• Title/Summary/Keyword: 양안

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Development of a Calculating Program for the Prism Power Influencing to Binocular Vision according to Shift of Binocular Visual Points in the Distance Vision Spectacles (원용안경의 양안 주시점 이동에 따른 양안시에 미치는 프리즘 굴절력 산출 프로그램 개발)

  • Lee, Dong-Hee
    • Journal of Korean Ophthalmic Optics Society
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    • v.15 no.3
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    • pp.257-262
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    • 2010
  • Purpose: Developing a calculating program for the prism power which influenced the binocular vision according to shifts of binocular visual points in the distance vision spectacles. Methods: By using the Delphi 6.0 programming language, we developed a calculating program of the relative binocular prism power according to the movements of binocular visual points in the distance vision spectacles, which was calculated by dragging the mouse along the traces of binocular visual points on the computer window. Results: We developed a calculating program for the relative binocular prism power according to the movements of binocular visual points in the distance vision spectacles. The user of the program could confirm the trace of visual points by allowing them to display the trace of binocular visual points on the computer screen with a mouse button. An application on confirming the variation of prism power by graphs in the program also allowed the user to use the program more conveniently. Conclusions: By using the developed program, the user could easily calculate the relative binocular prism power according to shifts of binocular visual points in the distance vision spectacles. We also found that the developed program helped the user to receive a lot of assistance in analyzing the asthenopia.

Development of real time virtual reality simulating a flying ball using binocular disparity (양안시차를 이용한 외야수 뜬 공 잡기 가상 현실 실시간 시뮬레이터 개발)

  • Son, Hae-Rim;Li, Hyung-Chul O.
    • 한국HCI학회:학술대회논문집
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    • 2006.02b
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    • pp.810-814
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    • 2006
  • 그 동안 개발된 시뮬레이터들은 주로 단안 정보에 기초한 것들이 대부분이었고, 양안 정보를 제공하더라도 사용자의 움직임을 반영하지 못하였다. 양안정보를 제공하지 못하는 시뮬레이터는 게임으로써는 재미에 한계가 있고, 훈련 도구로써 실제 수행에 도움을 주기 어렵다. 본 연구는 사용자의 움직임을 고려한 양안 정보를 제공하는 외야수 뜬 공 잡기 가상 현실 시뮬레이터를 개발하여 이러한 문제점들을 해결할 수 있는 토대를 마련하였다. 그리고 양안 정보 제공의 중요성과 개발된 시뮬레이터의 타당성 및 유용성을 검증하기 위해 본 시뮬레이터를 이용하여 공의 위치 판단 과제를 실시하였다. 양안 시차가 주어진 조건과 주어지지 않은 조건 각각에 두 집단 구성원들을 무선적으로 배치하여 정답률과 반응 시간을 측정하였다. 숙련자들은 양안시차가 주어진 조건에서 더 좋은 수행을 보인 반면, 일반인들은 양안시차가 주어지지 않은 조건에서 더 좋은 수행을 보였다. 이는 뜬 공 잡기 상황에서 양안정보가 숙련자들에게는 유용하지만 비숙련자들에게는 그렇지 않았음을 보여준다. 또한 숙련자들이 정답률과 반응 시간 모두에서 일반인들보다 더 좋은 수행을 보였고 이는 통계적으로 유의미하였다. 이와 같은 가상 현실 시뮬레이터는 양안 정보를 제공함으로써 이전의 시뮬레이터들보다 게임이나 훈련 도구로 사용함에 있어 더 효과적이다. 또한 인간의 운동 수행에 관련된 연구를 하는데 유용하게 사용될 수 있다.

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Visual discomfort in stereoscopic images caused by the horizontal size of binocular visual stimulus (양안식 시각자극의 너비에 의한 시각적 불편함)

  • Lee, Seong-Il;Jung, Yong Ju;Sohn, Hosik;Ro, Yong Man
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2012.11a
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    • pp.42-43
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    • 2012
  • 최근 양안식 3D 디스플레이의 시청 안정성 문제가 대두됨에 따라, 어떠한 요인들이 시각피로와 시각적 불편함을 야기하는지 밝히는 연구의 필요성이 증가하고 있다. 시각적 불편함은 양안식 3D 영상에서 과도한 양안 시차, 양안 시차의 빠른 변화, 양안 불일치 등에 의해 야기될 수 있다. 그러나 시각적 불편함은 시각시스템의 복잡한 메커니즘에 의한 결과이므로 알려진 양안 시차 등의 요인 외에도 밝혀지지 않은 요인들이 더 존재할 수 있다. 본 논문은 기존 연구로부터 시각적 불편함과 관련 있을 것으로 추정되는 요인으로 시각자극의 너비와 시각적 불편함에 대한 민감도를 선택하였다. 이들의 영향을 밝히기 위한 실험으로서, 편안한 양안 시차 범위 내에서 시각자극의 너비와 시각적 불편함에 대한 민감도에 따라 양안 융합 시간이 어떻게 달라지는지를 관찰하였다. 실험 결과로부터 편안한 양안 시차 범위 내에서도 시각자극의 너비와 시각적 불편함에 대한 민감도에 따라 양안 융합 시간이 크게 달라짐을 확인할 수 있었다. 이러한 결과들은 시각자극의 너비가 주요한 시각적 불편함의 3D 콘텐츠 요인이 될 수 있음을 암시한다.

