• Title/Summary/Keyword: 스포츠의류

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Effect of Fabric Design Condition on the Mechanical Properties and Handle of Nylon/Cotton Union Fabrics for Sport Jacket (스포츠쟈켓용 나일론/면 교직물의 설계조건에 따른 역학적 특성과 태)

  • Kwon, Oh-Kyung;Song, Min-Kyu
    • Fashion & Textile Research Journal
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    • v.5 no.3
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    • pp.267-272
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    • 2003
  • Tactel(Nylon66) union fabrics were woven with the specification of 70d/34f nylon as warp for sport wear jacket. Weft yarn has three types; 100% cotton yarn, nylon core-spun yarn and nylon-polyurethane covering yarn as weft. Fabric structers were plain, twill and satin weave structure with the air jet loom. The mechanical properties of 8 fabrics were measured with KES-F and primary Hand Values and Total Hand Values were calculated. The results of the study were as follows: 1) There was little difference among LTs of N/CM fabric groups. RT of the fabrics with CM100's was bigger than that of fabrics with CM80's, resulting that the fabrics with CM100's have better formability. In terms of weaving structure, twill fabrics have shape deformation. 2) In comparison of RTs with weft yarn type, RT of N-PU covering yarn was the highest, followed by Nylon core-spun yarn and cotton yarn. Thus, the fabric with N-PU covering yarn has better stability of shape deformation. 3) Stretch yarn could express an excellent silhouette formation and twill and satin structures were better structure to make curvature on human form. 4) 2HG/G value of nylon core-spun fabrics was larger than that of N/C fabrics, but the silhouette formation of N/C fabrics was excellent. 5) The RC of N/PU was the highest, followed by N/P, and N/CM. 6) Koski of N/PU fabrics was the highest, Numeri of N/PU and N/Co-I were relatively higher than the others. THVs of N/CM-IV and N/CO-II were lower than the others, resulting that, twill structure was better than plain structure for a sport wear uses.

Analysis of the Body Somatotype of Male Athletes and Study on the Improvement of the Fitting for the Upper Body (남자 운동선수의 체형분석과 상의 맞음새 향상을 위한 연구)

  • Park, Eun-Young;Choi, Hei-Sun
    • Journal of the Korean Society of Clothing and Textiles
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    • v.31 no.1 s.160
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    • pp.44-56
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    • 2007
  • The aim of this study is to provide fundamental data on the development of dress shirts pattern appropriate for the body types of athletes. The research subjects are 257 athletes from wrestling, bodybuilding, weight lifting, Judo, canoe, rowing. In regards to the category used in the measurement of bust somatotype, there are 48 types directly measured, 4 types indirectly measured, 7 types calculated and 1 bodyweight of type, making it 60 categories in total. The bust somatotype of a sports athlete and general person were compared together and after examining the characteristics of the bust somatotype, the somatotype of sports athlete was divided according to drop. The results of the study are as follows: 1. Questionnaire Results of the questionnaire showed that 63.4% of the respondents chose dress shirt as the most uncomfortable upper garment for athletes. And as for the result of the most uncomfortable body part turned out to be 'the neck is tight'. 2. Somatotype Analysis Results of direct, indirect measurement and the average somatotype of 97 National standard physique were compared. The characteristics of somatotype of athletes with well-developed upper body are that they are taller and have longer upper body and arms than the general person. And also the width of the trunk is wider, the girth bigger and the waist measure relatively slimmer. Looking at sports by category, it we could see that wrestlers were the largest neck parameter and width. Bodybuilders were the largest body parts for most categories. Weight lifting and Judo athletes were the largest waist and buttock. Canoe and rowing athletes were the largest height and arm parts. Dividing the somatotype of athletes according to drop, 72.8% of the research group belonged to the body type that resembled the letter Y.

