• Title/Summary/Keyword: 여가공간

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A Master Plan for the 2002 World Cup Sports Complex in the Suwon City, Korea (수원시 2002 월드컵 종합체육공원 기본계획)

  • Kim, Sung-Kyun
    • Journal of the Korean Institute of Landscape Architecture
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    • v.30 no.6
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    • pp.119-127
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    • 2003
  • 본 연구는 수원시의 다양한 레크레이션의 수요증대와 지역주민을 위한 운동시설의 부족에 대응하기 위해 지역주민의 근린생활 체육시설을 확충하고, 수원시 연고의 삼성 블루윙즈 프로축구팀의 축구전용구장 및 연습구장 마련 및 2002널 월드컵 축구대회를 유치하고자 조성된 복합 스포츠판지에 대한 기본계획안이다. 개발방향은 1) 21세기의 생활패턴에 맞는 생활체육공간 조성, 2) 국제적 수준의 운동시설 및 인프라구축, 연중이용이 가능한 시민을 위한 커뮤니티 공간조성, 3) 친환경적이고 지속가능한 공간조성, 4) 복합적 토지 이용 개념을 도입하여 토지 활용도 및 재정 수입의 증대, 5) 쾌적한 보행시스템 제공, 6) 도시의 랜드마크로서 주변 도시체계와 연계성 강화, 7) 수원의 역사, 문화적 상징성 제고 등이다. 이를 위해 축구전용구장, 보조경기장, 잔디연습구장, 흙연습구장, 헬리포트장 능 축구전용구장 관련시설, 실내체육관, 실내 아이스링크 등 기타 체육시설, 야외 수영장, 농구장, 테니스장, 게이트볼장, 볼링장, 헬스장 등 생활체육시설, 스포츠용품 몰, 식음시설 등 편익시설, 야외공연장, 어린이정원, 영화관, 축구박물관 등 위락/문화시설, 산책로, 체력단련코스, 전망대 등 휴양시설, 그리고 주차장, 녹도, 녹지 등 기타 부대시설이 도입되었다. 본 연구는 종합체육공간이 단순히 체육시설이 모여 있는 곳이 아니라 시민들이 운동과 더불어 휴식, 등산, 놀이, 자연 학습 등 다양한 여가활동을 할 수 있도록 계획되었다. 상업시설, 커뮤니티 시설 등이 복합적으로 개발되어 있기 때문에 경기가 열릴 때뿐만 아니라 4계절 내내 주중, 주말 및 휴가기 간에 가족과 더불어 휴식을 취할 수 있는 레크레이션 및 커뮤니티 공간으로 중요한 역할을 하도록 계획된 새로운 개념의 체육공간이라는데 의의가 있다.

Coworking Spaces Being a Creative Community in a Region (지역의 창조적 커뮤니티로서 코워킹 스페이스)

  • Chung, Suhee;Huh, Dongsuk
    • Journal of the Economic Geographical Society of Korea
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    • v.23 no.3
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    • pp.292-311
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    • 2020
  • Coworking spaces have been increasingly considered as a way of building an innovative entrepreneurship ecosystem and facilitating population inflow. This paper aims at identifying the concept and characteristics of coworking spaces and examining these various types in a regional context. Coworking spaces located or planned in small and medium-sized cities and rural areas in Japan and Korea are empirically investigated. Through the case study, this study provides implications for a model of coworking spaces being a creative community in a region. Specifically, it is necessary to have distinctive features only for the regional context-based coworking spaces. Moreover, this new spaces should act as a multi-functional, convergent space and a venue for regional innovation. In a fast-changing work environment such as telework, the region-based coworking spaces can be reconsidered as the place that provides an alternative work, play, learn, and rest platform. Creative people hoping for new work and lifestyle may flow into the region through this intermediator, and thus foster the interplay between the creative community and regional environment.

