• Title/Summary/Keyword: 웹광고

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Development of Multi-Touch/Context-Aware Convergence Digital Signage System based on Android OS Platform (안드로이드 플랫폼 기반 멀티 터치/상황인지형 융복합 디지털 사이니지 시스템 개발)

  • Nahm, Eui-Seok
    • Journal of Digital Convergence
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    • v.13 no.8
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    • pp.245-251
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    • 2015
  • If a digital signage system is operated in PC mounted in the Window OS then the implementing price is very high. For resolving this problem, we used the Smartphone mounted in ARM Cortex family of multi-core processor-based mobile platform. We developed a low-power low-cost digital signage system and a remote convergence content management program based on web server. This convergence system manages advertising content to a remote control device anywhere using remote control technology. This system is one integrated system with display and is a low-power consumed and is developed in very efficient hardware interface. And condition sensors(intensity of illumination, temperature, weather, GPS etc) is equipped in the developed system. Automatic contents builder and Context-aware SMIL module is also implemented in the convergence system. We achieved over 50% power savings comparing with conventional Window OS system and 16 points multi-touch in our system.

BIO 정보 통합 활용을 위한 웹 서비스 기반 멀티 에이전트 플렛폼

  • 김일곤
    • Proceedings of the Korean Society for Bioinformatics Conference
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    • 2002.06a
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    • pp.123-137
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    • 2002
  • 생물정보공학을 위한 학문적/실용적 접근은 전산학, 생물학, 유전공학, 수학/통계학등이 유기적으로 통합되어 이루어져야 한다. 그러나 각계의 전문가가 서로의 특정 지식을 활용하기 위한 물리적인 기반이 갖추어져 있지 않은 상태에서는 각 분야의 전문적 지식 활용이 용이하지 않다. 현재의 의료 서비스 제공자/병원이 가진 방대한 의료 데이터를 생물정보공학 령역에서 활용할 수 있도록 해야 하고, 진료 데이터에 근거한 유전적 정보 분석을 위해 생물학 전문가들이 생성하는 인간 질병에 관한 유전적 분석, 연구 결과를 다시 의료 서비스 제공자에게 돌려주는 순환적 사이클이 필요하고, 이러한 순환적 사이클 지원자는 정보 기술이라고 생각한다. 인간 질병 극복과 좀 더 나은 진료, 예방책을 제공할 수 있도록 생물정보공학, 의료정보학, 컴퓨터과학의 통합 활용 목표를 설정할 수 있다. 각계의 전문가가 지식을 공유할 수 있고 기존의 병원 시스템 및 유전 연구소 등의 시스템을 통합하여 유기적으로 엮음으로써 데이터를 의미 있게 해석하고 공유할 수 있도록 지원하는 프레임워크가 절실히 요구된다. 본 세미나에서는 의료정보학과 생물정보공학에서 활용하는 시스템 통합, 전문 지식의 통합적 활용을 위해 각 전문가를 대신하는 에이전트로 구성된 멀티에이전트 플랫폼을 제시하여, 각 분야가 갖는 전문성 확보, 광고, 유기적 연결을 멀티에이전트 시스템에게 위임함으로써 각 영역에서 서비스 할 수 있는 내용과 서비스 제공 주체인 각계의 전문가 집단을 유기적으로 통합하고자 한다. 의료 영역에서 이루어진 의료 영상 통신 시스템 (Picture Archiving and Communication Systems), 의료 정보 표준화를 위한 HL7 (Health Level 7)에 대해서 경북대학교 지능정보 연구실에서 연구, 개발한 내용을 발표한다. 의료 정보 시스템과 생물학 영역의 유전체 정보 데이터베이스 시스템 사이에 의미 있는 데이터 전송, 지식 획득을 위해 정보 기술 분야에서 활용해야 할 영역으로 XML Web Services, Multi-agent Systems, 전문가 컴뮤니티를 위한 그룹웨어 연구 개발에 관해 사례 중심으로 발표한다.

