• Title/Summary/Keyword: 소통 도구

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Use of Hand Massage with Presence to Increase Relaxation in Korean -American Elderly (재미 한국이민노인에게 시행한 손마사지가 이완에 미치는 영향)

  • Cho, Kyung-Sook;Snyder Mariah
    • Journal of Korean Academy of Nursing
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    • v.26 no.3
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    • pp.623-631
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    • 1996
  • 간호사가 사용하는 중재로서 관심을 표현하는 방법이며 의사소통의 통로인 접촉의 한 형태로서의 마사지가 이완과 안녕감을 증진시킬 수 있는지를 알아보기 위해 간편하면서도 장소에 거의 구애를 받지 않는 손마사지를 미국 미네소타주에 살고 있는 22명의 한국 이민노인에게 시행하였다. 자료수집 기간은 1992년 12월부터 1993년 6월까지 약 6개월이 소요되었다. 편의표출방법으로 대상자를 선정한 원시실험연구설계로, 독립 변수로 손마사지를 사용하였고 이완행동, 수축기혈압, 이완기 혈압, 맥박수로 측정한 이완의 정도와 안녕감을 종속변수로 사용하였다. 손마사지는 Snyder등이 개발한 방법으로 한 손에 2분 30초씩 5분이 소요되는데 이틀에 한번씩 6회 실시하였다. 안녕 감을 측정하는 Cantril ladder는 10개의 사다리로 된 도구로 첫번 마사지전, 세번째 마사지후, 그리고 여섯번째 마사지후에 대상자로 하여금 직접 사다리 점수를 매기도록 하였다. Luiselli등이 개발한 이완행동 측정도구로 각 마사지 전후에 대상자의 이완정도를 관찰하였고, 마사지 전후에 혈압과 맥박수를 측정하였다. 자료는 paired t-test와 ANOVA, repeated measures ANOVA로 분석하였다. 연구의 결과는 다음과 같다. 1. 1-6회 동안의 마사지전의 이완점수의 평균값과 1-6회 동안의 마사지후의 이완점수의 평균값을 비교한 결과 마사지후에 이완의 정도가 유의하게 증가하였고 (t=10.70, p=.000), repeated measures ANOVA로 검증한 시간에 따른 효과도 유의한 차이를 보였다. 2. 1-6회 동안의 마사지전의 수축기 혈압의 평균값과 1-6회 동안의 마사지후의 수축기 혈압의 평균값을 비교한 결과 마사지후에 수축기 혈압이 유의하게 저하되었 다(t=6.09, p=.000). 3. 1-6회 동안의 마사지전의 이완기 혈압의 평균값과 1-6회 동안의 마사지후의 이완기 혈압의 평균값을 비교한 결과 유의한 차이를 보이지 않았다(t=.27, p=.793). 4. 1-6회 동안의 마사지전의 맥박수의 평균값과 1-6회 동안의 마사지후의 맥박수의 평균값을 비교한 결과 마사지후의 맥박수가 유의하게 감소하였다. (t=4.45, p=.001). 5. Cantril 안녕감의 점수는 유의한 차이를 보이지 않았다(F=2.42, p=1.01)

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Development of Standards and Instructional Model of Future Mathematics Classroom (미래 수학 교실 기준과 수업 모형의 개발)

  • Kim, Bumi;Lee, Chong Hee
    • Journal of the Korean School Mathematics Society
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    • v.15 no.4
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    • pp.673-698
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    • 2012
  • In this study, we suggest the standards for future mathematics classroom from environment, teachers, and students aspects. Future mathematics classroom should have the three environmental standards that perform responsible roles and appropriate functions of physical resources and classroom space. In the teacher standards' domain, we presented as a total of eight kinds. Concretely, we proposed the four standards for improvement of mathematical teacher's instructional expertise and the four standards for improvement of abilities of learners. The students standards consist of 4 domain a such as 3 standards of mathematical investigation and problem solving, 3 standards of cooperation and communication, 1 standard of utilization and operation of mathematical technologies and learning support systems, 2 standard of digital ethics and citizenship. Also, we developed the mathematical convergence instruction model and reported the results of its application after the lessons conducted in the classroom equipped with advanced environmental and technologies. We presented the convergence instruction model and scenarios focused on thoughts and actions of teachers and students in the future mathematics classroom.

