• Title/Summary/Keyword: 인간 중심 설계

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Implementation of Sketch Effect of CMOS Image Sensor (CMOS 이미지 센서용 스케치 효과 구현)

  • Song Hyung-Don;Sohn Seung-Il;Kim Hyung-Gyo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2006.05a
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    • pp.882-885
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    • 2006
  • 일반인이 많이 사용하는 이미지 편집 도구는 영상 처리 기술을 가장 많이 활용하는 프로그램으로 아주 간단한 영상 치리의 조합으로 영상이나 그림에 특별한 효과를 주어 극적인 영상을 만들어낸다. 컴퓨터를 이용하여 영상을 가공하는 기법은 많이 개발되어 왔지만 인간 중심의 사고와 휴먼터치(human touch) 기술의 중요성이 점차 대두됨에 따라 사람이 작업한 것과 같은 느낌을 주는 컴퓨터 영상 처리 기술이 새롭게 부각되고 있다. 본 논문에서는 취도 성분을 가지고 사람이 작업한 것 같은 스케치 효과 알고리즘을 제안하고 소프트웨어로 전처리하여 이미지 결과를 확인한 후, 최적화된 알고리즘를 적용하여 VHDL설계언어를 이용한 하드웨어 설계 후, ModelSim 6.0a를 이용하여 데이터를 검증한다.

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Task and Curriculum Contents of Applied Ecological Engineering Education (응용생태공학 교육의 임무와 교과내용)

  • Kim, Jeong-Gyu;Lee, Woo-Kyun
    • Ecology and Resilient Infrastructure
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    • v.2 no.1
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    • pp.1-11
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    • 2015
  • The needs for ecological engineering, which can design ecosystems that integrate human society and their natural environment for the benefit of both, has increased. The Korean Society of Ecology and Infrastructure Engineering (KSEIE) was established for this purpose and has contributed to the research and development of theories and technologies in related fields. However, the current state of educational services and contents of ecological engineering is still needed to be standardized and systematized. In this paper, we outlined the trends of ecological engineering education at international and domestic levels and proposed a sample services and curriculum, brought from the discussions and suggestions made during the forum, Founding the Education for Ecological Engineering, held by the KSEIE. Education of ecological engineering can nurture people who can design and manage ecosystems for the benefits of human and natural society and can restore ecosystems disturbed artificially. The services and curriculum have to meet and cover the challenges facing the future of ecological engineering; a. the ethical interpretation of the balance between human and nature, b. developing and strengthening its relationship with other scientific disciplines and societies - business, policy, education, and practitioners, c. identify and fuse the key ecological engineering principles into other discipline. We proposed a three layers curriculum system, basic (mathematics, physics, chemistry, biology, etc.), core (ecology, hydrology, engineering, etc.), and advanced subjects. The first two can belong to an undergraduate program and the last two can be put into graduate program. The selection of subjects is according to the purpose and needs of the major.

Study on Operating Limits of 5.56mm Rifle Overheat - Focusing on Human Engineering (5.56mm 소총 과열에 의한 운용한계 분석 - 인간공학 중심으로)

  • Lee, Ho-Jun;Choi, Si-Young;Shin, Tae-Sung
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.9
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    • pp.49-56
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    • 2020
  • High temperature heat generated during rifle firing not only degrades the performance of the weapon, but also limits the user's operation. In this study, temperature change of handguard according to firing was measured with reference to Human Engineering criteria and the operability according to material was examined. Accordingly, for the firing test, three types of Korean rifle and one overseas model were selected for each material of handguard, and firing test was conducted using a contact type temperature meter. The test result shows that using a plastic handguard with low thermal conductivity and aluminum handguard with high thermal conductivity enabled the rifles to be operated with bare hands even when firing at more than 100 rounds at low atmospheric temperature. However, when firing more than 60 rounds at over 20℃ atmospheric temperature, aluminum handguard use is limited. When firing quickly over 100 rounds, handguard use is restricted regardless of its fabrication material. To eliminate operational limitations by overheating, it is necessary to eliminate direct contact with skin using gloves, vertical grips, etc. This study examined the operability of rifles in terms of thermal risk, and the resulting study results are expected to be used as basic data for Human Engineering of other rifles and munitions.

A Study on Lane Width Design for Road Diets (도로다이어트를 위한 차로폭 설계 기술에 관한 연구)

  • Do, Chung-Hyun;Lee, Young-Woo
    • International Journal of Highway Engineering
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    • v.12 no.1
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    • pp.71-78
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    • 2010
  • Rapid urbanization causes a variety of transportation problems, including traffic delay. Then transportation engineers would get involved in trying to solve traffic delay through road constructed and uncongested policy. But lately, traffic policy changed from vehicle-dominated to humandominated and green transportation. Road diet is one of green transportation. Road diets reduce the number of lanes, lane width because supplement space for green transportation including a bicycle road, side-walk, etc. A study on road diets not enough then this study performed a basic study for road diets. This study on lane width reduce for road diets through analyzes sway of moving vehicle. This study results shows lane width of a compacts-size car needs 2.34~2.70m and lane width of a full-size car needs 2.62~2.89m. According to this study lane width can reduce therefore lane width design criterion have to be relieved. This study will be used in a road width reduce including a road diets, road in process of construction and so on.

