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MIB-II based Algorithm for hierarchical network analysis and detection of detour routing paths (MIB-II 기반 계층적 네트워크 구조 분석 및 패킷우회 검출 알고리즘)

  • 김진천
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.7 no.7
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    • pp.1442-1448
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    • 2003
  • Network Management become more and more important issue in the network environment in which many applications such as Mail, teleconferencing, WWW and database software are operated. It can be possible for The Bridge and Router forwarding data to select next hop device which results in routing incorrect path from the viewpoint of network design. In this paper we address the problem of finding the detour routing path due to incorrect setting on routing devices. We propose the new algorithm for finding detour muting path based on hierarchical network structure analysis using information from SNMP MIB. To prove the correctness of the unposed algorithm we have done simulation with predefined data. Simulation results show that the algorithm finds detour path correctly.

A New Design Method for Multi-functional Pull-down menu based on Stacking Rules (쌓임 규칙에 기반한 복합기능을 가진 풀다운메뉴 설계 방법)

  • Cho, Han Soo
    • Smart Media Journal
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    • v.5 no.1
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    • pp.104-113
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    • 2016
  • A new design method for multi-functional pull-down menu based on stacking rules is proposed. The importance of a design point of view has been emphasized in many previous studies on web navigation. Taking technical aspects with an emphasis on programming techniques into consideration in this paper, multiple elements, which are used for constructing main menu of the pull-down menu, are capable of performing their unique functions independently in addition to basic classification function by disposing them to separated layers using stacking rules. Furthermore, the improvement of visual effects and efficiency for information navigation can be expected by implementing submenu selection-bar using animation techniques and function to automatically search submenu item. Finally, the effectiveness of the proposed method is identified by implementing multi-functional pull-down menu using CSS and jQuery.

A Study on Employment Strategy Based on Employment Information Filtering (취업정보 필터링 기반 취업전략에 관한 연구)

  • Yoon, Sunhee
    • The Journal of the Convergence on Culture Technology
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    • v.5 no.4
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    • pp.251-258
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    • 2019
  • This study proposed a system that can improve the employment rate and maintenance employment rate by filtering information related to employment in analyzing big data for students who want to find employment. The subject was a two-year female university, the existing employment strategy participated in the job search with simple information such as school grades and personality. As a result, the maintenance employment rate was relatively low due to the decrease in the satisfaction of students seeking employment and the incompatibility with the post-employment aptitude. In order to solve these problems, we propose a system that determines and filters whether the input data in the process of analyzing big data such as employment-related information to improve employment and maintenance employment rates.

Implementation of product recommendation system through mashup of weather information and peripheral information (기상정보와 주변 정보의 매시업을 통한 상품추천시스템 구현)

  • Lee, Ju-Eun;Kim, You-Jin;Kim, Chae-Yeon;Lee, Eun-Sol;Jang, Jae Suk;Kim, Sung-Jin;Choi, Jae-Hong;Lee, Jun-Dong
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2019.07a
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    • pp.153-155
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    • 2019
  • 본 논문에서는 다양한 아두이노 무선센서 모듈과 Raspberry Pi, 웹서버를 이용한 IOT 기반 환경정보 수집시스템과 기상청 API를 통한 기상정보, 상점 서비스를 매시업하여 상품추천시스템을 구현하였다. 이 시스템은 사용자가 주변 환경의 데이터를 정확하게 확인하고 그에 맞는 상품을 추천받을 수 있도록 한다. 상품추천시스템에서는 상점 외부에 부착된 환경정보 수집시스템에서 측정한 데이터와 기상청 API 데이터를 DB에 저장하고 DB에 저장된 데이터를 이용하여 상황에 맞는 기후화면디자인과 환경정보 데이터를 html로 구성하여 보여준다. Raspverry Pi에 연결된 모니터를 통해 실시간으로 정보를 보여주며 일정 시간 간격으로 관련 상품 광고를 보여주며 필요한 물건을 추천해준다.