Analysis of urban riverfront characteristics of major tributary rivers in Seoul City (서울시 주요 지류하천 수변 특성 분석)

  • Sung Eun Kim;Hyeonjung Nam;Won-Sam Kang
    • Proceedings of the Korea Water Resources Association Conference
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    • 2023.05a
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    • pp.448-448
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    • 2023
  • 도심 속 하천과 그 주변 지역(이하 수변)은 물과 자연환경이 주는 정서적 안정감과 쾌적함, 그리고 건강성을 대표하는 공간으로 도심 속 쉼터이자 힐링의 장소이다. 최근 수변이 도시경관의 질향상, 휴식 및 여가 공간 제공의 기능뿐만 아니라 열섬효과 완화 등 기후변화 대응에 효과가 있다는 사실도 재조명되면서, 수변이 도시의 발전과 활성화를 이끌어낼 새로운 동력이자 대안으로 급부상하고 있다. 본 연구에서는 서울의 4대 권역하천인 중랑천, 탄천, 안양천, 홍제천을 대상으로 하천과 하천 주변 500m 이내 구역을 하천공간과 수변공간으로 구분하고, 그 현황과 특성을 분석하였다. 하천(제방)으로부터 50m 이내 수변공간에 위치한 도로면적의 비율은 탄천이 40%로 가장 높았으며, 그 외에도 중랑천은 31%, 홍제천과 안양천은 28%로 하천변 도로면적비가 매우 높은 것으로 분석되었다. 특히, 중랑천은 하천공간 내 도로면적이 하천변 50m 이내에 위치한 도로의 면적과 비슷한 수준으로 나타났다.안양천, 중랑천, 탄천 대부분의 구간에서는 친수활동을 하기엔 다소 수심이 낮고(0.3m 이하) 유속이 느린 것(0.3m/s 이하)으로 분석되었고, 수질은 대부분의 구간에서 대장균 군수가 기준치를 수십에서 수백 배 초과하고 있어, 최상류 일부 구간을 제외한 전 구간에서 수영·물놀이 등 수상활동이 부적합한 것으로 분석되었다. 서울시민들은 주로 금요일과 토요일, 오후 12시에서 18시 사이에 하천을 가장 많이 방문하며 평균 2시간 정도를 머물렀으며, 대부분 걷기와 산책 활동을 하는 것으로 조사되었다. 도보, 대중교통 등 교통수단에 따른 하천진출입로 인근평균인구 대비 접근 가능 인구비율을 산출하여 접근성을 분석한 결과, 중랑천과 홍제천에서는 수변지역 내 평균인구의 20~30%가 도보 및 대중교통으로 20~30분 이내에 도달 가능한 것으로 분석되어 접근성이 가장 우수하였고, 안양천은 수변지역 내 평균인구의 15~20%가 30분 이내 도달가능하였으며, 탄천은 수변지역 내 평균인구의 10%미만이 30분 내에 도달가능한 것으로 분석되어 탄천의 접근성이 가장 열악한 것으로 나타났다.

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A Study on Makerspace: Focusing on Its Urbanism and Placeness (산업공간으로서 메이커스페이스의 도시성(urbanism)과 장소성(placeness))

  • Jeong Seok Ha
    • Journal of the Economic Geographical Society of Korea
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    • v.25 no.4
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    • pp.547-567
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    • 2022
  • In this study, I focus on makerspaces, which have rapidly spread since the late 2000s in the world's major cities. Makerspaces, born amid great social change, reflect the core characteristics of industrial space. I analyze the makerspace based on the theoretical perspectives of urbanism in the macroscopic aspect and placeness in the microscopic aspect. The urbanism of makerspaces is manifested through entry into the inner cities and their connections with urban capabilities. This means that convergence with innovation factors is becoming more important than optimization of factor costs and agglomeration economies in the locational determinants of industrial space. The placeness of makerspaces is being re-formed through an emphasis on taste, the expansion of autonomy, and the strengthening of connections. This reveals how the value creation process within the industrial space is changing, from forming-placelessness through standardization, uniformity, and compartmentalization to forming-placeness through restoration of individual humanity and interaction. The results of the urbanism and placenesss analysis carry implications for the present moment, when it is necessary to diversify the spatial planning of industrial spaces.

