• Title/Summary/Keyword: 오프라인 알고리즘

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Users' Moving Patterns Analysis for Personalized Product Recommendation in Offline Shopping Malls (오프라인 쇼핑몰에서 개인화된 상품 추천을 위한 사용자의 이동패턴 분석)

  • Choi, Young-Hwan;Lee, Sang-Yong
    • Journal of the Korean Institute of Intelligent Systems
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    • v.16 no.2
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    • pp.185-190
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    • 2006
  • Most systems in ubiquitous computing analyze context information of users which have similar propensity with demographics methods and collaborative filtering to provide personalized recommendation services. The systems have mostly used static context information such as sex, age, job, and purchase history. However the systems have limitation to analyze users' propensity accurately and to provide personalized recommendation services in real-time, because they have difficulty in considering users situation as moving path. In this paper we use users' moving path of dynamic context to consider users situation. For the prediction accuracy we complete with a path completion algorithm to moving path which is inputted to RSOM. We train the moving path to be completed by RSOM, analyze users' moving pattern and predict a future moving path. Then we recommend the nearest product on the prediction path with users' high preference in real-time. As the experimental result, MAE is lower than 0.5 averagely and we confirmed our method can predict users moving path correctly.

Development of Texture Neutralization System for the Invisible e-Performance (투명 e-퍼포먼스를 위한 텍스쳐 중화 시스템 개발)

  • Lee, Dong-Hoon;Yun, Tae-Soo
    • Journal of Korea Multimedia Society
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    • v.14 no.4
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    • pp.585-594
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    • 2011
  • On live performance such as play and musical, various stage effects are utilized to attract a diverse audience. These stage effects include traditional direction techniques, striking display effects and all kinds of ways of being immersed in the scene. In this paper, we propose a novel digital visual effects(digilog) for controlling the surface texture of objects based on spatial augmented reality. For this purpose, we present a method of neutralizing the appearance of an arbitrary object using a projector-camera system. To make the object appear as if it is a transparent object by projecting a carefully determined compensation image onto the surface of objects, we use the homography method for a simple and effective off-line projector-camera calibration. The successful uses of the basic algorithm of Smart Projector for measuring radiometric parameters led us believe that this method may be used for temporal variation of plays and musicals.

A Survey on Deep Learning based Face Recognition for User Authentication (사용자 인증을 위한 딥러닝 기반 얼굴인식 기술 동향)

  • Mun, Hyung-Jin;Kim, Gea-Hee
    • Journal of Industrial Convergence
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    • v.17 no.3
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    • pp.23-29
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    • 2019
  • Object recognition distinguish objects which are different from each other. But Face recognition distinguishes Identity of Faces with Similar Patterns. Feature extraction algorithm such as LBP, HOG, Gabor is being replaced with Deep Learning. As the technology that identify individual face with machine learning using Deep Learning Technology is developing, The Face Recognition Technology is being used in various field. In particular, the technology can provide individual and detailed service by being used in various offline environments requiring user identification, such as Smart Mirror. Face Recognition Technology can be developed as the technology that authenticate user easily by device like Smart Mirror and provide service authenticated user. In this paper, we present investigation about Face Recognition among various techniques for user authentication and analysis of Python source case of Face recognition and possibility of various service using Face Recognition Technology.

On-line Finite Element Model Updating Using Operational Modal Analysis and Neural Networks (운용중 모드해석 방법과 신경망을 이용한 온라인 유한요소모델 업데이트)

  • Park, Wonsuk
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.34 no.1
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    • pp.35-42
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    • 2021
  • This paper presents an on-line finite element model updating method for in-service structures using measured data. Conventional updating methods, which are based on numerical optimization, are not efficient for on-line updating because they generally require repeated eigenvalue analyses until convergence criteria are met. The proposed method enables fully automated on-line finite element model updating, almost simultaneously with vibration measurement, without any user intervention or off-line procedures. The automated covariance-driven stochastic subspace identification (Cov-SSI) method is utilized to identify modal frequencies and vectors, and the identified modal data is fed to the neural network of the inverse eigenvalue function to produce the updated finite element model parameters. Numerical examples for a wind excited 20-story building structure shows that the proposed method can update the series of finite element model parameters automatically. It is also shown that sudden changes in the structural parameters can be detected and traced successfully.

A study on the On-line Teaching system for Linux-based Programming Language (리눅스 기반 프로그래밍 언어의 온라인 학습 시스템 구성에 관한 연구)

  • Jun, Ho-Ik;Lee, Hyun-Chang
    • Journal of Software Assessment and Valuation
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    • v.17 no.1
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    • pp.67-73
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    • 2021
  • In this paper, a system configuration method that can practice Linux-based programming language online is presented. The proposed system utilizes the web-server function, which is the biggest feature of the Linux operating system, and simulates the telnet and FTP functions without firewalls or other security restrictions, so that it is possible to practice similar to the actual Linux console. To do this, we analyzed the functional elements that a programming tool should have on the web and established an algorithm to implement it. In particular, a method was implemented in which an error message caused by a user's mistake can appear in the same form as the actual telnet screen. As a result of using the implemented learning system in the class for students, it is possible to practice the Linux programming language online, as well as the instructor can directly check and guide all the learners, so the learner's satisfaction is similar to that of the offline class was confirmed.

