• Title/Summary/Keyword: 색역 사상

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Detail Enhancement by Spatial Gamut Mapping Based on Local Contrast Compensation (지역적 대비를 보상하는 색역 사상을 통한 상세정보 향상)

  • Song, In-Yong;Ha, Ho-Gun;Ha, Yeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.49 no.4
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    • pp.58-66
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    • 2012
  • Currently many devices reproduce electronic images in the various ways. However, the color that is reproduced in any device is different from the original color due to the differences in the gamut between devices. A recent trend in gamut mapping algorithms is the use of spatial information to compute the color transformation of pixels from the input to the output gamut. However, these techniques share the problem of preserving details, and avoiding halos, and hue shift. In this paper, spatial gamut mapping for preserving the details of the input image is proposed. Our approach improves visibility of detail that is not effectively represented with conventional spatial gamut mapping. In proposed method, initially, we gamut map the input image using gamut clipping and obtain a detail layer for both the input and the gamut mapped images. Next, we calculate the difference between the two detail layers, obtaining the details of the out of gamut region. Finally, we add the details of out of gamut region to the gamut mapped image. Since the resulting image has out of gamut colors, we obtain resulting image of proposed method by using a gamut clipping method. Consequently, the printed output image was more consistent with the corresponding monitor image.

Circular Shape-Based Gamut Mapping for Enhancement of Lightness Contrast and Chrominance (휘도 대비와 채도 향상을 위한 원형 색역 사상)

  • 조양호;김윤태;이철희;하영호
    • Proceedings of the IEEK Conference
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    • 2001.09a
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    • pp.677-680
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    • 2001
  • 본 논문에서는 컬러 장치들간에 색을 일치시키기 위하여 휘도 대비와 채도 향상을 고려한 원형 색역 사상(circular shape-based gamut mapping)방법을 제안하였다. 서로 다른 장치들간에 색역을 일치시키기 위해 장치 독립적이고 균등 색 공간인 CIELAB값으로 변환하여 색역 사상을 수행하였다. 인간 시각에 상대적으로 민감한 특성을 가지는 휘도 성분을 JND(just noticeable difference)에 기반해 분할하고, 이를 기점으로 색역을 원의 형태로 나눈다. 이렇게 나뉜 색역은 사상의 방향성을 결정하는 기본 단위로 사용되어, 이들 영역을 기점으로 영역 대 영역별 사상 방법을 사용하였다. 제안한 색역 사상 방법을 모니터와 프린터간에 적용한 결과 보다 선명하고 휘도 대비가 높은 영상을 얻을 수 있었다.

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Color Look-Up Table Design for Gamut Mapping and Color Space Conversion (색역 사상과 색공간 변환을 위한 칼라 참조표 설계)

  • 김윤태;조양호;이호근;하영호
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.2
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    • pp.1-10
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    • 2004
  • This paper proposes the method that design CLUT(color look-up table) simultaneously processing gamut mapping and color space conversion using only CLUT without complex computation. After CLUT is constructed using scanner gamut and printer gamut, the scanner gamut is extended to include original scanner gamut. This extended scanner gamut is used as input CIE $L^{*}$ $a^{*}$ $b^{*}$ values for CLUT. Then CMY values are computed by using gamut mapping. Input RGB image of scanner is converted into CIE $L^{*}$ $a^{*}$ $b^{*}$ by using regression function. CIE $L^{*}$ $a^{*}$ $b^{*}$ values of scanner are converted into CMY values without computation of additional gamut mapping using the proposed CLUT. In the experiments, the proposed method resulted in the similar color difference, but reduced the complexity computation than the direct computing method to process gamut mapping and color space conversion respectively.espectively.ively.