The Design Trends of Outdoor Space in Commercial Multi-Complexes in Korea (국내 복합상업시설 외부공간의 특성과 변화 양상)

  • Choi, YoungJoon
    • Journal of the Korean Institute of Landscape Architecture
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    • v.48 no.5
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    • pp.89-106
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    • 2020
  • This study examines the functionality and landscape design specifics of the outdoor space of representative commercial multi-complexes in Korea in order to overview the design trends of outdoor landscaping trends. Through surveying the composition of outdoor spaces along with their relation to the surrounding landscape, open spaces, and the neighboring communities, this paper identified the change in trends regarding the characteristics of outdoor landscape planning and acknowledged the enhanced public value of outdoor space. This study asserts that the characteristics of outdoor spaces can best be understood by examining the ways in which the outdoor space relates to adjoining commercial multi-complexes and the surrounding landscape. Focusing on the relationships that outdoor space establishes, commercial multi-complexes can be categorized as follows: in/outdoor separated type, in/outdoor semi-open type, surrounding landscape-projected type, and surrounding landscape-combined type. By studying the landscape design specifics of the outdoor space of representative cases of each type, the following has been concluded: First, the amount of outdoor space has expanded in terms of importance and function while serving to assist in various activities and participatory experiences, and no longer merely serves as a backdrop of commercial facilities. Second, with the strengthened connectivity between in/outdoor spaces, the elements of outdoor surroundings are more actively introduced indoors to improve amenities. Through directly connecting certain indoor program spaces with outdoor spaces, commercial multi-complexes tend to provide richer combined experiences. Third, with the expansion of outdoor space functionality, commercial multi-complexes are increasingly recognized as a quasi-public space, making good example of liminal space. In light of the recent case of development plans linked with public open spaces in suburban settings, commercial landscape design shows the possibility of creating an open space that can function as a center for local culture and green networks in the community.

Characteristics of Park Program Operation of Seoul Metropolitan Government (서울시의 공원 프로그램 운영 특성)

  • Cho, Yun Joo;Chae, Young;Wee, Man-Gyu;Jung, Sang Hak;Song, Hyeong Nam;Kim, Yun-Geum
    • Journal of the Korean Institute of Landscape Architecture
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    • v.48 no.2
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    • pp.10-19
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    • 2020
  • The park program can adeptly cope with the diversification of leisure needs in accordance with the changing times. The program also makes the relationship between the users and the park itself closer. For this reason, the Seoul Metropolitan Government has operated a variety of programs, beginning with the Botanical Class Program at the Namsan Outdoor Botanical Garden in 1997. The government additionally began to organize park programs by establishing the Park and Leisure Department and three Park Greenery Offices. However, research on park programs is mainly focused on park users. Therefore, this study intends to reveal the structure of the programs by studying the program operation. The specific purposes of this study are '1. Review the institutional characteristics that underlie the operation of the Park Program in Seoul by examining the relevant laws, the operation organizations, and the personnel composition, 2. Analyze the operation methods, such as procurement and the execution of the program, operation costs, and public-private cooperation methods, etc. 3. Analyze the composition and contents of the program from 2015 to 2017, and process and identify the relationship between the structure of the program operation and the program itself.' Summarizing the results obtained from the study, as far as the structure of the first program operation, the support laws were not systematic, but the operating organization was working to establish a system. The second characteristic of the operation is that most of the budget was funded by local governments, but the level of citizen involvement was low. Third, when we looked at the characteristics of the program, the number of programs increased, but they were focused on a specific theme and few programs actively used the park facilities. Based on the results, three tasks can be proposed. The first is that the 'Act on Parks and Green Spaces' should include the concepts and support for park programs. Second, there is a need to change from the ideas of the quantitative increase of programs to qualitative improvements. Lastly, it is necessary to reorganize the Green Seoul Bureau of the Seoul Metropolitan Government into a citizen-led and leisure-oriented organization to promote the park leisure culture. This study has significance, as it was conducted with a service provider, not a program user, unlike many previous park program-related studies. The results of this study will be able to contribute not only to the Seoul Metropolitan Government, but also to other local governments to suggest the direction of the management and the operation of the park for the consumer, and consequently, it will help prepare the long-term vision of parks as the closest leisure location for most citizens.

