• Title/Summary/Keyword: 지형 데이터

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Comparative Analysis of Terrain Slope Using Digital Map, LiDAR Data (수치지형도와 LiDAR 데이터를 이용한 지형경사도 비교분석)

  • Kang, Joon-Mook;Yoon, Hee-Cheon;Min, Kwan-Sik;Rhee, Won-Yong
    • Journal of Korean Society for Geospatial Information Science
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    • v.15 no.4
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    • pp.3-9
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    • 2007
  • Recently, the efforts of systematic understanding and utilization of geographic phenomenon for human life as a important factor among activity of mankind are increasing. It is necessary to express topography connected with space. Especially, the technology of geographic analysis using DEM can supply the information rapidly and accurately about elevation and terrain slope of the subject area under the necessity of high 3D quality geographic information. In this study, creating more precise DEM derived from LiDAR data, quantitative analysis on the subject area about elevation and terrain slope is done under comparison with Digital Topographic map Scale 1:1000. LiDAR data is more detailed than Digital Topographic map to express the elevation of the subject area ($39.89{\sim}77.48m$), and terrain slope by analysis using DEM derived from LiDAR data come out minutely about 90%. It can be concluded that the LiDAR data is very applicable and accurate for 3D topographic terrain slope analysis.

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Seafloor Topographic Survey with Bedrock (기반암 정보를 포함한 해저 지형 조사 연구)

  • Kim, Myoung-Bae;Kwak, Kang-Yul
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.29 no.4
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    • pp.343-349
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    • 2011
  • Seabed topography and marine site survey should be performed first in the design and construction of marine structures. We could successfully acquire the seafloor topography information can be obtained by bathymetric survey and side scan sonar and the sediment layer thickness and 3D bedrock depth by seismic reflection. It is necessary to apply carry out the integrated interpretation to each other in the ocean civil Eng. In this paper, we have obtained information on the sea bottom topography and water depth at the same time using interferometer technique and on the basement depth by seismic reflection. We have performed to assess the proposed method on the seafloor topographic survey with bedrock.

해저지형측정 시스템에 관한 연구 - II -측정 데이터의 처리-

  • 신현옥;김승철;황보규;강경미
    • Proceedings of the Korean Society of Fisheries Technology Conference
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    • 2000.05a
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    • pp.35-36
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    • 2000
  • 해저지형에 관한 정보는 어류의 이동 경로나 정치성 어장 위치의 적절성 등을 판단하는데 중요하게 사용될 뿐만 아니라 선박의 항로, 해양구조물의 건설과도 관련이 있는 귀중한 정보이다. 이 정보는 음향 측심기, DGPS 수신기, 퍼스널 컴퓨터 및 측량용 소프트웨어로 구성되는 시스템을 사용하여 얻었다. 여기서는 현장에서 측정한 해저지형 관련 데이터의 처리에 관해 언급하였다. (중략)

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Massive Terrain Rendering Method Using RGBA Channel Indexing of Wavelet Coefficients (웨이블릿 압축 계수의 RGBA채널 인덱싱을 이용한 대용량 지형 렌더링 기법)

  • Kim, Tae-Gwon;Lee, Eun-Seok;Shin, Byeong-Seok
    • Journal of Korea Game Society
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    • v.13 no.5
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    • pp.55-62
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    • 2013
  • Since large terrain data can not be loaded on the GPU or CPU memory at once, out-of-core methods which read necessary part from the secondary storage such as a hard disk are commonly used. However, long delay may occur due to limited bandwidth while loading the data from the hard disk to memory. We propose efficient rendering method of large terrain data, which compresses the data with wavelet technique and save its coefficients in RGBA channel of an image us, then decompresses that in rendering stage. Entire process is performed in GPU using Direct Compute. By reducing the amount of data transfer, performing wavelet computations in parallel and doing decompression quickly on the GPU, our method can reduce rendering time effectively.

3D Terrain Rendering using Contour Line Data (등고선 데이터를 이용한 3차원 지형 렌더링)

  • 김성수;김경호;이종훈;양영규
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.04b
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    • pp.625-627
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    • 2001
  • 기존의 종이지도를 수치지도 처리과정으로 얻어진 등고선(contour line) 데이터는 원격탐사(Remote Sensing)와 지리정보시스템(GIS)의 응용분야에서 주로 사용되어지는 데이터이다. 이러한 등고선은 해당 지역의 DTM(Digital Terrain Model) 데이터 생성을 위해 보간(interpolation)하여 생성하는 데 연구가 집중되어 왔다. 본 논문에서는 DEM(Digital levation Model)으로부터 얻어진 등고선 데이터를 이용하여 사용자에게 3차원으로 가시화 해 줄 수 있는 기법을 소개한다. 등고선 추출을 위한 방법으로는 기존의 소개되어진 Marching Square 알고리즘을 적용하였고, 지역적인 최고점(local minimum)과 최소점(maximum)을 구하기 위해 등고선을 열린 등고선(open contour)과 닫힌 등고선(closed contour)으로 분류하게 된다. 지역적 최고, 최소점을 찾기 위한 탐색공간을 줄이기 위해 닫힌 등고선만을 닫힌 등고만을 대상으로 등고선 트리를 생성하였으며, 생성된 트리의 리프노드에 대해서 최고, 최소점에 대한 근사(approximation)를 수행하게 된다. 이렇게 구해진 근사된 장점들과 등고선 데이털 입력으로 하여 제한된 딜로니 삼각분할(Constrained Delaunay Triangulation)을 수행함으로써, 3차원 지형을 재구성할 수 있다. 실험에서 간단한 그리드 샘플데이터와 USGS로 획득한 데이터를 이용하여 속도 측정을 하였다. 결과적으로 저장공간 측면에서 적은 량의 데이터를 가지면서 등고선을 표현할 수 있는 3차원 지형을 랜더링할 수가 있음을 알 수 있다.

