• Title/Summary/Keyword: 위치기반 광고

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Automatic Allocation Technique of Outdoor Advertising in FPS Game (FPS 게임의 시가지 맵에서 옥외광고 자동 배치 기법)

  • Kim, Dong-Ryong;Park, Jong-Seung
    • Journal of Korea Game Society
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    • v.16 no.6
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    • pp.69-78
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    • 2016
  • Outdoor ads such as billboards, banners or posters frequently appears in street maps of FPS games. In this paper, we propose a method for the automatic placement of outdoor advertising in the city area of FPS games. Outdoor ads are from real world products or enterprises and they are managed in a server computer. If the ads data are updated, the advertisements are automatically placed again without modifying source codes. When placing ads, we utilize the real world location of the game player regarding commercial spheres of ads and service types of real world shops. We evaluate priority scores for the available ads based on the collected real world properties and higher priority ads are preferentially placed on the map. The proposed ad placement method makes the game players feel affinity for the placed ads and also it increases the advertising effect.

Development of Mobile GIS System support of Content based of Location (위치 기반 컨텐츠 제공을 위한 모바일 GIS 시스템 개발)

  • Kim, Soo-Yong;Choi, Dong-Oun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2002.11c
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    • pp.1907-1910
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    • 2002
  • 최근 들어 활발히 보급되고 있는 이동 통신은 편리하고 신속한 서비스로 폭발적인 가입자 수의 증가를 보이고 있다. 서비스 면에서도 기존의 음성 및 저속 데이터 서비스에서 다양한 종류의 데이터, 즉 멀티미디어 데이터 서비스로 성장한 것이다. 본 논문에서 개발한 모바일 GIS 엔진은 사용자 위치를 기반으로 한 응용인 서비스 예약 등의 부가 서비스, 위치 기반의 광고 서비스, 위치를 기반으로 한 상거래에 활용하기 위해서 개발되었다.

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Designing an Intelligent Advertising Business Model in Seoul's Metro Network (서울지하철의 지능형 광고 비즈니스모델 설계)

  • Musyoka, Kavoya Job;Lim, Gyoo Gun
    • Journal of Intelligence and Information Systems
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    • v.23 no.4
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    • pp.1-31
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    • 2017
  • Modern businesses are adopting new technologies to serve their markets better as well as to improve efficiency and productivity. The advertising industry has continuously experienced disruptions from the traditional channels (radio, television and print media) to new complex ones including internet, social media and mobile-based advertising. This case study focuses on proposing intelligent advertising business model in Seoul's metro network. Seoul has one of the world's busiest metro network and transports a huge number of travelers on a daily basis. The high number of travelers coupled with a well-planned metro network creates a platform where marketers can initiate engagement and interact with both customers and potential customers. In the current advertising model, advertising is on illuminated and framed posters in the stations and in-car, non-illuminated posters, and digital screens that show scheduled arrivals and departures of metros. Some stations have digital screens that show adverts but they do not have location capability. Most of the current advertising media have one key limitation: space. For posters whether illuminated or not, one space can host only one advert at a time. Empirical literatures show that there is room for improving this advertising model and eliminate the space limitation by replacing the poster adverts with digital advertising platform. This new model will not only be digital, but will also provide intelligent advertising platform that is driven by data. The digital platform will incorporate location sensing, e-commerce, and mobile platform to create new value to all stakeholders. Travel cards used in the metro will be registered and the card scanners will have a capability to capture traveler's data when travelers tap their cards. This data once analyzed will make it possible to identify different customer groups. Advertisers and marketers will then be able to target specific customer groups, customize adverts based on the targeted consumer group, and offer a wide variety of advertising formats. Format includes video, cinemagraphs, moving pictures, and animation. Different advert formats create different emotions in the customer's mind and the goal should be to use format or combination of formats that arouse the expected emotion and lead to an engagement. Combination of different formats will be more effective and this can only work in a digital platform. Adverts will be location based, ensuring that adverts will show more frequently when the metro is near the premises of an advertiser. The advertising platform will automatically detect the next station and screens inside the metro will prioritize adverts in the station where the metro will be stopping. In the mobile platform, customers who opt to receive notifications will receive them when they approach the business premises of advertiser. The mobile platform will have indoor navigation for the underground shopping malls that will allow customers to search for facilities within the mall, products they may want to buy as well as deals going on in the underground mall. To create an end-to-end solution, the mobile solution will have a capability to allow customers purchase products through their phones, get coupons for deals, and review products and shops where they have bought a product. The indoor navigation will host intelligent mobile-based advertisement and a recommendation system. The indoor navigation will have adverts such that when a customer is searching for information, the recommendation system shows adverts that are near the place traveler is searching or in the direction that the traveler is moving. These adverts will be linked to the e-commerce platform such that if a customer clicks on an advert, it leads them to the product description page. The whole system will have multi-language as well as text-to-speech capability such that both locals and tourists have no language barrier. The implications of implementing this model are varied including support for small and medium businesses operating in the underground malls, improved customer experience, new job opportunities, additional revenue to business model operator, and flexibility in advertising. The new value created will benefit all the stakeholders.

