• Title/Summary/Keyword: 윈도우

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Implementation of a Ranging Simulator for the ATM-PON Based on ITU-T G.983.1 (G.983.1 기반의 ATM-PON을 위한 Ranging 시뮬레이터 구현)

  • Hong, Jae-Geun;Woo, Man-Sik;Chung, Hae;Kim, Jin-Hee;Yoo, Gun-Il;Kim, Woon-Ha
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.38 no.9
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    • pp.12-20
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    • 2001
  • The ATM-PON has an important meaning at next generation access network because the equipment transmits various types of user traffic with a single platform through the passive optical splitter. Ranging is a technology to place all ONUs at the same virtual distance in order to provide the synchronization for the upstream signal in the ATM-PON based on the Time Division Multiplexing (TDM). In this paper, we review the merits of ATM PON and related protocol for the PON operation. We summarize and analyze the steps about the ranging protocol based on ITU-T G.983.1 and implement a simulator that can simulate the ranging procedure based on our modeling. In this paper, we can investigate time requirements of G.983.1 by using the simulator and find out the wasted rate of the bandwidth during the ranging procedure in order to know the influence for ONUs while ATM-PON is in-service. Also, we show that a new ranging scheme reducing window size can avoid the degradation of quality of service of ONUs in service with simulation.

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Design of the Network Computer Architecture based on a Web Browser (웹 브라우저 기반의 네트워크 컴퓨터 아키텍쳐 설계)

  • Song, Min-Gyu
    • Journal of Digital Contents Society
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    • v.9 no.4
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    • pp.607-616
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    • 2008
  • By the advancement of computer & network technology, the paridigm of 'Network Computer' has been realizing`. In what is called network computer, computer system and computing resource is incomparably seem to be expanded compared with conventional network technology[1]. Network connected computer system consitute a massive virtual computer, it is possible for people to use an enourmous amout of computing resource distributed widely through the network. It is also possible that we make client lightweight by the use of computer system & all shared computing resources on the network in our computer processing and we call this type of client system as thin-client. Thin-client and network computer are on and the same network paradigm in that both paradigm featuring the active use of computer system and resource on the network[2]. In network computer paragem, network itself is regarded as a basic platform for the transfer of application, so it is possible that client access remote serve system to run remote applications through the network[3]. In this paper, we propose the system architecture for the implementation of network computer by the use of Web browser, X window system and Pyjamas. By the use of network computer proposed in this paper, it is possible for people to run application on the server system as if he run local application, and it is expected to improve the security and maintenance efficiency.

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Typeface Design 'Arita' for Typographic Identity (타이포그래픽 아이덴티티를 위한 글자꼴 '아리따')

  • Ahn, Sang-Soo;Lee, Yong-Je;Han, Jae-Joon
    • Archives of design research
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    • v.19 no.6 s.68
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    • pp.33-38
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    • 2006
  • The development of the typeface 'Arita' presents a method and its following results for a corporate typographic identity. Amore pacific established a strategy for a typographic identity as for their high quality corporate culture and as a first step for it was to develop their corporate typeface 'Arita'. The typeface 'Arita' which pursues sharing and accompanying was developed to be used in the body text to enhance the function of the typography. What was needed to develop this typeface for Amore pacific was first, understanding of the corporation, and second, vision to present new direction for a typeface and its appropriate supervision, and third, ability in designing. Therefore, under the leading of Hong-ik University's meta design research institute, the typeface 'Arita' was created by in collaboration with Seoul women's university's modeling research institute and the typeface design specialty company, type space and the design company, Ahn-graphics. There are two kinds of weight in 'Arita' typeface, one is normal 'AritaM' and the other is semibold 'AritaSB'. 'Arita' is produced into TrueTypeFont(TTF) for Windows Operating System and OpenTypeFont(OTF) for Macintosh Operating System.