감성 기반 학습 프로그램의 설계 및 구현 (초등학교 수학 5-가 "평면도형의 넓이" 단원을 중심으로)

  • Go, Jae-Il;Kim, Dong-Ho
    • 한국정보교육학회:학술대회논문집
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    • 2004.01a
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    • pp.340-348
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    • 2004
  • 본 연구는 아동의 웹 기반 학습 프로그램의 현 주소를 살펴보고, 그 활용도가 저조하다는 문제점을 지적하여, 그 원인을 분석하고 대안을 마련하여 새로운 형태의 웹을 활용한 학습 프로그램을 제안하고자 한 것이다. 그러한 웹 기반 학습에의 접근성을 높이기 위하여 '감성'이라는 주제에 초점을 맞추고자 하였는데, 그 이유는 다음과 같은 세 가지의 가정에 기반을 두고 있다. 첫째, '감성'은 학습자로 하여금 주도적인 학습을 하게 만드는 강력한 동기 요인이 될 수 있다는 것이다. 둘째, 웹을 이용한 학습은 그러한 자기 주도적인 학습을 전제로 하고 있다는 것이다. 셋째, 2003년 현재 초등학교 5학년의 학령에 있는 아동들의 웹에 대한 감성 및 성향을 알지 못하고는 교육적 효과를 기대할 수 있는 우수한 기반 프로그램의 개발이 어렵다고 하는 것이다. 위의 가정에 기반을 두고, 본 연구는 세 단계로 진행되었다. 먼저 선행연구를 통해 기존의 웹 기반 학습 프로그램과 프로그램을 사용하는 사용자의 반응을 조사하여 문제점 및 보완점을 조사하였다. 그 다음에 그러한 문제점 및 보완점을 반영하여 프로그램을 설계 제작하였으며 마지막으로, 프로그램을 제작하고 학습자에게 이용하게 하여, 그 반응을 알아보았다. 본 연구는 감성차원과 웹 기반 학습 프로그램 구성요인간의 상호 관련성 및 관계를 알아보고자 했으며, 웹 기반 학습 프로그램의 설계 및 제작에 있어 감성차원을 고려하고 반영해야 할 필요성이 있음을 밝히고자 하였다. 따라서 본 연구에서 시도된 이러한 감성을 기반으로 한 프로그램의 설계 및 구현은 차후 효과적이고 우수한 웹 기반 학습 프로그램의 개발에 도움이 될 수 있을 것이다.

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Anthropomorphic Design Factors of Pedagogical Agent : Focusing on the Human Nature and Role (학습용 에이전트 의인화 설계 요인: 인간성과 역할을 중심으로)

  • Shim, Hye Rin;Choi, Junho
    • The Journal of the Korea Contents Association
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    • v.22 no.2
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    • pp.358-369
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    • 2022
  • The purpose of this study is to verify the anthropomorphic design factors of pedagogical agents that can enhance user experience in learning foreign languages (English) through smartphones. In this study, when designing a pedagogical agent that delivers content, the presence or absence of the agent's image, the degree of human nature (HN), and role setting (leader vs. companion) among the anthropomorphic factors that influence facilitating learning, credibility, and engagement perception. As a result of the experiment, HN alone did not show a facilitating learning effect, and images and roles improved not only the facilitating learning effect but also other user experience factors. When HN factors were designed in combination with image and role factors, they were effective in overall user experience effects such as facilitating learning, credibility, and engagement.

Engineering Design and Philosophy of Technology (공학설계와 기술철학)

  • Son, Wha-Chul
    • Journal of Korean Philosophical Society
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    • no.94
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    • pp.107-136
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    • 2011
  • Throughout its short history, the discourses of philosophy of technology has been centered around two issues, namely the recovery of human autonomy in technological society and the pursuit of sustainable development. Following the basic subject matters of the discipline, this article suggests to examine the possibility of the 'ethical engineering design,' meaning that ethical consideration should be included in engineering design. This proposal is based on the critique that philosophy of technology has so far focused on the external approach to the problem of technology, neglecting the active role of engineers. By paying attention to engineering design, however, philosophy of technology can offer a more realistic solution for the problems of the technological society. The first section shows the context of the current discussion by surveying the brief history of philosophy of technology. The thesis of engineering design in philosophy of technology will be presented in the second section, together with supporting reasons. The third section will examine theories and efforts that raised the issue of engineering design in the past. They have been suggested in different contexts, but when put together, they can be used for the justification of the current proposal. The fourth section will deal with the possible critiques of this proposal, which will be followed by suggestions for engineers themselves.

