• Title/Summary/Keyword: 장소인식

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A Study on the Possibility of Place Marketing in Railway (철도 부분의 장소 마케팅 도입 가능성 검토)

  • Lee, Won-Hee
    • Journal of the Korean Society for Railway
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    • v.12 no.6
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    • pp.915-920
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    • 2009
  • Place Marketing is a new strategy for the regional development, using the regional image, facility and history. The purpose of this paper is to search the possibility of place marketing in the area of railway. Already there were some cases to vitalize the close line and out-of-business station. In this context, some ideas to connect the railway with trip, leisure and regional festival are recommended. For the market place, the cooperation with local government is essential.

Difference of Place Identity Perception and Landscape Preference between Residents and Tourists in Ihwa-dong Mural Village (이화동 벽화마을 주민과 관광객간의 장소 정체성 인식 및 경관 선호 차이에 관한 연구)

  • Kim, Yelim;Son, Yong-Hoon
    • Journal of the Korean Institute of Landscape Architecture
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    • v.45 no.1
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    • pp.105-116
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    • 2017
  • Murals in villages revitalize communities and spaces, and are economically efficient. Central and local governments are therefore actively undertaking Mural Village Projects but there are some issues and concerns about the projects for the provision of uniformed landscapes for the regions that are the result of a short-term completion of projects, and instead of cohesion, cause destruction of place identities. In addition, the problem of sustainable landscape management that is the result of low community involvement can be pointed out because the murals are products of government-led projects. The study covered the context of landscape and space change processes from a critical perspective, and focused on Ihwa-dong Mural Village, which is considered the first mural village in Korea and has begun to undergo drastic changes due to attention received from media. The purposes of this study are as follows. First, the study provides data about difference of place identity perception and landscape preference between residents and tourists in Ihwa-dong Mural Village. Second, this paper evaluates the current Mural Village Projects and finds alternative directions to improve the projects by using these data. This paper analyzed tourist hot spots in Ihwa-dong Mural Village by using SNS analysis, a field study and focus group interviews. The difference of place identity perception and landscape preference was examined among three groups: residents, new residents who are invited by Mural Village Projects, and tourists. This study showed that many tourists are focused on landscape areas that were not intentionally constructed projects. In addition, the locations of preferred landscapes and stores overlapped. Meanwhile, using qualitative data analysis, it was found that residents perceived the area as being an under-privileged location, while the murals, a non-daily landscape, largely affected place identity perception of new residents and tourists. For landscape preference, tourists preferred outdoor rest areas, while new residents and residents preferred less. Additionally, new residents and tourists preferred an area's night view while residents made no mention of this. Related to the direction of the projects, three groups showed their dependence on the government. This empirical study is significant from a participatory design perspective and in analyzing the issues for mural villages' landscapes, which are spreading across the nation and proceeding without criticism in urban regeneration. Implications for urban planners and suggestions for the future projects are given.

Representing City Image as Regional Geographic Knowledge: Ontology Modeling Approach (온톨로지 방법론을 이용한 지역지리 지식으로서 도시이미지의 표현)

  • Hong, Il-Young
    • Journal of the Korean Association of Geographic Information Studies
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    • v.13 no.2
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    • pp.74-93
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    • 2010
  • Nowadays, the navigation system is very popular to general public and the study of landmarks has an important role to develop the cognitive systems for regional navigation. The city image is composed of landmarks that are well-known to regional community and they are the reference frame for place recognition in urban navigation. In general, the case of navigation can be categorized as two kinds. The first is to explore the new region and the second is to navigate the familiar region. In case of latter, the city image has a critical role in place recognition for regional community. Place recognition of a community might be a knowledge-based inference on the basis of city image which is composed of the systematically connected places. In this study, the mental structure of urban image is regarded as a hierarchical knowledge and represents it as domain ontology for the regional navigation of a community. The city image of a community is assumed as the collection of landmarks, which are categorized as anchor, distant and local according to spatial familiarity of community. Representing city image as a regional knowledge using ontology modeling method is an essential step to make the geographical assumption of a regional community explicit and reusable for the regional agents who will provide the regional guide in LBS age.

Community Change Perceived by participants in the Integrated Program for Early Children Development with Low-income Families Using Photo-voice Method: Centered on the Case of 'Seesaw and Swing' (영유아통합지원 실천의 지역사회변화 인식에 관한 포토보이스 연구: '시소와그네' 사례를 중심으로)

  • Hong, Hyunmeera
    • Korean Journal of Social Welfare
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    • v.66 no.4
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    • pp.233-255
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    • 2014
  • The article attempts to explore community change perceived by participants result from The Integrated Program for Infant and Young Children, a program operated by the Community Chest. The participants expressed and shared their experiences through photos and discussions using the Photo-voice method under the theme of 'community life, its meaning and change'. The main themes were 1. In the past, 'community life,' non-meaningful space; 2. Now, we have shared identity, 'You are not alone'; 3. Our village which is a new place in my life. The article also may suggest issues on both community intervention for early children development program and organization for fosterers as social capital. Additionally, photo-voice method enabled participants to find the way to restructure their community from non-place to place. There were three stages, the first was to reflect on their community, the second was to re-inhabit in the community, and the last was to restore the community.

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Multi-Resolution using Gabor Wavelet for Efficiency Face Recognition (효율적인 다 해상도 얼굴 인식을 위한 가보 웨이블릿 연구)

  • 정원구;이필규
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.10b
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    • pp.745-747
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    • 2004
  • 본 논문에서는 여러 해상도로 입력되어지는 얼굴 이미지를 효율적으로 인식시키는 작업을 수행하는 방법에 대한 내용을 소개하고 있다. 정해지지 않은 예측이 불가능한 사람들이 드나드는 공공장소인 공항이나 항만 같은 곳에서의 얼굴인식은 고정된 크기가 아닌 다양한 크기와 조명을 갖는 등, 매우 많은 가지 수의 환경 변수를 가지고 있다. 이러한 환경에서의 얼굴인식은 그만큼 다양한 변수와 그 변수의 조건에 대한 대응을 요구하게 된다. 여기서 제안하는 방법은 다양한 해상도를 갖는 입력 얼굴 이미지에 대하여 최적의 가보 커널과 그에 따르는 적절한 파라미터를 찾는 것으로 효과적인 얼굴인식을 수행하는 방법을 제안한다.

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A Study on the Characteristics of Game Space from a Place-Based Perspective (게임 공간의 장소적 특성 연구)

  • Jung, Naun;Lee, Seungje;Lee, Byungmin
    • Journal of Korea Game Society
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    • v.19 no.2
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    • pp.67-82
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    • 2019
  • Along with technological development and change of perception, the form of advanced game space appears in various ways. And some game spaces have gradually gotten factors of placeness and become a place. The main purpose of this research is to identify the characteristics of game space from a place-based perspective. For this, the generations are divided into four sections based upon the factors of placeness. At the first generation, there are no elements of placeness. But as time goes by, elements of placeness have been increased gradually. Finally, in the fourth generation, various elements of placeness are found in some game spaces. This study offer insight into game space in a diachronic viewpoint and humanistic approach.