• Title/Summary/Keyword: 컨텍스트 획득

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Analysis of the Meaning of through the Application of Semiontics (기호학 적용을 통한 의 의미 분석)

  • Gwak, E-Sac
    • Journal of Korea Game Society
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    • v.14 no.5
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    • pp.15-24
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    • 2014
  • Semiotics studies the structures and systems of all signs related to human life, thus being capable of analyzing games. "Playing games" can be deemed as an act of reading or interpreting games semiotically, which makes game producers "senders," games "texts," gamers "receivers," and gamers playing games "contexts." Since most games are in the multi-variable narrative format, however, it is not a frequent case that gamers interpret games in the ways intended by producers. This study thus set out to analyze and interpret the console game (2001) remembered as the same evaluation by many gamers in the way intended by the producer. For analysis, the study defined its story program by analyzing the plot and sequence. For semantic analysis, the study applied the Actor Model and the Semiotic Square Model to interpret . The process identified such codes as confrontation, assistance, collaboration, and control and confirmed that Ico and Yorda, non-subject characters, were transforming into subject ones. That is, tells a story of the main characters that used to lead a non-subject life earning lives of their own.

Infrared-based User Location Tracking System for Indoor Environments (적외선 기반 실내 사용자 위치 추적 시스템)

  • Jung, Seok-Min;Jung, Woo-Jin;Woo, Woon-Tack
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.42 no.5
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    • pp.9-20
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    • 2005
  • In this paper, we propose ubiTrack, a system which tracks users' location in indoor environments by employing infrared-based proximity method. Most of recently developed systems have focussed on performance and accuracy. For this reason, they adopted the idea of centralized management, which gathers all information in a main system to monitor users' location. However, these systems raise privacy concerns in ubiquitous computing environments where tons of sensors are seamlessly embedded into environments. In addition, centralized systems also need high computational power to support multiple users. The proposed ubiTrack is designed as a passive mobile architecture to relax privacy problems. Moreover, ubiTrack utilizes appropriate area as a unit to efficiently track users. To achieve this, ubiTrack overlaps each sensing area by utilizing the TDM (Time-Division Multiplexing) method. Additionally, ubiTrack exploits various filtering methods at each receiver and utilization module. The filtering methods minimize unexpected noise effect caused by external shock or intensity weakness of ID signal at the boundary of sensing area. ubiTrack can be applied not only to location-based applications but also to context-aware applications because of its associated module. This module is a part of middleware to support communication between heterogeneous applications or sensors in ubiquitous computing environments.

Skin Color Region Segmentation using classified 3D skin (계층화된 3차원 피부색 모델을 이용한 피부색 분할)

  • Park, Gyeong-Mi;Yoon, Ga-Rim;Kim, Young-Bong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.8
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    • pp.1809-1818
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    • 2010
  • In order to detect the skin color area from input images, many prior researches have divided an image into the pixels having a skin color and the other pixels. In a still image or videos, it is very difficult to exactly extract the skin pixels because lighting condition and makeup generate a various variations of skin color. In this thesis, we propose a method that improves its performance using hierarchical merging of 3D skin color model and context informations for the images having various difficulties. We first make 3D color histogram distributions using skin color pixels from many YCbCr color images and then divide the color space into 3 layers including skin color region(Skin), non-skin color region(Non-skin), skin color candidate region (Skinness). When we segment the skin color region from an image, skin color pixel and non-skin color pixels are determined to skin region and non-skin region respectively. If a pixel is belong to Skinness color region, the pixels are divided into skin region or non-skin region according to the context information of its neighbors. Our proposed method can help to efficiently segment the skin color regions from images having many distorted skin colors and similar skin colors.