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Implementation of Digital Folding Screen System for Information Visualization Based on Web (웹기반의 정보시각화를 위한 디지털 병풍 시스템 구현)

  • Choi, Jeong-Hee;Yun, Chang-Ok;Lee, Dong-Hoon;Yun, Tae-Soo
    • Journal of Korea Multimedia Society
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    • v.12 no.9
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    • pp.1342-1350
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    • 2009
  • Until today, the uses of digital display system mostly included demonstration, observation, and exhibition of simple images. The strengths were that the images that changes in line with the music played could be reinterpreted as a different work. Also, it could stimulate the sensibility of the users. However, the range of the uses of the system is very limited and users could easily lose their interest. Therefore, it is necessary to develop a system that could continuously induce and motivate user interaction. Therefore, the RSS based digital folding screen system proposed by this paper has an objective of being used as an interactive media system which overcome the limitations of former eight-sided folding screen used for simple observation purposes. It also applied the main function of RSS in which the user could collect and read newly registered messages without visiting the blogs or corresponding websites. Therefore, it is capable of sending the information needed by the user. Generally, we can observe the contents for mere observation purposes and when necessary, it could also be utilized for advertisement or exhibition purposes. It could also be used as a information transfer system in public facilities.

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The study on the visualization of paralinguistic phonetic information for creative motion typography (창의적 모션 타이포그라피를 위한 준 음성정보의 시각화 연구)

  • Park, Sun-Mi;Yoon, Young-Doo
    • Proceedings of the Korea Contents Association Conference
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    • 2006.05a
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    • pp.267-272
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    • 2006
  • The motion-graphic have been a more important factor in image illustration and typography since the development of visual culture was advanced. Therefore the visualized case of intented content with the creative typography is easily seen in television CF, movies and web pages. They suggest that variable factors such as language, time, shape, motion, color and sound should be applied and produced to motion typogaraphy. But the physiologic features as sex, age, health status, illness and physical size have an important effect in the communication process. So, the more effective result were gained than the fast-developing other mass media if these features were applied to the motion typography with semi-language speciality.

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Video Production Method using Match Moving Technique (매치무빙 기법을 활용한 모션그래픽 영상제작에 관한 연구)

  • Lee, Junsang;Park, Junhong;Lee, Imgeun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.4
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    • pp.755-762
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    • 2016
  • Motion graphic is the recently emerged technique which extends the ways of expression in video industry. Currently, it is worldwide trends that the image design gets more attention in the field of movie, advertisement, exhibition, web, mobile, games and new media, etc. With the development of computer's new technologies, VFX methods for the visual content is dynamically changed. Such production methods combine the real scenary and CG(Computer Graphic) to compose realistic scenes, which cannot be pictured in the ways of ordinary filming. This methods overcome the difference between the real and virtual world, maximize the expressive ways in graphics and real space. Match moving is technique of accurate matching between real and virtual camera to provide realistic scene. In this paper we propose the novel technique for motion graphic image production. In this framework we utilize the match moving methods to get the movements of the real camera into 3D layer data.

Classification of Client-side Application-level HTTP Traffic (HTTP 트래픽의 클라이언트측 어플리케이션별 분류)

  • Choi, Mi-Jung;Jin, Chang-Gyu;Kim, Myung-Sup
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.11B
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    • pp.1277-1284
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    • 2011
  • Today, many applications use 80 port, which is a basic port number of HTTP protocol, to avoid a blocking of firewall. HTTP protocol is used in not only Web browsing but also many applications such as the search of P2P programs, update of softwares and advertisement transfer of nateon messenger. As HTTP traffics are increasing and various applications transfer data through HTTP protocol, it is essential to identify which applications use HTTP and how they use the HTTP protocol. In order to prevent a specific application in the firewall, not the protocol-level, but the application-level traffic classification is necessary. This paper presents a method to classify HTTP traffics based on applications of the client-side and group the applications based on providing services. We developed an application-level HTTP traffic classification system and verified the method by applying the system to a small part of the campus network.

