• Title/Summary/Keyword: 질문하기

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질문에 좌우되는 여론조사

  • 한국원자력산업회의
    • Nuclear industry
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    • v.8 no.12 s.70
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    • pp.22-25
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    • 1988
  • 현대사회에서는 대중의 견해를 묻기 위해 자주 여론조사를 실시한다. 그러나 여론조사는 주어지는 질문과 방법에 따라 나타나는 결과는 매우 상반되게 나타난다. 미국 에너지계발협의회(USCEA)의 Ann S. Bisconti 부이사장은 본고에서 여론조사의 위험성과 나타난 결과에 대해서 정확한 판단을 지적하고 있다.

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생물학과 자연모사

  • Jeong, Gil-Sang;Lee, Eun-Ok
    • Journal of the KSME
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    • v.56 no.12
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    • pp.37-41
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    • 2016
  • 인간의 삶은 자연에서 온다. 이 자연을 어떻게 이용하느냐는 자원 잉여의 시대를 지나 자원 고갈의 시대에 접어든 우리에게 근원적인 질문이다. 이 질문에 대하여 오랜 진화의 산물인 생명체의 효율적인 삶의 방식에서 답을 찾고자 한다.

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질병 - 육계농장을 위한 감보로병 Q&A

  • Yun, Jong-Ung
    • Monthly Korean Chicken
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    • v.15 no.11
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    • pp.114-119
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    • 2009
  • 최근 농장에서 감보로병과 관련 질문하는 사례가 종종 있어 이번호에서는 감보로병에 대해 자주 묻는 질문들을 읽기 쉽게 Q&A 형식으로 정리해보았다. 본고에서는 올바른 백신 선택과 방어의 원리에 대한 내용을 담고 있으므로 감보로병 방어에 도움이 되셨으면 한다.

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Constructing 3-year-old classroom with role play areas based on field-trips (현장학습을 중심으로 구성해가는 만 3세 교실의 역할 놀이 영역)

  • Suh, Hye Jeong;Han, Ye Hee
    • Korean Journal of Childcare and Education
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    • v.6 no.2
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    • pp.83-115
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    • 2010
  • The purpose of this study is to reveal the insights that teachers has learned through developing preschooler's classroom into field-trip-oriented ones with role play areas. The data of this study was collected from participatory observation and in-depth interviews, which included videos, photos, teachers' journal, descriptive questionnaire, and interview records. The whole process of organizing role-play oriented class was composed of four steps: activities before the trip, activities on-the-spot, activities after the trip, and its evaluation. Firstly, activities before the trip were making the lists of questions, deciding children who ask the questions, making rules on the trip, understanding the purpose of the trip. Secondly, on-the-spot activities included having a tour of the place and asking the questions. Thirdly, activities after the trip was constructing the classroom into small real world with various sections. This required the teachers to reflect the field trips, make plans how to construct, prepare for the data, and furnish the classroom with role-play areas. In the process of furnishing the classroom with small real world, the field trips played a big role as the learning opportunities for language development, and keeping public rules.

An Analysis on Bibliotherapy Experiences of Bibliotherapists in Library (도서관 독서치료사의 독서치료 경험 분석)

  • Lim, Seong-Gwan
    • Journal of Korean Library and Information Science Society
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    • v.47 no.2
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    • pp.417-436
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    • 2016
  • The aim of this study is focused on knowing what bibliotherapists experience while they are in a session with their clients in library settings. Qualitative interviews were conducted as the main research tool or method used for this study. The study participants included 12 bibliotherapist respondents specializing in library. They were divided into two groups of 6 and each group was interviewed for approximately 2 to 3 hours. The interview employed a question asking methodology modified from that presented and/or originally used by Kruger and Casey(2000). The interview utilized open ended questions in the order of starting, introduction, main, and ending questions. Analyses of the interviews were based on methods presented by Morgan and Scannell(1998). Results of the study show that experiences through therapy sessions consisted of 7 different themes, 26 specific categories, and 84 unique concepts. The purpose of the study was to observe the problems bibliotherapist have or may encounter in library settings, provide feedback to make each session better, and as a result, help both the library and bibliotherapist during the bibliotherapy process.

An Experimental Study on the Retrieval Efficiency of the FRBR Based Bibliographic Retrieval System (FRBR 모형 기반 서지검색시스템의 검색 효율성 평가 연구)

  • Kim, Hyun-Hee
    • Journal of Korean Library and Information Science Society
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    • v.38 no.3
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    • pp.223-246
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    • 2007
  • This study examines the retrieval efficiency of the FRBR-based bibliographic retrieval system. To do this, we built two experimental retrieval systems(a FRBR-based system constructed through FRBRizing algorithms and an OPAC-based retrieval system) using 387 music materials coded in a KORMARC format. Next, we set up six hypotheses and compared these two systems in terms of recall, precision, and retrieval time using 28 participants and a questionnaire with 12 queries. The results show that the average recall value of the FRBR-based system Is higher than that of the OPAC system regardless of query types and the average precision and retrieval time values of manifestation queries of the OPAC system is more efficient that those of the FRBR-based system. This study results can be used to customize digital library interfaces as well as to improve the retrieval efficiency of the bibliographic retrieval system.

