• Title/Summary/Keyword: 캐쉬 적중율

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A New Cache Replacement Policy for Improving Last Level Cache Performance (라스트 레벨 캐쉬 성능 향상을 위한 캐쉬 교체 기법 연구)

  • Do, Cong Thuan;Son, Dong Oh;Kim, Jong Myon;Kim, Cheol Hong
    • Journal of KIISE
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    • v.41 no.11
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    • pp.871-877
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    • 2014
  • Cache replacement algorithms have been developed in order to reduce miss counts. In modern processors, the performance gap between the processor and main memory has been increasing, creating a more important role for cache replacement policies. The Least Recently Used (LRU) policy is one of the most common policies used in modern processors. However, recent research has shown that the performance gap between the LRU and the theoretical optimal replacement algorithm (OPT) is large. Although LRU replacement has been proven to be adequate over and over again, the OPT/LRU performance gap is continuously widening as the cache associativity becomes large. In this study, we observed that there is a potential chance to improve cache performance based on existing LRU mechanisms. We propose a method that enhances the performance of the LRU replacement algorithm based on the access proportion among the lines in a cache set during a period of two successive replacement actions that make the final replacement action. Our experimental results reveals that the proposed method reduced the average miss rate of the baseline 512KB L2 cache by 15 percent when compared to conventional LRU. In addition, the performance of the processor that applied our proposed cache replacement policy improved by 4.7 percent over LRU, on average.

Analysis of GPGPU Performance by dedicating L2 Cache for Texture Data (텍스쳐 데이터를 위한 2차 캐쉬 구조를 가지는 그래픽 처리 장치의 성능 분석)

  • Kim, Gwang Bok;Kim, Cheol Hong
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2017.01a
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    • pp.143-144
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    • 2017
  • 최근 그래픽 처리 장치는 DRAM에 대한 접근을 줄이고자 여러 메모리 계층을 사용하고 있다. GPGPU의 L2 캐쉬는 요청 데이터의 타입에 따라 별도로 접근하는 L1 메모리와 다르게 레이턴시가 긴 DRAM에 접근하기 전에 모든 데이터 타입이 접근 가능한 캐쉬이다. 본 논문에서는 애플리케이션에서 명시하는 다양한 데이터 타입에 대하여 접근 및 적재를 허용하는 L2 캐쉬를 오직 텍스쳐 데이터만을 허용하도록 하여 변화하는 성능을 분석하고자 한다. 본 실험을 위해 텍스쳐 데이터 이외의 데이터 타입은 L2 캐쉬를 바이패스하여 바로 DRAM에 접근하도록 구조를 변경한다. 실험을 통한 분석 결과 텍스쳐 데이터만을 허용하는 경우 대부분의 벤치마크에서 성능 감소가 발생하여 기존 구조대비 평균 5.58% 감소율을 확인하였다. 반대로, 본 논문의 실험 환경에서의 L2 캐쉬의 적중률이 낮은 애플리케이션인 needle은 불필요한 L2 접근을 바이패스 함으로써 전체적인 성능 증가를 이끌어낸 것으로 분석된다.

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Acceleration of LU-SGS Code on Latest Microprocessors Considering the Increase of Level 2 Cache Hit-Rate (최신 마이크로프로세서에서 2차 캐쉬 적중률 증가를 고려한 LU-SGS 코드의 가속)

  • Choi, J.Y.;Oh, Se-Jong
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.30 no.7
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    • pp.68-80
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    • 2002
  • An approach for composing a performance optimized computational code is suggested for latest microprocessors. The concept of the code optimization, called here as localization, is maximizing the utilization of the second level cache that is common to all the latest computer system, and minimizing the access to system main memory. In this study, the localized optimization of LU-SGS (Lower-Upper Symmetric Gauss-Seidel) code for the solution of fluid dynamic equations was carried out in three different levels and tested for several different microprocessor architectures most widely used in these days. The test results of localized optimization showed a remarkable performance gain up to 7.35 times faster solution, depending on the system, than the baseline algorithm for producing exactly the same solution on the same computer system.

A Fixed Grid Based Cache Algorithm for Performance Improvement in Internet Geographic Information System (인터넷 지리 정보 시스템에서의 성능 개선을 위한 고정 그리드 기반의 캐쉬 알고리즘)

  • Moon, Jin-Yong;Koo, Yong-Wan
    • Journal of Internet Computing and Services
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    • v.1 no.1
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    • pp.27-34
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    • 2000
  • Recently, the use of Geographic Information System in each field of our society is on the increase according to the development of the Internet. But, thereis a problem of the user access latencies, the network traffic, and the server overload in Internet Geographic Information System because spatial data are transferred in large volumes. In this paper, we propose a cache algorithm on client side to solve the above problems. The proposed algorithm demonstrates the performance improvement over known studies by utilizing unit time and spatial proximity. In addition, this paper conducts a performance evaluation to measure the improvement in algorithm efficiency and analyzes the results of the performance evaluation. When spatial data queries are conducted, according to our performance evaluation, hit rate has been improved over the existing algorithms.

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Disk Cache Manager based on Minix3 Microkernel : Design and Implementation (Minix3 마이크로커널 기반 디스크 캐쉬 관리자의 설계 및 구현)

  • Choi, Wookjin;Kang, Yongho;Kim, Seonjong;Kwon, Hyeogsoong;Kim, Jooman
    • Journal of Digital Convergence
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    • v.11 no.11
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    • pp.421-427
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    • 2013
  • Disk Cache Manager(DCM), a functional server of microkernel based, to improve the I/O power of shared disks is designed and implemented in this work. DCM interfaces other different servers with message passing through ports by serving as a system actor the multi-thread mode on the Minix3 micro-kernel. DCM proposed in this paper uses the shared disk logically as a Seven Disk and Sodd Disk to enable parallel I/O. DCM enables the efficient placement of disk data because it raises disk cache hit-ratio by increasing the cache size when the utilization of the particular disk is high. Through experimental results, we show that DCM is quite efficient for a shared disk with higher utilization.