• Title/Summary/Keyword: 장소 인식

Search Result 720, Processing Time 0.033 seconds

Difference of Place Identity Perception and Landscape Preference between Residents and Tourists in Ihwa-dong Mural Village (이화동 벽화마을 주민과 관광객간의 장소 정체성 인식 및 경관 선호 차이에 관한 연구)

  • Kim, Yelim;Son, Yong-Hoon
    • Journal of the Korean Institute of Landscape Architecture
    • /
    • v.45 no.1
    • /
    • pp.105-116
    • /
    • 2017
  • Murals in villages revitalize communities and spaces, and are economically efficient. Central and local governments are therefore actively undertaking Mural Village Projects but there are some issues and concerns about the projects for the provision of uniformed landscapes for the regions that are the result of a short-term completion of projects, and instead of cohesion, cause destruction of place identities. In addition, the problem of sustainable landscape management that is the result of low community involvement can be pointed out because the murals are products of government-led projects. The study covered the context of landscape and space change processes from a critical perspective, and focused on Ihwa-dong Mural Village, which is considered the first mural village in Korea and has begun to undergo drastic changes due to attention received from media. The purposes of this study are as follows. First, the study provides data about difference of place identity perception and landscape preference between residents and tourists in Ihwa-dong Mural Village. Second, this paper evaluates the current Mural Village Projects and finds alternative directions to improve the projects by using these data. This paper analyzed tourist hot spots in Ihwa-dong Mural Village by using SNS analysis, a field study and focus group interviews. The difference of place identity perception and landscape preference was examined among three groups: residents, new residents who are invited by Mural Village Projects, and tourists. This study showed that many tourists are focused on landscape areas that were not intentionally constructed projects. In addition, the locations of preferred landscapes and stores overlapped. Meanwhile, using qualitative data analysis, it was found that residents perceived the area as being an under-privileged location, while the murals, a non-daily landscape, largely affected place identity perception of new residents and tourists. For landscape preference, tourists preferred outdoor rest areas, while new residents and residents preferred less. Additionally, new residents and tourists preferred an area's night view while residents made no mention of this. Related to the direction of the projects, three groups showed their dependence on the government. This empirical study is significant from a participatory design perspective and in analyzing the issues for mural villages' landscapes, which are spreading across the nation and proceeding without criticism in urban regeneration. Implications for urban planners and suggestions for the future projects are given.

Community Change Perceived by participants in the Integrated Program for Early Children Development with Low-income Families Using Photo-voice Method: Centered on the Case of 'Seesaw and Swing' (영유아통합지원 실천의 지역사회변화 인식에 관한 포토보이스 연구: '시소와그네' 사례를 중심으로)

  • Hong, Hyunmeera
    • Korean Journal of Social Welfare
    • /
    • v.66 no.4
    • /
    • pp.233-255
    • /
    • 2014
  • The article attempts to explore community change perceived by participants result from The Integrated Program for Infant and Young Children, a program operated by the Community Chest. The participants expressed and shared their experiences through photos and discussions using the Photo-voice method under the theme of 'community life, its meaning and change'. The main themes were 1. In the past, 'community life,' non-meaningful space; 2. Now, we have shared identity, 'You are not alone'; 3. Our village which is a new place in my life. The article also may suggest issues on both community intervention for early children development program and organization for fosterers as social capital. Additionally, photo-voice method enabled participants to find the way to restructure their community from non-place to place. There were three stages, the first was to reflect on their community, the second was to re-inhabit in the community, and the last was to restore the community.

