• Title/Summary/Keyword: 컬러영상분할

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Automatic Classification Algorithm for Raw Materials using Mean Shift Clustering and Stepwise Region Merging in Color (컬러 영상에서 평균 이동 클러스터링과 단계별 영역 병합을 이용한 자동 원료 분류 알고리즘)

  • Kim, SangJun;Kwak, JoonYoung;Ko, ByoungChul
    • Journal of Broadcast Engineering
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    • v.21 no.3
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    • pp.425-435
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    • 2016
  • In this paper, we propose a classification model by analyzing raw material images recorded using a color CCD camera to automatically classify good and defective agricultural products such as rice, coffee, and green tea, and raw materials. The current classifying agricultural products mainly depends on visual selection by skilled laborers. However, classification ability may drop owing to repeated labor for a long period of time. To resolve the problems of existing human dependant commercial products, we propose a vision based automatic raw material classification combining mean shift clustering and stepwise region merging algorithm. In this paper, the image is divided into N cluster regions by applying the mean-shift clustering algorithm to the foreground map image. Second, the representative regions among the N cluster regions are selected and stepwise region-merging method is applied to integrate similar cluster regions by comparing both color and positional proximity to neighboring regions. The merged raw material objects thereby are expressed in a 2D color distribution of RG, GB, and BR. Third, a threshold is used to detect good and defective products based on color distribution ellipse for merged material objects. From the results of carrying out an experiment with diverse raw material images using the proposed method, less artificial manipulation by the user is required compared to existing clustering and commercial methods, and classification accuracy on raw materials is improved.

3D Quantitative Analysis of Cell Nuclei Based on Digital Image Cytometry (디지털 영상 세포 측정법에 기반한 세포핵의 3차원 정량적 분석)

  • Kim, Tae-Yun;Choi, Hyun-Ju;Choi, Heung-Kook
    • Journal of Korea Multimedia Society
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    • v.10 no.7
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    • pp.846-855
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    • 2007
  • Significant feature extraction in cancer cell image analysis is an important process for grading cell carcinoma. In this study, we propose a method for 3D quantitative analysis of cell nuclei based upon digital image cytometry. First, we acquired volumetric renal cell carcinoma data for each grade using confocal laser scanning microscopy and segmented cell nuclei employing color features based upon a supervised teaming scheme. For 3D visualization, we used a contour-based method for surface rendering and a 3D texture mapping method for volume rendering. We then defined and extracted the 3D morphological features of cell nuclei. To evaluate what quantitative features of 3D analysis could contribute to diagnostic information, we analyzed the statistical significance of the extracted 3D features in each grade using an analysis of variance (ANOVA). Finally, we compared the 2D with the 3D features of cell nuclei and analyzed the correlations between them. We found statistically significant correlations between nuclear grade and 3D morphological features. The proposed method has potential for use as fundamental research in developing a new nuclear grading system for accurate diagnosis and prediction of prognosis.

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Face recognition using PCA and face direction information (PCA와 얼굴방향 정보를 이용한 얼굴인식)

  • Kim, Seung-Jae
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.10 no.6
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    • pp.609-616
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    • 2017
  • In this paper, we propose an algorithm to obtain more stable and high recognition rate by using left and right rotation information of input image in order to obtain a stable recognition rate in face recognition. The proposed algorithm uses the facial image as the input information in the web camera environment to reduce the size of the image and normalize the information about the brightness and color to obtain the improved recognition rate. We apply Principal Component Analysis (PCA) to the detected candidate regions to obtain feature vectors and classify faces. Also, In order to reduce the error rate range of the recognition rate, a set of data with the left and right $45^{\circ}$ rotation information is constructed considering the directionality of the input face image, and each feature vector is obtained with PCA. In order to obtain a stable recognition rate with the obtained feature vector, it is after scattered in the eigenspace and the final face is recognized by comparing euclidean distant distances to each feature. The PCA-based feature vector is low-dimensional data, but there is no problem in expressing the face, and the recognition speed can be fast because of the small amount of calculation. The method proposed in this paper can improve the safety and accuracy of recognition and recognition rate faster than other algorithms, and can be used for real-time recognition system.

Skin Region Detection Using Histogram Approximation Based Mean Shift Algorithm (Mean Shift 알고리즘 기반의 히스토그램 근사화를 이용한 피부 영역 검출)

  • Byun, Ki-Won;Joo, Jae-Heum;Nam, Ki-Gon
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.48 no.4
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    • pp.21-29
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    • 2011
  • At existing skin detection methods using skin color information defined based on the prior knowldege, threshold value to be used at the stage of dividing the backround and the skin region was decided on a subjective point of view through experiments. Also, threshold value was selected in a passive manner according to their background and illumination environments in these existing methods. These existing methods displayed a drawback in that their performance was fully influenced by the threshold value estimated through repetitive experiments. To overcome the drawback of existing methods, this paper propose a skin region detection method using a histogram approximation based on the mean shift algorithm. The proposed method is to divide the background region and the skin region by using the mean shift method at the histogram of the skin-map of the input image generated by the comparison of the similarity with the standard skin color at the CbCr color space and actively finding the maximum value converged by brightness level. Since the histogram has a form of discontinuous function accumulated according to the brightness value of the pixel, it gets approximated as a Gaussian Mixture Model (GMM) using the Bezier Curve method. Thus, the proposed method detects the skin region by using the mean shift method and actively finding the maximum value which eventually becomes the dividing point, not by using the manually selected threshold value unlike other existing methods. This method detects the skin region high performance effectively through experiments.

