• Title/Summary/Keyword: 양식도구

Search Result 142, Processing Time 0.031 seconds

Development Tool based on 5W1H Programming Model for Novice Programmer (초보자를 위한 5W1H 6하 원칙 프로그래밍 모델 기반의 개발도구)

  • Lee, Se-Hoon;Kim, Ji-Seong;Sin, Bo-Bae;Baek, Yeong-Tae;Im, Hong-Gab
    • Proceedings of the Korean Society of Computer Information Conference
    • /
    • 2017.01a
    • /
    • pp.123-124
    • /
    • 2017
  • 본 논문에서는 컴퓨터 프로그래밍을 접해보지 않은 IT비전공자를 위한 5W1H 6하 원칙 개발도구를 제시하며, 이하 '5W1H 프로그래밍 모델'이라 칭한다. 이 개발도구는 육하원칙 개념을 적용하여 사용자가 프로그래밍 언어를 배워 코드를 작성할 필요 없이 '누가, 언제, 어디서, 무엇을, 어떻게'의 6하 원칙적인 행동양식으로 간단한 선택만을 통해 간단하게 프로그램 로직을 작성하여 대상 시스템을 동작시키는 네이티브 코드로 변환해줌으로서 프로그래밍 언어를 배우지 않은 사용자들도 시스템 개발을 할 수 있게 된다. 본 논문에서 제안하는 개념은 대부분에 시스템에 적용할 수 있으며 본 논문에서는 아두이노 스케치의 슈퍼루프에 적용하여 실험하였다.

  • PDF

Attribution Style of the North Korean Defectors: A Research through Comparison with South Korean People (북한이탈주민의 귀인 양식: 남한주민과의 비교를 중심으로)

  • Jung-Min Chae
    • Korean Journal of Culture and Social Issue
    • /
    • v.12 no.3
    • /
    • pp.1-22
    • /
    • 2006
  • This study is performed to identify attribution styles of the North Korean Defectors more accurately. For this purpose, cartoon-form method designed to measure attributions is used and total 129 subjects including comparison group of South Koreans are participated in this research. Interestingly, the result showed that two groups had similar and different attribution styles at the same time. That is, there is a common aspect in using internal attributions more in general, but there is also a different aspect in that South Koreans used internal attribution much more. These tendencies emerged similarly at the controllable and uncontrollable attribution dimension. However, the results demonstrated that South Koreans mainly used stable attribution and the North Korean Defectors used unstable attribution at the stable and unstable attribution dimension. And, the attributional styles of both koreans appeared consistently in a variety of scenarios. Finally, there was the stronger relationship between North Korean defectors' life satisfaction and attributional styles.

Comparison of Learning Immersion Experiences According to Cognitive Style in Online Edu-games (온라인 교육용 게임에서의 인지양식에 따른 학습 몰입경험 비교)

  • Kang, Eun-Kyougn;Kim, Han-Il
    • The Journal of Korean Association of Computer Education
    • /
    • v.13 no.4
    • /
    • pp.61-68
    • /
    • 2010
  • One often thinks that those doing any activity on the Internet are likely to be addicted to it so that they tend to rather restrain the educational use of what the Internet can provide. However, the online edu-games deserve a good learning material which can not only provoke learners' interest but also draw out a smoother interaction between teachers and learners. Even the preliminary study on immersion verified that the Internet could work positively for the learners. Considering that online edu-games can be a useful tool for individual learning, more studies on immersion should be conducted focusing on the individualization in the future. This paper shows the differences among the components of learning immersion depending on the different individual cognitive styles in the online edu-games.

  • PDF

UDXF Repository Manager for Software Collaborative Based on XML (XML 기반의 소프트웨어 공동 작업을 위한 UDXF 저장소 관리자)

  • 김진성;송행숙;최동운
    • Journal of Internet Computing and Services
    • /
    • v.3 no.1
    • /
    • pp.71-80
    • /
    • 2002
  • UML is an object-oriented development methodology to graphically modeling, a software system, We are developed UML, graphics editor and its generating various design objects during software development cycle. Its design object compose of semantics information and View information manage using of RDBMS. Extant tools supporting UDML. however, it does not have an explicit format to describe and interchange its design abject intentionally, In this thesis, to overcome the drawback, the UML design object interchange and presents our efforts to make UML design objects highly interoperable. We developed an interchange format called UDXF(UML Design object exchange Format) based on XML UDXF is a simple and well-structured format to encode UML design objects. It leverages the tool interoperability, team development and reuse of design objects by interchanging the model information with the XML standard. Also, we propose design object repository manager for design object of UDXF format.

