• Title/Summary/Keyword: 최적경로

Search Result 1,413, Processing Time 0.025 seconds

Design and Implementation of a Web System Providing Optimal Travel Routes (여행지 최적 경로를 제공하는 웹 시스템의 설계와 구현)

  • Yim, Jae-Geol;Lee, Kang-Jai
    • Journal of the Korea Society of Computer and Information
    • /
    • v.12 no.5
    • /
    • pp.19-27
    • /
    • 2007
  • We have implemented a WWW homepage which finds an optimal route for users. There already exist many web sites which provide the optimal route when a start and a destination cities are given. However, none of them can find the optimal route when a number of cities to be visited. The problem of finding the optimal route starting at a given start city and visiting through all the given intermediate cities and finally returning to the start city is called Travelling Sales Person(TSP) problem. TSP is a well known exponential time complexity problem. We have implemented an artificial intelligent search algorithm for TSP on our homepage. The main feature of our algorithm is that the destination may not be the same as the start city whereas all of the existing heuristic algorithms for TSP assume that the start and the destination cities are the same. The web page asks a user to select all the cities he or she wants to visit(including start and destination city), then it finds a sequence of the cities such that the user would travel minimum distance if he or she visits the cities in the order of the sequence. This paper presents algorithms used in the homepage.

  • PDF

Optimal Route Guidance Algorithm using Lidar Sensor (Lidar 센서를 활용한 최적 경로 안내 알고리즘)

  • Choi, Seungjin;Kim, Dohun;Lim, Jihu;Park, Sanghyun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2021.10a
    • /
    • pp.400-403
    • /
    • 2021
  • Algorithms for predicting the optimal route of vehicles are being actively sudied with the recent development of autonomous driving technology. Companies such as SK, Kakao, and Naver provide services that navigate the optimal route. They predicts the optimal path with information from the users in real time. However, they can predict the optimal route, but not optimal lane route. We proposes a system that navigates the optimal lane path with coordinates data from vehicles using Lidar sensor. The proposed method is a system that guides smooth lanes by acquiring time series coordinate data of a vehicle after performing the Lidar-based object detection method. we demonstrates the performance using actual acquired data from the experimental results.

  • PDF

Analysis of Optimal Infiltraction Route using Genetic Algorithm (유전자 알고리즘을 이용한 최적침투경로 분석)

  • Bang, Soo-Nam;Sohn, Hyong-Gyoo;Kim, Sang-Pil;Kim, Chang-Jae;Heo, Joon
    • Korean Journal of Remote Sensing
    • /
    • v.27 no.1
    • /
    • pp.59-68
    • /
    • 2011
  • The analysis of optimal infiltration path is one of the representative fields in which the GIS technology can be useful for the military purpose. Usually the analysis of the optimal path is done with network data. However, for military purpose, it often needs to be done with raster data. Because raster data needs far more computation than network data, it is difficult to apply the methods usually used in network data, such as Dijkstra algorithm. The genetic algorithm, which has shown great outcomes in optimization problems, was applied. It was used to minimize the detection probability of infiltration route. 2D binary array genes and its crossover and mutation were suggested to solve this problem with raster data. 30 tests were performed for each population size, 500, 1000, 2000, and 3000. With each generation, more adoptable routes survived and made their children routes. Results indicate that as the generations increased, average detection probability decreased and the routes converged to the optimal path. Also, as the population size increases, more optimal routes were found. The suggested genetic algorithm successfully finds the optimal infiltration route, and it shows better performance with larger population.

Optimized Path Finding Algorithm for Walking Convenience of the People with Reduced Mobility (교통약자의 이동편의를 위한 최적경로 탐색 기법)

  • Moon, Mikyeong;Lee, Youngmin;Yu, Kiyun;Kim, Jiyoung
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
    • /
    • v.34 no.3
    • /
    • pp.273-282
    • /
    • 2016
  • There has been growing social interest recently in the movement rights of people with reduced mobility. However, it simply eliminates the temporary inconvenience of walking of people with reduced mobility because it focuses only on supply of institutional facilities. Therefore, we look forward to improving movement welfare by proposing an optimized path finding algorithm for people with reduced mobility that takes into consideration physical elements affecting their movement, such as slope, steps etc. We selected Walking barrier factor by analyzing previous studies and calculated the relative importance of Walking barrier factors using an Analytic Hierarchy Process(AHP). Next, through the fuzzy system, the Walking disturbance level of link, which integrates the weights of Walking barrier factors and the attributes of each link, is derived. Then, Walking path cost that takes into consideration the ‘length’ factors is calculated and an optimized path for people with reduced mobility is searched using Dijkstra’s Algorithm. Nineteen different paths were searched and we confirmed that the derived paths are meaningful in terms of improving the mobility of people with reduced mobility by conducting a field test. We look forward to improving movement welfare by providing a navigation service using the path finding algorithm proposed in this study.

Development of Optimal Maze Path Game Using Java (3차원 최적 미로 게임 개발)

  • Kim, Ki-Bum;Baek, Tae-Gwan;Jeong, Gab-Joong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2007.06a
    • /
    • pp.113-116
    • /
    • 2007
  • This paper describes the development of an optimal 3D maze path game as web-based game contents. Client user using web can access and run java applet program with download of java byte code with the independence of hardware system. The optimal 3D maze path game developed in this paper consists of random maze path generation module, selected path input module, weighted optimal path search module, and path comparison module. It enhances the cognition faculty of game users with the comparison of the maze path searched by optimal path search algorithm and the selected maze path by game users.

