• Title/Summary/Keyword: 지리명

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Geographical Metacognition in the Reading Maps Inquiry Activity (중학생의 '지도 읽기' 탐구활동에서 나타나는 지리적 메타인지)

  • Kang, Chang-Sook
    • Journal of the Korean association of regional geographers
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    • v.11 no.2
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    • pp.263-277
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    • 2005
  • Since the 1980's, metacognition has been one of the core subjects in the studies on teaching-learning. There have been significant considerations about the metacognition in the reaching-learning become increasingly important in relation with learner's thinking. Though, metacognition has now become important concept used in learning process, there have not been sufficient researches in geographic education. The purpose of this parer is to define metacognition concept in geograpbic education. First, the concept of metacognition in geograpbic education, alike in the other education, can be classified as metacognitive knowledge and metacognitive function. Metacognitive knowledge can be categorized as knowledge about self, task, and strategy. Metacognitive function can be categorized as function about monitoring, evaluating and controling. Next, based on geographical metacognition concept, this paper is researched the characteristics of geographical metacognition in the students' reading maps inquiry activity.

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A Study of the Census, Digital Maps, and GIS Applications of the Census Data for Urban and Environmental Analysis (도시·환경분석을 위한 센서스와 수치지도의 통합에 관한 연구)

  • Koo, Chamun
    • Journal of the Korean Association of Geographic Information Studies
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    • v.1 no.1
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    • pp.39-51
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    • 1998
  • The purpose of this study is to find out the ways to supplement the Census, the digital maps, and their integration in comparison with the U.S. Census and the TIGER file and in light of their usefulness for urban and environmental analysis in Korea. Recommendations in this study are: (1) to include questions on household income and housing price in the Census, (2) to implement a 1~5% sampling survey similar to PUMS in the U.S. Census, (3) to make the Census Tract as a minimum size unit of analysis through subdivision of current Eup, Myon, and Dong into 5~10 smaller units, and (4) to utilize the 1:5,000 scale digital maps completed by the Korea National Geographic Institute for the fast and efficient activation of digital maps instead of producing 1:1,000 or 1:1,200 scale digital maps through each city's effort.

A Study on Global Leadership Education by Analysis of Korean Youths' Educational Experiences and Their Global Leadership Competencies (청소년 글로벌 리더십 교육의 문제점과 방향 논의 -글로벌 리더십 역량 및 교육 경험 분석을 중심으로 -)

  • Kim, Da-Won
    • Journal of the Korean association of regional geographers
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    • v.17 no.4
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    • pp.477-492
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    • 2011
  • The purpose of this study is to analyze korean youths' educational experiences and their global leadership competencies and to present good methods for global leadership education. In this global society, students are required to be proactive global leaders. To achieve the research goal, I used the methods of literature review and survey, To conduct the survey, I selected 200 9-grade students in Kyonggie Do. The questionaires were composed of 2 parts such as global perspective and cultural literacy, The research results are as follows. First, students should have a vision as a global citizen. Second, they should develop problem-solving skills of global issues, Third, other cultures learning should be strengthened. Fourth, diversification of cultural diversity education should be accomplished. Fifth, education of awareness of global society, global issues, and other cultures rather than only languages learning for global leadership education should be accomplished. Sixth, global education in geography education should be strengthened.

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Design and Implementation of the Information Service System for Person with Disabilities (장애인을 위한 정보 서비스 시스템의 설계 및 구현)

  • Ban, Chae-Hoon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.9
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    • pp.1997-2002
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    • 2012
  • Smart phones mixed with mobile devices and computers are biggest change of information technology and user-installed applications of them provide various information and services which were only possible on PC and Internet in the past. They are expected to be used by thirty million people in 2012 and people with disabilities can get easily information and location of disabled facilities using them. In this paper, we design a mobile information service system for person with disabilities, which provides various information and location of disabled facilities. We build information of disabled facilities using acquisition information through existing web sites and provide location based service with user's location. We also implement and service the proposed system and we show efficiency of our system.

