• Title/Summary/Keyword: 수중 시뮬레이션

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The Study on Stability Channel Technology by Using Groyne in Alluvial Stream - Riverside Protection Techniques by Using Groyne - (충적하천에서 수제에 의한 안정하도 확보기술에 관한 연구 - 수제에 의한 하안보호 기법 -)

  • Park, Hyo-Gil;Jung, Sung-Soon;Kim, Chul-Moon;Ahn, Won-Sik;Jee, Hong-Kee
    • Journal of Wetlands Research
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    • v.13 no.1
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    • pp.79-94
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    • 2011
  • As demonstrated in study for non-submerged groynes, the flow field is predominantly two-dimensional, with mainly horizontal eddies. The eddies shed form the tips of the groynes and migrate in the flow direction. These eddies have horizontal dimensions in the order of tens of meters and time-scales in the order of minutes. In the standard flow simulations, these motions are usually not resolved, due to a too coarse grid, too large time steps and, more importantly, the use of inadequate turbulence modelling. using for example a k-${\varepsilon}$ model, it is necessary to introduce substantial modifications. Therefore simulation resolved in this study, were carried out using the DELFT-3D-MOR programme, which is part of the DELFT3D software package of WL/Delft Hydraulics and In this study, apply a two-dimensional depth-averaged model, taking an horizontal large eddy simulation(HLES). The bed morphology computed when using HLES, as well as the associated time-scale, is similar to what has been obseved in a field case. When using a mean-flow model with-out HELS, the bed morphology is less realistic and the morphological time-scale is much larger. This slow development is the result of neglecting(or averaging). the strong velocity fluctuations associated with the time-varying eddy formation.

Two-Stage Evolutionary Algorithm for Path-Controllable Virtual Creatures (경로 제어가 가능한 가상생명체를 위한 2단계 진화 알고리즘)

  • Shim Yoon-Sik;Kim Chang-Hun
    • Journal of KIISE:Computer Systems and Theory
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    • v.32 no.11_12
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    • pp.682-691
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    • 2005
  • We present a two-step evolution system that produces controllable virtual creatures in physically simulated 3D environment. Previous evolutionary methods for virtual creatures did not allow any user intervention during evolution process, because they generated a creature's shape, locomotion, and high-level behaviors such as target-following and obstacle avoidance simultaneously by one-time evolution process. In this work, we divide a single system into manageable two sub-systems, and this more likely allowsuser interaction. In the first stage, a body structure and low-level motor controllers of a creature for straight movement are generated by an evolutionary algorithm. Next, a high-level control to follow a given path is achieved by a neural network. The connection weights of the neural network are optimized by a genetic algorithm. The evolved controller could follow any given path fairly well. Moreover, users can choose or abort creatures according to their taste before the entire evolution process is finished. This paper also presents a new sinusoidal controller and a simplified hydrodynamics model for a capped-cylinder, which is the basic body primitive of a creature.

Coherent Multiple Target Angle-Tracking Algorithm (코히어런트 다중 표적 방위 추적 알고리즘)

  • Kim Jin-Seok;Kim Hyun-Sik;Park Myung-Ho;Nam Ki-Gon;Hwang Soo-Bok
    • The Journal of the Acoustical Society of Korea
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    • v.24 no.4
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    • pp.230-237
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    • 2005
  • The angle-tracking of maneuvering targets is required to the state estimation and classification of targets in underwater acoustic systems. The Problem of angle-tracking multiple closed and crossing targets has been studied by various authors. Sword et al. Proposed a multiple target an91e-tracking algorithm using angular innovations of the targets during a sampling Period are estimated in the least square sense using the most recent estimate of the sensor output covariance matrix. This algorithm has attractive features of simple structure and avoidance of data association problem. Ryu et al. recently Proposed an effective multiple target angle-tracking algorithm which can obtain the angular innovations of the targets from a signal subspace instead of the sensor output covariance matrix. Hwang et al. improved the computational performance of a multiple target angle-tracking algorithm based on the fact that the steering vector and the noise subspace are orthogonal. These algorithms. however. are ineffective when a subset of the incident sources are coherent. In this Paper, we proposed a new multiple target angle-tracking algorithm for coherent and incoherent sources. The proposed algorithm uses the relationship between source steering vectors and the signal eigenvectors which are multiplied noise covariance matrix. The computer simulation results demonstrate the improved Performance of the Proposed algorithm.

Modeling Three-dimensional Free Surface Flow around Thin Wall Incorporation Hydrodynamic Pressure on δ-coordinate (δ-좌표계에서 동수압 계산 수중벽체 인근흐름 수치모형실험)

  • Kim, Hyo-Seob;Yoo, Ho-Jun;Jin, Jae-Yul;Jang, Chang-Hwan;Lee, Jung-Su;Baek, Seung-Won
    • Journal of Wetlands Research
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    • v.16 no.3
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    • pp.327-336
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    • 2014
  • Submerged thin walls are extreme case of submerged rectangular blocks, and could be used for many purposes in rivers or coastal zones, e.g. to tsunami. To understand flow characteristics including flow and pressure fields around a specific submerged thin wall a numerical model was applied which includes computation of hydrodynamic pressure on ${\sigma}$-coordinate. ${\sigma}$-coordinate has strong merits for simulation of subcritical flow over mild-sloped beds. On the other hand ${\sigma}$-coordinate is quite poor to treat sharp structures on the bed. There have been a few trials to incorporate dynamic pressure in ${\sigma}$-coordinate by some researchers. One of the previous approaches includes process of sloving the Poisson equation. However, the above method includes many high-order terms, and requires long cpu for simulation. Another method SOLA was developed by Hirt et al. for computation of dynamic pressure, but it was valid for straight grid system only. Previous SOLA was modified for ${\sigma}$-coordinate for the present purpose and was adopted in a model system, CST3D. Computed flow field shows reasonable behaviour including vorticity is much stronger than the upstream and downstream of the structure. The model was verified to laboratory experiments at a 2DV flume. Time-average flow vectors were measured by using one-dimensional electro-magnetic velocimeter. Computed flow field agrees well with the measured flow field within 10 % error from the speed point of view at 5 profiles. It is thought that the modified SOLA scheme is useful for ${\sigma}$-coordinate system.