Effective Handwriting Verification through DTW and PCA (DTW와 PCA에 기반한 효과적인 필적 검증)

  • Jang, Seok-Woo;Huh, Moon-Haeng;Kim, Gye-Young
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.7
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    • pp.25-32
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    • 2009
  • In this paper, we propose a new handwriting verification method using pattern analysis in off-line environments. The proposed method first segments character regions in a document and extracts effective features from the segmented regions. It then estimates the similarity between the extracted non-linear features and reference ones by using dynamic time warping and principal component analysis. Our handwriting verification method extracts handwriting features effectively and enables the verification of handwriting with various lengths of features as well as ones of short patterns. The experimental results show that our method outperforms others in terms as accuracy. We expect that the proposed method will automate the manual handwriting verification tasks and provide much objectivity on handwriting identification.

Image-Based Skin Diagnosis Using AI Technology Combine with Survey System for Review of Integrated Skin Diagnosis Function (이미지 기반 AI 피부 진단 기술과 문진을 결합한 통합 피부진단 기능에 관한 고찰)

  • Park, Hakgwon;Lim, Young-Hwan;Park, Hyeokgon;Hwang, Joongwon;Lee, Sangran;Cho, Eunsang;Lin, Bin
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.3
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    • pp.463-468
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    • 2022
  • The prolonged of the Post Corona made many industry's paradigm. It's become very important In the industries products that customers directly touch and use. To cope with this situation, The Cosmetics industry has recently introduced various untact services. many customers would like to try these new services. Typically, online survey services recommend personalized products. but these services reached its limit later. This paper research how to recommend products and define skine type with AI Image diagnosis module combine with legacy survey system.

Real Time Face Tracking and Recognition using SVM-SMO with a Pan-Tilt Web-Camera (SVM-SMO와 Pan-Tilt 웹 카메라를 이용한 실시간 얼굴 추적과 얼굴 인식)

  • 이호근;김명훈;이지근;정성태
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.10b
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    • pp.679-681
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    • 2004
  • 웹 카메라로부터 입력된 비디오 영상으로부터 실시간 얼굴 인식은 빠르고 정확한 시스템이 요구된다. 따라서 본 논문에서는 객체 분류 기법인 SVM을 이용하여 실시간 다중 얼굴 인식이 가능한 시스템 구현에 중점을 두었다. 본 논문은 얼굴 skin/non-skin 정보를 이용한 얼굴 후보 영역의 검출 단계, 얼굴/비얼굴의 검출 단계, 그리고 얼굴의 인식 단계로 구성되어 있다. 각각의 단계별로 SVM을 적용하였고 각 SVM은 오프라인상의 학습 부분과 온라인상의 테스트 부분으로 구성되어 있고, SVM의 QP 최적화 문제를 해결하기 위해 학습 알고리즘인 SMO을 적용하였다. 팬(Pan)-틸트(Tilt) 제어가 가능한 저가형 웹 카메라를 이용하여 자동으로 얼굴 위치를 추적, 이동하면서 얼굴 인식을 수행하였다.

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Matching Algorithms using the Union and Division (결합과 분배를 이용한 정합 알고리즘)

  • 박종민;조범준
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.8 no.5
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    • pp.1102-1107
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    • 2004
  • Fingerprint Recognition System is made up of Off-line treatment and On-line treatment; the one is registering all the information of there trieving features which are retrieved in the digitalized fingerprint getting out of the analog fingerprint through the fingerprint acquisition device and the other is the treatment making the decision whether the users are approved to be accessed to the system or not with matching them with the fingerprint features which are retrieved and database from the input fingerprint when the users are approaching the system to use. In matching between On-line and Off-line treatment, the most important thing is which features we are going to use as the standard. Therefore, we have been using “Delta” and “Core” as this standard until now, but there might have been some deficits not to exist in every person when we set them up as the standards. In order to handle the users who do not have those features, we are still using the matching method which enables us to make up of the spanning tree or the triangulation with the relations of the spanned feature. However, there are some overheads of the time on these methods and it is not sure whether they make the correct matching or not. Therefore, I would like to represent the more correct matching algorism in this paper which has not only better matching rate but also lower mismatching rate compared to the present matching algorism by selecting the line segment connecting two minutiae on the same ridge and furrow structures as the reference point.

Non-face-to-face online home training application study using deep learning-based image processing technique and standard exercise program (딥러닝 기반 영상처리 기법 및 표준 운동 프로그램을 활용한 비대면 온라인 홈트레이닝 어플리케이션 연구)

  • Shin, Youn-ji;Lee, Hyun-ju;Kim, Jun-hee;Kwon, Da-young;Lee, Seon-ae;Choo, Yun-jin;Park, Ji-hye;Jung, Ja-hyun;Lee, Hyoung-suk;Kim, Joon-ho
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.3
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    • pp.577-582
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    • 2021
  • Recently, with the development of AR, VR, and smart device technologies, the demand for services based on non-face-to-face environments is also increasing in the fitness industry. The non-face-to-face online home training service has the advantage of not being limited by time and place compared to the existing offline service. However, there are disadvantages including the absence of exercise equipment, difficulty in measuring the amount of exercise and chekcing whether the user maintains an accurate exercise posture or not. In this study, we develop a standard exercise program that can compensate for these shortcomings and propose a new non-face-to-face home training application by using a deep learning-based body posture estimation image processing algorithm. This application allows the user to directly watch and follow the trainer of the standard exercise program video, correct the user's own posture, and perform an accurate exercise. Furthermore, if the results of this study are customized according to their purpose, it will be possible to apply them to performances, films, club activities, and conferences