Color Discrimination Enhancement Gamut Mapping Using Color Distribution Rearrangement (색 분포 재배열을 이용한 색 분별력 향상 색역 사상)

  • Lee, Jae-Min;Kim, Kyeong-Man;Lee, Chae-Soo;Lee, Cheol-Hee;Ha, Yeong-Ho
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.36S no.10
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    • pp.58-71
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    • 1999
  • When the same image is displayed in many different devices, the reproduced colors are not same due to the differences in the gamut between devices. Therefore, many gamut mapping method were proposed to solve this problem. In this paper, color discrimination enhancement gamut mapping method using color distribution rearrangement is proposed to reduce the unnecessary distortions by compression mapping and to minimize the decrease of color discrimination by clipping method. The proposed method constructs color distribution, the 3-dimension array of input image's colors. if the maximum of color distribution is within the boundary of printer gamut. the colors are mapped to the same colors. Otherwise, out-of-gamut colors are compressed into the printer gamut with minimum distortion. Consequently, the printer output image was highly consistent with the corresponding monitor image and had an enhanced color discrimination in region where high chroma varied linearly.

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Gamut Mapping Based on Color Space Division for Enhancement of Lightness Contrast and Chrominance (휘도 대비와 채도 향상을 위한 색 공간 분할 색역 사상)

  • Cho, Yang-Ho;Kim, Yun-Tae;Lee, Cheol-Hee;Ha, Yeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.39 no.5
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    • pp.513-521
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    • 2002
  • This paper proposes a gamut mapping algorithm based on color space division for cross media color reproduction. As each color device has a limited range of producible colors, reproduced colors on a destination device are different from those of the original device. In order to reduce the color difference, the proposed method divides the whole gamut into parabolic shapes based on intersecting lightness by the just noticeable difference (JND) and the original device gamut boundary. Dividing the gamut with parabolic shapes and piecewise mapping of each region not only considers gamut characteristics but also provides for mapping uniformity. Also the lightness variations are more sensitive to the human visual system and by using lightness JND it can restrict lightness mapping variations that are unperceivable to enhance lightness contrast and chrominance. As a result, the proposed algorithm is able to reproduce high quality images using low-cost color devices.

Lightness Mapping for Uniform Color Change and Gamut Mapping for Maximum Chroma Reproduction (균일한 색 변화를 위한 밝기 사상과 최대 채도 재현을 위한 색역 사상)

  • Lee, Chae Su;Ha, Yeong Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.38 no.4
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    • pp.47-47
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    • 2001
  • 본 논문에서는 균일한 색 분포를 위한 밝기 사상과 최대 색도 재현을 위한 색역 사상 방법을 제안한다. 기존의 밝기 사상시 발생하는 두 색역에서의 평균 밝기의 차이의 증가 및 어두운 영역과 밝은 영역에서의 색 변화의 차이가 증가하는 문제를 해결하기 위하여 각 색상의 정점에서의 밝기 차이를 최소화하고 밝은 영역과 어두운 영역에서의 균일한 색 분포를 가지는 밝기 사상 방법을 제안하였다. 또한, 최대 채도 유지 및 균일 색 분포를 위한 가변 닻점과 고정 닻점을 혼합으로 사용하는 색역 사상 방법을 제안하였다. 따라서 저가의 칼라 출력장치에서 고화질의 칼라를 재현할 수 있게 한다.

Estimation of Gamut Boundary based on Modified Segment Maxima to Reduce Color Artifacts (컬러 결점을 줄이기 위한 수정된 segment maxima 기반의 색역 추정)

  • Ha, Ho-Gun;Jang, In-Su;Lee, Tae-Hyoung;Ha, Yeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.48 no.3
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    • pp.99-105
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    • 2011
  • In this paper, we proposed a method for estimating an accurate gamut based on segment maxima method. According to the number of segments in the segment maxima, a local concavity is generated in the vicinity of lightness axis or a gamut is reduced in high chroma region. It induces artifacts or deterioration of the image quality. To remove these artifacts, the number of segment is determined according to the number of samples. and a local concavity is modified by extending a detected concave point to the line connecting two adjacent boundary points. Experimental results show that the contours in a uniform color region and speckle artifacts from the conventional segment maxima algorithm are removed.

