• Title/Summary/Keyword: 저전력 비전 처리

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Trends in Low-Power On-Device Vision SW Framework Technology (저전력 온디바이스 비전 SW 프레임워크 기술 동향)

  • Lee, M.S.;Bae, S.Y.;Kim, J.S.;Seok, J.S.
    • Electronics and Telecommunications Trends
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    • v.36 no.2
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    • pp.56-64
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    • 2021
  • Many computer vision algorithms are computationally expensive and require a lot of computing resources. Recently, owing to machine learning technology and high-performance embedded systems, vision processing applications, such as object detection, face recognition, and visual inspection, are widely used. However, on-devices need to use their resources to handle powerful vision works with low power consumption in heterogeneous environments. Consequently, global manufacturers are trying to lock many developers into their ecosystem, providing integrated low-power chips and dedicated vision libraries. Khronos Group-an international standard organization-has released the OpenVX standard for high-performance/low-power vision processing in heterogeneous on-device systems. This paper describes vision libraries for the embedded systems and presents the OpenVX standard along with related trends for on-device vision system.

Vision-based Real-time Vehicle Detection and Tracking Algorithm for Forward Collision Warning (전방 추돌 경보를 위한 영상 기반 실시간 차량 검출 및 추적 알고리즘)

  • Hong, Sunghoon;Park, Daejin
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.7
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    • pp.962-970
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    • 2021
  • The cause of the majority of vehicle accidents is a safety issue due to the driver's inattention, such as drowsy driving. A forward collision warning system (FCWS) can significantly reduce the number and severity of accidents by detecting the risk of collision with vehicles in front and providing an advanced warning signal to the driver. This paper describes a low power embedded system based FCWS for safety. The algorithm computes time to collision (TTC) through detection, tracking, distance calculation for the vehicle ahead and current vehicle speed information with a single camera. Additionally, in order to operate in real time even in a low-performance embedded system, an optimization technique in the program with high and low levels will be introduced. The system has been tested through the driving video of the vehicle in the embedded system. As a result of using the optimization technique, the execution time was about 170 times faster than that when using the previous non-optimized process.

Resource-Efficient Object Detector for Low-Power Devices (저전력 장치를 위한 자원 효율적 객체 검출기)

  • Akshay Kumar Sharma;Kyung Ki Kim
    • Transactions on Semiconductor Engineering
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    • v.2 no.1
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    • pp.17-20
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    • 2024
  • This paper presents a novel lightweight object detection model tailored for low-powered edge devices, addressing the limitations of traditional resource-intensive computer vision models. Our proposed detector, inspired by the Single Shot Detector (SSD), employs a compact yet robust network design. Crucially, it integrates an 'enhancer block' that significantly boosts its efficiency in detecting smaller objects. The model comprises two primary components: the Light_Block for efficient feature extraction using Depth-wise and Pointwise Convolution layers, and the Enhancer_Block for enhanced detection of tiny objects. Trained from scratch on the Udacity Annotated Dataset with image dimensions of 300x480, our model eschews the need for pre-trained classification weights. Weighing only 5.5MB with approximately 0.43M parameters, our detector achieved a mean average precision (mAP) of 27.7% and processed at 140 FPS, outperforming conventional models in both precision and efficiency. This research underscores the potential of lightweight designs in advancing object detection for edge devices without compromising accuracy.

Improvement of Power Consumption of Canny Edge Detection Using Reduction in Number of Calculations at Square Root (제곱근 연산 횟수 감소를 이용한 Canny Edge 검출에서의 전력 소모개선)

  • Hong, Seokhee;Lee, Juseong;An, Ho-Myoung;Koo, Jihun;Kim, Byuncheul
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.13 no.6
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    • pp.568-574
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    • 2020
  • In this paper, we propose a method to reduce the square root computation having high computation complexity in Canny edge detection algorithm using image processing. The proposed method is to reduce the number of operation calculating gradient magnitude using pixel's continuity using make a specific pattern instead of square root computation in gradient magnitude calculating operation. Using various test images and changing number of hole pixels, we can check for calculate match rate about 97% for one hole, and 94%, 90%, 88% when the number of hole is increased and measure decreasing computation time about 0.2ms for one hole, and 0.398ms, 0.6ms, 0.8ms when the number of hole is increased. Through this method, we expect to implement low power embedded vision system through high accuracy and a reduced operation number using two-hole pixels.

Design of an Infrared Multi-touch Screen Controller using Stereo Vision (스테레오 비전을 이용한 저전력 적외선 멀티 터치스크린 컨트롤러의 설계)

  • Jung, Sung-Wan;Kwon, Oh-Jun;Jeong, Yong-Jin
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.47 no.2
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    • pp.68-76
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    • 2010
  • Touch-enabled technology is increasingly being accepted as a main communication interface between human and computers. However, conventional touchscreen technologies, such as resistive overlay, capacitive overlay, and SAW(Surface Acoustic Wave), are not cost-effective for large screens. As an alternative to the conventional methods, we introduce a newly emerging method, an optical imaging touchscreen which is much simpler and more cost-effective. Despite its attractive benefits, optical imaging touchscreen has to overcome some problems, such as heavy computational complexity, intermittent ghost points, and over-sensitivity, to be commercially used. Therefore, we designed a hardware controller for signal processing and multi-coordinate computation, and proposed Infrared-blocked DA(Dark Area) manipulation as a solution. While the entire optical touch control took 34ms with a 32-bit microprocessor, the designed hardware controller can manage 2 valid coordinates at 200fps and also reduce energy consumption of infrared diodes from 1.8Wh to 0.0072Wh.