• Title/Summary/Keyword: 차세대정보시스템

Search Result 1,317, Processing Time 0.028 seconds

A Distributed Time Synchronization Technique for OFDMA-based Wireless Mesh Communication Systems Using Bio-inspired Algorithm (생체모방 알고리즘을 이용한 OFDMA 무선 메쉬 통신시스템의 분산 시간 동기화 기법 연구)

  • Kim, Mi-Jeong;Lee, Yun-Jae;Cho, Yong-Soo
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.38A no.12
    • /
    • pp.1069-1078
    • /
    • 2013
  • In this paper, we propose a distributed time synchronization technique for OFDMA- based wireless mesh communication systems. The proposed technique employs the bio-inspired algorithm for self-time synchronization in the physical layer. To achieve the network synchronicity, the proposed technique updates the transmission time and the FFT window using the TDoA information of received signals from the neighbor nodes. The proposed technique can achieve fast self-synchronization among nodes with a simple algorithm, without the need of a centralized controller. The performance of the proposed time synchronization technique is evaluated by simulation in terms of convergence speed and convergence probability.

A Comparative Study of PRAM-based Join Algorithms (PRAM 기반의 조인 알고리즘 성능 비교 연구)

  • Choi, Yongsung;On, Byung-Won;Choi, Gyu Sang;Lee, Ingyu
    • Journal of KIISE
    • /
    • v.42 no.3
    • /
    • pp.379-389
    • /
    • 2015
  • With the advent of non-volatile memories such as Phase Change Memory (PCM or PRAM) and Magneto Resistive RAM (MRAM), active studies have been carried out on how to replace Dynamic Random-Access Memory (DRAM) with PRAM. In this paper, we study both endurance and performance issues of existing join algorithms that are based on PRAM-based computer systems and have been widely used until now: Block Nested Loop Join, Sort-Merge Join, Grace Hash Join, and Hybrid Hash Join. Our experimental results show that the existing join algorithms need to be redesigned to improve both the endurance and performance of PRAMs. To the best of our knowledge, this is the first research to scientifically study the results of the four join algorithms running on PRAM-based systems. In this work, our main contribution is the modeling and implementation of a PRAM-based simulator for a comparative study of the existing join algorithms.

Parallelism-aware Request Scheduling for MEMS-based Storages (MEMS 기반 저장장치를 위한 병렬성 기반 스케줄링 기법)

  • Lee, So-Yoon;Bahn, Hyo-Kyung;Noh, Sam-H.
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.34 no.2
    • /
    • pp.49-56
    • /
    • 2007
  • MEMS-based storage is being developed as a new storage media. Due to its attractive features such as high-bandwidth, low-power consumption, high-density, and low cost, MEMS storage is anticipated to be used for a wide range of applications from storage for small handhold devices to high capacity mass storage servers. However, MEMS storage has vastly different physical characteristics compared to a traditional disk. First, MEMS storage has thousands of heads that can be activated simultaneously. Second, the media of MEMS storage is a square structure which is different from the platter structure of disks. This paper presents a new request scheduling algorithm for MEMS storage that makes use of the aforementioned characteristics. This new algorithm considers the parallelism of MEMS storage as well as the seek time of requests on the two dimensional square structure. We then extend this algorithm to consider the aging factor so that starvation resistance is improved. Simulation studies show that the proposed algorithms improve the performance of MEMS storage by up to 39.2% in terms of the average response time and 62.4% in terms of starvation resistance compared to the widely acknowledged SPTF (Shortest Positioning Time First) algorithm.

A Q-learning based channel access scheme for cognitive radios (무선 인지 시스템을 위한 Q-learning 기반 채널접근기법)

  • Lee, Young-Doo;Koo, In-Soo
    • Journal of Internet Computing and Services
    • /
    • v.12 no.3
    • /
    • pp.77-88
    • /
    • 2011
  • In distributed cognitive radio networks, cognitive radio devices which perform the channel sensing individually, are seriously affected by radio channel environments such as noise, shadowing and fading such that they can not property satisfy the maximum allowable interference level to the primary user. In the paper, we propose a Q-learning based channel access scheme for cognitive radios so as to satisfy the maximum allowable interference level to the primary user as well as to improve the throughput of cognitive radio by opportunistically accessing on the idle channels. In the proposed scheme, the pattern of channel usage of the primary user will be learned through Q-learning during the pre-play learning step, and then the learned channel usage pattern will be utilized for improving the sensing performance during the Q-learning normal operation step. Through the simulation, it is shown that the proposed scheme can provide bettor performance than the conventional energy detector in terms of the interference level to primary user and the throughput of cognitive radio under both AWGN and Rayleigh fading channels.

Analyzing the Overhead of the Memory Mapped File I/O for In-Memory File Systems (메모리 파일시스템에서 메모리 매핑을 이용한 파일 입출력의 오버헤드 분석)

  • Choi, Jungsik;Han, Hwansoo
    • KIISE Transactions on Computing Practices
    • /
    • v.22 no.10
    • /
    • pp.497-503
    • /
    • 2016
  • Emerging next-generation storage technologies such as non-volatile memory will help eliminate almost all of the storage latency that has plagued previous storage devices. In conventional storage systems, the latency of slow storage devices dominates access latency; hence, software efficiency is not critical. With low-latency storage, software costs can quickly dominate memory latency. Hence, researchers have proposed the memory mapped file I/O to avoid the software overhead. Mapping a file into the user memory space enables users to access the file directly. Therefore, it is possible to avoid the complicated I/O stack. This minimizes the number of user/kernel mode switchings. In addition, there is no data copy between kernel and user areas. Despite of the benefits in the memory mapped file I/O, its overhead still needs to be addressed, as the existing mechanism for the memory mapped file I/O is designed for slow block devices. In this paper, we identify the overheads of the memory mapped file I/O via experiments.

