• Title/Summary/Keyword: 실시간 스케줄링 알고리즘

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A Study on MPEG-4 Streaming System Using DTS for QoS(Quality of Service) (DTS를 이용한 MPEG-4 미디어 오브젝트 스트리밍 시스템에 관한 연구)

  • Han, Jong-Min;Jeong, Jin-Hwan;Yoo, Chuck
    • Proceedings of the Korea Information Processing Society Conference
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    • 2002.11b
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    • pp.1631-1634
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    • 2002
  • 멀티미디어 서버는 클라이언트가 요청한 멀티미디어 데이터 스트림을 효율적으로 제공하기 위해 사용된다. 현재, 정보통신 기술의 발달로 인해 멀티미디어 서버는 멀티미디어 정보를 온라인으로 서비스 할 수 있게 되었다. 하지만 네트워크 상에서 발생하는 Packet Delay 에 때문에 서버에서 사용자에게 연속적이고 엄격한 실시간 제약이 있는 비디오 전송과 같은 멀티미디어 서비스를 제공하는 것은 매우 힘들다. 따라서, 본 논문에서는 서버에서 필요한 Packet 를 먼저 전송하여 Packet Delay 를 줄이는 방법을 제안하였다. MPEG-4 에서 오브젝트의 AU(Access Unit)들의 디코딩 시간을 표시하는 DTS(Decoding Time Stamp)를 참조하여 생성된 Deadline threshold 를 기준으로 Deadline 이 가장 빠른 AU부터 전송하는 스케줄링 알고리즘을 이용하여 MPEC-4 미디어 오브젝트를 스트리밍한다.

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An Analysis Tool for Deriving Bounds on Delay and Buffer Size in Packet Networks (패킷 네트워크에서 지연과 버퍼 크기 한계를 추출할 수 있는 분석 도구)

  • 편기현;송준화;이흥규
    • Journal of KIISE:Information Networking
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    • v.30 no.5
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    • pp.641-648
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    • 2003
  • In this paper, we propose a general analysis tool that derives guaranteed delay bounds for real-time sessions when those sessions pass through heterogeneous schedulers in general packet networks. This tool characterizes each different scheduler by a homogeneous service curve server. We show that service curve servers can characterize a strictly larger class of schedulers than LR servers. That is, we can characterize not only all LR servers but also RC-EDF and SC scheduler by service curve servers. Even with such advantage over LR servers, service curve servers provide accurate analysis results. We prove mathematically that if we analyze a network that can be analyzed by both LR servers and service curve servers,,both cases yield the same delay bound.

Efficient VLSI Architecture for Disparity Calculation based on Geodesic Support-weight (Geodesic Support-weight 기반 깊이정보 추출 알고리즘의 효율적인 VLSI 구조)

  • Ryu, Donghoon;Park, Taegeun
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.9
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    • pp.45-53
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    • 2015
  • Adaptive support-weight based algorithm can produce better disparity map compared to generic area-based algorithms and also can be implemented as a realtime system. In this paper, we propose a realtime system based on geodesic support-weight which performs better segmentation of objects in the window. The data scheduling is analyzed for efficient hardware design and better performance and the parallel architecture for weight update which takes the longest delay is proposed. The exponential function is efficiently designed using a simple step function by careful error analysis. The proposed architecture is designed with verilogHDL and synthesized using Donbu Hitek 0.18um standard cell library. The proposed system shows 2.22% of error rate and can run up to 260Mhz (25fps) operation frequency with 182K gates.

A New Implementable Scheduling Algorithm Supporting Various Traffics in ATM Networks (ATM 망에서 다양한 트래픽을 지원하기 위한 동적 셀 스케줄링 알고리즘)

  • 심재정;이원호;변재영;고성제
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.4B
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    • pp.675-682
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    • 2000
  • In this paper, we propose a new scheduling algorithm called the Adaptive Weighted Round Robin with Delay Tolerance (AWRR/DT). The proposed scheme is based on the per-class queueing mechanism in which a number of connections of similar characteristics are multiplexed into one class-queue. Traffic classes of the proposed method are classified into a single non-real-time traffic class and other real-time traffic classes. The proposed scheme determines the weights of classes according to the input traffic and delay characteristics of each class at the beginning of every cycle. Furthermore, this scheme incorporates a cell discarding method to reduce the QoS degradation that may be incurred by congestion of networks. We have evaluated the proposed scheme through discrete-event simulation. Simulation results indicate that the proposed scheme can reduce the average delay of non-real-time class while maintaining the QoS of real-timeclasses. The proposed algorithm can be effectively applied to high-speed networks such as ATM networks.