A Study on the Analysis and Design Development of Licensed Fashion Products of Professional Baseball (프로야구 라이센싱 패션제품 현황 분석 및 디자인 개발)

  • Lee, Misuk;Chung, Kyunghee
    • Journal of Fashion Business
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    • v.23 no.2
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    • pp.89-109
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    • 2019
  • The purpose of this study was to develop licensed fashion products based on the analysis of Korean professional baseball licensing. This study reviewed the introduction of sports marketing, licensing programs, and analyzed the current status of licensing brands and products in Korean baseball clubs. Based on this analysis, high value added licensed products were developed for Korean professional baseball clubs. The results of this study were as follows. First, all Korean baseball clubs operated offline shopping malls in their home stadiums and posted online shopping mall links on their websites. Moreover, licensed products were developed through agreements with sports and licensing companies, and sales were being done through official shopping malls, open markets, and shopping malls. Various marketing for specific events or targets were not done well. Second, licensed products were mostly fashion products such as clothing and hats. Most of them were unisex wear, but the proportion of fashion products for women was not large. Also, while the licensed products used elements that made the baseball team feel symbolic throughout, they sometimes sold products that did not reveal the identity of the professional baseball team, with an emphasis on motifs that were unrelated to the team. Third, this study selected KIA Tigers and developed 27 kinds of women's licensed fashion products including textile designs. Through this research, it was derived that there is the need for integrated marketing of Korean professional baseball, diversification of consumer-based licensing products, and enhanced entertainment products for the Korean baseball cheering culture.

A Proposal for Workers to Mandatorily Wear High-visibility Safety Clothing in Korea through the Analysis of the Current Status and Evaluation of Its Visibility (국내 고시인성 안전의복의 착용 현황 분석 및 시인성 평가를 통한 착용 의무화 제안)

  • Kang, Inhyeng;Choe, Byongho;Oh, Cheol;Youk, Ji Ho
    • Fashion & Textile Research Journal
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    • v.24 no.4
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    • pp.471-478
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    • 2022
  • In roadside workplaces, more attention should be paid to the safety of workers. The roadside workers underestimate the effect of the brightness of their clothes and judge that drivers will recognize them easily, and the drivers misjudge that the roadside workers are far away and that the vehicle can be stopped in sufficient time. Therefore, customized safety education reflecting this and wearing work clothes with certified visibility functions are required. In Korea, it is not compulsory for roadside workers and vehicle guide attendants to wear work clothes with a visibility function. In this study, the distance ahead perceived by drivers was measured using manikins wearing certified and non-certified reflective safety vests. The perception distance of the non-certified reflective safety vest was 1.4 times longer than that of the certified reflective safety vest, thus confirming the importance of wearing a certified reflective safety vest. To prevent roadside workers from suffering traffic accidents, we propose the enactment of a law that makes it mandatory for them to wear high-visibility safety clothing. Specifically, Article 32 of the Enforcement Regulation of the Road Traffic Act should include high-visibility safety clothing in life protection equipment, and additionally, to prevent secondary accidents, we propose the enactment of a law requiring the installation and wearing of certified reflective safety vests in vehicles.

One-side water-repellent finish of PET fabrics using UV/$O_3$ (UV/$O_3$ 조사에 의한 PET 직물의 편면 발수가공)