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A Study on the meaning of Database follow the application of Visual Contents (전시콘텐츠 적용 환경에 따른 데이터베이스 의미 고찰)

  • Kim, Min-Su;Yoon, Se-Kyun
    • Archives of design research
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    • v.18 no.1 s.59
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    • pp.17-26
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    • 2005
  • Nowadays, display-contents are developing to an informative environment. that is under the logic of the media operating system. To perceive the media-environments and produce the cultural contents, the cultural designers seek to understand a skin structure from making up for shape. To appreciate operating system in data and database is not only systematization of form and contents of visual contents but also variety contents into multiple-platform and integrative environments. These days, the spectacle exhibition try to express for their surface design between algorithm of data and database. the information is expressing aesthetic which means presents the integrated contents through the play instinct environment to end-user. That was given web or game to participation is developing with the cellular device and ubiquitous computing system. in the linear perspective, the end-user should be immerse more and more hyper-simulation system because of the operating algorithm of database. To do this, human have need to get the information-ability from multi-platform society. In the virtual environment, database offer the experience of an unheard-of event to end-user that prepare the participants the circumstances priority of signifiers. To do that already based on a fixed sensibility endow with narrative of the freshness- experience.

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A Study on Design Guideline of Cyber Chatting System based on Usability Evaluation (사이버 채팅 시스템의 사용성 평가를 통한 사용자 인터페이스 설계 지침에 관한 연구)

  • 전대인;박정순
    • Archives of design research
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    • v.14 no.1
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    • pp.35-46
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    • 2001
  • Recently varieties of user groups are formed as the number of people using cyber chatting gets increased and there are many changes in the range and field of its use. But because most of the cyber chatting systems are being operated to enlarge the additional sonics use, the using environments are stereotyped. And as its function is being various as well, it can not provide with a user-centered environment. So this thesis compares and analyzes the problems derived from the usability evaluation for solving the problems in using cyber chatting systems, and presents the guidelines of emotion-intended user interface design for improving the usability as the result of the analysis. First, this study investigates cyber chatting systems as a means of web communication tools through the existing literatures. Secondly, this study finds out the problems in using them through satisfaction evaluation, heuristic evaluation, performance evaluation, and observation evaluation and presents a way of solving the provisional problems in using them as the analysis of the result of usability evaluation. And this was proceeded for the purpose of applying and activating the better usability evaluation of cyber chatting systems later. Through the usability evaluation, it is found out that the structuralization of chatting function, the screen visibility by the size and arrangement of the compositional elements of a screen, and the improvement and development of the proper metaphor use of images and functions by the communication environment are necessary.

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A Study on the Application of Graphic Metaphor to the Web Interface - concentrating on the homework supporting domains for higher classes in the elementary schools- (웹 인터페이스에서의 그래픽 메타포 활용에 관한 연구 -초등학교 고학년 숙제도우미 영역을 중심으로-)

  • 이미경;김혜경
    • Archives of design research
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    • v.16 no.4
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    • pp.385-394
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    • 2003
  • An investigation by KRNIC (Korea Network Information Center) on the real state of usage of internet has shown that 96.9% of children investigated had experiences of using internet. Especially the firstly ranked item that had been answered by children as a necessity of internet was 'Studying to solve tasks' rated by 83.9%. As seen from the research result, the need as a homework sonics is actually so dominant that it cannot be ignored when considering the profitability at the area of education contents, but any profound research has not been accomplished yet. Internet has been positioned as a more effective and fruitful learning tool, and also all activities done by users for exploring informations and choosing learning items under the on-line circumstances are based on the successive mutual reactions between users and computers. Up to now much of the web based learning circumstances has been introducing the User Interface using metaphor, and the same is found dominantly from the sites for children. But in spite of the availability of metaphor mentioned above the current status is much lack of profound researches about metaphor interface; and what is more, in the case of the site for elementary school students the gap of the ability recognizing metaphor is very large between lower classes and higher classes according to the degree of mental growth but that is used to be simply ignored, then a common concept is adapted to interface for all grades of classes and moreover for infant and kindergarten without any objections. Based on foregoing problems this research has put the main focus on the groping and presenting desirable directions on the prospect design of interface for children-oriented sites by analyzing the status of practical usage of metaphor interface in the field of the sites for children-oriented learning sites with concentration upon homework supporting domains.