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Performance Comparison of Timestamp based Fair Packet Schedulers inServer Resource Utilization (서버자원 이용도 측면에서 타임스탬프 기반 공평 패킷 스케줄러의 성능 비교 분석)

  • Kim Tae-Joon;Ahn Hyo-Beom
    • The KIPS Transactions:PartC
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    • v.13C no.2 s.105
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    • pp.203-210
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    • 2006
  • Fair packet scheduling algorithms supporting quality-of-services of real-time multimedia applications can be classified into the following two design schemes in terms of the reference time used in calculating the timestamp of arriving packet: Finish-time Design (FD) and Start-time Design (SD) schemes. Since the former can adjust the latency of a flow with raising the flow's reserved rate, it has been applied to a router for the guaranteed service of the IETF (Internet Engineering Task Force) IntServ model. However, the FD scheme may incur severe bandwidth loss for traffic flows requiring low-rate but strong delay bound such as internet phone. In order to verify the usefulness of the SD scheme based router for the IETF guaranteed service, this paper analyzes and compares two design schemes in terms of bandwidth and payload utilizations. It is analytically proved that the SD scheme is better bandwidth utilization than the FD one, and the simulation result shows that the SD scheme gives better payload utilization by up to 20%.

Priority Polling and Dual Token Bucket based HCCA Algorithm for IEEE 802.11e WLAN (IEEE 802.11e WLAN을 위한 우선순위 폴링 및 이중 토큰 버킷 기반의 HCCA 알고리즘)

  • Lee, Dong-Yul;Lee, Chae-Woo
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.46 no.4
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    • pp.31-41
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    • 2009
  • IEEE 802.11e proposed by IEEE 802.11 working group to guarantee QoS has contention based EDCA and contention free based HCCA. HCCA, a centralized polling based mechanism of 802.11e, needs a scheduling algorithm to allocate the network resource efficiently. The existing standard scheduler, however, is inefficient to support for QoS guarantee for real-time service having VBR traffic. To improve these limit, in this paper, we First, we propose priority polling algorithm which additionally considers the size of MSI and TXOP based on EDD algorithm to increase number of QSTAs. We also propose a dual token bucket TXOP allocation algorithm to reduce congestion caused by stations which enters network with considerable delay variance. TSPEC parameters, Maximum Burst Size (MBS) and Peak Data Rate (PR), are applied to design depth and token generation rate of two buckets. Simulation results show that the proposed algorithm has much higher performance compared with reference and SETT-EDD scheduler in terms of throughput and delay.

Travel Route Recommendation Utilizing Social Big Data

  • Yu, Yang Woo;Kim, Seong Hyuck;Kim, Hyeon Gyu
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.5
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    • pp.117-125
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    • 2022
  • Recently, as users' interest for travel increases, research on a travel route recommendation service that replaces the cumbersome task of planning a travel itinerary with automatic scheduling has been actively conducted. The most important and common goal of the itinerary recommendations is to provide the shortest route including popular tour spots near the travel destination. A number of existing studies focused on providing personalized travel schedules, where there was a problem that a survey was required when there were no travel route histories or SNS reviews of users. In addition, implementation issues that need to be considered when calculating the shortest path were not clearly pointed out. Regarding this, this paper presents a quantified method to find out popular tourist destinations using social big data, and discusses problems that may occur when applying the shortest path algorithm and a heuristic algorithm to solve it. To verify the proposed method, 63,000 places information was collected from the Gyeongnam province and big data analysis was performed for the places, and it was confirmed through experiments that the proposed heuristic scheduling algorithm can provide a timely response over the real data.

