• Title/Summary/Keyword: 스테레오 영상

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Development of Computer Vision System for Individual Recognition and Feature Information of Cow (II) - Analysis of body parameters using stereo image - (젖소의 개체인식 및 형상 정보화를 위한 컴퓨터 시각 시스템 개발(II) - 스테레오 영상을 이용한 체위 분석 -)

  • 이종환
    • Journal of Biosystems Engineering
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    • v.28 no.1
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    • pp.65-76
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    • 2003
  • The analysis of cow body parameters is important to provide some useful information fur cow management and cow evaluation. Present methods give many stresses to cows because they are invasive and constrain cow postures during measurement of body parameters. This study was conducted to develop the stereo vision system fur non-invasive analysis of cow body features. Body feature parameters of 16 heads at two farms(A, B) were measured using scales and nineteen stereo images of them with walking postures were captured under outdoor illumination. In this study, the camera calibration and inverse perspective transformation technique was established fer the stereo vision system. Two calibration results were presented for farm A and fm B, respectively because setup distances from camera to cow were 510 cm at farm A and 630cm at farm B. Calibration error values fer the stereo vision system were within 2 cm for farm A and less than 4.9 cm for farm B. Eleven feature points of cow body were extracted on stereo images interactively and five assistant points were determined by computer program. 3D world coordinates for these 15 points were calculated by computer program and also used for calculation of cow body parameters such as withers height. pelvic arch height. body length. slope body length. chest depth and chest width. Measured errors for body parameters were less than 10% for most cows. For a few cow. measured errors for slope body length and chest width were more than 10% due to searching errors fer their feature points at inside-body positions. Equation for chest girth estimated by chest depth and chest width was presented. Maximum of estimated error fur chest girth was within 10% of real values and mean value of estimated error was 8.2cm. The analysis of cow body parameters using stereo vision system were successful although body shape on the binocular stereo image was distorted due to cow movements.

Gender-Identity of Animation Character (애니메이션 캐릭터의 젠더 정체성)

  • Sung, Re-A
    • The Journal of the Korea Contents Association
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    • v.7 no.11
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    • pp.150-157
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    • 2007
  • The image calls forth the curiosity of the children. children experience the many thing through the image and it makes children to study naturally. Specially, the animation socializes children and it plays an important role in form of a self-identity. The gender-identity reappearance of the animation character is important. Gender-identity reappearance type of the animation character is able to classify with the reappearance type of visual information and the narrative. The narrative reappearance type does more clearly visual information reappearance type. Also classifying the gender-identity of animation character aspects into each type, they are; gender stereotype that character reflects the conservative and commercial ideology; gender non-stereotype that character doesn't reflect gender stereotype. But reappearance of the gender non-stereotype character as well, it is stopping in the exaggeration or the caricature of gender role of the character. Consequently the animation characters must be reappeared with the character which have the future oriented gender identity-as one human being that forms a value subjectively. The animation which reappears the future oriented gender-identity plants a proper self-perception and gender role in children and relaxes the traditional gender-identity which is already acquired.

Nominal Wake Measurement for KVLCC2 Model Ship in Regular Head Waves at Fully Loaded Condition (선수 규칙파 중 만재상태의 KVLCC2 모형선 공칭반류 계측)

  • Kim, Ho;Jang, Jinho;Hwang, Seunghyun;Kim, Myoung-Soo;Hayashi, Yoshiki;Toda, Yasuyuki
    • Journal of the Society of Naval Architects of Korea
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    • v.53 no.5
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    • pp.371-379
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    • 2016
  • In the ship design process, ship motion and propulsion performance in sea waves became very important issues. Especially, prediction of ship propulsion performance during real operation is an important challenge to ship owners for economic operation in terms of fuel consumption and route-time evaluation. Therefore, it should be considered in the early design stages of the ship. It is thought that the averaged value and fluctuation of effective inflow velocity to the propeller have a great effect on the propulsion performance in waves. However, even for the nominal velocity distribution, very few results have been presented due to some technical difficulties in experiments. In this study, flow measurements near the propeller plane using a stereo PIV system were performed. Phase-averaged flow fields on the propeller plane of a KVLCC2 model ship in waves were measured in the towing tank by using the stereo PIV system and a phase synchronizer with heave motion. The experiment was carried out at fully loaded condition with making surge, heave and pitch motions free at a forward speed corresponding to Fr=0.142 (Re=2.55×106) in various head waves and calm water condition. The phase averaged nominal velocity fields obtained from the measurements are discussed with respect to effects of wave orbital velocity and ship motion. The low velocity region is affected by pressure gradient and ship motion.