The Effects of Different Backrest Pivot Positions on the Human Body During Reclining of the Office Chair (사무용 의자에서 등판의 회전축 위치가 틸트시 인체에 미치는 영향)

  • Chung, Kyung-Ryul;Hyeong, Joon-Ho;Choi, Chun-Ho;Kim, Sa-Yup;Hong, Gyu-Seog
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.34 no.2
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    • pp.167-174
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    • 2010
  • In this study, the optimal position for the backrest pivot of an office chair was investigated by evaluating its performance in terms of the lumbar support and sliding distance of the back from the backrest during tilting motions. The simulation was performed using a mathematical model, which included a human body and a chair. Forty-two backrest pivot points were selected on the sagittal plane around the hip joint of a sitting model. A motion analysis study was also performed using a prototype of an office chair (A-type) with a backrest pivot located on the hip joint of a normal Korean model and a typical office chair (B-type) with its pivot located under the seat. The simulation results showed that both the lordosis angle and the slide distance of the back were minimized when the backrest pivot was positioned close to the hip joint. The experimental results showed that the slide distance and gap between the sitter's lumbar and the backrest was smaller with the A-type than the B-type. Based on the simulation and experimental results, it can be concluded that the backrest can support the sitter's lumbar area more effectively as the pivot position for reclining approaches closer to the hip joint. In this position, the sitter can maintain a comfortable and healthy sitting posture. This paper presents the methods and guidelines for designing an office chair with ergonomic considerations.

A Basic Study on Ubiquitous Service Development in Apartments based on Spatial Information (공간정보를 기반으로 한 공동주택 유비쿼터스 서비스 개발에 관한 기초 연구)

  • Do, Sang-Rae;Lertlakkhanakul, Jumphon;Choi, Jin-Won
    • 한국HCI학회:학술대회논문집
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    • 2007.02b
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    • pp.171-178
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    • 2007
  • 유비쿼터스 컴퓨팅 환경은 오늘날 인간생활 행태의 변화뿐만 아니라 미래건축 공간에도 큰 변화를 가져오고 있다. 그 중에서도 인간의 가장 기본적인 생활환경인 주거 공간의 변화는 빠르게 이루어지고 있다. 지능형 홈, 사이버 아파트 등의 새로운 미래주거 공간이 나타나고 홈네트워크 시스템을 이용한 다양한 유비쿼터스 서비스가 적용되고 있다. 그러나 거주자를 위한 유비쿼터스 서비스가 공간에 적절히 적용되지 않는 사례가 발생하고 있고 수요자 요구와 관련 없이 서비스가 설계되어 있어 효율성이 떨어지는 문제점도 나타나고 있다. 이는 현재의 홈네트워크가 IT 업계가 제공한 솔루션과 기기 중심으로 서비스가 개발되고, 공급자 위주의 기능의 편리성을 위주로 제공되고 있기 때문이며, 주택을 잘 알고 있는 건설인과의 협업이나 최종 사용자의 기호가 고려되고 있지 않기 때문이다. 더욱 중요한 것은 초기 디자인 단계에서 이러한 문제점들이 수용되고 있지 못하고 공간 디자인과 서비스 개발이 유리화되어 선 시공 후, 서비스를 끼워 맞추기식으로 계획하고 있기 때문이다. 본 연구는 서비스 개발의 관점에서 접근하여 공동 주택의 초기 디자인 단계에서 수요자가 원하는 서비스를 공간에 적용하여 부합되는지를 살펴보고, 이에 따라 적절한 미래공간을 디자인 할 수 있도록 하기 위하여 공간정보 데이터베이스를 기반으로 한 공동주택 유비쿼터스 서비스 개발을 위한 기초 연구에 그 목적을 둔다.

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Design of Menu Driven Interface using Error Analysis (에러 분석을 통한 사용자 중심의 메뉴 기반 인터페이스 설계)

  • Han, Sang-Yun;Myeong, No-Hae
    • Journal of the Ergonomics Society of Korea
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    • v.23 no.4
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    • pp.9-21
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    • 2004
  • As menu structure of household appliance is complicated, user's cognitive workload frequently occurs errors. In existing studies, errors didn't present that interpretation for cognitive factors and alternatives, but are only considered as statistical frequency. Therefore, error classification and analysis in tasks is inevitable in usability evaluation. This study classified human error throughout information process model and navigation behavior. Human error is defined as incorrect decision and behavior reducing performance. And navigation is defined as unrelated behavior with target item searching. We searched and analyzed human errors and its causes as a case study, using mobile phone which could control appliances in near future. In this study, semantic problems in menu structure were elicited by SAT. Scenarios were constructed by those. Error analysis tests were performed twice to search and analyze errors. In 1st prototype test, we searched errors occurred in process of each scenario. Menu structure was revised to be based on results of error analysis. Henceforth, 2nd Prototype test was performed to compare with 1st. Error analysis method could detect not only mistakes, problems occurred by semantic structure, but also slips by physical structure. These results can be applied to analyze cognitive causes of human errors and to solve their problems in menu structure of electronic products.