• Title/Summary/Keyword: 제어메시지 부하

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A Multiple Servers Presence Service System using SIP based CCMP Control Messages (SIP 기반 CCMP 제어 메시지를 사용한 다중 서버 프레즌스 서비스 시스템)

  • Jang, Choonseo
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.12 no.6
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    • pp.547-553
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    • 2019
  • Presence server should process massive SIP subscription request messages and massive presence event notifications from presence resources in real time. Therefore multiple servers architecture is needed for presence service system. In this paper, an architecture of multiple servers presence service system using SIP based CCMP control messages for lowering presence server load level has been presented. In this system, each presence server exchanges current load status using CCMP control messages, and total system load according to variance of users number and amount of presence resources has been effectively distributed processed. The CCMP control messages has been optimally designed to control presence servers, and exchange procedures of these control messages between presence servers has been also presented and the performance of the proposed multiple servers presence service system has been analysed by experiments. The result shows that average presence subscription processing time reduced from 40.8% to 69.2% and average presence notification processing time reduced from 29.4% to 62.7%.

A Cluster Maintenance Scheme to Reduce the Control Overhead in Mobile Ad hoc Networks (Ad hoc 네트워크에서 제어메시지 부하를 감소시키는 클러스터 유지 방법)

  • 왕기철;방상원;조기환
    • Journal of KIISE:Information Networking
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    • v.31 no.1
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    • pp.62-69
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    • 2004
  • The cluster structure reduces the number of retransmission messages, when a broadcast to all hosts in ad hoc network is needed. A cluster maintenance scheme is employed to preserve this advantage from time to time. However, most of the cluster maintenance schemes require additional control messages for cluster reformation as well as control messages for acquiring neighbor information. This mitigates the advantages of employing cluster structure in ad hoc network. In this paper, a cluster maintenance scheme which forces only clusterheads to broadcast control messages during hello time is proposed. When the cluster reformation is needed, the proposed scheme employs a strategy to reduce the control messages to a minimum. In these processes, the proposed scheme doesn't violate the definition of 2-cluster and produces the clusters in fully distributed method. The simulation results prove that our scheme is better than LCC(1).

Performance Analysis of SAR Sublayer Function Block for Control Signal (제어 신호용 SAR 부계층 기능부의 성능 분석)

  • Park, G.M.;Kang, S.Y.;Yi, Y.B.;Song, S.K.;Han, C.M.
    • Electronics and Telecommunications Trends
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    • v.8 no.3
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    • pp.1-10
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    • 1993
  • 제어 신호용 SAR 부계층 기능부는 메시지 단위로 통신을 수행하는 프로세서와 셀 단위로 전송이 이루어지는 ATM 스위치망간의 정합을 수행한다. 이 기능부는 메시지를 셀로 분할하는 분할부와 셀을 메시지로 조립하는 재결합부로 구성되어 있다. 각종 제어와 관련된 신호의 SAR 기능을 실행하는 이 부분에서 발생하는 병목현상은 전체 교환시스팀의 성능에 미치는 영향이 크다. 본 연구에서는 제어 신호용 SAR 부계층 기능부에 대한 성능 평가 모델을 제시하고 재결합부에 대한 성능 분석을 수치계산 예를 들어 설명한다.

Performance Analysis of Base Station Controller using Queueing Model for Mobile Communication Systems (이동통신 시스템에서 큐잉 모델을 이용한 제어국의 성능 분석)

  • Won, Jong-Kwon;Park, Woo-Goo;Lee, Sang-Ho
    • Journal of KIISE:Information Networking
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    • v.27 no.1
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    • pp.39-47
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    • 2000
  • This paper is to propose an efficient and reliable control procedure of Base Station Controller of mobile communication system for bulk input messages which was delivered instantaneously. We divided the input messages that are processed by the base station controller of the mobile communication system into two things ; they are messages related to call connection and o&m(operation and maintenance). In addition, we analyzed the properties of the input messages and then performed computer simulation on each input message by using M/M/1/K queueing model in term of the following viewpoints : the loss probability of input messages, the average queue length, the utilization of process controller(server),the average waiting time in queue. And we compared the performance of the two input messages in the overload controlling which was caused by the congested input messages.

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Design and performance analysis of an error control scheme via asynchronous bandwidth on FDDI-based hard real-time communication (FDDI 기반 경성 실시간 통신에서의 비동기 대역폭을 이용한 오류제어기법의 설계 및 성능 평가)

  • 이정훈;진용문
    • Proceedings of the Korean Information Science Society Conference
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    • 1999.10c
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    • pp.277-279
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    • 1999
  • 본 논문은 FDDI에 기반한 경성 실시간 통신에서 비동기 대역폭을 이용한 오류제어 기법을 제안하고 성능을 평가한다. 제안된 기법은 FDDi 프레임에 포함된 오류 탐지 기능을 기반으로 하고 있으며 오류 제어 과정에 여분의 대역폭을 이용하기 때문에 다른 실시간 메시지 전송에 간섭을 일으키지 않고 전송 오류에 의한 메시지 손실을 감소시켜 종료시한 만족도를 개선한다. 모의 실험 결과는 주어진 메시지 집합에 대해 실시간 메시지의 종료시간 만족도를 최대 29% 개선함과 아울러 비동기 트래픽의 부하에 대해서도 종료시한 만족도가 안정적임을 보인다.