Real-Time Foreground Segmentation and Background Substitution for Protecting Privacy on Visual Communication (화상 통신에서의 사생활 보호를 위한 실시간 전경 분리 및 배경 대체)

  • Bae, Gun-Tae;Kwak, Soo-Yeong;Byun, Hye-Ran
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.5C
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    • pp.505-513
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    • 2009
  • This paper proposes a real-time foreground segmentation and background substitution method for protecting the privacy on visual communication. Previous works on this topic have some problems with the color and shape of foreground and the capture device such as stereo camera. we provide a solution which can segment the foreground in real-time using fixed mono camera. For improving the performance of a foreground extraction, we propose the Temporal Foreground Probability Model (TFPM) by modeling temporal information of a video. Also we provide an boundary processing method for natural and smooth synthesizing that using alpha matte and simple post-processing method.

A Development of Object Position Information Extraction Algorithm using Stereo Vision (스테레오 비전을 이용한 물체의 위치정보 추출 알고리즘 개발)

  • Kim, Moo-Hyun;Lee, Ji-Hyun;Lee, Seung-Kuy;Kim, Young-Hee;Park, Mu-Hun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.8
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    • pp.1767-1775
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    • 2010
  • As factory automation is getting popular, there has been a lot of research concerned with stereo vision systems as a part of an automation system with unmanned moving equipment. In the stereo vision system, information about an object could be gained by searching through images. Edges which are based on the information about an object are used to find the position of the object and send a message of its position coordinate to a unmanned crain. This thesis proposes an algorithm to find the center point of the object's surface which is connected to the unmanned crain's hookblock, and to recognize the shape of the object by using two CCD cameras. At first, getting information about the edges, and distinguishing each edge's characteristics depend on user's option, and then find the location information by a set of positions that are proposed. This thesis is expected to be devoted to the development of an automation system of unmanned moving equipment.

Comparison of the Quality of Clavicle Fracture Three-dimensional Model Printing by Open Source and Commercial use Digital Imaging and Communications in Medicine Stereolithography File Conversion Program (공개용과 상업용 DICOM STL 파일변환 프로그램으로 출력한 삼차원 프린팅 쇄골 골절 모델의 품질비교)

  • Oh, Wang-Kyun;Kim, Hyeong-Gyun
    • Journal of radiological science and technology
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    • v.41 no.1
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    • pp.61-66
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    • 2018
  • The recent 3D printing technology is used in various medical, manufacturing, and education fields and is more efficient in terms of production process, time, and cost than existing production. Especially in fracture surgery, interest and research have been focused on improving accuracy, shortening of operation time and recovery time, and reducing reoperation. However, because of the financial and technical problems of the 3D printer and the file conversion program, the 3D printing is made directly at the hospital, and it is not generally used for diagnosis of fracture and surgical research. In this study, to solve those problems, clavicle CT imaging was switched into Osirix Open Source DICOM Viewer, Stereolithography file conversion programs and commercial Terarecon 3D DICOM Viewer, file conversion programs, and then clavicle fracture model was directly made through 3D printer of fused filament fabrication wire additive processing method, and then the accuracy of the shape was compared and analyzed. Clavicle fracture models printed in two methods were blind-tested on clinicians of general hospitals' orthopedics and radiologic technicians with over 10 years of experiences, and then their analysis opinions of resolution reviews were analyzed. The result showed no difference. The 3D printing model with open source DICOM STL file conversion program used was applicable to clinical, so it is considered useful in precision diagnosis of fracture and operation plans.

