• Title/Summary/Keyword: 전시테마

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Landscape Design for Masan Robot Land (마산로봇랜드 조경설계)

  • Yoon, Sung-Yung
    • Journal of the Korean Institute of Landscape Architecture
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    • v.38 no.3
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    • pp.115-125
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    • 2010
  • A theme park is not just a recreational space for leisure activities, but also a place of storytelling as collected around abstract boundaries called themes. These stories are 'a space that tells the meaning' that the visitor is looking for and the Robot Land space offers robots, humans, and nature. This study is a description of the design strategy and content of the work which was elected as a subject of the subsequent rank negotiation of the Masan Robot Land design contest for the selection of a private contractor. The focus of the plan is, first, the organizational power of each space and the delivery power of a theme for the history of revisits, which might be considered depending on whether or not the theme park has been successful in the visitor's mind. Second, it is to actively use the potential of Masan, which is not only the key hub of the mechanical industry but also has beautiful coastal resources. First, they created a space that can flexibly react depending on the user's desire and the change of form, minimizing environmental damage by using a linear metabolism that can provide an amalgam of the elemental characteristics of robots, humans, and nature as motifs. They introduced a planting plan for the admissions square, an existing forest, slope, vacation spot, the inside of a complex, and Eco Island, etc. by utilizing symbolic meaning and adjusting to the spatial characteristics of each space. In addition, they sought a detailed space by setting up zones tailored to the use and character of the subject area, having exhibitions and education about robots, vacation facilities for lodgers, various recreational and commercial facilities, and space for utopian gardens as themes. They planned Masan Robot Land to be a true cultural space that creates mental richness on the basis of not only the economical effects but also local emotion.

A study on Vitalizations of Science Museum with Digilog-Book (Digilog를 이용한 과학관의 활성화 방안)

  • Yoon, Young-doo;Choi, Hun;Choi, Eun-young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.10a
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    • pp.566-568
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    • 2013
  • Recently, the government as part of the creation of science for science education policies promoting the activation of the Science Museum. However the lack of infrastructure, budget and human resources are a reality that a lot of difficulties. In past, A field trip of Science Museum was a place of curiosity of youth. However, modern Science Museum has to competition with the online games and theme park in order to achieve the two goals of scientific experience and education, which it needs change display device is required. Looking at the cases of advanced foreign Science Museum is not merely a head of science education experience as a cultural space, provide relaxation and entertainment, and life science area in addition to a variety of genres such as art and fashion exhibits are planning to combine. In this study, the current uniform description panel of exhibition device described in the written text replaced with the digilog book with the age and grade of the visitors by providing a tailored service for scientific knowledge and intellectual curiosity induced measures can claim the satisfaction of visitors is proposed.

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Conservation of The Human Shaped Terra Cotta Mask Excavated from Jungcheon-ri, Jinju (진주 중천리 출토 인두형토기(人頭形土器)의 보존)

  • Lee, Hyunkyoung;Choi, Hyunwook;Lee, Seungli;Gwak, Hongin
    • Conservation Science in Museum
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    • v.14
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    • pp.23-28
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    • 2013
  • This paper aimed to show the whole conservation process of the human shaped terra cotta mask that was excavated from one of construction sites at Jungcheon-ri, Geumsan-myeon, Jinju. This mask was X-rayed to get the correct making techniques and there are 4 holes on the top of the head and each diameter of the 3 holes is exact and the other hole is different from the three. The long and sharp shape of the nose is in trapezoid which was separately made with clay and put on (the face). It's found that there are round grooves each around upper and down lips. (upper in length: 10mm, down in length: 6 mm). All restoring materials and adhesives used for restoration to associate each piece are reversibility materials. According to a few points on buried bones of animals distributed around the sites, holes and grooves on the top of the head, ears and teeth to wear something, it academically presumes that this mask could be possibly used for the group ritual. Especially, the whole procedure from excavation to scientific conservation process resulted to have a special exhibition to give the public new eyes how the exhibition realizes to the public.

