• Title/Summary/Keyword: 전경/배경

Search Result 207, Processing Time 0.026 seconds

3DTIP: 3D Stereoscopic Tour-Into-Picture of Korean Traditional Paintings (3DTIP: 한국 고전화의 3차원 입체 Tour-Into-Picture)

  • Jo, Cheol-Yong;Kim, Man-Bae
    • Journal of Broadcast Engineering
    • /
    • v.14 no.5
    • /
    • pp.616-624
    • /
    • 2009
  • This paper presents a 3D stereoscopic TIP (Tour Into Picture) for Korean classical paintings being composed of persons, boat, and landscape. Unlike conventional TIP methods providing 2D image or video, our proposed TIP can provide users with 3D stereoscopic contents. Navigating a picture with stereoscopic viewing can deliver more realistic and immersive perception. The method firstly makes input data being composed of foreground mask, background image, and depth map. The second step is to navigate the picture and to obtain rendered images by orthographic or perspective projection. Then, two depth enhancement schemes such as depth template and Laws depth are utilized in order to reduce a cardboard effect and thus to enhance 3D perceived depth of the foreground objects. In experiments, the proposed method was tested on 'Danopungjun' and 'Muyigido' that are famous paintings made in Chosun Dynasty. The stereoscopic animation was proved to deliver new 3D perception compared with 2D video.

Effective Road Area Extraction in Satellite Images Using Texture-Based BP Neural Network (텍스쳐 기반 BP 신경망을 이용한 위성영상의 도로영역 추출)

  • Xu, Zheng;Kim, Bo-Ram;Oh, Jun-Taek;Kim, Wook-Hyun
    • Journal of the Institute of Convergence Signal Processing
    • /
    • v.10 no.3
    • /
    • pp.164-169
    • /
    • 2009
  • This paper proposes a road detection method using BP(Back-Propagation) neural network based on texture information of the each candidate road region segmented for satellite images. To segment the candidate road regions, the histogram-based binarization method proposed by N.Otsu is firstly performed and the neighboring regions surrounding road regions are then removed. And after extracting the principal color using the histogram of the segmented foreground, the candidate road regions are classified into the regions within ${\pm}25$ of the principal color. Finally, the road regions are segmented using BP neural network based on texture information of the candidate regions. The texture information in this paper is calculated using co-occurrence matrix and is used as an input data of the BP neural network. The proposed method is based on the fact that the road has the constant intensity and shape. The experiment demonstrated the validity of the proposed method and showed 90% detection accuracy for the various images.

  • PDF

Fuzzy Tracking Control Based on Stereo Images for Tracking of Moving Robot (이동 로봇 추적을 위한 스테레오 영상기반 퍼지 추적제어)

  • Min, Hyun-Hong;Yoo, Dong-Sang;Kim, Yong-Tae
    • Journal of the Korean Institute of Intelligent Systems
    • /
    • v.22 no.2
    • /
    • pp.198-204
    • /
    • 2012
  • Tracking and recognition of robots are required for the cooperation task of robots in various environments. In the paper, a tracking control system of moving robot using stereo image processing, code-book model and fuzzy controller is proposed. First, foreground and background images are separated by using code-book model method. A candidate region is selected based on the color information in the separated foreground image and real distance of the robot is estimated from matching process of depth image that is acquired through stereo image processing. The open and close processing of image are applied and labeling according to the size of mobile robot is used to recognize the moving robot effectively. A fuzzy tracking controller using distance information and mobile information by stereo image processing is designed for effective tracking according to the movement velocity of the target robot. The proposed fuzzy tracking control method is verified through tracking experiments of mobile robots with stereo camera.

Head Detection based on Foreground Pixel Histogram Analysis (전경픽셀 히스토그램 분석 기반의 머리영역 검출 기법)

  • Choi, Yoo-Joo;Son, Hyang-Kyoung;Park, Jung-Min;Moon, Nam-Mee
    • Journal of the Korea Society of Computer and Information
    • /
    • v.14 no.11
    • /
    • pp.179-186
    • /
    • 2009
  • In this paper, we propose a head detection method based on vertical and horizontal pixel histogram analysis in order to overcome drawbacks of the previous head detection approach using Haar-like feature-based face detection. In the proposed method, we create the vertical and horizontal foreground pixel histogram images from the background subtraction image, which represent the number of foreground pixels in the same vertical or horizontal position. Then we extract feature points of a head region by applying Harris corner detection method to the foreground pixel histogram images and by analyzing corner points. The proposal method shows robust head detection results even in the face image covering forelock by hairs or the back view image in which the previous approaches cannot detect the head regions.