  • PDF

Multi-Resolution using Gabor Wavelet for Efficiency Face Recognition (효율적인 다 해상도 얼굴 인식을 위한 가보 웨이블릿 연구)

  • 정원구;이필규
    • Proceedings of the Korean Information Science Society Conference
    • /
    • 2004.10b
    • /
    • pp.745-747
    • /
    • 2004
  • 본 논문에서는 여러 해상도로 입력되어지는 얼굴 이미지를 효율적으로 인식시키는 작업을 수행하는 방법에 대한 내용을 소개하고 있다. 정해지지 않은 예측이 불가능한 사람들이 드나드는 공공장소인 공항이나 항만 같은 곳에서의 얼굴인식은 고정된 크기가 아닌 다양한 크기와 조명을 갖는 등, 매우 많은 가지 수의 환경 변수를 가지고 있다. 이러한 환경에서의 얼굴인식은 그만큼 다양한 변수와 그 변수의 조건에 대한 대응을 요구하게 된다. 여기서 제안하는 방법은 다양한 해상도를 갖는 입력 얼굴 이미지에 대하여 최적의 가보 커널과 그에 따르는 적절한 파라미터를 찾는 것으로 효과적인 얼굴인식을 수행하는 방법을 제안한다.

  • PDF

A Study on the Characteristics of Game Space from a Place-Based Perspective (게임 공간의 장소적 특성 연구)

  • Jung, Naun;Lee, Seungje;Lee, Byungmin
    • Journal of Korea Game Society
    • /
    • v.19 no.2
    • /
    • pp.67-82
    • /
    • 2019
  • Along with technological development and change of perception, the form of advanced game space appears in various ways. And some game spaces have gradually gotten factors of placeness and become a place. The main purpose of this research is to identify the characteristics of game space from a place-based perspective. For this, the generations are divided into four sections based upon the factors of placeness. At the first generation, there are no elements of placeness. But as time goes by, elements of placeness have been increased gradually. Finally, in the fourth generation, various elements of placeness are found in some game spaces. This study offer insight into game space in a diachronic viewpoint and humanistic approach.

Place Recognition Using Ensemble Learning of Mobile Multimodal Sensory Information (모바일 멀티모달 센서 정보의 앙상블 학습을 이용한 장소 인식)

  • Lee, Chung-Yeon;Lee, Beom-Jin;On, Kyoung-Woon;Ha, Jung-Woo;Kim, Hong-Il;Zhang, Byoung-Tak
    • KIISE Transactions on Computing Practices
    • /
    • v.21 no.1
    • /
    • pp.64-69
    • /
    • 2015
  • Place awareness is an essential for location-based services that are widely provided to smartphone users. However, traditional GPS-based methods are only valid outdoors where the GPS signal is strong and also require symbolic place information of the physical location. In this paper, environmental sounds and images are used to recognize important aspects of each place. The proposed method extracts feature vectors from visual, auditory and location data recorded by a smartphone with built-in camera, microphone and GPS sensors modules. The heterogeneous feature vectors were then learned by an ensemble learning method that learns each group of feature vectors for each classifier respectively and votes to produce the highest weighted result. The proposed method is evaluated for place recognition using a data group of 3000 samples in six places and the experimental results show a remarkably improved recognition accuracy when using all kinds of sensory data comparing to results using data from a single sensor or audio-visual integrated data only.

The Brand Value of Place Names: Topics in Economic Geography (지명의 브랜드 가치: 경제지리학적 접근)

  • Choo, Sungjae;Kim, Heesu
    • Journal of the Economic Geographical Society of Korea
    • /
    • v.18 no.4
    • /
    • pp.431-449
    • /
    • 2015
  • Motivated by the finding that place names are highly capable of acting as one of the most conspicuous brands in the economy, this study has explored the essential nature of the brand value of place names and has suggested possible methodology to evaluate this value. As the place name brand has multidimensional elements mirroring the attributes of place, its understanding should be framed in terms both of users of place names as a subject and of place as an object. In order to evaluate the brand value of place names, the possibility of adopting the concept of customer-based brand equity, which is centered on the perception and assessment of customers, has been reviewed and more detailed items of evaluation have been addressed. A few future research topics are suggested: the nature of brand value; its relevance to place identity; the influence of place marketing; the significance of exposing place names to the public; the effect of geographic indication on brand value; delineating the spatial boundary of geographic indication items.

  • PDF