• Title/Summary/Keyword: 시각효과

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Development of Visualization Tool for Information Diffusion Network (점진적으로 확산하는 정보 네트워크의 시각화 도구 개발)

  • Yu, Jiyeon;Bae, Joonhyun;Kim, Sangwook
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.04a
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    • pp.581-584
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    • 2009
  • 본 논문에서는 시간의 축에 따라 점진적으로 확산되는 정보 네트워크를 효과적으로 표현할 수 있는 시각화 도구를 소개하고자 한다. 이것은 기존의 정적인 데이터에 대한 정적인 시각화 결과물을 제시하는 시각화 도구들과는 달리, 시간의 축에 따라 동적으로 성장하는 데이터를 효과적으로 표현할 수 있다는데 그 차이가 있다. 이를 위해 그래프 기반의 정보 확산 네트워크 모델을 정의 하고, 이 그래프에 시간의 축에 따른 데이터의 성장을 반영하여, 정보 확산 과정을 시각화 할 수 있는 도구를 제작하였다. 결론적으로, 본 논문에서 제시하는 도구는 시간의 축에 따라 점진적으로 성장하는 정보 네트워크의 성장 과정을 시각화함으로 해서, 복잡하게 엉켜 있는 정보들이 어떻게 확산되며, 어떤 모양으로 생겼는지, 또 어떻게 진화하는가에 대한 시각적 재현을 통해 정보 확산 네트워크의 속성을 이해하는데 도움을 줄 수 있는 새로운 시각화 도구를 제시했다는데 그 의미가 있다.

Persuasive Effects Depending on the Type of Creative Ads in Social Media and User Sensitivity and Empathy (SNS 미디어의 크리에이티브 유형과 사용자의 민감성 및 공감적 이해에 따른 설득 효과)

  • Kim, Jae-Young
    • Journal of the Korea Convergence Society
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    • v.13 no.5
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    • pp.145-154
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    • 2022
  • The purpose of this study is to investigate the difference in advertising effect of visual rhetoric type of Facebook ads depending on the user sensitivity and level of empathy. The experiment was designed as a between-subjects factorial design (visual rhetoric type) × 2 (brand sensitivity) × 2 (level of empathic understanding). The results of the experiment performed to analyze the strategies of Facebook ads for ads effectiveness can be summarized as follows: a three-way interaction effect for persuasive effects was found among the type of visual rhetoric, brand sensitivity, and empathic understanding for both types of visual rhetoric. Breaking down it by type of rhetoric, no interacting effect was observed between brand sensitivity and empathic understanding levels for the visual simile ads in most of the dependent variables. For the visual metaphor ads, however, the brand sensitivity and empathic understanding levels were found to have interaction effect in all dependent variables.

Word Superiority Effect Based on the Hangeul Font Types (한글의 시각적 동일성과 친숙성에 따른 단어 우월 효과)

  • Park, Soo-Jin;Jung, Woo-Hyun
    • Korean Journal of Cognitive Science
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    • v.18 no.1
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    • pp.15-34
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    • 2007
  • Two experiments were conducted to examine whether the word superiority effect (WSE) can be affected by visual familiarity of Hangout font and visual identicalness between target letter and test letter. In experiment 1, Using Batang-font as a target font, it was tested whether the consistency between test font and target font could affect the WSE across different display time conditions. In experiment 2, using the Batang-font and Sebeul-font, the effort of visual familiarity on WSE were investigated. The results revealed that the WSE was found regardless the consistency between target and test letter. In addition, it was found that visual familiarity could affect overall detection rate, but not WSE. These results suggested that the WSE on Hanguel is independent of visual properties.