A Study on the Image-Based Luminance Measurement System Using the Measuring Position (측정 위치를 고려한 영상기반 휘도측정시스템에 관한 연구)

  • Sun, Eun-Hey;Kim, Yong-Tae
    • Journal of the Korean Institute of Intelligent Systems
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    • v.24 no.4
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    • pp.424-429
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    • 2014
  • In this paper, an image-based luminance measurement system(LMS) is proposed to measure the luminance of outdoor signboards. We design the LMS that can improve disadvantages of efficiency of the point-luminance meter and portability of face-luminance meter using the image of DSLR camera and print out the luminance value by using the proposed luminance analysis algorithm in real time. Outdoor signboards have various size and shape, and are also installed on the various place. Luminance of the signboard is influenced by measurement location, angle, color, etc. Therefore, we measure the change of luminance value in accordance with measurement location for accurate luminance measurement and then consider the luminance value according to the measurement distance. We obtain a numerical relation between luminance value and measurement location. The proposed LMS is verified through comparative experiment with point-luminance meter.

A study on Consumer's Reaction to User Context Characteristics in AR Advertisement (모바일 증강현실 광고의 맥락특성에 따른 수용자 반응)

  • Cho, Yong-Jae
    • The Journal of the Korea Contents Association
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    • v.15 no.7
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    • pp.84-92
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    • 2015
  • Advertisement market using the augmented reality has been rapidly increasing recently due to integration with LBS(location based services). This study was conducted to examine the effect and acceptance intention of mobile augmented reality advertisement through TAM(Technology Acceptance Model). 'Contextual feature,' which is a characteristic of augmented reality advertisement, was selected as an outside effective variable, and perceived usefulness and perceived ease of use, which are the core variables of TAM, and attitude of advertisement and advertisement acceptance intention were selected as important evidences of Technology Acceptance Process. Also, the relationship between each evidences were investigated. As a result of the investigation of the outside influence on the acceptance model of augmented reality advertisement, it was shown that the contextual feature of augmented reality advertisement had meaningful influence on perceived usefulness and perceived ease of use, and it was also shown that it has positive influence on the attitude of advertisement and acceptance intention of advertisement.

Design of Trigger Protocol for Location Based Services (위치기반서비스를 위한 트리거 프로토콜 설계)

  • Shim, Jae-Min;Kim, Kyu Ik;Lee, Chang Eun;Lee, Eung-Jae;Nam, Kwang-Woo;Ryu, Keun-Ho
    • Proceedings of the Korea Information Processing Society Conference
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    • 2010.04a
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    • pp.905-907
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    • 2010
  • 최근 스마트폰의 급속한 보급 확대로 무선 인터넷 기반의 위치기반광고 등 위치기반서비스에 대한 관심이 커지고 있다. 이 논문은 위치기반서비스를 제공하기 위하여 필수적으로 요구되는 트리거 유형을 살펴보고 각각의 트리거 유형을 처리하기 위한 트리거 프로토콜을 제시한다. 제안된 프로토콜은 위치기반서비스를 효과적으로 제공하기 위하여 필요한 시간 트리거와 공간트리거의 설정 및 처리 방법을 기술한다.

Customer Identification Service Platform for Interaction between Business Firms and Customers using Beacon (비콘을 이용한 사업장과 고객간 상호작용을 위한 고객식별 서비스 플랫폼)

  • Kim, Tae Woong
    • Smart Media Journal
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    • v.6 no.4
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    • pp.17-23
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    • 2017
  • In recent days, all the business firms use IT-based services in a variety of ways to facilitate their consumer activities. A typical example is location-based services that send advertisements or discount coupons when a customer approaches near the business place. This is not the direct interaction between the business firms and the customer, and it is one of the way of sending the business related contents to the customer's smart-phone regardless of the customer's intention. The Business firms does not know in real time which customers sent promotional contents. Recently most of the business services are in this way. Therefore, a new type of location-based customer service is required for interaction between the business firm and the customer. This is a system that automatically identifies which customer visit a business place when the customer visits the business place delivers them to the computer of the business place in real time, and provides business customized services using the information. In this paper, we have developed a service based platform to identify the customer as well as interact with the customer based on the location based service using Beacon. This system will also provide an open platform environment that can be easily accessible to the various business firms, rather than limited to a specific business firms.