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A study on Accuracy Improvement of Three-Dimension Terrain Modelling (3차원 지형모델링의 정확도 향상에 관한 연구)

  • 신봉호;양승용;엄재구;송왕재
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.14 no.2
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    • pp.151-157
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    • 1996
  • This study, experimentally, aims at presenting the methodology to construct an efficient digital terrain by com-paring and analyzing the accuracy among the existing Digital Terrain Models, develope 3-D fractal terrain model-ling program by applying digital algorithm of fractal geometry and using turbo pascal, and lastly perform basic research on constructing GSIS-based 3-D fractal terrain modelling system by integrating a PC-based GSIS Pack-age and the 3-D fractal terrain modelling program developed by this paper. The results are as follows -First, the method to produce TIN(Triangulated Irregular Network) by the combination of point data and line data was showed as an alternative to construct efficient Digital Terrain Model. Second, developing GSIS-based 3-D fractal terrain modelling system, applying fractal geometry is the basic research in developing the new terrain modelling method. also, this study presented the possibility of 3-D terrain modelling with the use of fractal.

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Fractal-Based Interpolation of Sea Floor Terrains (프랙탈에 기초한 해저지형의 보간)

  • Lee, Hyun-Shik;Park, Dong-Jin;Jin, Gang-Gyoo
    • Journal of Navigation and Port Research
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    • v.33 no.6
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    • pp.451-456
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    • 2009
  • In this paper, we presents an algorithm which generates its high-resolution DTM using a low-resolution DTM of the sea floor terrain and fractal theory. The fractal dimension of each patch region divided from the DTM is extracted and then with this information and original data, each cell region in the patch is interpolated using the midpoint displacement method and a median filter is incorporated to generate natural and smooth sea floor surface. The effectiveness of the proposed algorithm is tested on a fractal terrain map.

A Study on Korea Land Use Information System Zoning Data Maintenance Plan (국토이용정보체계 용도지역지구 데이터 정비방안)

  • Lee, Se-won
    • Journal of Cadastre & Land InformatiX
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    • v.51 no.2
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    • pp.51-72
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    • 2021
  • The purpose of this study is to explain the types and causes of errors in zoning data that occur in the topographic map notification procedure, and to prepare a data maintenance plan. In Korea, like the United States, law-based land use regulation is dominant. In other words, according to the land use regulation method in the Act, the government designates zoning for all lots in the country, and landowners check the land use regulations of their land through the Korea Land use Information System. The land use plan confirmation document is important land information that affects the results of administrative dispositions such as land transactions between individuals or permission for development activities. However, there are data errors that occur during the current topographic map notification procedure and data construction process. Therefore, four local governments that can verify data by type were selected in consideration of local government conditions. A number of errors are first, errors in data construction and management in the Korea Land use Information System, and second, errors in lack of expertise that occur while the local government officials maintain data. Third, it was analyzed as an error from the relationship between the serial cadastral map and the zoning DB. Based on the above results, it is hoped that the results of this study will be reflected in the establishment of the KLIP and the reform of the legal system, which is currently underway after the establishment of the 「3rd the Korea Land use Information System Construction Plan」.

Web-Based Distributed Visualization System for Large Scale Geographic Data (대용량 지형 데이터를 위한 웹 기반 분산 가시화 시스템)

  • Hwang, Gyu-Hyun;Yun, Seong-Min;Park, Sang-Hun
    • Journal of Korea Multimedia Society
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    • v.14 no.6
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    • pp.835-848
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    • 2011
  • In this paper, we propose a client server based distributed/parallel system to effectively visualize huge geographic data. The system consists of a web-based client GUI program and a distributed/parallel server program which runs on multiple PC clusters. To make the client program run on mobile devices as well as PCs, the graphical user interface has been designed by using JOGL, the java-based OpenGL graphics library, and sending the information about current available memory space and maximum display resolution the server can minimize the amount of tasks. PC clusters used to play the role of the server access requested geographic data from distributed disks, and properly re-sample them, then send the results back to the client. To minimize the latency happened in repeatedly access the distributed stored geography data, cache data structures have been maintained in both every nodes of the server and the client.