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Seasonal Variation in Heavy Metal Removal Efficiency and Application of Risk Assessment for Constructed Wetlands (인공습지에서 중금속 제거율의 계절적 변동 및 위해성평가)

  • Shin, Yu-Ri;Yoon, Chun-Gyeong;Son, Yeong-Kwon;Kim, Hyung-Joong
    • Journal of The Korean Society of Agricultural Engineers
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    • v.52 no.6
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    • pp.57-62
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    • 2010
  • 본 연구는 자유수면형 인공습지에서의 시기적인 중금속 제거율의 변동을 평가하기 위하여 수행되었다. 대상 인공습지의 유입수는 하수처리수가 포함된 하천수이다. 인공습지에는 갈대 (Phragmites australis)와 부들 (Typha latifolia)이 주로 분포하며, 이들 두 종은 습지의 95 % 이상을 차지하는 우점종이다. 2009년 5월부터 9월까지 습지의 유입과 유출부분에서 유입수와 유출수를 시료 채취하였다. 채취된 시료는 ICP-AES 방법을 이용하여 6가지 중금속을 분석하였으며, 위해성 평가를 이용하여 카드뮴 (Cd), 크롬 ($Cr^{+6}$), 비소 (As), 납 (Pb), 니켈 (Ni), 구리 (Cu)의 분석 결과를 평가하였다. 위해성평가는 농부와 레크리에이션에 대한 두가지 시나리오를 바탕으로 이루어졌다. 연평균 중금속 제거율은 계절적인 변화 측면에서 큰 변화를 나타내지 않았다. 위해성 평가 결과 시료가 채취된 부분 및 계절적인 변화 대부분에서 US EPA의 기준인 $10^{-4}$를 초과하지 않는 수준으로 허용가능한 수준이었다. 하지만, 봄철 농부에 대한 위해성평가 결과 위해도가 $10^{-4}$ 수준이며, $10^{-6}-10^{-8}$ 수준은 질병의 이동이 우려되는 수준 (US EPA)임을 감안하여, 인공습지에 중금속 농도 저감 시설의 설치를 고려해야 한다. 본 연구에서는 위해성 평가를 가상의 시나리오에 적용하여 평가를 시도함으로서, 수치적인 자료로 제시할 수 있을 뿐만 아니라 중금속의 정량적인 평가를 수행할 수 있었다. 따라서 위해성 평가는 인공습지의 안전성에 대하여 대중과 소통할 수 있는 도구로서 이용할 수 있으며, 인공습지의 효율적인 운영 및 현장 적용에 있어서 스크리닝 도구로서의 역할이 가능할 것으로 판단된다.

Analysis of Textbooks on Statistical Problem-Solving Process and Statistical Literacy (통계적 문제해결과정 및 통계적 소양에 관한 <확률과 통계> 교과서 분석)

  • Lee, Jiyeon;Rim, Haemee
    • Journal of the Korean School Mathematics Society
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    • v.24 no.2
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    • pp.191-216
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    • 2021
  • This study analyzes how statistical literacy is implemented along with the statistical problem-solving process as described in the Statistical Estimation Unit of the textbook by the 2015 revised mathematics curriculum. The analytical framework was developed from the literature, and consists of 'context', 'variability', 'mathematical and statistical knowledge', 'using of technological instruments', 'critical attitude', and 'communication'. From the perspective of the statistical problem-solving process, the analysis revealed that many tasks equivalent to 'Analyzing Data' but lacked tasks related to 'Interpreting Results' and 'Formulating Questions'. As a result of analyzing the reflection of each element of statistical literacy, 'mathematical and statistical knowledge' was the most common task, but 'critical attitude' and 'using of technological instruments' were rarely dealt with. Based on the results of this textbook analysis, it was intended to provide implications for improving the curriculum and the development of textbooks for the growth of statistical literacy.

Exploring the Independent Application of Elementary Information Education through Analysis of Digital Literacy in Elementary School Textbooks (초등 교과서의 디지털 리터러시 현황 분석을 통한 초등 정보 교과 독립 적용 탐구)

  • Sung, Young-Hoon
    • Journal of The Korean Association of Information Education
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    • v.25 no.2
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    • pp.265-277
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    • 2021
  • With the development of technology, the concept of digital literacy is expanding from the focus of function and tool utilization to the extent of communication and participation in social and cultural contexts. In particular, learners' digital literacy capabilities are more important and necessary in remote learning environments such as Corona19. In this study, we studied how to improve digital literacy education through analysis and inspection of digital literacy shown in elementary school textbooks. To this end, we analyze it through compliance consisting of 8 fundamental pieces of knowledge, 20 sub technical skills, and 10 keys of competencies that constitute digital literacy. As a result of the study, the contents of digital literacy education in elementary school textbooks were presented centered on functions and tools, and as they were biased in certain areas, they were found to be lacking in systematicity and connectivity. Therefore, it proposed the composition of the curriculum system of digital literacy through the independence of elementary informatics curriculum, the specific composition of curriculum, and the strengthening of pre-service teachers' practical skills.