Study on Local Path Control Method based on Beam Modeling of Obstacle Avoidance Sonar (장애물회피소나 빔 모델링 기반의 국부경로제어 기법 연구)

  • Kim, Hyun-Sik
    • Journal of the Korean Institute of Intelligent Systems
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    • v.22 no.2
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    • pp.218-224
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    • 2012
  • Recently, as the needs of developing the micro autonomous underwater vehicle (AUV) are increasing, the acquisition of the elementary technology is urgent. While they mostly utilizes information of the forward looking sonar (FLS) in conventional studies of the local path control as an elementary technology, it is desirable to use the obstacle avoidance sonar (OAS) because the size of the FLS is not suitable for the micro AUV. In brief, the local path control system based on the OAS for the micro AUV operates with the following problems: the OAS offers low bearing resolution and local range information, it requires the system that has reduced power consumption to extend the mission execution time, and it requires an easy design procedure in terms of its structures and parameters. To solve these problems, an intelligent local path control algorithm based on the beam modeling of OAS with the evolution strategy (ES) and the fuzzy logic controller (FLC), is proposed. To verify the performance and analyze the characteristic of the proposed algorithm, the course control of the underwater flight vehicle (UFV) is performed in the horizontal plane. Simulation results show that the feasibility of real application and the necessity of additional work in the proposed algorithm.

Numerical Simulation for Tsunami Force Acting on Onshore Bridge (for Solitary Wave) (연안교량에 작용하는 지진해일파력에 관한 수치시뮬레이션(고립파의 경우))

  • Lee, Kwang-Ho;Woo, Kyung-Hwan;Kim, Do-Sam;Jeong, Ik-Han
    • Journal of Korean Society of Coastal and Ocean Engineers
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    • v.29 no.2
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    • pp.92-108
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    • 2017
  • Present work shows a numerical method to analysis of interaction analysis between solitary wave and onshore bridge. Numerical simulation is carried out by TWOPM-3D (three-dimensional one-field model for immiscible two-phase flows), which is based on Navier-Stokes solver. To do this, the solitary wave is generated numerically in numerical wave channel, and numerical results and experimental results were compared and analyzed in order to verify the applicability of force acting on an onshore bridge. From this, we discussed precisely the characteristics of horizontal and vertical forces (uplift and downward forces) changes including water level and velocity changes due to the variation of solitary wave height, water depth, onshore bridge's location and type, and number of girder. Furthermore, It is revealed that the maximum horizontal and vertical forces acting on the girder bridge show different varying properties according to the number of girder, although each maximum force acting on the girder bridge is proportional to the increasement of incident solitary wave height, and the entrained air in the fluid flow affects the vertical force highly.

Comparison of target classification accuracy according to the aspect angle and the bistatic angle in bistatic sonar (양상태 소나에서의 자세각과 양상태각에 따른 표적 식별 정확도 비교)

  • Choo, Yeon-Seong;Byun, Sung-Hoon;Choo, Youngmin;Choi, Giyung
    • The Journal of the Acoustical Society of Korea
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    • v.40 no.4
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    • pp.330-336
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    • 2021
  • In bistatic sonar operation, the scattering strength of a sonar target is characterized by the probe signal frequency, the aspect angle and the bistatic angle. Therefore, the target detection and identification performance of the bistatic sonar may vary depending on how the positions of the target, sound source, and receiver are changed during sonar operation. In this study, it was evaluated which variable is advantageous to change by comparing the target identification performance between the case of changing the aspect angle and the case of changing the bistatic angle during the operation. A scenario of identifying a hollow sphere and a cylinder was assumed, and performance was compared by classifying two targets with a support vector machine and comparing their accuracy using a finite element method-based acoustic scattering simulation. As a result of comparison, using the scattering strength defined by the frequency and the bistatic angle with the aspect angle fixed showed superior average classification accuracy. It means that moving the receiver to change the bistatic angle is more effective than moving the sound source to change the aspect angle for target identification.

Target Localization Method based on Extended Kalman Filter using Multipath Time Difference of Arrival (다중경로 도달시간차이를 이용한 확장칼만필터 기반의 표적 위치추정 기법)

  • Cho, Hyeon-Deok
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.6
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    • pp.251-257
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    • 2021
  • An underwater platform operating a passive sonar needs to acquire the target position to perform its mission. In an environment where sea-floor reflections exist, the position of a target can be estimated using the difference in the arrival time between the signals received through multipaths. In this paper, a method of localization for passive sonar is introduced, based on the EKF (Extended Kalman Filter) using the multipath time difference of arrival in underwater environments. TMA (Target Motion Analysis) requires accumulated measurements for long periods and has limitations on own-ship movement, allowing it to be used only in certain situations. The proposed method uses an EKF, which takes measurements of the time differences of the signal arrival in multipath environments. The method allows for target localization without restrictions on own-ship movement or the need for an observation time. To analyze the performance of the proposed method, simulation according to the distance and depth of the target was performed repeatedly, and the localization error according to the distance and water depth were analyzed. In addition, the correlation with the estimated position error was assessed by analyzing the arrival time difference according to the water depth.