  • PDF

Development of Optimal Maze Path Game Using Java (Java를 이용한 최적 미로 게임 개발)

  • Jeong, Gab-Joong;Lee, Yeong-Joon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • v.9 no.1
    • /
    • pp.671-674
    • /
    • 2005
  • This paper describes the development of an optimal maze path game as web-based game contents. Client suer using web can access and run java applet program with download of java byte code with the independence of hardware system. The optimal maze path game developed in this paper consists of random maze path generation module, selected path input module, weighted optimal path search module, and path comparison module, selected path input module, weighted optimal path search module, and path comparison module. It enhances the cognition faculty of game users with the comparison of the maze path searched by optimal path search algorithm and the selected maze path by game users.

  • PDF

A Deterministic User Optimal Traffic Assignment Model with Route Perception Characteristics of Origins and Destinations for Advanced Traveler Information System (ATIS 체계 구축을 위한 출발지와 도착지의 경로 인지 특성 반영 확정적 사용자 최적통행배정 모형)

  • Shin, Seong-Il;Sohn, Kee-Min;Lee, Chang-Ju
    • The Journal of The Korea Institute of Intelligent Transport Systems
    • /
    • v.7 no.1
    • /
    • pp.10-21
    • /
    • 2008
  • User travel behavior is based on the existence of complete traffic information in deterministic user optimal principle by Wardrop(1952). According to deterministic user optimal principle, users choose the optimal route from origin to destination and they change their routes arbitrarily in order to minimize travel cost. In this principle, users only consider travel time as a factor to take their routes. However, user behavior is not determined by only travel time in actuality. Namely, the models that reflect only travel time as a route choice factor could give irrational travel behavior results. Therefore, the model is necessary that considers various factors including travel time, transportation networks structure and traffic information. In this research, more realistic deterministic optimal traffic assignment model is proposed in the way of route recognizance behavior. This model assumes that when users decide their routes, they consider many factors such as travel time, road condition and traffic information. In addition, route recognizance attributes is reflected in this suggested model by forward searching method and backward searching method with numerical formulas and algorithms.

  • PDF

A Study on Optimal Path Searching using Fuzzy and GAs (퍼지와 유전 알고리즘을 이용한 최적경로 탐색 연구)

  • An, Dae-Hun;Choe, U-Gyeong;Seo, Jae-Yong;Kim, Seong-Hyeon;Jeon, Hong-Tae
    • Proceedings of the Korean Institute of Intelligent Systems Conference
    • /
    • 2007.04a
    • /
    • pp.161-164
    • /
    • 2007
  • 우리는 알지 못하는 장소를 찾기 위해 네비게이션을 이용한다. 아직은 단순히 최단거리를 알려주는 네비게이션이 주를 이루고 있다. 하지만 그 길이 최적의 경로가 되는 것은 아니다. 이 논문에서는 이러한 점을 보완하기 위한 새로운 방법을 제시하고 있다. RFID 리더기와 카드를 이용하여 이용자의 출입을 체크함으로써 실시간으로 변하는 각 장소의 인원현황을 알 수 있다. 그리고 거리, 혼잡도, 선호도 등의 몇 가지 정보들을 토대로 퍼지와 유전자 알고리즘을 기반으로 하는 TSP를 이용하여 각각의 이용자 성향에 맞는 최적의 경로를 알 수 있다. 접근성을 높이기 위해 최적의 경로를 보여주는 디스플레이를 장착한 로봇을 이용한다. 다양한 컨텐츠를 포함시키면 더욱 발전한 안내 시스템으로서의 구현이 가능하다.

  • PDF

A Routing Protocol of Optimal Medium per Hop based on a Max-Win Method (OMH-MW) for Overlapped Maritime Data Networks with Multiple Media (다중무선매체로 중첩된 해상데이터망을 위한 최다승기반 홉 단위 최적매체 경로배정 프로토콜)

  • Son, Joo-Young
    • Journal of Advanced Marine Engineering and Technology
    • /
    • v.35 no.5
    • /
    • pp.667-674
    • /
    • 2011
  • Data networks at sea will be overlapped networks with not only traditional carriers such as RF, satellites but also BWA like wireless LAN, WiBro, and WCDMA in near future. In this paper, an overlapped MANET model for data networks at sea, and a routing protocol (OMH-MW) selecting optimal transmission medium for each hop in routes are proposed. OMH-MW measures the optimality of each medium regarding the transmission characteristics of each application and those of the medium in together. The most suitable medium to each link is selected as the link in routes. Performances are compared with those of the MWR (Max-Win based Routing protocol searching optimal routes with only one medium).

Speaker Recognition Using Optimal Path and Weighted Orthogonal Parameters (최적경로와 가중직교인자를 이용한 화자인식)

  • Park, Seung-Kyu;Bai, Chul-Soo
    • The Journal of the Acoustical Society of Korea
    • /
    • v.11 no.2
    • /
    • pp.68-72
    • /
    • 1992
  • Recently, many researchers have studied the speaker recognition through the statistical processing method using Karhunen-Loeve Transform. However, the content of speaker's identity and the vocalization speed cause speaker recognition rate to be lowered. This parer studies the speaker recognition method using weighted orthogonal parameters which are weighted with eigen-values of speech so as to emphasize the speaker's identity, and optimal path which is made by DWP so as to normalize dynamic time feature of speech. To confirm this method, we compare the speaker recognition rate from this proposed method with that from the conventional statistical processing method. As a result, it is shown that this method is more excellent in speaker recognition rate than conventional method.

  • PDF