Face Tracking Method based on Neural Oscillatory Network Using Color Information (컬러 정보를 이용한 신경 진동망 기반 얼굴추적 방법)

  • Hwang, Yong-Won;Oh, Sang-Rok;You, Bum-Jae;Lee, Ji-Yong;Park, Mig-Non;Jeong, Mun-Ho
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.48 no.2
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    • pp.40-46
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    • 2011
  • This paper proposes a real-time face detection and tracking system that uses neural oscillators which can be applied to access regulation system or control systems of user authentication as well as a new algorithm. We study a way to track faces using the neural oscillatory network which imitates the artificial neural net of information handing ability of human and animals, and biological movement characteristic of a singular neuron. The system that is suggested in this paper can broadly be broken into two stages of process. The first stage is the process of face extraction, which involves the acquisition of real-time RGB24bit color video delivering with the use of a cheap webcam. LEGION(Locally Excitatory Globally Inhibitory)algorithm is suggested as the face extraction method to be preceded for face tracking. The second stage is a method for face tracking by discovering the leader neuron that has the greatest connection strength amongst neighbor neuron of extracted face area. Along with the suggested method, the necessary element of face track such as stability as well as scale problem can be resolved.

Object VR-based Virtual Textile Wearing System Using Textile Texture Mapping (직물 텍스쳐 매핑을 이용한 객체 VR 기반 가상 직물 착용 시스템)

  • Kwak, No-Yoon
    • Journal of Digital Convergence
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    • v.10 no.8
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    • pp.239-247
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    • 2012
  • This paper is related to an Object VR-based virtual textile wearing system carrying out textile texture mapping based on viewpoint vector estimation and intensity difference map. The proposed system is characterized as capable of virtually wearing a new textile pattern selected by the user to the clothing shape section segmented from multi-view 2D images of clothes model for Object VR(Object Virtual Reality), and three-dimensionally viewing its virtual wearing appearance at multi-view points of the object. Regardless of color or intensity of model clothes, the proposed system is possible to virtually change the textile pattern with holding the properties of the selected clothing shape section, and also to quickly and easily simulate, compare, and select multiple textile pattern combinations for individual styles or entire outfits. The proposed system can provide higher practicality and easy-to-use interface, as it makes real-time processing possible in various digital environment, and creates comparatively natural and realistic virtual wearing styles, and also makes semi-automatic processing possible to reduce the manual works.

Hardware-Accelerated Multipipe Parallel Rendering of Large Data Streams

  • Park, Sanghun;Park, Sangmin;Bajaj, Chandrajit;Ihm, Insung
    • Journal of the Korea Computer Graphics Society
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    • v.7 no.2
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    • pp.21-28
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    • 2001
  • As a result of the recent explosive growth of scientific data, extremely large volume datasets have become increasingly commonplace. While several texture-based volume rendering algorithms have been proposed, most of them focused on volumes smaller than the hardware's available texture memory. This paper presents a new parallel volume rendering scheme for very large static and time-varying data on a multipipe system architecture. Our scheme subdivides large volumes dynamically into smaller bricks, and assigns them adaptively to graphics pipes to minimize the costs of texture swapping. With the new method, Phong shaded images can be easily created by computing the gradients on the fly and using the color matrix feature of OpenGL. We report experimental results on an SGI Onyx2 for the various large datasets.

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Object VR-based 2.5D Virtual Textile Wearing System : Viewpoint Vector Estimation and Textile Texture Mapping (오브젝트 VR 기반 2.5D 가상 직물 착의 시스템 : 시점 벡터 추정 및 직물 텍스쳐 매핑)

  • Lee, Eun-Hwan;Kwak, No-Yoon
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.19-26
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    • 2008
  • This paper is related to a new technology allowing a user to have a 360 degree viewpoint of the virtual wearing object, and to an object VR(Virtual Reality)-based 2D virtual textile wearing system using viewpoint vector estimation and textile texture mapping. The proposed system is characterized as capable of virtually wearing a new textile pattern selected by the user to the clothing shape section segmented from multiview 2D images of clothes model for object VR, and three-dimensionally viewing its virtual wearing appearance at a 360 degree viewpoint of the object. Regardless of color or intensity of model clothes, the proposed system is possible to virtually change the textile pattern with holding the illumination and shading properties of the selected clothing shape section, and also to quickly and easily simulate, compare, and select multiple textile pattern combinations for individual styles or entire outfits. The proposed system can provide higher practicality and easy-to-use interface, as it makes real-time processing possible in various digital environment, and creates comparatively natural and realistic virtual wearing styles, and also makes semi -automatic processing possible to reduce the manual works to a minimum. According to the proposed system, it can motivate the creative activity of the designers with simulation results on the effect of textile pattern design on the appearance of clothes without manufacturing physical clothes and, as it can help the purchasers for decision-making with them, promote B2B or B2C e-commerce.

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