• Title/Summary/Keyword: 시계 디자인

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Study of Clock Design Applied to DFX Methodology of Green Design (그린 디자인의 DFX법을 도입한 시계 디자인 연구)

  • Qing, Yan;Koh, Kyeong-Uk
    • The Journal of the Korea Contents Association
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    • v.11 no.12
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    • pp.690-699
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    • 2011
  • Green Design is mostly discussed in the field of industry design on the concept basis, while less attention to environmental issues have been paid by neither designer nor manufacturer, which thereby adds to the necessity of the study on Green Design methods and process to a great extent. This article through the classification and analysis of DFX, researches on which kinds of designs in the Clock products market are invested with green design concept as piloted by the principle of DFMs, DFR, DFA and DFD. DFX means design for excellence, and also "design for X", where X is a variable with many values. Under the label Design for X, a wide collection of specific design guidelines are summarized. This article conducts DFX principle assessments on Clock by selecting 30 products of Clock market varieties as the samples, and conducts the field design practices centering on those materials of the least conformity with green design tenet amidst the Framework assessment results. In the course of field practices, DFMs principle is introduced, and embodies the significance of DFX method guidance by virtue of the ultimate results of conceptual designs conducted in the guidance of theoretical basis.

Study on Visual Communication Design of Wearable Computing Devices (웨어러블 컴퓨팅 디바이스를 이용한 시각 디자인 구현 및 연구)

  • Lee, Su Jin
    • Korea Science and Art Forum
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    • v.34
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    • pp.251-262
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    • 2018
  • The purpose of this study is to understand how wearable computing devices are designed and how to design them in a technology based wearable device design research. Research is premised on the consideration of producers and consumers. There is wearable computer of eyeglasses, watches, clothes, and so on. The user can always wear these products comfort and use as part of the body without any sense of discomfort, and the goal is to supplement or double the ability of the human being. It should be easy to use them convenient, wear comfortable, safe and sociable at any time. For the satisfaction these conditions, the wearable computing devices have several factors. There are technical performances, visual aesthetics, Human body system and devices communication and safety. Furthermore, these factors have to match to operating system, real-time operating system and applied software. To comprehend wearable computing devices should be offered the design of the both software and hardware designed.

A Study on Development Cultural Products of Region Image Spread (지역 이미지의 확산을 위한 문화상품개발)

  • Young, Gu-Hwan
    • Proceedings of the KAIS Fall Conference
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    • 2011.05b
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    • pp.871-873
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    • 2011
  • 본 연구는 저자가 2005년 평택시 문화상품 개발과정에 연구위원으로 참여하여 지역의 대표성을 가지는 디자인 고찰 과정을 살펴본 것이다. 연구목적은 고유문화재와 전통성을 바탕으로 한 상품 개발을 통한 인식 변화를 가져오는 것이다. 그리고 평택시의 문화성립 및 자긍심 고양 및 지역 위상을 확립하는 것이다. 또한, 국 내외 관광객 유치 및 지역 문화 알리기의 기반 마련하는 것이다. 이를 바탕으로 대표적 문화 상품의 개발을 통하여 도시 이미지 확산을 고려하는 것이다. 구체적으로는 평택농악(전통악기, 뱃지, 키홀더등), 문구사무용품(서류함, 책갈피, 시계, 키홀더), 생활용품 (컵받침, 탁상용 저금통, 북, 명함), 장식용품(주방용품등 문화관련 상품들을 개발) 등으로 세분화하여 조사 하였다. 연구 개발 과정을 통하여 도시브랜드 디자인 개발사례로 디자인 적용안을 도출하였다. 그 결과 지역의 도시브랜드 확립을 위한 결론이 선행되어야 한다는 아홉가지 결론을 구체화 할 수 있었다.

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Interaction and Interface Design of Smart Watches (스마트워치 인터렉션 및 인터페이스 디자인)

  • Lim, Da-Eun;Wang, Lin
    • The Journal of the Korea Contents Association
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    • v.15 no.3
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    • pp.11-20
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    • 2015
  • Recently, with the market of smart phones slowing down, more attention is paid to wearable devices. It was suggested that 2013 was the "year of the smart watch", due to that the majority of major consumer electronics manufacturers were undertaking work on a smart watch device. However there are still many issues on the interaction and interface design of smart watches. This study reviewed related literatures and evaluated the interaction methods, interface and content design of current smart watches. Based on that, future research directions were proposed. The research results have significant meanings for the guidance of future directions of smart watch.

The linguistic and cultural phenomena derived from the interpretative ambiguity in the traditional Catalan time telling expressions (카탈루냐어의 전통적 시각표현의 해석적 모호성과 관련된 언어-문화적 현상)

  • Kwak, Jaeyong
    • Cross-Cultural Studies
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    • v.50
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    • pp.225-259
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    • 2018
  • In this study, according to the Institut d'Estudis Catalan, it is noted that the traditional Catalan time telling system is essentially based on delineating time by the use of the 'quarts (=quarters)' of an hour. In this fasion, to tell the time 8:15, 8:30 and 8:45 they use '${\acute{E}}s$ un quart de nou.,' '$S{\acute{o}}n$ dos quarts de nou.,' and '$S{\acute{o}}n$ tres quarts de nou.,' but do not use constructions such as '$S{\acute{o}}n$ les vuit i quinze.,' '$S{\acute{o}}n$ les vuit i trenta/mitja.,' '$S{\acute{o}}n$ les vuit i quaranta-cinc.,' because these expressions are considered to be as dialectal variants or international notation-based variants. Moreover, the traditional Catalan time telling system does not use cardinal numbers, except in the case of 'cinc (five)' and 'deu (ten).' These linguistic phenomenon cause the invention of a unique Catalan digital watch, and has noted special designs for the creation of a Catalan analogue watch. For this reason, the quarter system in colloquial Catalan provokes an enormous interpretative ambiguity in daily routine expressions with 'quarts' like '$S{\acute{o}}n$ quarts of nou.' or 'entre dos i tres quarts' whose meaning is not delineated between sixteen and forty-four minutes. We will argue that the traditional Catalan time telling expressions do not have the use of the subtractive system, and the fraction word 'quart' lacks a specific meaning of fifteen minutes because the Catalan word 'quart' is etymologically related to the classical public bell system, not definitively to the traditional clock system.

