Lagrange's method based on a energy approaching method was implemented as a equation of motion. The subject was a national man-gymnast(age 18yrs, height 153 cut mass 48 kg) and the high bar of SPIETH company was used to measure the scooped swing. Qualisys system(six MCU-240 cameras, QTM software)was used to capture data for imaging analysis. The solution of a model and data processing were solved in Mathematica5.0. The results were as follows: First model value of maximum bar displacement was longer than experimental value, that is, 0.02 m. Second, both angular pattern of segment1(HAT) had a increasing curve but curve patterns had a different concave and convex me. Third the experimental value of maximum angular angle of segment2(total leg) had larger than model value, that is, $4^{\circ}$. Conclusively, model parameters were quasi-optimized to obtain a quasi-match between simulated and actual performances. It hopes to simulate a human model by means of integrating musculoskeletal and neuromuscular system in the future study.

An Architecture of UPnP Bridge for Non-lP Devices with Heterogeneous Interfaces (다양한 Non-lP 장치를 위한 UPnP 브리지 구조)

  • Kang, Jeong-Seok;Choi, Yong-Soon;Park, Hong-Seong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.12B
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    • pp.779-789
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    • 2007
  • This paper presents an architecture of UPnP Bridge for interconnecting Non-lP devices with heterogeneous network interfaces to UPnP devices on UPnP networks. The proposed UPnP Bridge provides a Virtual UPnP device that performs generic UPnP Device's functionalities on behalf of Non-lP device. This paper defines 3 types of descriptions, Device Description, Message Field Description, and Extended UPnP Service Description in order to reduce the amount of effort required to connect a non-lP device with a new interface or message format to UPnP network. By these three types of descriptions and Message conversion module, developers for Non-lP devices can easily connect the devices to UPnP network without additional programming. So UPnP control point controls Non-lP devices as generic UPnP device. Some experiments validate the proposed architecture, which are performed on a test bed consisting of UPnP network the proposed bridge, and non-lP devices with CAN and RS232 interfaces.

Intensity Based Stereo Matching Algorithm Including Boundary Information (경계선 영역 정보를 이용한 밝기값 기반 스테레오 정합)

  • Choi, Dong-Jun;Kim, Do-Hyun;Yang, Yeong-Yil
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.35S no.12
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    • pp.84-92
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    • 1998
  • In this paper, we propose the novel cost functions for finding the disparity between the left and the right images in the stereo matching problem. The dynamic programming method is used in solving the stereo matching problem by Cox et al[10]. In the reference[10], only the intensity of the pixels in the epipolar line is used as the cost functions to find the corresponding pixels. We propose the two new cost functions. The information of the slope of the pixel is introduced to the constraints in determining the weights of intensity and direction(the historical information). The pixels with the higher slope are matched mainly by the intensity of pixels. As the slope becomes lower, the matching is performed mainly by the direction. Secondly, the disparity information of the previous epipolar line the pixel is used to find the disparity of the current epipolar line. If the pixel in the left epipolar line, $p-i$ and the pixel in the right epipolar line, $p-j$ satisfy the following conditions, the higher matching probability is given to the pixels, $p-i$ and $p-j$. i) The pixels, $p-i$ and $p-j$ are the pixles on the edges in the left and the right images, respectively. ⅱ) For the pixels $p-k$ and $p-l$ in the previous epipolar line, $p-k$and $p-l$ are matched and are the pixels on the same edge with $p-i$ and $p-j$, respectively. The proposed method compared with the original method[10] finds the better matching results for the test images.

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Generation Method of Expression Space for Realtime Facial Expression Control of 3D Avatar (3차원 아바타의 실시간 얼굴표정제어를 위한 표정공간의 생성방법)