A Study on Real Time Color Gamut Mapping Using Tetrahedral Interpolation (사면체 보간을 이용한 실시간 색역 사상에 관한 연구)

  • Kim, Kyoung-Seok;Kwon, Do-Hyung;Lee, Hak-Sung;Han, Dong-Il
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.44 no.1
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    • pp.56-63
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    • 2007
  • A color gamut mapping has been known to be one of promising methods to enhance display quality of various types of color display device. However, it is required to handle this mapping in real time for display or digital TV application. If carefully arranged, the tetrahedral interpolation can be computed with simpler operations compared to a cubic interpolation in the conventional reduced resolution look-up table which is devised to process the gamut mapping in real time. Based on the tetrahedral interpolation, a new type hardware architecture for real-time gamut mapping is proposed in this paper. The proposed hardware architecture shows better processing speed and reduces the hardware cost.

A Study for Performance Improvement of Real Time Color Gamut Mapping Hardware (실시간 색역 사상 하드웨어의 성능 향상에 관한 연구)

  • Kim, Kyong-Seok;Lee, Hak-Sung;Han, Dong-Il
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.10a
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    • pp.346-350
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    • 2006
  • 다양한 종류의 동영상을 출력하는 디스플레이 장치에 색역 사상 알고리즘이 적용이 되기 위해서는 약 10나노 초 정도의 처리 속도가 필요하기 때문에 실제로 구현하기가 매우 어렵다. 이러한 문제를 해결하기 위한 방법으로 특정 장치의 색역 사상 결과를 샘플링한 후 3차원 룩업테이블에 저장하는 하드웨어 구조가 있는데, 본 논문에서는 이러한 해상도 절감 3차원 룩업 테이블을 이용한 색역 사상 하드웨어를 기술하고, 기존의 하드웨어의 구조를 보다 최적화할 수 있는 방법을 제시하고 성능 향상을 확인한다. 해상도 절감 3차원 룩업 테이블을 이용한 색역 사상 방법은 최종 사상 값을 출력하기 위하여 3차원 보간부를 필요로 하는데, 3차원 보간부는 실시간 하드웨어에서 큰 비중을 차지하고 있는 부분이다. 본 논문에서는 기존의 육면체 구조를 이용한 3차원 보간 방법에 비하여 연산 과정이 간단한 사면체 구조를 이용한 3차원 보간 방법으로 보간을 수행하는 새로운 하드웨어 구조를 제안하였고, 새로운 하드웨어가 기존의 방법보다 더 높은 성능을 기대할 수 있으면서 전체적인 하드웨어의 크기를 절감할 수 있음을 보인다.

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A Study on the Gamut Mapping Method of the Wide Gamut Display Device (광 색역 디스플레이 장치의 색역 사상에 관한 연구)

  • Um Jinsub;Shin Yoonchol;Kim Moonchol
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.2 s.302
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    • pp.69-80
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    • 2005
  • In these days, the technology development of the imaging/optic industry and the digital broadcasting replace the classic CRT with the new display devices that is getting slimmer and larger. Especially, when the general TV signal is applied directly to the wide gamut display using LED or laser, which can display higher chromatic colors that can't be reproduced on CRT, the color distortion occurs and it causes serious problems. Thus, in this paper the gamut mapping is studied, which gets rids of the color distortion and utilizes the wider color gamut than that of the CRT sufficiently. In the gamut mapping the general mapping concept is the increasement of the chroma on the same hue plane but it causes the over chromatic enhancement. So, the vector mapping, which increases the lightness md the chroma at the same time, is proposed to prevent the side effect. In the vector mapping the chromaticity is maintained constantly, hence the image can be seen more natural than that of the chroma mapping. By using the gamut fitting, it is compensated that the tone disappearance or the contour effect that is arose from the geometric properties of the input and the output color gamut. These gamut mapping and gamut fitting can prevent the color distortion and reproduce the natural image on the wide gamut displays.