  • PDF

A Survey Study on Learning Behavioral Styles of Gifted Students and Ordinary Students in e-Learning Environment (e-러닝 환경에서 영재학생과 일반학생의 학습행동양식에 관한 연구)

  • Yin, Zi-Long;Kim, Yeon-Jin;Nam, Seung-Kwon;Cho, Won-Sik
    • 대한공업교육학회지
    • /
    • v.37 no.1
    • /
    • pp.107-124
    • /
    • 2012
  • The purpose of this study is to provide the basic pedagogical resources for designing the optimum teaching and learning environment in e-Learning through the survey study on learning behavioral styles (LBS) of the gifted students and ordinary students who have experienced e-Learning. And the major results of the study are as follows: The Major field made a very strong difference to the learning behavioral styles between the gifted students and the ordinary students in e-learning environment. On the basis of the study, the LBS sequence of gifted students is the 'passive learning behavioral style', 'environment-dependent and self-directed learning behavioral style', 'positive and cooperative learning behavioral style', 'environment-independent and self-directed learning behavioral style', and the LBS sequence of ordinary students is the 'passive learning behavioral style', 'positive and cooperative learning behavioral style', 'environment-dependent and self-directed learning behavioral style', 'environment-independent and self-directed learning behavioral style'. Simultaneously, there are some individual difference in the learning behavioral style by gender, grade, and the time of using computer between the gifted students and the ordinary students.

An Exploratory Study for the Church Setting-Centered Health Promoting Program (교회 기반 건강증진 사업 기획을 위한 탐색연구)

  • Park, In-Hyae;Joo, Ae-Ran
    • Journal of agricultural medicine and community health
    • /
    • v.34 no.3
    • /
    • pp.324-333
    • /
    • 2009
  • Objectives: The purpose of this study was to examine the health promoting lifestyle(HPL) practices and to provide the baseline data for development of church setting-centered health promotion program. Methods: For the study, 315 adults were selected from a church in G city by convenient sampling method. The data were analyzed using frequencies, ANOVA, t-test, Duncan test, and Pearson's correlation coefficient with the SPSS/PC program. Results: The mean score on HPL was 3.3. The item of the lowest score HPL was smoking. In the mean score of knowledge, behavior, and practice on HPL, the highest score of knowledge on HPL was drinking, but the highest score of practice was smoking. On the other hand, the highest score of behavior was: exercise, nutrition, stress respectably. Analysis of HPL according to the demographic characteristics showed there was a statistically significant difference by age. Subcategories of HPL showed positive correlations statistically significant: Exercise with nutrition, stress and drinking. Nutrition with stress and drinking. Drinking with stress and smoking. Conclusions: Based on the above findings, it is suggested to develop church setting-centered health promotion program with areas focused on management of stress, antismoking, sobriety, practice in nutrition and exercises.

Middle School Students' Science Process Skills by Learning Styles (중학생의 학습양식 유형에 따른 과학탐구능력)

  • Lee, Hyun-Rae;Kim, Beom-Ki
    • Journal of The Korean Association For Science Education
    • /
    • v.25 no.5
    • /
    • pp.541-546
    • /
    • 2005
  • In order to suggest instructional strategy and learning guidance in science education, the purpose of this study was to classify middle school students by learning style and then examine student's science process skills via those learning styles. The Student Learning Style Questionnaire (SLSQ) and the Test of Science Process Skills (TSPS) were given to 340 ninth graders. Their learning styles were classified into three categories, that were divided into two opposing types: independent/ dependent, collaborative/ competitive, and participant/ avoidant. The results showed the following : 1) Students of the dependent, collaborative, and participant type out numbered ones of the independent, competitive, and avoidant type. 2) Gender differences showed that male students of the competitive, participant, dominant type totalled more than the female students of the collaborative, avoidant type. Furthermore, 3) For students of the independent, competitive, participant type, science process skills were higher than those of the dependent, collaborative, avoidant type.