  • Kim, Su-Jin;Jang, Jin-Ho
    • Proceedings of the Korean Society of Dyers and Finishers Conference
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    • 2011.03a
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    • pp.50-50
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    • 2011
  • 발수가공은 섬유표면에 낮은 표면에너지 물질을 도포하여 섬유제품에 적심 저항성을 부여하는 것으로 일반적인 방법으로는 불소계 고분자 물질을 포함한 가공제액을 부여하고 열에너지원을 사용하여 섬유 표면에 경화하여 고착시키고 처리온도는 $150{\sim}170^{\circ}C$의 범위에서 수 분 처리하지만 처리시간을 증가하면 섬유에 황변을 일으킬 수 있고 직물의 한 면에만 발수성을 구현하기가 어렵다. 피부와 접촉하는 부위에서의 불필요한 발수성은 땀 흡수저하, 알러지 발생 우려 등 쾌적성 저하 요인이 될수 있어 스포츠, 레저 의류 분야에서는 섬유제품의 일면만을 발수처리 하는 가공이 필요되어진다. 편면 발수가공을 위한 선행기술로는 상하 중 하나의 롤러에만 발수제를 묻혀 섬유제품의 일면에만 발수가공을 하는 것과 분사기로 발수제를 섬유제품의 일면에 도포하는 것 등이 있다. 하지만 일면에 처리된 발수제가 반대면으로 침투하거나 균일한 발수처리가 되지 않는 등의 문제점이 있고 발수제의 농도증가 및 증점제를 사용하여 점도를 증가시켜야하기 때문에 발수처리의 균일성 및 내구성 있는 편면발수공정이 어려운 단점이 있다. 본 연구에서는 UV경화가 가능한 불소계 발수제와 물에 용해되는 광개시제가 첨가된 수용액을 PET직물에 패딩하고 UV로 경화하여 양면 모두 발수성을 부여한 후 UV조사로 표면개질하여 표면친수성을 증가시켜 양 면의 발수성을 조절하였다.

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Characterization of PET fiber containing coconut activated carbon (코코넛 활성탄소 함유 PET 원사의 특성연구)

  • Ko, Jung-An;Lim, Ji-Hye;Kim, Young-Un;Ryu, Jung-Jae;Park, Yong-Wan;Kim, Eui-Hwa
    • Proceedings of the Korean Society of Dyers and Finishers Conference
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    • 2011.03a
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    • pp.82-82
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    • 2011
  • 최근 국내외 섬유시장은 생활패턴의 변화로 레저 활동 인구가 급증하고, 스포츠 및 케쥬얼 의류의 대한 수요가 증가하고 있어 다기능성을 발휘하는 소재에 대한 관심이 높아지고 기존의 기능성과 차별화된 신소재 및 기능성 소비자 needs가 증가되고 있다. 코코넛 활성탄소 함유 PET 원사는 최근 H사에서 코코넛 열매껍질을 원료로 탄화시켜 얻어진 활성탄소를 polyester에 혼입 방사하여 상용화 단계에 있는 원사로 우수한 흡한속건성, 항균, 소취성 그리고 UV 차단 기능성 등 최근 소비자의 needs에 맞는 고기능성 신섬유 소재로 기존의 유사 기능성 섬유(숯, 대나무, 기능성 무기물 혼입 원사 등)에 비해 물질의 표면적과 공극이 넓어 보다 탁월한 성능을 발휘하는 것으로 알려져 있지만 활성탄소를 함유한 원사로 짙은 원착색으로 인해 의복의 심미성이 크게 떨어지는 단점이 있어 이를 보완 할 필요성이 있다. 본 연구에서는 상용화 단계의 코코넛 활성탄소 함유 PET 원사의 심미성을 보완 할 수 있는 편직기술과 활성탄소 입자 소실을 방지하고 기능성 발현에 알맞은 염색 가공 공정을 확립하여 심미성과 기능성을 갖는 기능성 원단을 개발하였고 개발된 원단의 물성과 기능성을 평가하였다.

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Fashion Bag design study with wearable technology (착용가능한 기술을 적용한 패션 가방디자인)

  • Hong, Sungdae
    • Journal of the Korea Computer Graphics Society
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    • v.18 no.4
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    • pp.17-23
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    • 2012
  • The convergence of IT technology and fashion is a marked trend in recent years induding sportswear, m-dress (mobile phone dress), and wearable computing. Despite continued research and record high development in the field, however, there still are unsettled issues like power supply, fit, washability and mobility when it comes to commercializing technological fashion product. In this context, this thesis is to propose feasible technology effectively applied to a portable bag. The first case is a bag designed to maximize sensitivity for a family who enjoys leisure activities often. The second one is a limited editionHaute Couture style bag targeting single women in their 20s and 30s. These two case studies are an attempt to demonstrate the possibility of applying wearable technology to a product design.

