• Title/Summary/Keyword: 시간지연을 이용한 제어기법

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Monitoring-based Coordination of Network-adaptive FEC for Wireless Multi-hop Video Streaming (무선 멀티 홉 비디오 스트리밍을 위한 모니터링 기반의 네트워크 적응적 FEC 코디네이션)

  • Choi, Koh;Yoo, Jae-Yong;Kim, Jong-Won
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.2A
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    • pp.114-126
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    • 2011
  • Video streaming over wireless multi-hop networks(WMNs) contains the following challenges from channel fading and variable bandwidth of wireless channel, and it cause degradation of video streaming performance. To overcome the challenges, currently, WMNs can use Forward Error Correction (FEC) mechanism. In WMNs, traditional FEC schemes, E2E-FEC and HbH-FEC, for video streaming are applied, but it has long transmission delay, high computational complexity and inefficient usage of resource. Also, to distinguish network status in streaming path, it has limitation. In this paper, we propose monitoring-based coordination of network-adaptive hop-to-end(H2E) FEC scheme. To enable proposed scheme, we apply a centralized coordinator. The coordinator has observing overall monitoring information and coordinating H2E-FEC mechanism. Main points of H2E-FEC is distinguishing operation range as well as selecting FEC starting node and redundancy from monitored results in coordination. To verify the proposed scheme, we perform extensive experiment over the OMF(Orbit Measurement Framework) and IEEE 802.1la-based multi-hop WMN testbed, and we carry out performance improvement, 17%, from performance comparison by existing FEC scheme.

Deep Learning Based Group Synchronization for Networked Immersive Interactions (네트워크 환경에서의 몰입형 상호작용을 위한 딥러닝 기반 그룹 동기화 기법)

  • Lee, Joong-Jae
    • KIPS Transactions on Computer and Communication Systems
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    • v.11 no.10
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    • pp.373-380
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    • 2022
  • This paper presents a deep learning based group synchronization that supports networked immersive interactions between remote users. The goal of group synchronization is to enable all participants to synchronously interact with others for increasing user presence Most previous methods focus on NTP-based clock synchronization to enhance time accuracy. Moving average filters are used to control media playout time on the synchronization server. As an example, the exponentially weighted moving average(EWMA) would be able to track and estimate accurate playout time if the changes in input data are not significant. However it needs more time to be stable for any given change over time due to codec and system loads or fluctuations in network status. To tackle this problem, this work proposes the Deep Group Synchronization(DeepGroupSync), a group synchronization based on deep learning that models important features from the data. This model consists of two Gated Recurrent Unit(GRU) layers and one fully-connected layer, which predicts an optimal playout time by utilizing the sequential playout delays. The experiments are conducted with an existing method that uses the EWMA and the proposed method that uses the DeepGroupSync. The results show that the proposed method are more robust against unpredictable or rapid network condition changes than the existing method.

Reliable Multicast MAC Protocol with Low Probability of Detection for Survivability in Tactical Ad-hoc Networks (생존성 향상을 위해 신뢰성 및 저피탐을 보장하는 멀티캐스팅 MAC 프로토콜 기법)

  • Kim, Jeong-Hun;Jung, Jun-Woo;Kim, Jung-Bin;Lim, Jae-Sung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.11B
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    • pp.1685-1695
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    • 2010
  • In this paper, we propose a new reliable multicast MAC protocol over the IEEE 802.11-based tactical ad hoc networks. The major contribution compared to the previous reliable multicast schemes using consecutive CTSs/ACKs is that the proposed scheme can send multiple CTS/ACK messages concurrently assisted by MC-DS/CDMA mechanisms. When multiple receivers receive the RTS/DATA message from a sender, they respond with the CTS/ACK message spread with pre-assigned code in the same time interval. The proposed scheme can reduce the overhead of multiple CTSs/ACKs. It is also possible to alleviate the received signal strength at the enemy detector and thus it improves low probability of detection performance. Through simulations and analysis, the proposed scheme outperforms that of the multiple CTSs/ACks in terms of the throughput, transmission delay and low probability of detection.

Performance Analysis of Bandwidth Allocation Scheme using POBP Method in ATM Networks. (ATM 네트워크에서 POBP 방식을 이용한 대역폭 할당 방법의 성능분석)

  • 한상엽;박광채
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.4 no.3
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    • pp.537-548
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    • 2000
  • ATM is the effective information transmission method which multiply statistical and can accept effective the traffic of the various transmission rate. However, it can happen excessive cell loss probability and cell delay when it have temporarily overload. Therefore, it is required the effective traffic control and network resource management for which guarantee QoS(Quality of Service) in terms of users and bandwidth utilization maximization in terms of networks. In this paper, we proposed POBP(PushOut BP) scheme which mixed pushout scheme with BP(Back Pressure), reactive control scheme recommended at the ATM Forum, to guarantee QoS in two stages ATM switch networks. In proposed method, we have to understand exactly using bandwidth information in real-time and become traffic shaping. Thorough these processes, we can not only use effectively unused bandwidth, but also guarantee the fair bandwidth utilization and then can improve cell-loss possibility happened by congestion states in two stage ATM networks.