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Case Study of Home Economics Curriculum in Victoria Australia (호주 빅토리아주 가정과교육과정에 대한 사례연구)

  • Yu, Nan Sook
    • Journal of Korean Home Economics Education Association
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    • v.32 no.2
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    • pp.19-42
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    • 2020
  • The purposes of this study were to analyze the home economics(hereafter HE) curriculum in Victoria State, Australia, and to derive the implications for the HE curriculum in Korea. To accomplish the purposes, the contents of the curriculum were analyzed through the relevant web pages, and the actual conditions of the HE curriculum implementation were identified through e-mail and interviews with HE teachers and administrator. The results of this study were as follows. First, the HE curriculum for F-10 was one of the cross-curriculum resources based on the content descriptions and achievement standards of 'Design and Technologies' and 'Health and Physical Education' curriculum. Because the HE curriculum is competency-based curriculum and did not stipulate what was to be taught then, HE teachers had lots of autonomy in organizing and operating the curriculum, which led to the need for professionalism. Second, VCE subjects, both 'Food Studies' and 'Health and Human Development', which are HE elective curriculum for 11th and 12th graders, require students to take written tests produced by the VCAA. Because there are no specific details to be taught in the curriculum, the HE teacher had the need to devise and operate various classes to foster problem-solving skills, critical thinking skills, etc. Third, HE teachers had the discretion to create all the subject names, contents to deal with, and evaluations to prepare for the school curriculum, and thus were exerting their professionalism. This was due to the fact that the system was well equipped and VCE subjects were audited, even though teachers' performances were related to their individual competencies.

A Study on Limesurvey in the Form of Open Source Online Survey System for Curriculum Organizing (학교 교육과정 편성을 위한 오픈 소스 온라인 설문조사 시스템 Limesurvey 활용 방안)

  • Han, Ki-Sun;Chun, Seok-Ju
    • 한국정보교육학회:학술대회논문집
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    • 2011.01a
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    • pp.91-101
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    • 2011
  • The purpose of this paper is to quickly identify school parents, teachers, students, community needs and opinions for curriculum organizing and the implementation of an online survey system for operating educational activities. Online survey system should be implemented based on Limesurvey to reduce costs and administrative costs. Limesurvery is available without the development of the separate program and offers the form of web-based template system, complete design, layout. Also, Limesurvey offers basic statistical analysis of survey data. Limesurvey can be executed by installing the program on a web hosting, typing database information. Limesurvey can be made a graph of the statistical results. Besides, Limesurvery can be stored in the form of HTML, Word, Excel, CSV Files and can be stured as basic datas for SPSS or PASW, R data, other statistical processing programs. If we could be operate Limesurvey in the form of open source-based survey program in elementary school, we could be reduced teacher's unnecessary work for statistics and overcame the problem of offline survey system.

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Analysis & Design Electronic Commerce System Interface for The Blind (시각장애 사용자를 위한 전자상거래 인터페이스 분석 및 설계)