A Study on Applying a Consistent UML Model to Naval Combat System Software Using Model Verification System

  • Jung, Seung-Mo;Lee, Woo-Jin
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.5
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    • pp.109-116
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    • 2022
  • Recently, a model-based development method centered on highly readable and standardized UML (Unified Modeling Language) models has been applied to solve unclear communications in large-scale software development. However, it is difficult to apply consistent UML models depending on software developers' proficiency, understanding of models and modeling tools. In this paper, we propose a method for developing a Model Verification System to apply an consistent UML model to software development. Then, the developed Model Verification System is partially applied to the Naval Combat System Software development to prove its function. The Model Verification System provides automatic verification of models created by developers according to domain characteristics. If the Model Verification System proposed in this paper is used, It has the advantage of being able to apply the consistent UML model more easily to Naval Combat System Software Development.

A Study on Developing and Validating Core Competencies for Gifted Education Based on Delphi Technique (델파이 조사를 통한 영재교육 핵심역량 개발 및 타당화 연구)

  • Park, Hye-Jin;Cha, Seung-Bong;Kim, Yong-Young
    • Journal of the Korea Convergence Society
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    • v.12 no.11
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    • pp.319-328
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    • 2021
  • The purpose of this study is to develop core competencies for gifted education by utilizing Delphi survey methods and to present behavioral element selection and scale questions based on the definition of competencies. First, the core competence for gifted education was selected through literature analysis, and the first Delphi survey was conducted to verify that the definition of each competency is suitable for the competency name. Subsequently, through a second Delphi survey, detailed questions were developed and verified by expressing the capabilities required to develop core competencies as behavior elements. Through two rounds of Delphi surveys, eight key competencies were finally selected: attitude and practice willingness, communication and collaboration, information processing and tool utilization, creative problem solving, convergence and application, higher-order inference, community spirit, and learning achievement orientation. This study is meaningful in that it selects core competencies and behavior elements for gifted education that are necessary to pursue goals that meet social needs and it presents tools to measure the degree of competency improvement for gifted education.

The Effect of Design Thinking Based Artificial Intelligence Education Programs on Middle School Students' Creative Problem Solving Ability

  • Seung-Ju, Hong;Seong-Won, Kim;Youngjun, Lee
    • Journal of the Korea Society of Computer and Information
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    • v.28 no.2
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    • pp.227-234
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    • 2023
  • In this paper, we developed a design thinking-based artificial intelligence education program for middle school students and applied it to verify the impact on creative problem-solving skills. The inspection tool used the Creative Problem Solving Profile Inventory (CPSPI), an inspection tool for measuring creative thinking type ability based on the CPS theory of Hwasun Lee, Jungmin Pyo, Insoo Choe(2014). CPSPI included the steps of evaluating cognitive preferences and cognitive abilities by supplementing the limitations of existing tests, and sharing and persuading one's ideas with others. Before and after applying the design thinking-based artificial intelligence education program, as a result of analyzing the creative problem-solving ability, it increased significantly in all areas. As a result of analyzing the creative problem-solving ability of middle school students, significant results were found in the areas of Problem Detection and Analysis, Idea Generation, Action plan, Execution, Persuasion and Communication. The effect of design thinking was confirmed as a teaching and learning method to improve creative problem-solving ability in artificial intelligence education.

Automatic Adaptation Based Metaverse Virtual Human Interaction (자동 적응 기반 메타버스 가상 휴먼 상호작용 기법)

  • Chung, Jin-Ho;Jo, Dongsik
    • KIPS Transactions on Software and Data Engineering
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    • v.11 no.2
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    • pp.101-106
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    • 2022
  • Recently, virtual human has been widely used in various fields such as education, training, information guide. In addition, it is expected to be applied to services that interact with remote users in metaverse. In this paper, we propose a novel method to make a virtual human' interaction to perceive the user's surroundings. We use the editing authoring tool to apply user's interaction for providing the virtual human's response. The virtual human can recognize users' situations based on fuzzy, present optimal response to users. With our interaction method by context awareness to address our paper, the virtual human can provide interaction suitable for the surrounding environment based on automatic adaptation.

Study on Orchestra Conducting Practice Tool using Doppler Effect (도플러효과를 이용한 오케스트라 지휘 연습 툴 연구)

  • Lim, Yang Kyu;Park, Jin Wan
    • Korea Science and Art Forum
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    • v.30
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    • pp.367-376
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    • 2017
  • This study introduces conducting practice tool for conducting majoring students. There have been various types of related research, but most of them have not been optimized for the conducting major. In addition, we thought that it would be a tool to be able to carry like a musical instrument in order to practice conducting without restriction of place and time. And also, it will be one of the few tools to focus on queuing. The practice tool presented in this study use the Doppler effect to overcome the limitations of previous studies. It was concluded that the Doppler method, which is highly compatible, simple, and accurate, is superior to motion detection methods using existing sensors. It is expected that it will be used not only as a conducting but also as an interaction tool of various media.