A Study on Schematic Design of Natural Environment Exhibition (자연환경전시관의 기획설계 연구)

  • Kang, Ho-Seop
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2006.11a
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    • pp.183-186
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    • 2006
  • The growth in human has a close relationship with circumstances and there are two different types of form as a method. One of them Is a great influence of which the environment has a certain effect to human and that is called environmental effect. The other one Is a great reaction of human against the environment which is environmental experience. Human's being loved nature and conservation of nature as a living condition have already processed out for a long time. However, in these days, it is different that a special emphasis on the conservation of nature is being destroyed and it Is perceived the principal of the destruction is human itself. The Museum of Natural Environment has no doubt in a relation with conservation of nature. The main subject of this thesis Is to restore the disappearing beauty in natural environment, an importance of resources in general needs and a change in futuristic perceptions against preservation of the species. Therefore, to produce a complexity in a combination with education and entertainment to a water resource as a main theme is now relieved from its original deteriorated public information center with its simpleness. It Is purposed to secure a cultural space for a community activity and regional peculiarities, dams and lakes, localities of rivers as a main theme to specify their details, to maximize its educational space furtherance with a value as a tourist resource in particular.

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Context-based Video Streaming Service for Smart Mobile Systems (스마트 단말을 위한 상황 인지형 비디오 스트리밍 서비스)

  • Lee, Gil-Beom;Kang, Myeung-Gu;Jeong, Sang-Jin;Lee, Myeong-Jin
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2013.06a
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    • pp.372-374
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    • 2013
  • 스마트 단말에 장착된 센서들로부터 단말의 상황 정보를 수집하고 분석하여, 상황에 적절한 동영상을 단말에게 스트리밍해 주는 서비스 구조를 제안한다. 스마트 단말은 NFC 또는 QR 코드 기반으로 전시물이나 특정 사물에 기등록된 동영상 정보를 획득하고, 저밀도 기반 WiFi 무선 실내 측위 기술을 사용하여 단말이 위치한 실내 공간 정보를 서버에 제공한다. 상황인지형 스트리밍 서버는 단말이 요청한 정보를 토대로 단말의 해상도에 적절한 동영상을 스트리밍 한다. 설계된 상황인지형 비디오 스트리밍 서비스 구조는 전시와 컨벤션, 대형 기관 및 테마파크의 안내 및 홍보 등의 용도로 활용될 수 있다.

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'판화 예술 책-예술가가 만든 책전' 이모저모

  • Korean Publishers Association
    • The Korean Publising Journal, Monthly
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    • s.253
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    • pp.24-25
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    • 1999
  • 책은 무형의 지식과 정보를 담으면서 동시에 물리적인 형태를 지닌다. 정신과 물질을 동시에 갖춘 이 매력적인 형태의 책은, 그래서 예부터 예술적 심미의 대상이 돼왔다. 국내 판화가를 비롯한 예술가들이 책을 테마로 한 작품을 모아 전시한 '판화 예술 책'전이 지난 2월12일부터 12일간 서울 종로구 한국문화예술진흥원(원장 차범석) 미술관에서 열렸다. 김찬동(작가).임영길(홍익대 판화과 교수).고충환(미술평론가) 등이 기획을 맡고 50여 작가가 참여한 이번 전시회에는 오브제로서 책이 지니는 특성에 착안해 무한한 상상을 펼친 실험적인 작품들이 많이 선보였다. 책의 소재인 종이, 종이의 원료인 펄프와 수제종이에 주목하거나, 책이란 정보를 담아내는 그릇이란 점에 착안하며, 정보를 전달하는 운송기능에 초점을 맞추는 등 다양한 형식의 작품들이 눈길을 끌었다. 그 가운데 몇 작품을 소개한다.