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A Low Cost Instruction Set for Bit Stream Process (비트열 처리를 위한 저비용 명령어 세트)

  • Ham, Dong-Hyeon;Lee, Hyoung-Pyo;Lee, Yong-Surk
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.45 no.2
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    • pp.41-47
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    • 2008
  • Most of media compression CODECs adopts the variable length coding method. This paper proposes special registers and instruction set for bit stream process in order to accelerate the decoding process of the variable length code. The instruction set shares the conventional data path to minimize additional costs. And bit stream is read from the memory instead of the special port. Therefore the instruction set minimizes the change of the processor, and is adopted without any additional input controller and buffer, and accelerate decoding process of variable length code. The data path of the instruction set needs additional 65 bits memory and 344 equivalent gates, 0.19 ns delay under TSMC $0.25{\mu}m$ technology. The instruction set reduced the execution time of the variable length code decoding process in H.264/AVC by about 55%.

Priority Based Medium Access Control and Load Balancing Scheme for Shared Situational Awareness in Airborne Tactical Data Link (공중 전술 데이터링크에서 상황인식 공유를 위한 우선순위 기반 매체접속제어와 부하분산 기법)

  • Yang, Kyeongseok;Baek, Hoki;Park, Kyungmi;Lim, Jaesung;Park, Ji Hyeon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.41 no.10
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    • pp.1210-1220
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    • 2016
  • As modern warfare has changed into network centered, the ability to share situational awareness among allies become a core competency for performing operational missions. In an airborne environment, it uses a tactical data link such as Link-16 for shared situational awareness. There exist problems when it shares situational awareness over the existing data link that can not allocate slots dynamically or that can not change the number of a slot to be allocated. In addition, there was a problem that can not share this failure so that failed to improves situation awareness because of finite time slot resources. In this paper, we accommodate dynamic slot allocation and changes of slot allocation with mixed structure of TDMA (time division multiple access) and random access. We propose a technique that can be used when available slots are exhausted, and a load balancing method to prevent slot allocation delay when slot requesting or message sending is concentrated on a single subframe.

Study on Enhancements to Ultrasonic Data Imaging Using Full Matrix Capture Technique (Full Matrix Capture 기법을 통한 초음파신호 영상화 향상 연구)

  • Lee, Tae-Hun;Yoon, Byung-Sik;Lee, Jeong-Seok
    • Journal of the Korean Society for Nondestructive Testing
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    • v.35 no.5
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    • pp.299-306
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    • 2015
  • A conventional phased array system can control an ultrasonic beam electronically by adjusting the excitation time delay of individual elements in a multi-element probe and produce an ultrasonic image. In Contrast, full matrix capture (FMC) is a data acquisition process that allows receiving ultrasonic signals from one single shot of the phased array transducer element through all the other elements and captures the complete dataset from every possible transmit-receive combination. This FMC data can be used to create the ultrasonic image in post processing. It is possible to produce not only images equivalent to conventional phased array image but also total focusing method (TFM) images with improved resolution and sharpness, which is virtually focused at any point in a region of interest. In this paper, the system that can perform FMC by using a conventional phased array instrument is developed, and a study was conducted on the imaging algorithms to reconstruct sector B-scan and TFM images from FMC dataset.

Development of sound location visualization intelligent control system for using PM hearing impaired users (청각 장애인 PM 이용자를 위한 소리 위치 시각화 지능형 제어 시스템 개발)

  • Yong-Hyeon Jo;Jin Young Choi
    • Convergence Security Journal
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    • v.22 no.2
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    • pp.105-114
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    • 2022
  • This paper is presents an intelligent control system that visualizes the direction of arrival for hearing impaired using personal mobility, and aims to recognize and prevent dangerous situations caused by sound such as alarm sounds and crack sounds on roads. The position estimation method of sound source uses a machine learning classification model characterized by generalized correlated phase transformation based on time difference of arrival. In the experimental environment reproducing the road situations, four classification models learned after extracting learning data according to wind speeds 0km/h, 5.8km/h, 14.2km/h, and 26.4km/h were compared with grid search cross validation, and the Muti-Layer Perceptron(MLP) model with the best performance was applied as the optimal algorithm. When wind occurred, the proposed algorithm showed an average performance improvement of 7.6-11.5% compared to the previous studies.