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Study on the Present Status of Computer Graphics Market in Korean Cinema -Focus on - (한국영화 컴퓨터그래픽산업 현황에 대한 연구 -영화 <중천>을 중심으로-)

  • Kim, Jeong-Hwan
    • The Journal of the Korea Contents Association
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    • v.9 no.10
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    • pp.130-139
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    • 2009
  • Most of the movies currently being created are used by CG. As for movie of today, the location of visual effect from film business rose highly with CG introductions to do not ask a style. The CG gets attention recently, and expand a market at rapid pace, the biggest reason are development of software and computer hardware. Advancement of computer technology and technique discharge numerous VFX artists therefore visual effect are possible to deliver with low-budget feature and commercial films more common. As for CG fields Hollywood in United States has most advancement of the computer techniques that create a lot of visual effect artists. However CG techniques of Korea also developed absurdly, because movie market of Korea is getting bigger. Korean CG technology get catching up at the CG techniques of Hollywood every year, however goal of this research in order to study is current address and future possibility of development of Korean CG. The CG example which from the movie was already screened that in the depth. Through movie of existing and knows a different partial authorization, tries to observe the possibility of development of future Korean CG fields.

An Analysis of Visual Effects of ASMR : Focused on Animation 「Sonagi」 (ASMR의 시각적 효과 분석 : 애니메이션 「소나기」를 중심으로)

  • Kim, Jae-Woong;Koo, Bo-Room
    • The Journal of the Korea Contents Association
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    • v.18 no.12
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    • pp.46-53
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    • 2018
  • The purpose of this study is to analyze the visual effects of autonomous sensory meridian response (ASMR) found in animations. So far, ASMR contents have been produced in one-person media or advertising contents with particular purposes. Unlike that, in animations, they have been produced in intuitive forms mainly for delivering messages. From the 2000's, however, gradually, animations intended for both appreciation and comfort and healing appeared,and such effects are similar to those of ASMR contents. This study has analyzed the visual effects of ASMR focusing on the Korean animated "Sonagi"(2017).

A Measurement Algorithm for the Cornea Curvature in Automatic Refracto-Keratometer (자동 시각 굴절력 곡률계의 각막 곡률 측정 알고리즘)

  • Sung, Won;Park, Jong-Won
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.10d
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    • pp.517-519
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    • 2002
  • 본 논문은 자동 시각 굴절력 곡률계의 전자 부문에 연동될 곡률 측정 알고리즘을 소개한다. 만약 자동화된 시스템이 광학계로부터 나오는 영상을 이용하여 내부 처리를 거친 후 정확 시각 측정치를 검사자에게 알려줄 수 있다면 잘못 측정되는 측정 횟수를 크게 줄일 수 있을 것이다. 본 연구는 형태학적 필터링(morphological filtering)과 그레이-레벨의 신호 강조(signal enhance) 기술들을 이용하여 자동시각 굴절력 곡률계에 연동될 각막 곡률 측정 알고리즘을 개발하였다. 알고리즘에서는 광학계로부터 도출된 링 모양 광원의 화상을 처리하기 위해서 새로운 방법을 사용하는 대신에 굴절력 측정을 위해서 6개의 점으로 구성된 화상을 처리하는 방식으로 변형 적용시킨다. 이 때 링의 띠를 6개의 덩어리점으로 변형하는 과정만을 제외하면 굴절력 화상을 처리하는 방식과 같게 된다. 이는 알고리즘의 간결화와 측정 시간을 줄이는 효과를 얻게 된다. 그리하여 본 각막 곡률 측정 알고리즘은 정한 측정 값 도출이 어려운 시각 영상에 적용되어 효과적으로 오차를 줄임으로써 보다 효율적인 시각 측정을 가능하게 하였다.

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A Study on the Application of Visual Special Effects to TV Dramas; Focus on , (시각특수효과의 드라마 적용사례에 관한 연구 -<태양의 후예>,<미스터션샤인>을 중심으로-)