  • 박성제;강영무
    • Proceedings of the Korea Association of Information Systems Conference
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    • 2001.12a
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    • pp.413-426
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    • 2001
  • 본 연구는 첫째, 정보통신기술의 발달이 시각장애인 복지 증진에 미칠 수 있는 가능성에 대한 이론적인 부분을 고찰하였다. 둘째, 우리나라 시각장애인 정보화의 문제점과 해결책을 도출하였고 셋째, 시각장애 사용자를 위한 전자상거래 인터페이스 디자인의 분석 및 설계를 통해 전자상거래에서 시각장애 사용자들이 큰 제약없이 사용할 수 있는 방안을 제시하고자 한다. 현재 시각장애인들의 웹 사용을 보면 시각장애 전용 S/W의 보조 하에 사용을 하고 있다. 그러한 보조 도구의 실정에 맞도록 텍스트 버전 및 Non-Frame버전, Alt-Text 옵션, 캡션 등을 넣어 접근성을 확보하고 인터넷을 큰 제약을 받지않고 이용할 수 있도록 웹 페이지의 설계가 필요한 실정이다. 이를 위하여 먼저 시각장애에 대한 개념과 원인 및 종류 그리고 특성을 통해 시각장애인에 대한 이론적 배경을 파악하였다. 그리고 시각장애인의 정보화 환경과 이용 현황과 시각장애인의 정보 접근을 제도적, 기기 및 소프트웨어 개발 측면에서 분석을 하였고, 장애인을 위한 정보통신기술 중 대표적인 사례를 검토해 보았다. 다음으로 국내외의 대표적인 전자상거래 사이트에서의 인터페이스를 화면구성(Layout), 텍스트(Text), 그래픽(Graphic), 멀티미디어(MultiMedia) 측면에서 분석을 하였다. 분석한 내용을 바탕으로 시각장애 사용자의 입력(User Input) 부분을 고려한 인터페이스 방향을 제시하고 프로토타입을 개발하여 시험 대상 사이트와의 만족도를 시각장애 사용자를 통해 비교 ·분석하였다. 결론부분에서는 정보불평등을 해소하고, 정보통신기술이 장애인의 복지향상에 기여하도록 하기 위해 전자상거래 싸이트에서의 시각 장애인들을 위한 방향을 제시하고자 한다.박의 표현, 등록 및 색인방법 (c) 공급 선박의 분류와 표현 방법 (d) 에이전트의 정보 수집을 위한 메시지 표현 방법 (e) 수집된 선박정보의 데이터베이스 저장 표현방법 (f) 요구 선박을 찾아주는 정보제공 서비스가 요구된다.동을 보여 조사대상 5호분, 6호분, 7호분, 중 가장 심한 거동을 보이고 있다. 이는 고분 벽돌의 깨짐이 6호분이 가장 심하다는 사실과 무관하지 않은 것으로 판단된다. 봉분내부의 토양층구조에 대한 지오레이다 영상단면을 분석한 결과 무령왕릉 연도상부의 누수지방지층이 심하게 균열되어 있음을 발견하였다. 이 곳은 고분내부로 직접누수가 발생하는 곳이다. 직접누수와 지하수 형태로 유입된 침투수는 고분군 주위의 지반의 함수비를 증가시켜 지반의 지지력을 약화시키고 또한 고분내로 서서히 유입되어 고분내부의 습도를 100%로 유지시키는 주된 원인이다. 이러한 높은 습도는 고분내의 남조류의 번식을 가져왔으며 남조류의 번식은 현재 6호분이 가장 심각하고 7호분이 우려되는 수준이며 5호분은 문제가 없는 것으로 판단된다. 이와 같이 고분군의 발굴후 인위적인 환경변화와 지속적인 강우침투 및 배수 불량의 영향은 고분군의 안정성에 상당한 위험을 초래하였으며, 현 상태는 각 고분에 대한 보강이 불가피한 것으로 판단된다. 고분 벽돌의 깨짐, 고분 벽체의 거동, 조류의 서식등을 포함하여 송산리 고분군에서 발생되고 있는 보존상의 제반 문제점들을 일차적으로 누수 및 침투수에 의한 결과이다. 그러므로 무엇보다도 고분군 내부 및 고분 주변으로의 강우 및 지하수 침투를 막는 차수 대책이 시급한 것으로 판단된다. 또한 이미 발생한 변위가 더 이상 진행되지 않도록 하중을 경감하고 토압의 균형을 이루는 보강대책이 시급한 실정이다. 고분군

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