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The effects of learning method, learning schedule, and task difficulty on the learning of computer software (학습방법, 학습계획, 과제 난이도가 소프트웨어 학습에 미치는 영향)

  • Kim, Kyung-Su;Li, Hyung-Chul;Kim, Shinwoo
    • Science of Emotion and Sensibility
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    • v.17 no.1
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    • pp.3-12
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    • 2014
  • Quick and accurate learning of diverse electronic products has become an important daily task. In particular, software occupies core status in the control and operation of the products. This research tested the effects of learning method, schedule, and task difficulty in the learning of software. Using 2 (learning method: experiential vs. verbal) ${\times}$ 2 (learning schedule: spaced vs. massed) ${\times}$ 2 (difficulty: easy vs. difficult) between-subjects design, Experiment 1 tested participants' learning of file control using Windows Movie Maker. There was no effect of learning schedule on task completion time, but participants in experiential learning were faster in the completion of evaluation task compared with those in verbal learning condition. Importantly, as task difficulty increases participants in verbal condition showed markedly lower performance than those in experiential condition, which suggests that experiential learning is more effective with more difficult learning task. That is, in case of learning simple operation of software verbal learning using linguistic manual or instruction could be sufficient; on the other hand in case of learning complex operation learning from experience or tutorial mode would be more effective. Additional studies which manipulated task difficulty (Expt. 2) and inter-trial learning interval (Expt. 3) did not produce meaningful results.

Reduction of Radiographic Quantum Noise Using Adaptive Weighted Median Filter (적응성 가중메디안 필터를 이용한 방사선 투과영상의 양자 잡음 제거)

  • Lee, Hoo-Min;Nam, Moon-Hyon
    • Journal of the Korean Society for Nondestructive Testing
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    • v.22 no.5
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    • pp.465-473
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    • 2002
  • Images are easily corrupted by noise during the data transmission, data capture and data processing. A technical method of noise analyzing and adaptive filtering for reducing of quantum noise in radiography is presented. By adjusting the characteristics of the filter according to local statistics around each pixel of the image as moving windowing, it is possible to suppress noise sufficiently while preserve edge and other significant information required in reading. We have proposed adaptive weighted median(AWM) filters based on local statistics. We show two ways of realizing the AWM filters. One is a simple type of AWM filter, whose weights are given by a simple non-linear function of three local characteristics. The other is the AWM filter which is constructed by homogeneous factor(HF). Homogeneous factor(HF) from the quantum noise models that enables the filter to recognize the local structures of the image is introduced, and an algorithm for determining the HF fitted to the detection systems with various inner statistical properties is proposed. We show by the experimented that the performances of proposed method is superior to these of other filters and models in preserving small details and suppressing the noise at homogeneous region. The proposed algorithms were implemented by visual C++ language on a IBM-PC Pentium 550 for testing purposes, the effects and results of the noise filtering were proposed by comparing with images of the other existing filtering methods.

Soil Erosion Assessment Tool - Water Erosion Prediction Project (WEPP) (토양 침식 예측 모델 - Water Erosion Prediction Project (WEPP))

  • Kim, Min-Kyeong;Park, Seong-Jin;Choi, Chul-Man;Ko, Byong-Gu;Lee, Jong-Sik;Flanagan, D.C.
    • Korean Journal of Soil Science and Fertilizer
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    • v.41 no.4
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    • pp.235-238
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    • 2008
  • The Water Erosion Prediction Project (WEPP) was initiated in August 1985 to develop new generation water erosion prediction technology for federal agencies involved in soil and water conservation and environmental planning and assessment. Developed by USDA-ARS as a replacement for empirical erosion prediction technologies, the WEPP model simulates many of the physical processes important in soil erosion, including infiltration, runoff, raindrop detachment, flow detachment, sediment transport, deposition, plant growth and residue decomposition. The WEPP included an extensive field experimental program conducted on cropland, rangeland, and disturbed forest sites to obtain data required to parameterize and test the model. A large team effort at numerous research locations, ARS laboratories, and cooperating land-grant universities was needed to develop this state-of-the-art simulation model. The WEPP model is used for hillslope applications or on small watersheds. Because it is physically based, the model has been successfully used in the evaluation of important natural resources issues throughout the United State and in several other countries. Recent model enhancements include a graphical Windows interface and integration of WEPP with GIS software. A combined wind and water erosion prediction system with easily accessible databases and a common interface is planned for the future.

An Adaptive Temporal Suppression for Reducing Network Traffic in Wireless Sensor Networks (무선 센서 네트워크에서 통신량 감소를 위한 적응적 데이터 제한 기법)

  • Min, Joonki;Kwon, Youngmi
    • Journal of the Institute of Electronics and Information Engineers
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    • v.49 no.10
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    • pp.60-68
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    • 2012
  • Current wireless sensor networks are considered to support more complex operations ranging from military to health care which require energy-efficient and timely transmission of large amounts of data. In this paper, we propose an adaptive temporal suppression algorithm which exploits a temporal correlation among sensor readings. The proposed scheme can significantly reduce the number of transmitted sensor readings by sensor node, and consequently decrease the energy consumption and delay. Instead of transmitting all sensor readings from sensor node to sink node, the proposed scheme is to selectively transmit some elements of sensor readings using the adaptive temporal suppression, and the sink node is able to reconstruct the original data without deteriorating data quality by linear interpolation. In our proposed scheme, sensing data stream at sensor node is divided into many small sensing windows and the transmission ratio in each window is decided by the window complexity. It is defined as the number of a fluctuation point which has greater absolute gradient than threshold value. We have been able to achieve up about 90% communication reduction while maintaining a minimal distortion ratio 6.5% in 3 samples among 4 ones.