Power Conscious Disk Scheduling for Multimedia Data Retrieval (저전력 환경에서 멀티미디어 자료 재생을 위한 디스크 스케줄링 기법)

  • Choi, Jung-Wan;Won, Yoo-Jip;Jung, Won-Min
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.4
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    • pp.242-255
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    • 2006
  • In the recent years, Popularization of mobile devices such as Smart Phones, PDAs and MP3 Players causes rapid increasing necessity of Power management technology because it is most essential factor of mobile devices. On the other hand, despite low price, hard disk has large capacity and high speed. Even it can be made small enough today, too. So it appropriates mobile devices. but it consumes too much power to embed In mobile devices. Due to these motivations, in this paper we had suggested methods of minimizing Power consumption while playing multimedia data in the disk media for real-time and we evaluated what we had suggested. Strict limitation of power consumption of mobile devices has a big impact on designing both hardware and software. One difference between real-time multimedia streaming data and legacy text based data is requirement about continuity of data supply. This fact is why disk drive must persist in active state for the entire playback duration, from power management point of view; it nay be a great burden. A legacy power management function of mobile disk drive affects quality of multimedia playback negatively because of excessive I/O requests when the disk is in standby state. Therefore, in this paper, we analyze power consumption profile of disk drive in detail, and we develop the algorithm which can play multimedia data effectively using less power. This algorithm calculates number of data block to be read and time duration of active/standby state. From this, the algorithm suggested in this paper does optimal scheduling that is ensuring continual playback of data blocks stored in mobile disk drive. And we implement our algorithms in publicly available MPEG player software. This MPEG player software saves up to 60% of power consumption as compared with full-time active stated disk drive, and 38% of power consumption by comparison with disk drive controlled by native power management method.

A Study on Multimedia Data Scheduling for QoS Enhancement (QoS 보장을 위한 멀티미디어 데이터 스케줄링 연구)

  • Kim, Ji-Won;Shin, Kwang-Sik;Yoon, Wan-Oh;Choi, Sang-Bang
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.46 no.5
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    • pp.44-56
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    • 2009
  • Multimedia streaming service is susceptible to loss and delay of data as it requires high bandwidth and real time processing. Therefore QoS cannot be guaranteed due to data loss caused by heavy network traffic and error of wireless channel. To solve these problems, studies about algorithms which improve the quality of multimedia by serving differently according to the priority of packets in multimedia stream. Two algorithms are proposed in this paper. The first algorithm proposed is WMS-1(Wireless Multimedia Scheduling-1) algorithm which acts like IWFQ when any wireless loss is occurred but assigns channels first in case of urgent situation like when the running time of multimedia runs out. The second algorithm proposed is WMS-2(Wireless Multimedia Scheduling-2) algerithm that assigns priority to multimedia flow and schedules flow that has higher priority according to type of frame first. The comparison with other existing scheduling algorithms shows that multimedia service quality of the proposed algorithm is improved and the larger the queue size of base station is, the better total quality of service and fairness were gained.

Design and Implementation of Preemptive EDF Scheduling Algorithm in TinyOS (TinyOS에서의 선점적 EDF 스케줄링 알고리즘 설계 및 구현)

  • Yoo, Jong-Sun;Kim, Byung-Kon;Choi, Byoung-Kyu;Heu, Shin
    • The KIPS Transactions:PartA
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    • v.18A no.6
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    • pp.255-264
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    • 2011
  • A sensor network is a special network that makes physical data sensed by sensor nodes and manages the data. The sensor network is a technology that can apply to many parts of field. It is very important to transmit the data to a user at real-time. The core of the sensor network is a sensor node and small operating system that works in the node. TinyOS developed by UC Berkeley is a sensor network operating system that used many parts of field. It is event-driven and component-based operating system. Basically, it uses non-preemptive scheduler. If an urgent task needs to be executed right away while another task is running, the urgent one must wait until another one is finished. Because of that property, it is hard to guarantee real-time requirement in TinyOS. According to recent study, Priority Level Scheduler, which can let one task preempt another task, was proposed in order to have fast response in TinyOS. It has restrictively 5 priorities, so a higher priority task can preempt a lower priority task. Therefore, this paper suggests Preemptive EDF(Earliest Deadline First) Scheduler that guarantees a real-time requirement and reduces average respond time of user tasks in TinyOS.