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The Effect of Accommodation Cue Manipulation at Stereoscopic Display on Binocular Fusion (양안식 디스플레이에 제시되는 자극의 조절단서 조작이 양안융합에 미치는 영향)

  • Park, Jong-Jin;Kim, Shinwoo;Li, Hyung-Chul O.
    • Journal of Broadcast Engineering
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    • v.27 no.4
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    • pp.569-580
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    • 2022
  • In this study, we investigated the effect of peripheral blur on binocular fusion to resolve binocular fusion failure which is one of the 3D visual fatigues in the perspective of human visual system. With stimulus having discrete disparity change, binocular fusion failure rate for target stimulus having crossed and uncrossed disparity decreased. And target stimulus having continuous disparity also required relatively larger binocular disparity when peripheral blur was presented with target stimulus rather than when peripheral blur was not presented. These results imply that peripheral blur facilitated binocular fusion in the situation of binocular disparity change, and suggest that considering the characteristics of human three-dimensional visual systems, manipulating 3D contents can improve visual discomfort caused by binocular displays at low costs.

The Role of Binocular Disparity at Color-Motion Binding (색채-운동 속성 결합에서의 양안시차의 역할)

  • Li, Hyung-Chul O.
    • Korean Journal of Cognitive Science
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    • v.18 no.1
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    • pp.69-90
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    • 2007
  • The purpose of the present research was to examine whether the visual system importantly use binocular disparity information in color-motion binding. Wu, Kanai and Shimojo (2004) reported an illusory color-motion binding which was observed in the peripheral visual area when observers fixated on the central area of visual stimulus. We have found that illusory rotor-motion binding was not observed at the situation where binocular disparity was available but was where it was not available. These results imply that the visual system uses binocular disparity information when it binds rotor and motion and that the binding process occurs after binocular disparity information is processed.

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Analysis on Ocular Components Variation with the Difference of Both Refractive Errors (양안 굴절이상 차이에 의한 안광학상수 변화도 분석)

  • Lee, Hae-Jung;Lee, Eun-Hee;Jung, Mi-A
    • Journal of Digital Convergence
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    • v.14 no.11
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    • pp.435-440
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    • 2016
  • The aim of study was to provide the preliminary data to find out characteristics of the difference between both refractive errors through analysis of ocular components variation. We measured spherical equivalent power and corneal radius with KR-8800, and axial length and anterior chamber depth with IOL Master, and the difference of measuring values between the right eye and left eye was applied as the absolute values in 100 adults aged 20~59 years. In all participants, the most common results showed that spherical equivalent power was $-1.83{\pm}2.17D$, axial length was 23.00~24.99mm, corneal radius was 7.50~7.89mm, and anterior chamber depth was 3.60~4.09mm. There are significant correlations between both eyes in axial length and anterior chamber depth with the difference of both spherical equivalent power. The difference of both axial lengths was the biggest with the difference of both refractive errors, and shown the highest correlation. The convergence complex study through classification by aspects is needed since the difference of both refractive errors is closely related with ocular components variation, and poor visual function would be caused by the difference of both refractive errors.

Bilateral Delayed Nonarteritic Anterior Ischemic Neuropathy Following Acute Primary Angle-closure Crisis (양안 급성 폐쇄각녹내장 환자에서 발생한 양안 지연 비동맥염 앞허혈시신경병증 1예)