Augmented Plasticity: Giving Morphological Editability to Physical Objects (증강가소성: 물리적 오브젝트에 형태적 편집가능성 부여하기)

  • Lee, Woo-Hun;Kang, Hye-Kyoung
    • Archives of design research
    • /
    • v.19 no.1 s.63
    • /
    • pp.225-234
    • /
    • 2006
  • Product designers sketch various ideas of foreground figures(detail design) onto background figures(basic form) and evaluate numerous combinations of them in the late stages of design process. Designers have to test their ideas elaborately with a high-fidelity physical model that looks like a real product. However, due to the requirements of time and expense in making high-fidelity design models, it is impossible to evaluate such a number of combinatorial solutions of background and foreground figures. Contrary to digital models, physical design models are not easily modifiable and so designers cannot easily develope ideas through iterative design-evaluation process. To address these problems, we proposed a new concept 'Augmented Plasticity' that gives morphological editability to a rigid physical object using Augmented Reality technology and implemented the idea as Digital Skin system. Digital Skin system figures out the position and orientation of object surface with ARToolKit visual marker and superimposes a deformed surface image seamlessly using differential rendering method. We tried to apply Digital Skin system to detail design, redesign of product, and material exploration task. In consequence, it was found that Digital Skin system has potential to allow designers to implement and test their ideas very efficiently in the late stages of design process.

  • PDF

Comparisons of Color Spaces for Shadow Elimination (그림자 제거를 위한 색상 공간의 비교)

  • Lee, Gwang-Gook;Uzair, Muhammad;Yoon, Ja-Young;Kim, Jae-Jun;Kim, Whoi-Yul
    • Journal of Korea Multimedia Society
    • /
    • v.11 no.5
    • /
    • pp.610-622
    • /
    • 2008
  • Moving object segmentation is an essential technique for various video surveillance applications. The result of moving object segmentation often contains shadow regions caused by the color difference of shadow pixels. Hence, moving object segmentation is usually followed by a shadow elimination process to remove the false detection results. The common assumption adopted in previous works is that, under the illumination variation, the value of chromaticity components are preserved while the value of intensity component is changed. Hence, color transforms which separates luminance component and chromaticity component are usually utilized to remove shadow pixels. In this paper, various color spaces (YCbCr, HSI, normalized rgb, Yxy, Lab, c1c2c3) are examined to find the most appropriate color space for shadow elimination. So far, there have been some research efforts to compare the influence of various color spaces for shadow elimination. However, previous efforts are somewhat insufficient to compare the color distortions under illumination change in diverse color spaces, since they used a specific shadow elimination scheme or different thresholds for different color spaces. In this paper, to relieve the limitations of previous works, (1) the amount of gradients in shadow boundaries drawn to uniform colored regions are examined only for chromaticity components to compare the color distortion under illumination change and (2) the accuracy of background subtraction are analyzed via RoC curves to compare different color spaces without the problem of threshold level selection. Through experiments on real video sequences, YCbCr and normalized rgb color spaces showed good results for shadow elimination among various color spaces used for the experiments.

  • PDF

Stereoscopic Free-viewpoint Tour-Into-Picture Generation from a Single Image (단안 영상의 입체 자유시점 Tour-Into-Picture)

  • Kim, Je-Dong;Lee, Kwang-Hoon;Kim, Man-Bae
    • Journal of Broadcast Engineering
    • /
    • v.15 no.2
    • /
    • pp.163-172
    • /
    • 2010
  • The free viewpoint video delivers an active contents where users can see the images rendered from the viewpoints chosen by them. Its applications are found in broad areas, especially museum tour, entertainment and so forth. As a new free-viewpoint application, this paper presents a stereoscopic free-viewpoint TIP (Tour Into Picture) where users can navigate the inside of a single image controlling a virtual camera and utilizing depth data. Unlike conventional TIP methods providing 2D image or video, our proposed method can provide users with 3D stereoscopic and free-viewpoint contents. Navigating a picture with stereoscopic viewing can deliver more realistic and immersive perception. The method uses semi-automatic processing to make foreground mask, background image, and depth map. The second step is to navigate the single picture and to obtain rendered images by perspective projection. For the free-viewpoint viewing, a virtual camera whose operations include translation, rotation, look-around, and zooming is operated. In experiments, the proposed method was tested eth 'Danopungjun' that is one of famous paintings made in Chosun Dynasty. The free-viewpoint software is developed based on MFC Visual C++ and OpenGL libraries.