Character of Achievement Goal and Learning Styles of the First year Students in Department of Occupational Therapy and Physical Therapy (작업치료학과와 물리치료학과 1학년 학생들의 학습유형과 성취목표 지향성의 특성)

  • Roh, Hyo-Lyun;Kang, Shin-Wook
    • The Journal of Korean society of community based occupational therapy
    • /
    • v.2 no.1
    • /
    • pp.65-73
    • /
    • 2012
  • Objective : The purpose of this study is to provide basic information for professional education by investigating to learning styles and achievement goal of the first year students in the department of occupational therapy and physical therapy. Methods : 123 first year students of the department of occupational therapy and physical therapy filled out a questionnaire in Gyeongbuk and Kangwon Province. In this study, Kolb's Learning Styles and Elliot & Church's Achievement Goal were used, and to analyze, Pearson correlation, chi-square were used. Results : The results of the study were as follows. 'Accommodator' was the preferred learning type for students, while 'diverger' was not. Collage students differed from university students in learning styles. A mastery level was the preference in the academic goal types of the students. Male students received higher grades on performance approach goals than female and student of department of physical therapy received higher grades on performance avoidance goals than students in the department of occupational therapy. There is a coefficient of correlation between performance avoidance goal and converger learning type. Therefore, first year students in the department of occupational therapy were not differed from the department of physical therapy in academic achievement but collage students differed from university students in learning styles. Conclusion : From these results, we suggested some effective teaching/learning methods based on the mastery achievement goal. An educational approach is necessary for understanding of the students' individual learning styles and achievement goal characteristics are account for students' individual negative/positive characteristics.

  • PDF

The Design and Implementation of Virtual Reality Authoring Tool (가상세계 저작도구의 설계 및 구현)

  • 성운재
    • Journal of the Korea Society for Simulation
    • /
    • v.4 no.1
    • /
    • pp.37-44
    • /
    • 1995
  • 본 논문은 가상현실 어플리케이션을 제작하기 위한 가상세계 저작도구인 VRAT(Virtual Reality Authoring Tool)의 설계 및 구현에 대해 기술한다. VRAT는 3D desktop, immersive, reflexive metaphor를 지원하며 실시간 3D 센서 시스템과 폴리곤 렌더링 시스템을 기반으로 객체 지향적인 가상현실 운영시스템, 가상세계 데이터베이스, GUI를 통한 저작시스템으로 구성된다. 이들 하부 시스템은 완전히 결합되어 있어서 VRAT시스템을 사용한 응용프로그램의 수행중에 기존의 3D CAD 시스템등에서 제작한 모델을 가상세계내에 배치하고 이들에 행위양식을 부여하는 태스크를 지정하거나 입력장치인 센서를 모델이나 시점에 연결하여 조종하는 것이 가능하다. 제안된 시스템은 범용성과 이식성을 고려하여 UNIX와 X-Window 시스템을 기반으로 X11, GL, PIXRECT, VGA 그래픽 하부 시스템과 SGI, SUN, HP 등의 워크스테이션과 PC 상에서 구현되었다.

  • PDF

A Study on Implementation of DNA Sequence Analysis Tool in Web2.0 (웹2.0 기반 DNA서열 분석도구 구현에 대한 연구)

  • Kim, Myung-Gwan;Jo, Chung-Hyo
    • Proceedings of the Korean Information Science Society Conference
    • /
    • 2007.10b
    • /
    • pp.11-16
    • /
    • 2007
  • 최근 컴퓨터를 이용한 유전자 해석 기술이 급속히 발전함에 따라 DNA서열분석도구의 필요성도 늘어나고 있다. 그러나 DNA서열분석에 필요한 데이터베이스는 다양한 형태의 포맷이 제공되어 지고 있고, 유전자 서열 데이터의 처리를 위한 애플리케이션에서도 서로 다른 양식의 포맷이 사용되고 있다. 이로 인해 다른 형태의 포맷이 필요한 경우 별도의 파서를 구현 하는 문제가 발생한다. 이러한 단점을 보안하는 하나의 방법으로 GenBank에서 제공되는 XML파일을 이용한 웹2.0 환경인 RIA(Rich Internet Application)개발방식을 제안한다. RIA개발방식은 XML파서와 XML을 처리할 수 있는 E4X(ECMAScript for XML)와 같은 API를 제공 하여 XML로 리턴 되는 데이터를 쉽게 처리하여 화면으로 보여준다.

  • PDF