A Study on the Safety Vest by Sports and Leisure Population Distribution -Focusing on Motorcycle Vest- (스포츠 레저 인구 확산에 따른 안전 상의에 관한 연구 -모터사이클 상의를 중심으로-)

  • Lee, Hyunyoung
    • Journal of Fashion Business
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    • v.22 no.5
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    • pp.125-136
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    • 2018
  • This study intended to develop a motorcycle safe vest that can be prepared against accidents by mounting a smart module (with built-in sensor) on the safe vest in order to emphasize safety among functional aspects of the motorcycle clothing. The research method investigated professional books, prior research, and Internet data to examine the characteristics of motorcycle wear and the theoretical examination of smart wear, and analyzed the functional characteristics of the design by reviewing smart jacket and vest design cases for motorcycles currently on the market. As a results of study an interface device sensor, which contains a sensor with IMU(Intertial Measurement Unit) and CPU(Central Processing Unit), was inserted into a motorcycle top in order to draw attention to the safety of motorcycle riders. The IMU sensor attached to the vest detected the tilting motion of the rider to either left or right side to obtain data on left or right direction, sudden stop, and so forth and displayed left or right turn signal and sudden stop sign on the backplate (back) through the LED module. As for charging the device to operate LEDs, a generator, which is designed to convert the heat energy in the exhaust into electric energy, was used to efficiently self-produce the power required to operate LEDs of the top while riding.

LoRa Technology Analysis and LoRa Use Case Analysis By Country (LoRa 기술 및 각 국가별 LoRa 활용사례 분석)

  • Mah, Sung-Hoon;Kim, Byung-Seo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.1
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    • pp.15-20
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    • 2019
  • Due to evolving IoT technologies, the various application services using clothing, sport equipment, and wearable devices equipped with extream small communication devices have been actively developed. On the other hands, since these serveices requires long distance communications, Long Distance wireless communication technology LPWAN Research has been proceeded due to limitation of the commuication distance of Wi-Fi and Zigbee which were considered as representative technologies for IoT. Iin this paper, we introduces LoRa technology in detail, which is a non-band network technology among LPWAN technologies, and investigates the use cases of domestic as well as international countries.

Effect of Consumer Shopping Value on Recognition of the Importance of Customer Experience in Sportswear Stores (스포츠웨어 매장 내 고객 경험의 중요성 인식에 미치는 소비자의 쇼핑 가치 영향에 관한 연구)

  • Hwa-Sook, Yoo
    • Human Ecology Research
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    • v.60 no.4
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    • pp.521-533
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    • 2022
  • Using Bernd H. Schmitt's experiential modules, this study investigated the effect of shopping value on recognizing the importance of customer experience. A survey was conducted with 400 adults aged in their 20s to 50s. To analyze the data, factor analysis, a reliability test, cluster analysis, and ANOVA were conducted. The results were as follows. First, the shopping values exhibited by sportswear consumers were a utilitarian shopping value and a hedonic shopping value. Through these, consumers were classified into four groups: a shopping value-oriented group, a utilitarian shopping value group, a shopping value-unconcern group, and a hedonic shopping value group. Second, the customer experience consisted of five factors: sensory experience, emotional experience, cognitive experience, behavioral experience, and relational experience. Third, a significant difference was observed in customers' perceived experiences according to shopping value type. In the shopping value-oriented group, all customer experiences were generally considered important, followed by the hedonic shopping value group and the shopping value-unconcern group, with the utilitarian shopping value group least likely to perceive customer experiences as important. In addition, cognitive and emotional experiences were rated highest among the five experiences, indicating that these were the most important store experiences among the various customer experience components.