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Development a self-report questionnaire-type scale for measuring user's emotions while using a product (제품 사용 중 사용자의 감성 측정을 위한 자기-보고 질문지형 척도 개발)

  • Jeong, Sang-Hoon
    • Science of Emotion and Sensibility
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    • v.10 no.3
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    • pp.403-410
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    • 2007
  • The most common method in the psychological measuring method for measuring user's emotions is to indirectly measure the user's emotion by using adjectives, called emotional words. The previous research, in order to observe user's emotional changes while they interact with a product, has extracted some emotional words and representative emotions, and made a set of subjective evaluation scale. In addition to adjective checklists, self-report questionnaire-type scales have been extensively used to assess user's emotions. This research suggested a self-report questionnaire-type scale using the representative emotions and a set of subjective evaluation scale made in the previous research. Also the reliability of the suggested self-report questionnaire-type scale was confirmed through the analysis of Cronbach's coefficient alpha. Therefore, the self-report questionnaire-type scale extracted through this research can be used in various ways to measure a user's user's emotions naturally expressed while using a product.

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Assistant Chatbot for Database Design Course (데이터베이스 설계 교과목을 위한 조교 챗봇)

  • Kim, Eun-Gyung;Jeong, Tae-Hun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.11
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    • pp.1615-1622
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    • 2022
  • In order to overcome the limitations of the instructor-centered lecture-style teaching method, recently, flipped learning, a learner-centered teaching method, has been widely introduced. However, despite the many advantages of flipped learning, there is a problem that students cannot solve questions that arise during prior learning in real time. Therefore, in order to solve this problem, we developed DBbot, an assistant chatbot for database design course managed in the flipped learning method. The DBBot is composed of a chatbot app for learners and a chatbot management app for instructors. Also, it's implemented so that questions that instructors can anticipate in advance, such as questions related to class operation and every semester repeated questions related to learning content, can be answered using Google's DialogFlow. It's implemented so that questions that the instructor cannot predict in advance, such as questions related to team projects, can be answered using the question/answer DB and the BM25 algorithm, which is a similarity comparison algorithm.

Development of a Regulatory Q&A System for KAERI Utilizing Document Search Algorithms and Large Language Model (거대언어모델과 문서검색 알고리즘을 활용한 한국원자력연구원 규정 질의응답 시스템 개발)

  • Hongbi Kim;Yonggyun Yu
    • Journal of Korea Society of Industrial Information Systems
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    • v.28 no.5
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    • pp.31-39
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    • 2023
  • The evolution of Natural Language Processing (NLP) and the rise of large language models (LLM) like ChatGPT have paved the way for specialized question-answering (QA) systems tailored to specific domains. This study outlines a system harnessing the power of LLM in conjunction with document search algorithms to interpret and address user inquiries using documents from the Korea Atomic Energy Research Institute (KAERI). Initially, the system refines multiple documents for optimized search and analysis, breaking the content into managable paragraphs suitable for the language model's processing. Each paragraph's content is converted into a vector via an embedding model and archived in a database. Upon receiving a user query, the system matches the extracted vectors from the question with the stored vectors, pinpointing the most pertinent content. The chosen paragraphs, combined with the user's query, are then processed by the language generation model to formulate a response. Tests encompassing a spectrum of questions verified the system's proficiency in discerning question intent, understanding diverse documents, and delivering rapid and precise answers.

Development and Construct Validation of the e-learning Achievement Emotions Questionnaire-Korean Middle school Science(e-AEQ-KMS) (이러닝 수업에서의 한국 중학생 과학영역 성취정서 질문지(e-AEQ-KMS) 개발과 타당화)

  • Jeon, Jiyung
    • Journal of The Korean Association For Science Education
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    • v.40 no.5
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    • pp.503-514
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    • 2020
  • In a sense that achievement emotion is directly associated with achievement activity of students and its result, drastic changes in educational environment such as expansion of e-learning due to COVID-19 may have a large impact on the achievement emotion of students inevitably. However, studies on the foregoing still remain insufficient, and development of a questionnaire capable of making a quantitative measurement on the achievement emotion of students under the environment of e-learning may become the basis of relevant studies, so this study developed the e-learning Achievement Emotions Questionnaire-Korean Middle school Science(e-AEQ-KMS) and verified its validity. e-AEQ-KMS in this study was developed based on the Achievement Emotions Questionnaire-Korean Middle school Science (AEQ-KMS) and by reflecting characteristics of e-learning science class. With 226 questions in total, the questionnaire is composed to measure 9 kinds of achievement emotion such as enjoyment, hope, pride, relief, anger, anxiety, hopelessness, shame, and boredom under 3 academic situations of class situation, learning situation and testing situation. The result of this study has a great significance in the way that it set out a framework for making a comparative analysis quantitatively on the achievement emotion of Korean middle school students in science for e-learning classes.