A Comparative Study of Internet Addiction among Middle and High School Students in Seoul, Cheonan, and Rural Area (서울, 천안, 농촌지역 중 고교 학생들의 인터넷 중독에 대한 비교 연구)

  • Lee, Seok-Bum;Lee, Kyung-Kyu;Paik, Ki-Chung;Kim, Hyun-Woo
    • Korean Journal of Psychosomatic Medicine
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    • v.12 no.2
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    • pp.145-156
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    • 2004
  • Objectives : Internet addiction is a newly appeared addictive phenomenon that is defined as 'difficulty in real life due to internet over-use', 'excessive time spent on the internet or replacement of genuine real relationships with superficial virtual ones' or 'weakness in self-control about internet use and if discontinued, fallen in psychological confusion and anergic state'. This study was aimed to compare the internet addiction rate, demographic factors, computer using patterns, anxiety, depression, and internet self-efficacy and outcome expectancy between Korean middle and high school students in three areas - Seoul, Cheonan, and Rural areas - that were different in economic, cultural, and geographic state. Methods : Subjects are consisted of middle and high school students in Seoul, Chunan, and Rural areas(N=1718). Self-rating questionnaire included demographic data, Korean Spielberger State-Trait Anxiety Inventory, Korean Self-Rating Depression Scale(SDS), questions for internet-using pattern, Korean version of Internet Addiction Scale invented by K. S. Young, Internet Self-efficacy and Out-come Expectancy Scale. Results: In this study, prevalence of internet addiction was 2.9%. There was no significant difference found in prevalence of internet addiction among three areas. In all subjects, there were significant differences in anxiety, depression, internet self-efficacy and outcome expectancy, leisure style, places of internet use, internet connecting method, and insight on internee addiction. But, in addicted group, there was no significant difference among three areas. Conclusion: This study suggested that the difference in economic, cultural, and geographic state was not related to prevalence of internet addiction. Although there were significant differences in anxiety, depression, self-efficacy associated with internee use, leisure style, places of internet use, internet connecting method, insight on internet addiction among three areas, there were no significant difference in addicted group among three areas. So, we concluded that the difference in economic, cultural, and geographic state did not influence the prevalence of internet addiction, and despite the difference in economic, cultural, and geographic state, people in three areas were equally influenced by internet addiction.

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Virtual Walking Tour System (가상 도보 여행 시스템)

  • Kim, Han-Seob;Lee, Jieun
    • Journal of Digital Contents Society
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    • v.19 no.4
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    • pp.605-613
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    • 2018
  • In this paper, we propose a system to walk around the world with virtual reality technology. Although the virtual reality users are interested in the virtual travel contents, the conventional virtual travel contents have limited space for experiencing and lack of interactivity. In order to solve the problem of lack of realism and limited space, which is a disadvantage of existing contents, this system created a virtual space using Google Street View image. Users can have realistic experience with real street images, and travel a vast area of the world provided by Google Street View image. Also, a virtual reality headset and a treadmill equipment are used so that the user can actually walk in the virtual space, which maxmizes user interactivity and immersion. We expect this system contributes to the leisure activities of virtual reality users by allowing natural walking trip from famous tourist spots to even mountain roads and alleys.