Historical Research of Jibang as a Geographic Term (지리학 용여로서의 방지방방에 관한 역사적 고찰 - 관찬연대기와 초기 지리교과서를 중심으로 -)

  • 이호상
    • Journal of the Korean Geographical Society
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    • v.38 no.2
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    • pp.224-236
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    • 2003
  • This study tries to identify the terms which shared the same meaning with a present-day geographical concept region, or jibang(地方) in Korean, Prior to the initiation of modem geography. The analysis of the annals of the pre-modem political regimes and the earliest geography textbooks ends up with the terms oe(外), bang(方), oebang(外方), ji(地面). These terminologies, although having had almost similar meanings that region intends, nonetheless deliver somewhat different connotation depending on the context and times in and during which they were used. Another finding of significance is that region and jibang, both central .words in contemporary geography, began to be used only after the introduction, by way of Japan, of modem geography in the early 20th century. The colonial experience and subsequent political and social turmoil, however, results in careless uses of the terms in geography teaching and research. Efforts need to be continued to address the problems of misuse of these basic terms and, by doing so, to raise geographical pursuits on a right track.

Identification of Trekkers' Characteristics:Focusing on Jirisan-round Trail Users (도보여행자의 특성 규명:지리산둘레길 이용자를 중심으로)

  • Kang, Mihee;Jung, Hui
    • Journal of Korean Society of Forest Science
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    • v.100 no.3
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    • pp.382-391
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    • 2011
  • The purpose of this study was to understand Jirisan-round Trail trekkers' socioeconomic and travel characteristics, travel motivations, and travel attitudes. On-site and email surveys were carried out from July to November of 2008 and a total of 1,026 individuals' data were analyzed. Survey results showed that the percentages of middle age users, highly educated, and professionals/managers were relatively higher among trekkers of Jirisan-round Trail. And they traveled with a small group, collected destination-related information before traveling, and showed a high level of satisfaction. Especially they had not only strong motivations for admiring, understanding, and experiencing the nature but also positive travel attitudes. Based on the results of a cluster analysis, the trekkers of Jirisan-round Trail were divided into two groups, ecotourists and nature tourists. The ecotourists group showed relatively enthusiastic participation, more nature-oriented and culturally sensitive travel attitudes, and a higher satisfaction. The results would be used for establishing effective management strategies for building environmentally and socially responsible trekking culture.

Determinants of Users' Satisfaction and Behavioral Intention in Jirisan Trail of Korea (지리산숲길 이용객의 만족도와 행동의도 영향 요인 연구)

  • Lee, Hye Rin;Kim, Jae Jun;Cho, Eun Kyung;Kang, Min Ji;Han, Sang Yeol
    • Journal of Korean Society of Forest Science
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    • v.100 no.2
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    • pp.273-282
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    • 2011
  • This study was aimed to identify determinants of users' satisfaction and behavioral intention in Jirisan trail of Korea and provide effective trail building and management strategy. The result of survey by 645 trail users showed that four dimensions were derived from 14 satisfaction items, which were experiential resources, cost resources, information, amenities. Of these dimensions, experiential resources along trails including natural environment, the level of trail development, trail condition, cultural & tourist resources, kindness of residents had the greatest effect on overall satisfaction and behavioral intention, which included revisit intention, recommendation intention and continuance intention. According to analysis by detailed variables, natural environment, road signs, kindness of residents and related information significantly affected overall satisfaction and behavioral intention.

A Plan for a Prompt Disaster Response System Using a 3D Disaster Management System Based on High-Capacity Geographic and Disaster Information (고용량 지리정보 및 재난 정보 기반 3차원 재난 관리 시스템을 활용한 신속한 재난 대응 체계 방안 제시)