  • Kim Sung-Ho
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.06a
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    • pp.109-111
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    • 2006
  • 본 논문은 애니메이터로 하여금 얼굴 표정들의 공간으로부터 일련의 표정을 선택하게 함으로써 3차원 아바타의 표정을 실시간적으로 제어할 수 있도록 하기 위한 표정공간의 생성방법에 관하여 기술한다. 본 시스템에서는 약 2400여개의 얼굴 표정 프레임을 이용하여 표정공간을 구성하였다. 본 기법에서는 한 표정을 표시하는 상태표현으로 얼굴특징 점들 간의 상호거리를 표시하는 거리행렬을 사용한다. 이 거리행렬의 집합을 표정공간으로 한다. 그러나 이 표정공간은 한 표정이 다른 표정까지 이동할 때 두 표정간의 직선경로를 통해 이동할 수 있는 그런 공간이 아니다. 본 기법에서는 한 표정에서 다른 표정까지 거쳐 갈 수 있는 경로를 캡쳐된 표정 데이터로부터 근사적으로 유추한다. 우선, 각 표정상태를 표현하는 거리행렬간의 거리가 일정 값 이하인 경우 두 표정을 인접해 있다고 간주한다. 임의의 두 표정 상태가 일련의 인접표정들의 집합으로 연결되어 있으면 두 표정간에 경로가 존재한다고 간주한다. 한 표정에서 다른 표정으로 변화할 때 두 표정간의 최단경로를 통해 이동한다고 가정한다. 두 표정간의 최단거리를 구하기 위해 다이내믹 프로그래밍 기법을 이용한다. 이 거리행렬의 집합인 표정공간은 다차원 공간이다. 3차원 아바타의 얼굴 표정 제어는 애니메이터들이 표정공간을 항해할 때 실시간적으로 수행된다. 이를 도와주기 위해 표정공간을 차원 스케일링 기법을 이용하여 2차원 공간으로 가시화하였고, 애니메이터들로 하여금 본 시스템을 사용하여 실시간 표정 제어를 수행하게 했는데, 본 논문은 그 결과를 평가한다.참여하는 빈들 간의 관계를 분석하여 워크플로우에 대한 성능 측정이 가능하도록 한다. 또한 제안된 메트릭을 통하여 EJB 어플리케이션의 성능 향상을 도모할 수 있도록 한다.로 표면 위로 자라났고, 부종은 창상 밑 조직까지 감소하였으며, 육아조직은 교원질 섬유로 대체되었다. 창상 유발 21일 후, 다른 창상에 비해, HG 처치창은 유의적으로 창상 표면이 거의 재생성 상피로 덮였으며, 육아조직은 창상 유발 14일 후와 비교해서 유의적으로 교원질 섬유로 대체되었다. 위의 모든 결과에서 보듯이, 개에서 전층피부 창상의 처치 시 HG의 사용은 HC와 생리 식염수에 비해 창상치유 복구기의 치유 속도를 촉진하는 것으로 사료된다.시범학교의 자녀를 들 부모들은 환경관련문제에 대한 의식 및 환경관련 제품에 대한 구매행동의 변화가 두드러지게 나타났다.EX>$d^{2+}$ + SA처리구는 두 화합물의 이중 효과에 의해 전반적인 생리 활성을 억제하여, 결국에는 식물의 고사를 유도하는 것으로 사료된다.목에 대한 보안'이 가장 중요한 것으로 나타났다. 본 연구에서는 솔루션 선정요인에 관한 중요도를 e-마켓플레이스의 유형과 산업 별로 평가해보았는데, 여기에서 밝혀진 중요도를 통해 e 마켓플레이스를 구축하고 자 하는 기업은 솔루션을 자체 개발하거나 구입할 때 올바른 의사결정을 할 수 있다. 그리고 솔루션을 제공하려는 기업측면에서는 e-마켓플레이스를 구축하고자 하는 기업에게 유형과 산업별로 적절한 솔루션을 제공할 수 있다.순환이 뇌대사 및 수술 후 신경학적 결과에 보다 유익한 효과를 제공해 줄 수 있음

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The Strategic Thinking of Mathematically Gifted Elementary Students in LOGO Project Learning (LOGO를 이용한 프로젝트 학습에서 나타난 초등 수학영재 학생들의 전략적 사고)

  • Lew, Hee-Chan;Jang, In-Ok
    • Journal of Educational Research in Mathematics
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    • v.20 no.4
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    • pp.459-476
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    • 2010
  • The purpose of this study is to suggest a new direction in using LOGO as a gifted education program and to seek an effective approach for LOGO teaching and learning, by analyzing the strategic thinking of mathematically gifted elementary students. This research is exploratory and inquisitive qualitative inquiry, involving observations and analyses of the LOGO Project learning process. Four elementary students were selected and over 12 periods utilizing LOGO programming, data were collected, including screen captures from real learning situations, audio recordings, observation data from lessons involving experiments, and interviews with students. The findings from this research are as follows: First, in LOGO Project Learning, the mathematically gifted elementary students were found to utilize such strategic ways of thinking as inferential thinking in use of prior knowledge and thinking procedures, generalization in use of variables, integrated thinking in use of the integration of various commands, critical thinking involving evaluation of prior commands for problem-solving, progressive thinking involving understanding, and applying the current situation with new viewpoints, and flexible thinking involving the devising of various problem solving skills. Second, the students' debugging in LOGO programming included comparing and constrasting grammatical information of commands, graphic and procedures according to programming types and students' abilities, analytical thinking by breaking down procedures, geometry-analysis reasoning involving analyzing diagrams with errors, visualizing diagrams drawn following procedures, and the empirical reasoning on the relationships between the whole and specifics. In conclusion, the LOGO Project Learning was found to be a program for gifted students set apart from other programs, and an effective way to promote gifted students' higher-level thinking abilities.

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A Web Accessability Compliance Framework for Website Development: A Case of W Bank Internet Banking Project - (웹사이트 개발을 위한 웹접근성 준수 프레임워크: - W 은행 인터넷 뱅킹 시스템 구축 사례 -)

  • Kim, Yoosin;Jeong, Seung Ryul
    • Journal of Internet Computing and Services
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    • v.14 no.5
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    • pp.87-99
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    • 2013
  • As Internet advances, websites with simpel HTML pages are changing to complex web application systems with enormous contents and various services. With this trend, it is noted that situations where Web accessibility of the old and the handicapped is inhibited are growing. To solve this problem, The Disability Discrimination Act has been enacted since April 2013. This act triggers massive website reorganization efforts. However, in order for the huge and sophisticated web applications and web sites to ensure a web accessibility, a framework is required to throughout the web site development. Based on thorough review of website development methodologies, web accessibility compliance standards, and various web accessibility issues related to website characteristics, this study proposes a practice oriented "Web Accessibility Compliance Framework". The current study also examines the usefulness and value of this framework by applying it to the internet banking development project of W bank and receiving a certificate for high quality website complying web accessibility standards.