A Study on the Space Structure and Feature of Interior in the Passenger's Residential Place of a Cruise Ship in Chronological Order (시기별 크루즈 선박 승객거주구역의 공간구성 및 실내디자인 특성에 관한 연구)

  • 진달래;이규백
    • Archives of design research
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    • v.16 no.4
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    • pp.215-224
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    • 2003
  • The cruiser trip which can have various experiences in a short time is growing as the best tourism package because there is less leisure time in contrast of the increased income in 21C. in other words, as the demand of the tourist goes up, the number of ships built newly is increasing. The order of the ship keeping first and second rank in Korea has arranged a long-term strategy in order to get into the global market with the cruiser with the high value added. They also set the objective related to the cruiser design and skillful construction work. We need to observe the change and trend of the cruiser with a care at this time when the cruiser industry is launched out. In this study, the cruiser industry is divided by four periods: the spring time, the depressed time, the developing time and the peak time, on the basis of the trend of the development and the change of space structure. In addition, it was analyzed in this study that there were the various trends such as the ratio, the structure and the type of the space as well as the interior plan in the passenger's residential place The aim of this study is to present the fundamental material about the interior plan to prepare for building the domestic cruisers in a foreseeable future.

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Development of 1D FLDWAV Model for predicting flood inundation in the riparian zone of Youngsan River (영산강 고수부지 침수해석을 위한 1차원 FLDWAV 모형 구축)

  • Kim, Ji-Sung;Kim, Won;Choi, Kyu Hyun
    • Proceedings of the Korea Water Resources Association Conference
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    • 2017.05a
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    • pp.284-284
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    • 2017
  • 최근 한강, 낙동강, 금강, 영산강 등 주요 하천에 설치된 다기능 보는 평수위 및 홍수위의 수위차를 상당히 감소시켰으며, 가동보 운영으로 홍수초기 일정기간동안 수위를 조절할 수 있으므로 친수 목적으로 활용할 수 있는 고수부지 공간과 보로 인하여 유지되는 수면공간 등 새로운 가치를 창출할 수 있는 하천공간이 조성되었다. 새롭게 펼쳐진 하천공간을 다양한 여가 및 문화활동 공간으로 이용하고자 하는 국민적 요구가 증가함에 따라 공원 캠핑장 자전거도로 등 하천내 친수지구를 안전하게 관리해야할 필요성 또한 증가되었으므로, 본 연구에서는 영산강 친수지구를 대상으로 침수예측 현황 및 개선방안을 검토하였다. 지금까지의 국내 하천 홍수관리 정책은 하천의 홍수피해로부터 하천변 저지대의 범람피해를 최소화하는 방향으로 추진되었다. 이에 따라 홍수예보 또한 홍수주의보, 홍수경보 등 비교적 규모가 큰 홍수를 대상으로 사전에 예측하여 발령함으로써 홍수피해를 대비하는 것이 목적이었다. 그러나 하천 친수지구 침수는 지금까지의 홍수예보와는 대상홍수 유량규모에서부터 큰 차이를 나타낸다. 본 연구에서는 친수지구 지형 반영 개선, 지류 유입량의 민감도 분석을 통한 주요 지류유입 유량의 정확도 개선, 다기능 보 운영에 따른 보 배수영향의 반영 등을 통하여 현재 국토교통부의 홍수예측 모형인 FLDWAV 모형의 홍수위 예측 정확도를 개선하였다. 그 결과, 황룡강 합류 상류구간과 하류구간 모두 침수시작 시점의 포착, 수위수문 곡선의 형태 등 다양한 관점에서 수위해석의 정확도가 개선되었다. 삼지 지점의 경우, 홍수초기 수위해석 오차가 크게 줄어서 RMSE가 1.33m에서 0.30m 홍수해석 정확도가 개선되었으며, 광주지점의 경우의 RMSE는 1.60m에서 0.56m로 개선되었다. 황룡강 합류 하류 지점인 본동과 나주지점의 RMSE는 각각 0.30m, 0.39m에서 0.02m, 0.42m로 수정되었으며, 나주지점의 경우 저유량 규모에서 모형의 보정이 좀 더 수행될 필요가 있음을 확인하였으나 침수시점의 포착(본동 7.8 EL.m, 나주 4.0 ELm)에서 크게 개선됨을 확인하였다.

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