  • GANG, Su-Myung;KIM, Do-Ryeong;CHOUNG, Yun-Jae;PARK, Ju-Sung;KIM, Jin-Man;JO, Myung-Hee
    • Journal of the Korean Association of Geographic Information Studies
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    • v.19 no.1
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    • pp.180-196
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    • 2016
  • To minimize the damage from disasters, various aspects of prevention, preparation, and response, etc. are being managed. Even though prevention and preparation are well conducted, irresistible calamities such as natural disasters may cause unexpected damage. Therefore, a system that can share the identical disaster information based on prompt disaster management and prediction must be developed and constructed for integrated disaster management. Especially, for a prompt disaster response, the same information needs to be shared between the related organization and the disaster prevention personnel such as on-site officials. Recent disaster management systems use high-capacity geographic information or other various factors for accurate disaster predictions. In case of using a recently constructed or researched 3D GIS, the system may not be used in some cases due to conflicts with hardware, etc. Thus, even though response information is secured using prediction simulation in advance, it is essentially difficult in some cases to share the common information when the system cannot be utilized or the extension of the corresponding data cannot be read. Therefore, this study aims to construct a system for dealing with disasters that shares the same prompt and accurate information in compliance with common data formats. The system is expected to reduce the existing disaster response time and minimize human and physical damage by assisting decision making through prompt responses.

Unity3D-Based Flood Simulation Visualization Web System for Efficient Disaster Management (효과적인 재난관리를 위한 Unity3D 기반 홍수 시뮬레이션 가시화 웹시스템)

  • GANG, Su-Myung;RYU, Dong-Ha;CHOI, Yeong-Cheol;CHOUNG, Yun-Jae
    • Journal of the Korean Association of Geographic Information Studies
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    • v.20 no.1
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    • pp.98-112
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    • 2017
  • Recently, various research has been conducted on the use of a game engine instead of a commercial geographic information system (GIS) engine for the development of 3D GIS. The advantage of the 3D game engine is that it allows developers to develop various modules according to their abilities. In particular, in the area of disasters, a wide range of alternatives for prevention as well as prediction can be presented when new analyses are attempted by combining geographic information and disaster-related information. Furthermore, 3D analysis can be an important factor in analyzing the phenomena occurring in the real 3D world because of the nature of disasters. Therefore, in this study, we tried to develop a visualization module for flood disaster information through a 3D game engine by considering the solutions for cost and manpower problems and the degree of freedom of development. Raw flood data was mapped onto spatial information and interpolation was performed for the natural display of the mapped flood information. Furthermore, we developed a module that intuitively shows dangerous areas to users by generating cumulative information in order to display multidimensional information based on this information. The results of this study are expected to enable various flood information analyses as well as quick response and countermeasures to floods.

Comparison of National Park Visitors' Recreational Experiences in terms of Awareness about the Presence of Wildlife and Wildlife Species (Asiatic black bear and Water Deer) (야생동물의 존재에 대한 인지 및 야생동물의 종류(곰과 고라니)에 따른 국립공원 방문객의 휴양경험 비교)

  • Kim, Sang-Mi;Choi, Sol-Ah;Kim, Sang-Oh
    • Korean Journal of Environment and Ecology
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    • v.29 no.4
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    • pp.615-625
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    • 2015
  • This study examined the effects of wildlife or wildlife species on national park visitors' perception of place attributes and recreational experiences. Data were collected from 502 users of Seongsamjae Rest area and Nogodan Shelter area in Jirisan National Park and 173 college students during May-June 2014 using survey questionnaire. Some simulated photographs of water deer and Asiatic black bears were used for the college student survey. Overall, awareness about wildlife inhabiting in Jirisan National Park (AW) was not related with one's perception of place attributes (PPA) (i.e., crowdedness, naturalness, safety) and types of visitors' recreational experiences. Respondents with higher awareness about the presence of Asiatic black bear (AABB), however, tended to perceive Jirisan National Park as a place that provides 'wild' or 'natural' recreational opportunities compared to those with lower AABB. Differences in PPA (i.e., crowdedness, naturalness, safety) and types of recreational experiences were also found to be influenced by wildlife species. Respondents exposed to bear or water deer tended to perceive their recreational experiences as more 'wild'. Existence of wildlife in Jirisan National Park had a positive effect on the quality of visitors' recreational experiences. Different wildlife species showed different levels of effectiveness to quality enhancement of recreational experience. Some practical implications of the study were discussed from a managerial point of view.