Restoration Project of Heumgyeonggak-nu (欽敬閣漏) in the King Sejong Era

  • Kim, Sang Hyuk;Yun, Yong-Hyun;Mihn, Byeong-Hee;Ham, Seon Young;Lee, Kyung Ha;Yoon, Dae-Sik;Choi, Go-Eun;Ki, Ho-Chul;Yoon, Myung-Kyoon
    • The Bulletin of The Korean Astronomical Society
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    • v.42 no.2
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    • pp.69.2-69.2
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    • 2017
  • 우리는 2016년 6월부터 세종시대 흠경각루 복원 프로젝트(사업명: 장영실 자동물시계 옥루의 전시융합콘텐츠 개발 및 활용 연구, 한국연구재단)를 진행하고 있다. 흠경각루는 세종대에 장영실이 제작한 보루각루의 제작(1434년)이후 4년여 만에 새롭게 제작(1438년)한 또 다른 자동물시계이다. 총 3년간의 연구를 통해 세종시대의 흠경각루('옥루'로도 부름)에 대한 상세 설계도면의 작성, 프로토타입(prototype) 제작, 전시융합콘텐츠와 과학교재 개발을 진행하게 된다. 현재 1차 년도 연구사업을 통해 내부구성에 따른 동력시스템에 대한 설계와 제작이 진행되었다. 물시계로부터 공급된 물이 수차를 움직이게 하고 회전 기륜을 작동시켜 각 층의 시보인형이 작동하는 동력을 발생시킨다. 가장 위층의 천륜은 혼천의를 구동시켜 태양의 일주운동 및 연주운동을 재현하여 보여주도록 했다. 향후 2차 년도의 연구를 통해 세부 시보인형에 대한 작동메커니즘을 실시설계하고, 흠경각루 외형에 해당되는 가산을 디자인하는 일들이 진행될 예정이다. 이 연구의 최종 단계에서는 흠경각루의 복원 모델을 제시하게 되며, 전시를 통한 체험 활동과 영상콘텐츠가 접목된 천문시계 전시물로 활용될 예정이다.

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Location-based UCI Sensor time series data analysis (위치 기반의 UCI Sensor 시계열 데이터 분석)

  • Chang, Il-Sik;Park, Goo-man
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • fall
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    • pp.7-8
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    • 2021
  • 인공지능 기술과 서비스는 딥러닝을 중심으로 한 기계학습 기술의 급속한 발전에서 원인을 둔다. 딥러닝 발전 요인으로 GPU등 하드웨어 발전, 기술 공유, 대규모 학습데이터 구축 및 공개를 들 수 있다. 데이터 셋에 관련하여 센서를 이용한 데이터셋의 경우 단순히 많은 데이터셋의 확보뿐 아니라 적절한 위치 및 환경에 따른 고려가 필요하다. 본 논문에서는 UCI의 화학 가스의 데이터셋을 이용하여 위치별 시계열 데이터를 딥러닝을 이용하여 분석하고, 위치별 정확도와 손실을 계산한다. 또한 계산된 결과를 히트맵을 통하여 시각화하여 직관적인 이해를 높인다. 또한 위치별 정확도가 높은 상위 5개의 위치에서 앙상블 방법을 통한 성능의 향상을 확인 하였다.

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A Study on the UI Design Method for Monitoring AI-Based Demand Prediction Algorithm (AI 기반 수요예측알고리즘 모니터링 UI 디자인 방안 연구)

  • Im, So-Yeon;Lee, Hyo-won;Kim, seong-Ho;Lee, Seung-jun;Lee, Young-woo;Park, Cheol-woo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.10a
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    • pp.447-449
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    • 2022
  • This study was based on Android, one of the representative mobile platforms with the characteristics of connecting to the network anytime, anywhere and flexible mobility. In addition, using a demand prediction algorithm that can know the data of defective products based on AI, we will study the real-time monitoring UI design method based on Android studio with demand prediction data and company time series data.

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A study on the relation between space boundary system and spatial effect -focused on the space analysis case of Korean traditional houses- (경계구조 유형과 공간적 효과의 상관관계에 대한 조사연구 - 서울경기 소개 조선후기 상류주택을 중심으로 -)

  • 윤갑근;이시웅
    • Korean Institute of Interior Design Journal
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    • no.26
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    • pp.42-48
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    • 2001
  • This study is on the relations between space boundary system and spatial effects. The system is consist of circulation axis & territory and vision axis & vision limit. The former is the spatial characteristic and the later is the time one. The purpose of this case study is confirm the correlation of the both and the spatial effect which is caused by space boundary system. Boundary is enable us to cognize 'territory' and intermediary of each territories. The facts that forms space boundary system are circulation axis & territory and vision axis & vision limit. The space boundary system could be categorized by congregation of these facts. and categorizing is determined with agreement degree of each couple of facts. Categorizing facts on the space boundary system are relevant to spatial effect, especially territory, directness, continuity and concentration.

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