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The Mirror-based real-time dynamic projection mapping design and dynamic object detection system research (미러 방식의 실시간 동적 프로젝션 매핑 설계 및 동적 사물 검출 시스템 연구)

  • Soe-Young Ahn;Bum-Suk Seo;Sung Dae Hong
    • Journal of Internet of Things and Convergence
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    • v.10 no.2
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    • pp.85-91
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    • 2024
  • In this paper, we studied projection mapping, which is being utilized as a digital canvas beyond space and time for theme parks, mega events, and exhibition performances. Since the existing projection technology used for fixed objects has the limitation that it is difficult to map moving objects in terms of utilization, it is urgent to develop a technology that can track and map moving objects and a real-time dynamic projection mapping system based on dynamically moving objects so that it can respond to various markets such as performances, exhibitions, and theme parks. In this paper, we propose a system that can track real-time objects in real time and eliminate the delay phenomenon by developing hardware and performing high-speed image processing. Specifically, we develop a real-time object image analysis and projection focusing control unit, an integrated operating system for a real-time object tracking system, and an image processing library for projection mapping. This research is expected to have a wide range of applications in the technology-intensive industry that utilizes real-time vision machine-based detection technology, as well as in the industry where cutting-edge science and technology are converged and produced.

Design of visitor counting system using edge computing method

  • Kim, Jung-Jun;Kim, Min-Gyu;Kim, Ju-Hyun;Lee, Man-Gi;Kim, Da-Young
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.7
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    • pp.75-82
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    • 2022
  • There are various exhibition halls, shopping malls, theme parks around us and analysis of interest in exhibits or contents is mainly done through questionnaires. These questionnaires are mainly depend on the subjective memory of the person being investigated, resulting in incorrect statistical results. Therefore, it is possible to identify an exhibition space with low interest by tracking the movement and counting the number of visitors. Based on this, it can be used as quantitative data for exhibits that need replacement. In this paper, we use deep learning-based artificial intelligence algorithms to recognize visitors, assign IDs to the recognized visitors, and continuously track them to identify the movement path. When visitors pass the counting line, the system is designed to count the number and transmit data to the server for integrated management.

A Study on the Analysis of Interior Coordination Trend by Semiology - oriented Process - Focused on the Analysis of determinant Theme of Exhibition - (기호체계에 의한 인테리어코디네이션 트렌드 분석 - 박람회 테마전시를 중심으로 -)

  • Yoo, Yeon-Sook;Lee, Seon-Min
    • Korean Institute of Interior Design Journal
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    • v.20 no.1
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    • pp.51-60
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    • 2011
  • Analysis of trend by various information is systematically approached by strategy differentiating in Interior Design. At the present, trend is approached by intuitive viewpoint without systematic strategy and analysis system about interior coordination activity. And, it is not still established specific systematic architecture of the interior coordination by logical and academical approach. This Study set the goal at overall understanding about the Trend that shifting fast and offering objective data. Therefore, I approached the semiology-oriented process as the most suitable academical system on analysis of interior coordination trend. Object target of analysis was investigated to three domestic and overseas exhibitions announced from 2007 to 2008. These analysis was based on the context and text from the life style and the major determinant theme of the age of each exhibition. Also, it was arranged color, material and texture by the related expression system with topics and theme keywords. And it'll be considered as utilizing the code of specific application in interior coordination which is from the investigating about exhibition. Therefore, this study will be expected to help in meaning transmission and methodology establishment by more beneficial objective system, when designer work the interior coordination practically through the establishment of systematic viewpoint about interior coordination.

A Study On Audial and Visual Information Transfer System for the disable and general Audience (시청각 장애관객 및 일반 관객을 위한 오디얼, 비주얼 정보 전달 시스템 연구)

  • Lee, Dong-Hun;Jang, Tae-Soo;Shin, Ho
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.756-762
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    • 2009
  • The interest of show industry as leisure and culture bring about quantitative increase of public facility. It indicate the effort of bring culture benefits to the disable and the general who want detail information. Especially, there is less technology and service to help them. So it is very necessary method which is using the audial and visual transfer technology to solve the limitation. This study aimed at indicating the method that applied the audial and visual transfer technology which are useful for both The disable and General Audience.

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