Design of Neuro-Fuzzy LED Emotional Lighting System for Concentration and Resting Situations in Indoor Environment (실내 환경 집중 및 휴식상황에서의 뉴로-퍼지를 통한 LED 감성조명 시스템 설계)

  • Kang, Eun-Yeong;Kim, Hyo-Jun;Park, Keon-Jun;Kim, Young-Kab
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.19 no.3
    • /
    • pp.558-566
    • /
    • 2015
  • LED, the next-generation light source, rapidly develops and has advantages of low power, high efficiency, and long life. Accordingly, an interest in lightings by using LED rises. If emotional lighting is implemented by using LED, all colors can be represented by using 3 primary colors of light, differently from the conventional single-color lighting. LED emotional lightings which can control human emotions continue to be developed thanks to these advantages. This study was conducted to design an algorithm for expressing LED emotional lighting in line with the situation and temperature by extracting colors for concentration and resting situations in indoor environment and mixing them with colors of the temperature felt by user. The LED emotional lighting designed with a neuro-fuzzy system was found to have effects on user's emotions during concentration and resting.

A Study of 3D Sound Modeling based on Geometric Acoustics Techniques for Virtual Reality (가상현실 환경에서 기하학적 음향 기술 기반의 3차원 사운드 모델링 기술에 관한 연구)

  • Kim, Cheong Ghil
    • Journal of Satellite, Information and Communications
    • /
    • v.11 no.4
    • /
    • pp.102-106
    • /
    • 2016
  • With the popularity of smart phones and the help of high-speed wireless communication technology, high-quality multimedia contents have become common in mobile devices. Especially, the release of Oculus Rift opens a new era of virtual reality technology in consumer market. At the same time, 3D audio technology which is currently used to make computer games more realistic will soon be applied to the next generation of mobile phone and expected to offer a more expansive experience than its visual counterpart. This paper surveys concepts, algorithms, and systems for modeling 3D sound virtual environment applications. To do this, we first introduce an important design principle for audio rendering based on physics-based geometric algorithms and multichannel technologies, and introduce an audio rendering pipeline to a scene graph-based virtual reality system and a hardware architecture to model sound propagation.

Design and Implementation of LED Lighting Control System Using Arduino Yun and Cloud in IoT (사물인터넷에 아두이노 윤과 클라우드를 이용한 LED 조명 제어 시스템 설계)

  • Xu, Hao;Kim, Chul-Won
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.11 no.10
    • /
    • pp.983-988
    • /
    • 2016
  • Internet of Things Iranian people and things, things and things are connected through the Cloud. It can significantly save energy through a combination of LED lighting as a new ICT technologies and industry-to provide a human-centric, eco-friendly, and the content is embedded multifunction solutions that meet your needs, environment, implementation time according to user requirements, technology It can be systematized as converged next-generation lighting. In this paper, we have developed regarding whether the building in relation to the LED lighting control system using smart devices and Cloud-based user as a human connection through the board to the Arduino Yun lit LED lighting, wireless smart device or to the Cloud or off. After the Arduino Yun is connected to the Internet, taking the current date and time information from the Linux shell command used the way coming across the bridge (BRIDGE) its value.

Design and Implementation of Class Structure for Bluetooth HCI Layer (블루투스 HCI 계층을 위한 클레스 구조의 설계 및 구현)

  • Kim, Sik;Ryu, Su-Hyung
    • The Journal of Information Technology
    • /
    • v.5 no.1
    • /
    • pp.69-77
    • /
    • 2002
  • The Bluetooth is expected to be one of the most popular wireless telecommunication technology in the near future, and the protocol stack is essential to providing the various services with the Bluetooth-embedding systems or devices. The Bluetooth specification is an open, global specification defining the complete system, however, the protocol stack is usually implemented partly in hardware and partly as software running on its system, with different implementations partitioning the functionality between hardware and software in different ways. I investigate how to design and implement the Bluetooth protocol stack according to its specification. I focus on the HCI and the lower layer of the software protocol stack as a basic step for the development of our own protocol stack. As a result, paper provides how to partitioning the role of HCI layer, and how to implement the relationship between HCI packets, it's functionality and the flow control. Experiments show the discovering other Bluetooth devices and their connection. Furthermore experiments demonstrate the proper operation of data communication between the Bluetooth modules.

  • PDF

Design and Implementation of Mobile VTS Middleware for Efficient IVEF Service (효율적인 IVEF 서비스를 위한 모바일 VTS 미들웨어 설계 및 구현)

  • Park, Namje
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.39C no.6
    • /
    • pp.466-475
    • /
    • 2014
  • The IVEF service is the draft standard designed for exchange of information on sea traffic between the vessel traffic systems and between the vessels. Standardization of this service is under way as a part of the next-generation navigation system, called e-Navigation. The International Association of Lighthouse Authorities (IALA) suggests, on its recommendation V-145, the IVEF service model and the protocol for provisioning of this service. But the detailed configuration of this service must be designed by the users. This study suggests, based on the basic service model and protocol provided in the recommendation V-145, the implementation of the J-VTS middleware which will facilitate exchange of information on sea traffic. The J-VTS middleware consists of various components for providing the IVEF service and for processing the IVEF message protocols. The vessel traffic systems and the vessels corresponding to upper-layer applications may use the IVEF service with the functions provided by the J-VTS middleware, and the services are designed to be accessed according to the security level of users.