A Study on Colored LED Tag Recognition Method based on 8MP CMOS Sensor (8MP CMOS센서기반 Colored LED Tag 인식 기법에 대한 연구)

  • Lee, Min-Woo;Jeong, Sun-Ho;Yang, Seung-Youn;Shin, Jae-Kwon;Kim, Jin-Tae;Lee, Jung-Hoon;Cha, Jae-Sang
    • Proceedings of the KIEE Conference
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    • 2015.07a
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    • pp.1435-1435
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    • 2015
  • 광고 및 홍보의 마케팅 수단의 일환으로써 점포별로 QR코드를 사용하는 사례가 급격히 늘고 있다. 정보도트의 일종인 QR코드의 경우는 스마트폰과 더불어 홍보수단의 일환으로 활용되는 사례가 증가하고 있는 반면 QR코드는 정보를 표현할 수 있는 디자인의 범위가 좁고, 전송할 수 있는 Data의 용량이 적으며, 어두운 환경에서의 인식률이 저하되는 단점이 있다. 이에 기존의 QR코드 보다 다양한 디자인이 가능하고 대용량의 Data 전송이 가능한 컬러코드가 대두되고 있다. 컬러코드란 4가지 색상(빨강, 파랑, 초록, 검정)을 이용한 매트릭스 형태의 코드로 각종 디지털 정보를 저장하는 새로운 개념의 데이터 표현 기술이며, 이는 각 컬러에 디지털 정보를 매핑(mapping)하여 콘텐츠나 URL 등의 실제 정보들을 제공하는 역할을 하도록 설계되어 있다. 8MP CMOS센서기반 Colored LED Patch 인식 기법은 VLC에 포함되는 하나의 기술로서 차세대 조명 및 정보 디스플레이 장치로 각광을 받고 있는 반도체 조명 기술인 광원 정보 인식 기법이다. 따라서, 본 논문에서는 8MP CMOS센서 기반 컬러코드 LED Patch 인식 기법에 대해 제안하였다. 8MP CMOS 센서를 이용한 Colored LED Patch 인식 기법 중 하나로서 위치 정보 서비스 등 다양한 정보 획득이 가능하도록 연구하였으며, 동영상, 웹사이트 링크 등 여러 형식에 적용이 가능하도록 하였다. 본 연구에서 사용되는 8MP CMOS센서를 기반 Colored LED Patch 인식 기법을 통해 컬러코드는 코드 플랫폼으로 연결되어 콘텐츠의 위치를 파악하고 이용자에게 콘텐츠 및 정보가 전송된다. 이는 QR코드보다 높은 인식률로 빠르고 편리하게 정보를 제공할 수 있었다. 본 논문에서는 상기 제안 기술을 통하여 LED Patch의 높은 주목성과 가시성을 확보하여 보다 효과적인 광고 및 홍보의 시인성을 확보할 수 있다. 향후 본 제안기술을 통하여 사회 안전망을 위한 위치 및 정보 서비스 제공이 가능하며, 효과적인 광고 효과를 도출할 수 있을 것으로 사료된다.

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Development of a Storage System for Mass Location Information (대용량 위치정보 저장시스템 개발)

  • Kim, Dong-Oh;Ju, Sung-Wan;Hong, Dong-Sook;Han, Ki-Joon
    • 한국공간정보시스템학회:학술대회논문집
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    • 2004.12a
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    • pp.105-112
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    • 2004
  • 최근 이동 객체의 위치정보를 활용한 위치 찾기 서비스, 교통 정보 서비스, 긴급 구조 서비스, 모바일 광고 서비스와 같은 위치 기반 서비스가 부각되고 있다. 이와 같은 다양한 위치 기반 서비스를 제공하기 위해서는 대용량의 이동 객체의 위치정보를 신속하게 저장, 검색, 갱신할 수 있는 저장시스템이 필수적으로 요구된다. 그러나, 이동 객체 위치정보 저장시스템으로 기존의 데이타베이스 시스템을 사용할 경우 불필요한 트랜잭션 연산으로 인하여 저장 및 검색 시 오버헤드가 발생하고, 위치 기반 서비스에 필요한 다양한 질의 및 요구사항을 지원하지 못한다는 문제점이 있다. 따라서, 본 논문에서는 대용량의 위치정보를 효과적으로 저장 및 검색할 수 있으며, 위치 기반 서비스에서 요구하는 궤적 질의 기능, 위치 트리거 기능, 위치 보정 기능, 이동 객체 아이디 기반 클러스터 기능 등을 지원하는 대용량 위치정보 저장시스템을 개발하였다. 또한, 대용량 위치정보 저장시스템의 성능 평가를 위해서 상용 데이타베이스 시스템인 SQL-Server와 비교 실험하여 성능의 우수함을 입증하였다.

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