A study of improve vectorising technique on the internet (인터넷에서의 개선된 벡터라이징 기법에 관한 연구)

  • 김용호;이윤배
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.2
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    • pp.271-281
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    • 2002
  • Currently, most web designers guarante high quality using bitmap graphics as fixed font size, but that has defects about file size and flexibility. Especially, to provide high quality of banner and advertise characters, after you should use a bitmap edit program, and then we should follow the method we add that program to HTML documents as bitmap data. In this study, as I show a couple of new tags in front of HTML documents, I show methods which can be presented diverse effects. When text information are stored, because we print out a screen with simple control points and outside information, it can be possible for us to express the same quality of Hangul characters like printed documents in a web browser. Regardless of the second class of platform, we can make it possible the character expression with exact character expressions and diverse effects.

Development of Interactive Media Player for Kiosk with User Motion Detection (사용자 모션 인식 기반 키오스크 전용 인터랙티브 미디어 플레이어 개발)

  • Song, Bok Deuk;Kim, Hyeong-Jin;Jeong, Hyeon-Jae;Choi, Yeon Jun
    • The Journal of the Korea Contents Association
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    • v.19 no.11
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    • pp.270-277
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    • 2019
  • These days, with the advent of digital broadcasting, media environment offers users an opportunity to enjoy differentiated contents in a more aggressive fashion through user-media interactions based on computer technology. In fact, the development of contents which can induce spontaneous acts from users such as outdoor ads which use certain sensors and devices and exhibition halls has been active. With the development of low-price motion recognition devices, people have been able to enjoy diverse interaction-applied media by recognizing users' motion data without body contact. In this paper, we developed an interactive media player that can recognize the user's motion and control the video in the web service environment without installing a specific program. In addition, we set user motion recognition range and developed a user motion recognition algorithm suitable for the Leap Motion equipment installed in the kiosk. The results of this study can be experienced by various interactive media such as interactive tourism, education, and movie contents in kiosks that can be installed in public places.

A Study on the Visualization of Paralinguistic Phonetic Information for Creative Motion Typography (창의적 모션 타이포그라피를 위한 준 음성정보의 시각화 연구)

  • Park Sun-Mi;Nam Yong-Hyun
    • Journal of Game and Entertainment
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    • v.2 no.2
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    • pp.61-69
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    • 2006
  • Along with advance in visual culture, the importance of motion graphic has been increasingly emphasized day by day, which can maximize information delivery using image illustration and typography, graphic factors of images. In addition, we can easily see increasing cases where what a designer intends is visualized using creative typography in diverse mass media such as TV commercials, movies or web. Thanks to the effects of this trend, various ways of manufacturing works have been proposed in the field of motion typography by applying diverse factors including verbal ones, time, form, motion, colors, and sound for the purpose of expressing formless semantic notions through visual form of typography. However, physiological features such as sex, age, health status, pathological conditions, and body size can have a bigger effect on the process of real communication. Therefore, if property of quasi-verbal sound can be reflected appropriately in motion typography where communication is expressed only by visual form, it can enable people to understand what a designer intends faster and more exactly.

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A Design of Estimate-information Filtering System using Artificial Intelligent Technology (인공지능 기술을 활용한 부동산 허위매물 필터링 시스템)

  • Moon, Jeong-Kyung
    • Convergence Security Journal
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    • v.21 no.1
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    • pp.115-120
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    • 2021
  • An O2O-based real estate brokerage web sites or apps are increasing explosively. As a result, the environment has been changed from the existing offline-based real estate brokerage environment to the online-based environment, and consumers are getting very good feelings in terms of time, cost, and convenience. However, behind the convenience of online-based real estate brokerage services, users often suffer time and money damage due to false information or malicious false information. Therefore, in this study, in order to reduce the damage to consumers that may occur in the O2O-based real estate brokerage service, we designed a false property information filtering system that can determine the authenticity of registered property information using artificial intelligence technology. Through the proposed research method, it was shown that not only the authenticity of the property information registered in the online real estate service can be determined, but also the temporal and financial damage of consumers can be reduced.