  • Park, Eun Jung;Chun, Yeoun Sook;Moon, Nam Ju
    • Journal of The Korean Ophthalmological Society
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    • v.59 no.11
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    • pp.1091-1096
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    • 2018
  • Purpose: We report a case of bilateral nonarteritic anterior ischemic optic neuropathy (NAION) following acute angle-closure crisis (AACC). Case summary: A 76-year-old female visited our clinic because of a 1-day history of ocular pain and vision loss in both eyes. The visual acuity was 0.02 in both eyes and her intraocular pressure (IOP) was 52 mmHg in the right eye (RE) and 50 mmHg in the left eye (LE). She had corneal edema and a shallow anterior chamber in both eyes, with 4 mm fixed dilated pupils. After decreasing the IOP with intravenous mannitol, laser iridotomy was performed. However, 2 days later, visual acuity was further reduced to finger counting at 10 cm RE and at 50 cm LE, and her optic disc was swollen. Bilateral NAION following AACC was diagnosed. One month later, visual acuity slightly improved to 0.02 RE and 0.04 LE, and the optic disc edema resolved. A small cup-disc ratio, optic disc pallor, and atrophy were observed. Humphrey visual fields demonstrated superior and inferior altitudial visual field defects in the LE, and almost total scotoma in the RE. Conclusions: AACC can be a predisposing factor for NAION, so the relative afferent pupillary defect, papilledema, and presentation of other risk factors are important clues to a diagnosis of NAION.

Optical System Design for a Head-up Display through Analysis of Distortion and Biocular Parallax (왜곡수차 및 양안시차 분석을 통한 헤드업 디스플레이용 광학계 설계)

  • Kim, Kum-Ho;Park, Sung-Chan
    • Korean Journal of Optics and Photonics
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    • v.31 no.2
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    • pp.88-95
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    • 2020
  • In this study, we present methods to quantitatively analyze and correct the distortions and biocular parallaxes in a head-up display (HUD). To analyze asymmetrical distortions, five kinds of distortions are proposed and evaluated at five eye positions of an eyebox. The differences between distortions evaluated at the four corners of the eyebox and that at the center are defined as the relative distortions, which occur due to head motion of the driver. We also define the convergence and divergence parallaxes at six biocular positions in the eyebox to quantitatively analyze them. Using these analytical methods, we constrain the degree of biocular parallaxes and distortion changes with eye position to be small, so that an optical system nearly free from them can be obtained by optimization design for HUD optics.

Assessment of Accommodative Facility in General Binocular Dysfunctions (양안시이상에 따른 조절용이의 평가)

  • Park, Sang-Chul
    • Journal of Korean Ophthalmic Optics Society
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    • v.14 no.3
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    • pp.51-57
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    • 2009
  • Purpose: The purpose of this study was to determine if monocular and binocular accommodative facility tests would be useful in diagnosing general binocular dysfunctions. Methods: 95 symptomatic children, who were selected from comprehensive vision tests, were classified into four groups (29 subjects with accommodative dysfunctions, 28 subjects with vergence dysfunctions, 25 subjects with combined accommodative and vergence dysfunctions, 13 subjects with normal binocular functions). Monocular and binocular accommodative facility was measured with ${\pm}$2.00 D flipper lenses. Results: Statistical analysis revealed that binocular accommodative facility measurement was significantly lower than monocular accommodative measurement in the vergence dysfunction group (p<0.01). However, there were no differences between monocular and binocular accommodative facility measurements in the group of accommodative or combined accommodative and vergence dysfunction (p>0.05). In addition, subjects with general binocular dysfunctions performed significantly poorer than subjects with normal binocular function on monocular and binocular accommodative facility (p<0.000). Conclusions: As a result of this study, monocular and binocular accommodative facility test, which could differentiate dysfunction from normal as well as between dysfunctions, indicated useful means for diagnosis of general binocular dysfunctions.

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Development of Stereopsis Test Program for Measurement of Awareness Ratio of Stereoscopic Images (스테레오 영상 인식률 측정을 위한 입체시 테스트 프로그램)

  • Cho, Sung-Jin;Han, Hyeon-Na;Lee, Ho-Dong;Park, Min-Chul
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2011.07a
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    • pp.329-330
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    • 2011
  • 3D 영상산업이 발전해 오면서 현재 3D 영상으로 가장 많이 사용되는 것이 바로 stereoscopic 영상이다. 이러한 영상은 인간의 뇌를 속임으로써 화면에 비쳐지는 영상이 마치 화면 밖에 위치하는 것 같은 착각을 일으키게 만들어 3D영상을 인식할 수 있게 해준다. 이때 사람이 양안시를 인식하는 문제에 관한 연구는 이미 안경학에서 많은 발전을 이루어 왔지만, 현재 논의의 중점인 3D 양안시력은 평소 사람이 사용하는 양안시가 아닌 3D Display에서 비춰지는 영상을 다양한 방법으로 양쪽 눈에 다른 영상을 인식하게 함으로써 입체를 인식하게 하는 것이며, 이러한 3D 양안시력을 측정하는 방법에 대해서는 기존의 양안시력과는 다른 측정 방법을 적용하여야 한다. 따라서 이 논문에서는 이러한 3D 입체 영상에 대한 입체시를 측정하는 방법에 대하여 제안한다.

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