Advancement and Application of Integrated Damage Investigation System using Stereo Images and IT (Stereo Images와 IT 기술을 이용한 피해조사 통합운영시스템 개발 및 현장 운용)

  • Choi, Woo-Jung;Cho, Jae-Woong;Shim, Jae-Hyun
    • Journal of the Korean Society of Hazard Mitigation
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    • v.11 no.3
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    • pp.57-61
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    • 2011
  • Large scale natural disasters such as floods and typhoons due to climate change have recently occurred with severe damage in all over the world. Especially, current disaster investigation in affected area takes too much time because it can be done by handcrafted. Also, it is lack of somewhat accuracy and objectiveness because it is influenced by investigator's judgment. Further, the current disaster investigation is difficult when damage area is very wide or investigator can't reach the affected area. Hence, we developed the integrated damage investigation system using stereo images and information technology for quick, accurate and objective investigation. Also, we applied the system to Bonghwa-gun in Gyeongsangbuk-do in 2008, Jecheon-si in Chungcheongbuk-do in 2009, and Namwon-si in Jeollabuk-do and Hapcheon-gun in Gyeongsangnam-do in 2010. This paper presents advancement and application of integrated damage investigation system using stereo images and information technology considering mobility, stability and user convenience in field.

Depth Map Correction Algorithm based on Segmentation in Multi-view Systems (다중시점 환경에서의 슈퍼픽셀 세그먼테이션 기반 깊이 영상 개선 알고리즘)

  • Jung, Woo-Kyung;Han, Jong-Ki
    • Journal of Broadcast Engineering
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    • v.25 no.6
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    • pp.954-964
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    • 2020
  • In immersive media, the most important factor that provides immersion is depth information. Therefore, it is essential to obtain high quality depth information in order to produce high quality immersive media. In this paper we propose an algorithm to improve depth map, considering the segmentation of images and the relationship between multiple views in multi-view systems. The proposed algorithm uses a super-pixel segmentation technique to divide the depth map of the reference view into several segments, and project each segment into adjacent view. Subsequently, the depth map of the adjacent view is improved using plane estimation using the information of the projected segment, and then reversed to the reference view. This process is repeated for several adjacent views to improve the reference depth map by updating the values of the improved adjacent views and the initial depth map of the reference view. Through simulation, the proposed algorithm is shown to surpass the conventional algorithm subjectively and objectively.

Augmented Reality-based Billiards Training System (AR을 이용한 당구 학습 시스템)

  • Kang, Seung-Woo;Choi, Kang-Sun
    • Journal of Practical Engineering Education
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    • v.12 no.2
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    • pp.309-319
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    • 2020
  • Billiards is a fun and popular sport, but both route planning and cueing prevent beginners from becoming skillful. A beginner in billiards requires constant concentration and training to reach the right level, but without the right motivating factor, it is easy to lose interests. This study aims to induce interest in billiards and accelerate learning by utilizing billiard path prediction and visualization on a highly immersive augmented reality platform that combines a stereo camera and a VR headset. For implementation, the placement of billiard balls is recognized through the OpenCV image processing program, and physics simulation, path search, and visualization are performed in Unity Engine. As a result, accurate path prediction can be achieved. This made it possible for beginners to reduce the psychological burden of planning the path, focus only on accurate cueing, and gradually increase their billiard proficiency by getting used to the path suggested by the algorithm for a long time. We confirm that the proposed AR billiards is remarkably effective as a learning assistant tool.

CNN-Based Hand Gesture Recognition for Wearable Applications (웨어러블 응용을 위한 CNN 기반 손 제스처 인식)

  • Moon, Hyeon-Chul;Yang, Anna;Kim, Jae-Gon
    • Journal of Broadcast Engineering
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    • v.23 no.2
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    • pp.246-252
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    • 2018
  • Hand gestures are attracting attention as a NUI (Natural User Interface) of wearable devices such as smart glasses. Recently, to support efficient media consumption in IoT (Internet of Things) and wearable environments, the standardization of IoMT (Internet of Media Things) is in the progress in MPEG. In IoMT, it is assumed that hand gesture detection and recognition are performed on a separate device, and thus provides an interoperable interface between these modules. Meanwhile, deep learning based hand gesture recognition techniques have been recently actively studied to improve the recognition performance. In this paper, we propose a method of hand gesture recognition based on CNN (Convolutional Neural Network) for various applications such as media consumption in wearable devices which is one of the use cases of IoMT. The proposed method detects hand contour from stereo images acquisitioned by smart glasses using depth information and color information, constructs data sets to learn CNN, and then recognizes gestures from input hand contour images. Experimental results show that the proposed method achieves the average 95% hand gesture recognition rate.