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The Design and Analysis of Stablizing Algorithm for Client Buffer using Control Messages on VOD Systems (VOD 시스템에서 제어 메시지를 이용한 클라이언트 버퍼 안정화 알고리즘의 설계 및 분석)

  • Park, Gyu-Seok;Song, Tae-Seop;Mun, Byeong-Cheol
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.12
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    • pp.3077-3087
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    • 1998
  • 본 논문에서는 분산 멀티미디어 환경에서 데이터 크기의 가변성과 네트워크의 부하변동으로 인하여 발생하는 미디어 불연속성을 방지하면서 동기화를 보장하는 클라이언트 버퍼 안정화 알고리즘을 제안한다. 제안 알고리즘은 클라이언트의 상황에 맞도록 산출된 미디어스크림의 제어량과 제어시간이 포함된 제어 메시지를 멀티미디어 서버로 전송함으로써 클라이언트 버퍼를 안정화 시킬 수 있다. 클라이언트는 주기단위로 수신측의 자원과 네트워크의 상태를 예측하여 오버런 혹은 스타베이션이 발생할 징후가 보이면 제어 메시지를 생성하는데, 제어값들은 클라이언트의 상황과 멀티미디어 서버의 미디어스트림전송 메커니즘 및 네트워크의 상태를 고려하여 생성된다. 본 알고리즘의 특징은 미디어스트림의 과도한 드롭으로 인한 질 저하를 방지하며, 특히 네트워크의 부하변동이 클 경우에는 빠른 속도로 시스템을 안정화시킨다.

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A Distributed Instant Message System Architecture using Media Control Channel (미디어 제어 채널을 사용한 분산 인스턴트 메시지 시스템 구조)

  • Kim, Byung Chul;Jang, Choonseo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.5
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    • pp.979-985
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    • 2016
  • In this paper, a distributed instant message system with multiple servers architecture which can distribute system load effectively using an extended media control channel has been presented. A media control channel provides establishing a reliable control channel and also keeping a reliable control channel between SIP server and client in the field of real-time media transport area. In this study, a new instant message system architecture which can distribute massive instant message including multimedia data to multiple servers has been presented. The presented instant message system architecture can distribute system load by extending media control channel. For this purpose, media control channel messages, which distribute system load to multiple servers dynamically according to increasing number of users, have been designed in our presented system. And, in our research, an exchanging procedures of media control channel messages between servers have also been presented. The performance of the proposed system has been analysed by simulation.

Performance Improvement of Base Station Controller using Separation Control Method of Input Messages for Mobile Communication Systems (이동통신 시스템에서 입력 메시지 분리제어 방식을 통한 제어국의 성능 개선)

  • Won, Jong-Gwon;Park, U-Gu;Lee, Sang-Ho
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.4
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    • pp.1058-1070
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    • 1999
  • In this paper, we propose a control model which can control the burst input messages of the BSC(Base Station controller) in mobile communication systems more efficiently and reliably, by dividing the input messages characteristically and using multiprocessor system. Using M/M/c/K queueing model, we briefly analyze proposed model to get characteristic parameters which are required to performance improvement. On the base of the results, we compare our proposed model with the conventional one by using SLAM II with regard to the following factors : the call blocking rate of the input message, the distribution of average queue length, the utilization of process controller(server), and the distribution of average waiting time in queue. In addition, we modified our model which has overload control function for burst input messages, and analyzed its performance.

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Multiple Conference Servers Architecture using Extended Control Channel Framework (확장 제어 채널 프레임워크를 사용한 다중 컨퍼런스 서버 구조)

  • Jang, Choonseo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.7
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    • pp.1335-1341
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    • 2017
  • In this paper, a new architecture of multiple conference servers which use extended control channel framework in SIP(session initiation protocol) session has been presented. For this purpose, in this study, a new extended control channel framework architecture which can distribute total conference system loads to multiple servers effectively has been presented. In the implementation, extended control channels have been connected by using SIP sessions that was established between each conference servers, and extended control channel messages which can be transferred through control channels have been designed in this study. These extended control channel messages can distribute system load effectively between multiple conference servers, and conference information data format that can represent extended control channel framework has also been designed. Furthermore, exchange procedures of extended control channel messages have also been presented. The performance of the proposed system has been analysed by simulation. The analysis results show that average SIP messages delay time and average media stream delay time have improved.

A Session-based Instant Message System by Distributed Architecture (분산 구조에 의한 세션 기반 인스턴트 메시지 시스템)

  • Jang, Choonseo;Lee, Ki-Soo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.9
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    • pp.2169-2175
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    • 2014
  • In this paper we have proposed a new distributed architecture of session-based instant message system, in which multiple servers can distribute loads effectively to improve system extendability. The server of session-based instant message system should manage SIP sessions to transfer instant message with multimedia data to each users, and it should process large amount of presence informations from each users. Therefore load of the server should be distributed as the number of users increases. In our system, when server load increases according to large user numbers, the load are distributed by selecting a server with the lowest load value, or new server is created to allocate the message processing. Therefore the overall load of instant message system can be dynamically distributed. A new presence information data format with added elements for controlling server load has been designed for this purpose, and SIP messages exchanging procedure between servers and users has been also suggested. The performance of our proposed system has been analysed by simulation, and showed improvement of performance.