Data Augmentation for Tomato Detection and Pose Estimation (토마토 위치 및 자세 추정을 위한 데이터 증대기법)

  • Jang, Minho;Hwang, Youngbae
    • Journal of Broadcast Engineering
    • /
    • v.27 no.1
    • /
    • pp.44-55
    • /
    • 2022
  • In order to automatically provide information on fruits in agricultural related broadcasting contents, instance image segmentation of target fruits is required. In addition, the information on the 3D pose of the corresponding fruit may be meaningfully used. This paper represents research that provides information about tomatoes in video content. A large amount of data is required to learn the instance segmentation, but it is difficult to obtain sufficient training data. Therefore, the training data is generated through a data augmentation technique based on a small amount of real images. Compared to the result using only the real images, it is shown that the detection performance is improved as a result of learning through the synthesized image created by separating the foreground and background. As a result of learning augmented images using images created using conventional image pre-processing techniques, it was shown that higher performance was obtained than synthetic images in which foreground and background were separated. To estimate the pose from the result of object detection, a point cloud was obtained using an RGB-D camera. Then, cylinder fitting based on least square minimization is performed, and the tomato pose is estimated through the axial direction of the cylinder. We show that the results of detection, instance image segmentation, and cylinder fitting of a target object effectively through various experiments.

High-qualtiy 3-D Video Generation using Scale Space (계위 공간을 이용한 고품질 3차원 비디오 생성 방법 -다단계 계위공간 개념을 이용해 깊이맵의 경계영역을 정제하는 고화질 복합형 카메라 시스템과 고품질 3차원 스캐너를 결합하여 고품질 깊이맵을 생성하는 방법-)

  • Lee, Eun-Kyung;Jung, Young-Ki;Ho, Yo-Sung
    • 한국HCI학회:학술대회논문집
    • /
    • 2009.02a
    • /
    • pp.620-624
    • /
    • 2009
  • In this paper, we present a new camera system combining a high-quality 3-D scanner and hybrid camera system to generate a multiview video-plus-depth. In order to get the 3-D video using the hybrid camera system and 3-D scanner, we first obtain depth information for background region from the 3-D scanner. Then, we get the depth map for foreground area from the hybrid camera system. Initial depths of each view image are estimated by performing 3-D warping with the depth information. Thereafter, multiview depth estimation using the initial depths is carried out to get each view initial disparity map. We correct the initial disparity map using a belief propagation algorithm so that we can generate the high-quality multiview disparity map. Finally, we refine depths of the foreground boundary using extracted edge information. Experimental results show that the proposed depth maps generation method produces a 3-D video with more accurate multiview depths and supports more natural 3-D views than the previous works.

  • PDF

Stereoscopic Video Compositing with a DSLR and Depth Information by Kinect (키넥트 깊이 정보와 DSLR을 이용한 스테레오스코픽 비디오 합성)

  • Kwon, Soon-Chul;Kang, Won-Young;Jeong, Yeong-Hu;Lee, Seung-Hyun
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.38C no.10
    • /
    • pp.920-927
    • /
    • 2013
  • Chroma key technique which composes images by separating an object from its background in specific color has restrictions on color and space. Especially, unlike general chroma key technique, image composition for stereo 3D display requires natural image composition method in 3D space. The thesis attempted to compose images in 3D space using depth keying method which uses high resolution depth information. High resolution depth map was obtained through camera calibration between the DSLR and Kinect sensor. 3D mesh model was created by the high resolution depth information and mapped with RGB color value. Object was converted into point cloud type in 3D space after separating it from its background according to depth information. The image in which 3D virtual background and object are composed obtained and played stereo 3D images using a virtual camera.