  • Chung, Tae-Sub
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.3
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    • pp.400-406
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    • 2019
  • This study will explore the reenactment of visual special effects used in TV dramas. The subjects of the study are images that are reproduced in visual special effects through and . Accordingly, we looked at the changes in the way TV dramas were produced according to the times, and looked at the changes in the market. Also, we looked at cases of visual special effects of Korean dramas, and looked at expressions according to the degree of completion of visual special effects. For the purpose of the analysis of the research targets, the images of reproducibility and the flow through reality were analyzed. In the case of , the period setting is realistic, but visual special effects were used to maximize the actor's safety and expression, and in the case of , the visual effects were used to maximize the aesthetic of the period background. In addition, it can be seen that the visual special effects were used for the effect of PPL on the export of images. This shows that the emphasis of reality and image montage techniques are being used to pursue hyperrealism. It is now possible to actively express and use the beauty of TV dramas rather than technical limitations. In addition, the pursuit of realism can actively express the changing times of digital age. This is an active representation of the camera's angle, lighting, and perspective that coincides with the background. The environment of video production is crucial for realistic expressions. The study examined various visual directions and applications. In TV images, we looked at reproduction, which can make a natural period of time by combining. As a follow-up study, we are going to study the changes in the new quadratic image based on the present image representation.

The Effects of Visual Rhythmic Stimulation in Gait and Proprioception with Chronic Stroke Patients (시각리듬자극이 만성뇌졸중 환자의 보행과 고유수용감각에 미치는 영향)

  • Cho, Nam-Jeong;Lee, Dong-Yeop
    • Proceedings of the KAIS Fall Conference
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    • 2010.05b
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    • pp.898-901
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    • 2010
  • 본 연구는 만성 뇌졸중 환자를 대상으로 시각리듬자극(RVS)을 이용한 보행 운동을 적용하여 보행과 고유수용성감각에 미치는 효과를 알아보고자 하였다. 뇌졸중으로 6개월 이상 장애를 가진 21명이 연구에 참여하였고 실험군 10명과 대조군 11명으로 나누었다. 대조군은 14m의 보행로가 확보된 공간에서 준비운도 5분, 보행운동 20분, 정리운동 5분 씩 주 3회, 4주간 12회을 실시하였고, 실험군은 대조군의 운동프로그램과 같은 조건에서 보행운동시 시각리듬자극(RVS)을 추가적으로 적용하였다. 운동 전과 후에 보행과 고유수용성감각을 측정하여 효과를 비교하였다. 통계처리 방법으로 실험 전 후 차이를 검증하기 위하여 대응표본 t 검정을 실시하였고 대조군과의 차이 검증을 위하여 독립표본 t 검정을 실시하였다. 모든 통계적 유의수준은 0.05로 하였다. 본 연구의 결과 시각리듬자극(RVS)이 적용된 실험군에서 보행속도와 분속수, TUG 시간이 유의하게 증가하였고(p<.05), 고유수용성감각이 유의하게 증가하였다(p<.05). 결론적으로 시각리듬자극(RVS)을 이용한 보행운동이 만성 뇌졸중 환자의 보행과 고유수용성감각에 효과가 있는 것으로 나타났다. 향후 만성 뇌졸중 환자에게 음악적 요소인 시각리듬자극 (RVS)이 정신적 육체적 기능을 상실한 뇌졸중 환자의 재활치료 프로그램에 적용하는 연구가 필요할 것으로 기대되어진다.

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The Moderating Effect of Visual Cues in eWOM on the Relationship between Perceived Risk and Purchase Intention (위험지각과 소비자의 구매의도의 관계에 대한 온라인 구전정보의 시각적 단서의 조절효과)

  • Ahn, Sun Young;Hong, JungHwa
    • Journal of Digital Convergence
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    • v.16 no.11
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    • pp.281-288
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    • 2018
  • The current study examined the moderating effect of visual cues in eWOM on the relationship between perceived risk and purchase intention. Specifically, the study tested the different directions of the moderating effect in positive and negative eWOM. Two studies from a 2 (perceived risk: high vs. low) by 2 (visual cue: presence vs. absence) experimental design were used with online subjects. Findings from study 1 (n=123) supported that visual cues in positive eWOM help to reduce the negative effect of perceived risk on purchase intention. However, study 2 (n=122) showed that visual cues in negative eWOM intensify the negative effect of perceived risk on purchase intention. The findings demonstrated that visual cues in eWOM influence consumers' decision under high risk conditions. We discussed findings of this study how visual cues in positive and negative eWOM can be strategically managed for new online sellers.