Preliminary Study on Automated Path Generation and Tracking Simulation for an Unmanned Combine Harvester (자율주행 콤바인을 위한 포장 자동 경로생성 및 추종 시뮬레이션 기초연구)

  • Jeon, Chan-Woo;Kim, Hak-Jin;Han, XiongZhe;Kim, Jung-Hun
    • Proceedings of the Korean Society for Agricultural Machinery Conference
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    • 2017.04a
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    • pp.20-20
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    • 2017
  • 궤도형 차량의 이동구조는 에너지 소비 측면에서 단점이 있지만 접지압의 감소로 인한 평지 및 야지험지에서도 원활한 주행이 가능한 장점으로 인해 농업분야의 플랫폼에서 많이 사용된다. 곡식을 베는 일과 탈곡하는 일을 한 번에 하는 콤바인도 이러한 무한궤도형 이동구조를 사용한다. 또한 궤도형 차량의 방향전환 및 주행속도 변환은 좌 우 궤도의 회전 속도를 다르게 하여 동시에 제어하기 때문에 정교한 주행 성능을 위해서는 궤도형 차량의 기구학 모델을 고려한 경로 계획이 필요하다. 본 연구에서는 직교형 포장에서 Round harvesting 기법 기반으로 궤도형 차량의 기구학 모델 및 포장정보를 고려한 자율주행 콤바인 경로계획 알고리즘을 개발하고자 하였다. 이를 위해 Labview 기반의 궤도형 차량 시뮬레이션을 구축하여 실제 포장정보를 이용해 생성 된 경로의 적용 가능성을 구명하고자 하였다. 자율주행 콤바인 경로 계획은 콤바인의 길이, 너비, 회전 시 좌 우 궤도의 속도 비, 직진 속도와 회전 속도 비, 회전 각도, 포장의 외부 경계선, 작업 겹침 량, 회경 횟수를 이용하여 좌현 새머리 선회를 포함한 내부 왕복작업 경로를 생성하며 외부 회경 횟수는 2~3회를 가정하였다. 자율주행 시뮬레이션은 차체와 궤도 자체의 미끄러짐과 작동기 지연시간을 단순화 한 궤도형 기구학 모델형태로 구성하였다. 추종 알고리즘은 선견 거리법을 사용하였으며, 측면 변이값과 방향 오차의 선형조합을 이용하여 조향변수를 정의하고 퍼지로직기반으로 좌 우 궤도 속도를 7 단계화하여 조향장치를 모델링하였다. 실험결과 개발 된 경로생성 알고리즘은 실제 취득 된 포장 외부 경계 GPS 위 경도를 이용해 자동으로 생성이 가능하며 간략화 된 콤바인 시뮬레이션에서 직진주행 RMS 위치 오차는 0.05 m, 선회구간에서 직진 구간 진입 시 RMS 위치 오차는 0.11 m, 직진 구간 RMSE 방향 오차는 3.2 deg로 콤바인 예취부 간격인 30 cm보다 작은 위치 오차를 보이며 생성된 경로 전체 추종이 가능함을 나타내었다.

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Design and Implementation of Network Adaptive Streaming through Needed Bandwidth Estimation (요구대역 측정을 통한 네트워크 적응형 스트리밍 설계 및 구현)

  • Son, Seung-Chul;Lee, Hyung-Ok;Kwag, Yong-Wan;Yang, Hyun-Jong;Nam, Ji-Seung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.3B
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    • pp.380-389
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    • 2010
  • Since the internet is intend to be the best effort service, the system that stream a large amount of high quality medias need a techniques to overcome the network status for implementation. In this paper, we design and implement a method that estimate quickly whether network permits the needed bandwidth of media and a method that control QoS through that. Presented system uses Relative One-Way Delay(ROWD) trend in the case of the former, and leverages temporal encoding among Scalable Video Coding(SVC) that is apt to apply real time comparatively in the case of the latter. The streaming server classifies the medias by real time to several rates and begins transmission from top-level and is reported ROWD trend periodically from the client. In case of the server reported only 'Increase Trend', the sever decides that the current media exceeds the available bandwidth and downgrades the next media level. The system uses probe packet of difference quantity of the target level and the present level for upgrading the media level. In case of the server reported only 'No Increase Trend' by the ROWD trend response of the probe packet from client, the media level is upgraded. The experiment result in a fiber to the home(FTTH) environment shows progress that proposed system adapts faster in change of available bandwidth and shows that quality of service also improves.