A design and implementation of Face Detection hardware (얼굴 검출을 위한 SoC 하드웨어 구현 및 검증)

  • Lee, Su-Hyun;Jeong, Yong-Jin
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.44 no.4
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    • pp.43-54
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    • 2007
  • This paper presents design and verification of a face detection hardware for real time application. Face detection algorithm detects rough face position based on already acquired feature parameter data. The hardware is composed of five main modules: Integral Image Calculator, Feature Coordinate Calculator, Feature Difference Calculator, Cascade Calculator, and Window Detection. It also includes on-chip Integral Image memory and Feature Parameter memory. The face detection hardware was verified by using S3C2440A CPU of Samsung Electronics, Virtex4LX100 FPGA of Xilinx, and a CCD Camera module. Our design uses 3,251 LUTs of Xilinx FPGA and takes about 1.96${\sim}$0.13 sec for face detection depending on sliding-window step size, when synthesized for Virtex4LX100 FPGA. When synthesized on Magnachip 0.25um ASIC library, it uses about 410,000 gates (Combinational area about 345,000 gates, Noncombinational area about 65,000 gates) and takes less than 0.5 sec for face realtime detection. This size and performance shows that it is adequate to use for embedded system applications. It has been fabricated as a real chip as a part of XF1201 chip and proven to work.

Development of Total Body Irradiation Program (전신방사선조사 프로그램 개발)

  • Choi Byung Ock;Jang Ji Sun;Kang Young Nam;Choi Ihl Bohng;Shin Sung Kyun
    • Progress in Medical Physics
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    • v.16 no.3
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    • pp.130-137
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    • 2005
  • In total body irradiation (T81) for leukemia, we have a two methode. One is a AP (anterior-posterior) method and the other is a Lateral methode. Our hospital used lateral methode. T81 must consider about body contour, because of homogeneous dose distribution. For compensation about irregular body contour, we use compensator. For T81 treatment, we must be considered, accurate manufacture of compensator and accurate calculation of dose. We developed the automatic program for T81. This program accomplished for compensator design and dose calculation for irregular body. This program was developed for uses to use in a windows environment using the IDL language. In this program, it use energy data for each energy: TMR, output factor, inverse square law, spoiler, field size factor. This program reduces the error to happen due to the manual. As a development of program, we could decrease the time of treatment plan and care the patient accurately.

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RSP-DS: Real Time Sequential Patterns Analysis in Data Streams (RSP-DS: 데이터 스트림에서의 실시간 순차 패턴 분석)

  • Shin Jae-Jyn;Kim Ho-Seok;Kim Kyoung-Bae;Bae Hae-Young
    • Journal of Korea Multimedia Society
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    • v.9 no.9
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    • pp.1118-1130
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    • 2006
  • Existed pattern analysis algorithms in data streams environment have researched performance improvement and effective memory usage. But when new data streams come, existed pattern analysis algorithms have to analyze patterns again and have to generate pattern tree again. This approach needs many calculations in real situation that needs real time pattern analysis. This paper proposes a method that continuously analyzes patterns of incoming data streams in real time. This method analyzes patterns fast, and thereafter obtains real time patterns by updating previously analyzed patterns. The incoming data streams are divided into several sequences based on time based window. Informations of the sequences are inputted into a hash table. When the number of the sequences are over predefined bound, patterns are analyzed from the hash table. The patterns form a pattern tree, and later created new patterns update the pattern tree. In this way, real time patterns are always maintained in the pattern tree. During pattern analysis, suffixes of both new pattern and existed pattern in the tree can be same. Then a pointer is created from the new pattern to the existed pattern. This method reduce calculation time during duplicated pattern analysis. And old patterns in the tree are deleted easily by FIFO method. The advantage of our algorithm is proved by performance comparison with existed method, MILE, in a condition that pattern is changed continuously. And we look around performance variation by changing several variable in the algorithm.

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