• Title/Summary/Keyword: 클래스 다이어그램

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Implementation of Real-Time Network Quarter-View Battle Game Server to Make Nonstop Actions with Predicted Fire And Tussle (예측 사격과 난전을 통하여 논스톱 액션을 추구하는 실시간 네트워크 쿼터뷰 대전 게임 서버 구현)

  • Choi, Heul;Choi, Hyun-Ho;Lee, Bo-Young;Kim, Hyung-Geun;Seo, Jeong-Min;Lee, Seung-Yoon;Kim, Seul-Gi;Kim, Young-En;Shin, Bo-Ram;Lee, Chang-Heon;Kang, Myung-Ju;Kim, Sang-Jung;Lee, Jong-Won;Oh, Hyoun-Ju;Park, Chan-Il
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2014.07a
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    • pp.293-296
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    • 2014
  • 본 논문에서는 예측사격과 난전을 통하여 논스톱 액션을 추구하는 게임서버를 구현한다. 게임 서버를 구현하기 위하여 상용 엔진인 ProudNet과 Unity3D를 사용했으며, ProudNet은 강력한 상용 네트워크 엔진이며 Unity3D와 쉽게 데이터 통신을 할 수 있게 해준다. 클래스 다이어그램과 구성도를 통하여 예측 사격과 난전을 통하여 논스톱 액션을 추구하는 게임 서버 개발 방법을 제안한다.

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A Study on Conversion Between UML and Source Code Based on RTT(Round-Trip Translator) (RTT(Round-Trip Translator) 기반의 UML과 소스코드 변환에 대한 연구)

  • Kim, Ji Yong;Cho, Han Joo;Kim, Young Jong
    • KIPS Transactions on Software and Data Engineering
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    • v.8 no.9
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    • pp.349-354
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    • 2019
  • s programming education becomes more important in recent years, it is necessary to learn how the source code written by students reflects Object-Oriented(OO) concepts. We present a tool called the Round-Trip Translator(RTT) that transforms the Unified Modeling Language(UML) class diagram and Java source code to provide a web-based environment that provides real-time synchronization of UML and source code. RTT was created by improving existing RTE and is a tool for students who are learning OO concepts to understand how their UML or source code reflects the concepts that user intended. This study compares the efficiency and user- friendliness of RTT with the existing Round-Trip Engineering-based tools. The results show that students have improved understanding of OO concepts through UML and source code translation by using the RTT. We also found out that students were satisfied with the use of the RTT, which provides more efficient and convenient user interface than the existing tools.

Development of Walkability Search System (보행친화도 검색 시스템 개발)

  • Kim, Eun Jung;An, Donghyeok
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.9 no.12
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    • pp.987-997
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    • 2019
  • Walk score, walkablity index of built environmental condition, has developed and used in everyday life in United States. The purpose of this study is to produce walk score in Seoul, and to develop computer-based walk score system for improving it's usage. This study covers city of Seoul, and the unit of spatial analysis is 100m × 100m grid cell. This study uses same methodology with walk score in US, the Geographic Information Systems(GIS) is used for calculating the values of walk score(N=58,062). This study implemented Java-based system that utilizes walk score dataset(latitude, longitude, and walk score). This system provided search functions including both lat/long-based and address-based options. Meanwhile, this system was designed to provide the closest value of walk score in dataset if location did not match the certain points in dataset. This study has significance to provide walk score system being easily available to all.

The Effect of Contents Information Quality of u-Tourism Information System on Flow Theory and Satisfaction - Focusing on tourists who visited Namhansanseong - (u-관광정보시스템의 콘텐츠 정보품질이 플로우이론과 만족에 미치는 영향 -남한산성을 찾은 관광객을 중심으로-)

  • Sun, Su-Kyun
    • Journal of Digital Convergence
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    • v.17 no.4
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    • pp.137-147
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    • 2019
  • This paper studies the effect of content information quality of u-tourism information system on flow theory and satisfaction. The purpose of the research is to generate and propose flow-related information to satisfy tourists with content information quality. The meaning of this paper is to derive success factors for verifying satisfaction of content information quality to tourists, establish hypotheses as research models, and evaluate verification. The differentiation of this study is the design implementation of u-fusion tourism information system by combining flow relation information with flow theory. The contribution of this paper is the generation of flow related information and the elicitation of success factors of contents quality of u-tourism information system. The advantage is that tourists can be patterned by symbolization and the pattern can be illustrated. The limitations of this paper are limited to small areas, and the lack of objectivity is required and future tasks are needed to compensate for them.

The Effect of u-convergence Information System on Flow Theory and Tourist Satisfaction, Reuse Intention -Focusing on Flow Theory- (플로우 이론을 적용한 u-융합정보시스템이 관광객의 만족도와 재사용의도에 미치는 영향 -플로우 이론을 중심으로-)

  • Sun, Su-Kyun;Kim, Jong-In;Ko, Sun-Young
    • Journal of Digital Convergence
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    • v.19 no.1
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    • pp.389-399
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    • 2021
  • The research background of this paper is because the u-convergence information system applying flow theory lacks the measurement of tourist satisfaction. The purpose and research method of this study are as follows. The first is the suggestion of flow relation information display format algorithm. Second, by combining this algorithm and flow theory, a pattern algorithm was created according to the content information quality and the personality type of tourists. The expected effect of this study is to derive the success factors of the u-convergence information system by generating a pattern algorithm according to the flow relationship information display format and the tourist's personality type. The limitations of this paper are limited to one area, and objectivity is poor due to the lack of data and small area. In the future, it is necessary to evaluate the effectiveness through analysis after applying the method presented to other tourist destinations. Future tasks will need to be supplemented with data from expert groups and objectivity in various regions.

Model-based Integrated Development Tool for the Development of Applications in Ubiquitous Sensor Network (유비쿼터스 센서 네트워크에서 응용 프로그램 개발을 위한 모델 기반 통합 개발 도구)

  • Chong, Ki-Won;Kim, Ju-Il;Lee, Woo-Jin
    • Journal of KIISE:Computing Practices and Letters
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    • v.13 no.7
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    • pp.442-453
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    • 2007
  • A model-based integrated development tool for the development of USN application programs is proposed in this paper. The proposed tool has been implemented as a plug-in for Eclipse platform. The tool consists of Graphical User Interface, Modeler, Configuration Information Generator, Validity Checker, Source Code Generator and Templates Storage. Developers can implement USN applications from models of sensor networks using the tool. The developer can implement USN applications by automatic generation of execution code of each node in the sensor network after he/she designs a model of the sensor network. The configuration information of each node is automatically generated from the validated USN model. Then, the execution code is automatically generated using the configuration information and the predefined templates. Through the tool of this paper, developers can easily implement valid USN applications even if they do not know the details of low-level information. Also, a large number of application programs can be generated at once because application programs are generated from sensor network model instead of models of applications. Accordingly, the development effort of USN applications will be decreased and developers can consistently construct USN applications from USN models using the proposed tool.